2. Style sheet
I will use greys and other muted
colours for backgrounds and
environments so that characters,
enemies and elemental effects are
clearly visible and easy to
differentiate. For the elements I
am using orange for fire, blue for
water and green for poison.
3. Style sheet
I will use a pixel based font as
default however I will have a setting
that can change the font to
something more standard in case
someone has trouble reading the
pixel font, or simply doesn’t like it.
4. Style sheet
For characters I want something similar to the
image on the left as I think the proportions look
good and it would fit with the game style. For the
environments I want something similar to the
image on the right, I think that the muted colours
allow for the enemies and projectiles to stand
out. Finally I want the enemies to be all sorts of
shapes and sizes that depend on the zone,
however I would like each zone to have a
common colour theme for the enemies.
Enter the Gungeon – Devolver Digital 2016
8. Storyboard / Timeline
Level is
generated
Player
explores
Player finds
boss room
Player
defeats boss
Player moves
on to next level
Player Dies at any point
World Deleted
Repeat 4-6
times
depending on
choices
Player wins
9. Resources & Software
Resources Needed Software Needed
Computer Adobe Photoshop
Mouse Bandlab
Keyboard Microsoft Teams
Monitor Microsoft Word
Chair Microsoft PowerPoint
Desk
11. Contingency Planning
Potential Issue Solution
I could mess up the size of my sprites and
other assets
I will ensure that all assets are made on the
same scale
I could lose files due to corruption I will ensure that I back my work up in at least
two places preferably three
My computer could break I will try my best to solve problems regarding
my computer as they arise and have files
backed up either on a memory stick or in the
cloud so they can be accessed from other
devices.
12. Health and Safety
Potential Issue How will the issue be
avoided?
Risk of developing a repetitive strain injury I will ensure that I take regular breaks
Risk of eye strain I will ensure that I take regular break and have
a low screen brightness
Risk of back pain from bad posture I will sit in the chair properly and take regular
breaks
Risk of contracting Covid-19 I will follow social distancing measures, wear a
mask and stay home wherever possible.
13. Production Schedule
Day Plan of Action Resources Required
Day 1 work on the player character Adobe Photoshop
Day 2 work on enemies Adobe Photoshop
Day 3 finish off any unfinished work from the
previous two days
Adobe Photoshop
Day 4 work on the stage Adobe Photoshop
Day 5 Work on the effects Adobe Photoshop
Day 6 Make the music Bandlab
Day 7 Animate Adobe Photoshop
Day 8 Finish Adobe Photoshop
Editor's Notes
Explore colours, fonts and image styles similar to what you want to produce. Discuss all three elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to
Explore colours, fonts and image styles similar to what you want to produce. Discuss all three elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to
Explore colours, fonts and image styles similar to what you want to produce. Discuss all three elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to
Mock up of a potential design using the colours and fonts established in your style sheet and sourced images
Mock up of a potential design using the colours and fonts established in your style sheet and sourced images
Mock up of a potential design using the colours and fonts established in your style sheet and sourced images
From beginning to end show what happens in your game and when
List all the kit, equipment, resources, people and hardware needed to make the practical part of your project
What audio will you use and how will you get it? List the internet URL links or describe ho you will record the sound.
What could possibly go wrong during your production? How could you prevent it from happening?
What hazards might be around you during production and how could we avoid them?
Break down a detailed schedule of tasks to do each day (this is for production only, no written work)