The document provides analysis of a sound sequence from the video game Dead Space 3. It summarizes the setting, mood, genre, and narrative established by the sounds. For the setting, strong winds and crunching snow sounds create the impression of a barren, snowy outdoor area that later changes to indoor city sounds. The mood of confusion is created by mysterious background music from a studio orchestra combined with field recordings and foley artistry in the sound effects. The genre is described as a horror/action adventure game based on the intensity of the orchestra music and narrative cues from the characters' voices. Regarding narrative, the emotions in the characters' voices change from confused to urgent to panicked and proud and then angry, creating