The document provides details on the planning and process for creating a watercolor character design. It describes collecting reference images, compiling mood boards, and choosing specific images to inspire the character's clothing design. The planning focused on designing a long coat, shoulders, hood, and other clothing elements. Reference images from games like Assassin's Creed were used. Sketches and scans of the watercolor process were included to show how different shades and colors were applied layer by layer to create the final character design.