The document provides an analysis of sound elements in a scene from the video game Assassin's Creed II. Specifically, it examines the sounds used between 16:21 and 17:34 that establish the nighttime setting of a dark place. Dialogue and background music with a violin are used to set a calm but intense mood. The gameplay genre of an action-adventure stealth game is conveyed through grunts and heavy breathing during climbing. Narrative elements like scripted dialogue, story, and musical background are enhanced with sound effects of rocks during roof climbing.