2. Goal
• Introduce a culture of innovation on the
campus
• An opportunity for AU students to try
weekend entrepreneurship
– Wake up latent skills
– Use competition as the teaching tool
– Learn from team members
– Learn from established entrepreneurs
3. A model for first offering 2010
• NCIIA invention2venture
• http://www.invention2venture.org/auburn20
10/
– Web page for promotion
– Registration—42 registered online
– Provided two speakers
– Guidance
– Football weekend to ensure customer base
4. Second offering 2011
• Second Annual i2v
• By Auburn entirely
– Experience gained in first offering
– Multiple sponsors
– Awards of $1000 and $500
– Student team passion and intensity—makes the event
worthwhile
– Team learning—learning from team members,
depending on team members, member contribution
5. Auburn Model
• 72-hour competition
• http://www.eng.auburn.edu/research/centers
/twc/secondi2v/index.html
• Friday noon till Monday evening
• Friday, welcome, Panel of entrepreneurs
• Team assignment
• The charge; $100 seed investment
• Meet again on Monday evening
6. Monday debriefing
• Each team of four provides evidence of sales,
costs, profits
• Return seed investment
• Teams make 8-minute presentation
• Judged on total profits, scalability, moral
soundness, originality/creative
• Guest Judges: Head of technology park,
Entrepreneur-in-Residence at the Center
7. Conclusion
• Get started…NCIIA model, Auburn model
• http://www.eng.auburn.edu//files/centers/tw
c/second-i2v-news.pdf
• Real contribution to a culture of innovation
• Students find it a fun way to experience
entrepreneurship and teamwork
• A culture of innovation…JUST DO IT!