Difference Between Search & Browse Methods in Odoo 17
Unit 73 Task 2
1. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title WorldOf Warcraft: Warlords of Draenor Cinematic
https://www.youtube.com/watch?v=TLzhlsEFcVQ
Provide detailed descriptions from chosen examples of
sounds that establish…
Clearly state what production
technique(s) you think have been
used to create specific
soundtrack elements
Setting Somewhere Demonic,A battlefield Foleyartistrywouldhave beenusedtomake
mostof the soundsinthiscutscene theywill have
alsousedaudiosoftware toeditthe voicesto
make themsoundmore demonicasnone of the
voicesinthiscutscene are humanand much
deeper
Mood Horrificat firstbecause of the demonicvoices,Quite intensealsobecause of the
musicheavydrums,the drumscut off whenthingsstart to buildupandyou hear
loadfootstepsmakingsuspense andthenthe musicbeginstointensifybeforeyou
hearthe start of a battle andthe musicbecomesveryintense andyoucantell a
battle isgoingon throughoutthe cut scene there isquite anevil andsinistermood
Game genre At firstyouwouldthinkit’sahorror game because of the conversationandthe
initial build-upof the musichoweverwhenthe cutscene actuallykicksinandthe
2. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
fightstartsit soundsmuchmore like anactiongame as the musicisintense andepic
and soundsverymuchlike alarge battle outof somethinglike lordof the rings
Narrative The narrative inthe cut scene isbetweentwocharacterswhose voicesare fairly
hard to understandastheirquite groggyone characterappearsto offerthe other
powerat the cost of everythingtheninaloaddemonicvoice shouting“Youwill
rejectthisgift?”thena battle scene happensandafterthisone charactershoutsto
whatappearsto be an army “We will neverbe slaves,butwe willbe conquerors”
3. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title Gears of War 3 - Dom's Death Scene: https://www.youtube.com/watch?v=lEq0oV21tHI
Provide detailed descriptions from chosen examples of
sounds that establish…
Clearly state what production
technique(s) you think have been
used to create specific
soundtrack elements
Setting Some sort of war can tell bythe consistentfiringof gunsandpeople shouting Theywill have usedfoleyartistrytomake the
soundsforthe gunsand the explosionsorthey
couldof gotthemout of an audiolibrarytheywill
have mostlikelyusedfieldrecordinginorderto
make the soundsfor the car andeditedinthe
musicon top of the cutscene
Mood The mood at firstisintense the musicisveryfastand there isrelentlessshootingof
weaponsthenthere isabreak where it’skindof calmbutstill fairlyintenseandthen
suddenlyGarryJulesMadWorld startsto play andthe scene instantlybecomessad
mostof the backgroundsoundshave stoppedandyouknowsomethingbadisgoing
to happenthensuddenlyyouhearanexplosionandthe narrative atthispoint
explainsthatDomhasdiedand anotherexplosionconfirmsthis
Game genre The game genre isclearlyactionor shootergame eventhoughthisscene isavery
emotional andsadscene itstill containslotsof gunfire intense fastmusicatthe
start and loadsof explosionsevenusinganexplosiontoaddtoemotionsof the
4. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
scene these all verymuchtraitsof actiongamesand shootergames
Narrative The narrative for thisscene althoughthere isnotmuchis verypowerful “never
thoughtit wouldendlike thishuhMaria”If you’ve playedall the othergearsof war
gamesyouwouldknowthat Maria isDom’s deadwife andinhislastmomentsthis
showsthat he isstill thinkingof herthisinstantlyinvokesemotionswithinthe player
as at thispointit’sobviousthatDom isgoingto die than othercharactersare
constantlyshouting “Dom”hopingthathe’sstill alive andthenyouhearthe
dreadedwords“He’sgone Marcus” Marcus has justlosthisbestfriendandthese 3
wordsare so emotional andwiththe addedeffectof madworldinthe background
thisjustmakesthe playerwantto cry the narrative maybe verysimple inthisscene
howeveritissomeaningful andthere wouldn’tbe muchnarrative inatime like this
where someone hasjustdieditisusedveryeffectivelyandinvokesverystrong
emotionswithinaplayerif theyare investedintothisgame atall
Game Title BorderlandsOpeningCinematic- https://www.youtube.com/watch?v=uOTLrV_9t4Q
Provide detailed descriptions from chosen examples of Clearly state what production
5. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
sounds that establish… technique(s) you think have
been used to create specific
soundtrack elements
Setting Hard to tell butit isprobablysomewhereinthe wildernessbythe factthere’sa
roar earlyon inthe cutscene
Theywill have usedfoleyartistryforprettymuch
all the soundsinthiscutscene as there isn’tmany
soundsandthose of themthat are usedwould
have to be custom createdsuchas the soundsof
bonescrackingand thingsbeinghitaswell as
somethinggettingrunoverneartothe start of
the cutscene
Mood The mood of cutscene isupbeatand happyjustbythe fact that “Ain’tnorestfor
the wickedisplaying”throughoutthe cutscene
Game genre It’shard to guesswhatthe genre of the thisgame is bythe openingcutscene but
by the narrative “Alrightbackthere time towake up!it’sa beautiful dayfullof
opportunity”andthenyoucan a sword some magicand somethingthatsounds
like someone beinghit mybestguesswouldbe thatit’san actionor adventure
game of some description
Narrative The onlynarrative inthiscutscene is“Alrightbackthere time to wake up!it’sa
beautiful dayfull of opportunity”itdoesn’treallyletontoomuchaboutwhat the
game is aboutor reveal anythingaboutwhatyou’re goingtobe doing
6. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title League of Legends:The Pledge- Kalista- https://www.youtube.com/watch?v=GnT8jVCyh_E
Provide detailed descriptions from chosen examples of
sounds that establish…
Clearly state what production
technique(s) you think have
been used to create specific
soundtrack elements
Setting The settingseemstobe ina townof some descriptiondue tothe amountof doors
beingknockedonitalsoseemstobe inmedieval timesdue tothe soundof the
weaponsusedandthe wordsusedbythe people inthe cutscene
Mood The mood of the cutscene seemstobe quite creepybythe fact that there’sa
demonicvoice throughoutthe cutscene thatseemstokill someoneatthe endand
the fact that the cutscene startswitha murder
7. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game genre You can’t reallytell whatthe genre of the game isby the cutscene
Narrative The narrative inthiscutscene isabout someone gettingmurderedandthenthe
“Lady of Vengeance”comingtotake revenge forthe personwhojustdied
Game Title Heroesof the StormCinematic- https://www.youtube.com/watch?v=0ecv0bT9DEo
Provide detailed descriptions from chosen examples of
sounds that establish…
Clearly state what production
technique(s) you think have
been used to create specific
soundtrack elements
Setting The settingseemstobe on some sortof battlefieldbythe factthat there’sgun Foleyartistrywouldhave beenusedforalotof
8. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
firinganda nuclearlaunchlateron inthe cinematic thiscutscene inorderto create the soundsfor
the explosionsandthe lightingsoundstheywill
have alsohad to have useda lotof editingasthe
musicisverywell syncedupto the soundsof the
cutscene andgrowsin intensityandvolumeas
the battle growsinscale
Mood The mood of the cinematicisquite overthe topas rock musicstartsplayingthe
secondthe battle startsand there’slotsof bigexplosionsandlightingeffectsand
lotsof shooting
Game genre The game genre seemstobe an actiongame as there’snuclearlaunchesandlots
of fightingandexplosions
Narrative There isno narrative inthiscutscene