SlideShare a Scribd company logo
1 of 24
VIRTUAL REALITY
CREATING A SENSORIAL TECHNOLOGY
Content
• Introduction
• History
• Types
• Devices
• Applications
• Pros And Con
• Conclusion
INTRODUCTION
• VIRTUAL=FAKE,REALITY=REAL
ISVIRTUAL REALITY A FAKE REALITY?
• THIS GIVES US OXYMORON DEFINITION
• VIRTUAL REALITY ISTO GIVETHE EFFECT OF EXISTENCE
WITHOUT ACTUALLY EXISTING
• IT GIVES US AN EFFECT NOT AN ILLUSION
• WORKSWITHTHINGS INSTEAD OF PICTURES OFTHINGS
HISTORY
• 1860s :Virtual reality can
trace its roots to the 1860s
with 360-degree art through
panoramic murals
• 1962:Morton heilig creates
sensorama a prototype
vr,which reportedly works to
this day
• 1966:Thomas A. FurnessIII introduces a
visual flight stimulator for the air force.
• 1968: Ivan sutherland, with the help of his
student bob sproull, created what is widely
considered to be the first virtual reality
and augmented reality (ar) head-mounted
display (hmd) system then dubbed as sword
of Damocles.
• 1980s : The term "virtual reality" was
popularized by jaron lanier, one of the
modern pioneers of the field.
• 2014 : Facebook purchases a company that
makes virtual reality headsets, oculus vr, for
$2 billion.
TYPES
• User experiences “immersion” with
the created reality
• “interaction” is made possible
• The culmination of immersion and
interactivity
gives “telepresence”
IMMERSIVE VR
TYPES
IMMERSIVE VR
NON IMMERSIVEVR
Text-based VR: when a reader of a certain text form a mental model of this virtual
world in their head from the description of people , places and things.
Augmented VR: the idea of taking what is real and adding to it in some way so
that user obtains more information from their environment
DEVICES
Software Requirements:
•Virtual reality modelling language (VRML)-The earliest three-
dimensional modelling language for the web.
•3dml - A three-dimensional modelling language where a user can
visit a spot (or web site).
•X3d - The language that replaced VRML as the standard for creating
virtual environments in the internet.
•Collaborative design activity (Collada) - A format used to allow
file interchanges within three-dimensional programs.
Platforms:Bryce,Extreme3D,trueSpace
Head mounted displays (HMD):
•It was the first device providing its wearer
•with an immersive experience.
•Consists of two miniature display screens that
produces the stereo scopic images and an optical
position tracking system
•It tracks the orientation of the humans head in
theVirtual world
Hand Glove:
It has sensors attached to the joints of each
finger and the knuckles and also on back of
hand.
Hardware Requirements
Binocular Omni-Orientation Monitor (BOOM)
A BOOM Display used by NASA to emulate
space
•Screens and stereo scopic image
generating apparatus are fixed in a
box, which is attached to a multi link
arm.
• The user peeps into theVirtual
world through two holes, and
controls his motions with the arms.
Cave Automatic Virtual Environment (CAVE)
• A room with projections on all
walls, floor and ceiling
• The users wear shutter glasses to
get a 3D view of the world.
• The users are able to move and
control the environment with some
kind of input mechanism
• Camera
• Device in hand
APPLICATIONS
HERITAGE AND ARCHAEOLOGY
• Gives invaluable information about sites which cannot be accessed and lost artifacts
can be presented
• But it is always in a pre rendered format for a large number of people, so the full
potential of vr is not used.
ENTERTAINMENT
• GAMES:WII AND XBOX 360, AND MORE COMMON EXAMPLES
• MOVIES:INCEPTION,TRON LEGACY,MATRIX,AVATAR
• MUSIC AND FINE ARTS: APPRECIATION FACTOR IS IMPROVED
• Primarily used for exposure therapy
ranging from simple phobias such as
acrophobia, zoophobia to treating
PTSD(PostTraumatic Stress Disorder)
• In ADULT REHABILITAION Improving
upper and lower limb motor Movements
for individuals recovering from stroke or
spinal cord injury
• To promote movement abilities,
navigational abilities, or social skills in
children with cerebral palsy, acquired
brain injury IN Pediatrics
THERAUPTIC USES
• MILITARY AND AIR FORCE:
The fully immersive training
environment allows the soldiers
to train through a wide variety of
terrains, situations and
scenarios, The flight simulator
can range from a fully enclosed
module to a series of computer
monitors providing the pilot's
point of view.
TRAINING
MANUFACTURING
• As an ancillary tool for engineering in
manufacturing processes, new
product prototypes, and simulation
• Stereolithography and 3D printing shows
how computer graphic modeling can be
applied to create physical parts of real
objects used in naval, aerospace,
and automotive industries
• Electronic design automation, CAD, Finite
Element Analysis, and computer-aided
manufacturing are widely utilized
programs
• Design principles are made simpler
using an item list made my cross
referring coordinate geometry, spatial
precision data, materials and textures.
• Walk through to help clients and
designers test a project before its
actually implemented
ARCHITECTURE AND DESIGN
POSITIVES DANGERS
• Training
• Risk-free experience
• Experiencing things you wouldn’t
normally be able to experience
• Entertainment; fun, artistic
expression
• Telepresence applications
• Disengagement with real world
• VR replacing reality
• People preferringVR to reality
• Addiction
• Difficulty of distinguishing between
virtual and real, ‘false realities
represented inVR
• Use of VR for deception and control.
19
•Science fiction literature and film have explored a range of futuristic VR
technologies and the experiential opportunities they may offer.
• Virtual experience and virtual identities via memory implants .
• Recording and sharing experiences.
• Games scenarios.
•Virtual reality has been heavily criticized for being an inefficient method
for navigating Non-geographical information.
•Another obstacle is the headaches due to eye strain.
CHALLENGES
FUTURE POSSIBILITIES
20
CONCLUSION
• Though the disadvantages of Virtual reality can disturb the human’s
perception ability, it’s advantages in different fields makes it user friendly.
• The sole objective of virtual reality is to give the user an environment as
realistic as possible and a thrilling sensory experience.
• The technology of virtual reality is advancing rapidly and it won't be long
before it becomes a most exciting source of entertainment in our homes.
• The RealWorld and theVirtualWorld together will help in Revolutionary
Inventions in the Future .
21
QUERIES PLEASE…
Virtual Reality
Virtual Reality

More Related Content

What's hot

What's hot (20)

Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
virtual reality | latest |best presentation
virtual reality | latest |best presentationvirtual reality | latest |best presentation
virtual reality | latest |best presentation
 
Virtual Reality - With Demo Video
Virtual Reality - With Demo VideoVirtual Reality - With Demo Video
Virtual Reality - With Demo Video
 
Vr & ar 1
Vr & ar 1Vr & ar 1
Vr & ar 1
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual Reality and its impact
Virtual Reality and its impactVirtual Reality and its impact
Virtual Reality and its impact
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual reality VS Augmented Reality
Virtual reality VS Augmented RealityVirtual reality VS Augmented Reality
Virtual reality VS Augmented Reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
'The History of Virtual Reality'
'The History of Virtual Reality''The History of Virtual Reality'
'The History of Virtual Reality'
 
Virtual reality ppt
Virtual reality pptVirtual reality ppt
Virtual reality ppt
 
Virtual Reality(VR)
Virtual Reality(VR)Virtual Reality(VR)
Virtual Reality(VR)
 
Lecture7 Example VR Applications
Lecture7 Example VR ApplicationsLecture7 Example VR Applications
Lecture7 Example VR Applications
 
Augmented reality (Access virtual world)
Augmented reality (Access virtual world)Augmented reality (Access virtual world)
Augmented reality (Access virtual world)
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Augmented reality
Augmented realityAugmented reality
Augmented reality
 

Viewers also liked

JavaScript, VBScript, AJAX, CGI
JavaScript, VBScript, AJAX, CGIJavaScript, VBScript, AJAX, CGI
JavaScript, VBScript, AJAX, CGIAashish Jain
 
Vrml Virtual Reality Modeling Language
Vrml Virtual Reality Modeling LanguageVrml Virtual Reality Modeling Language
Vrml Virtual Reality Modeling LanguageLuis Borges Gouveia
 
Virtual Reality Modeling Language
Virtual Reality Modeling LanguageVirtual Reality Modeling Language
Virtual Reality Modeling LanguageSwati Chauhan
 
Exploring Interactions with Light
Exploring Interactions with LightExploring Interactions with Light
Exploring Interactions with LightArtefact
 
Virtual Reality 2020
Virtual Reality 2020Virtual Reality 2020
Virtual Reality 2020Artefact
 
Investigative Content: Bringing Authenticity, Purpose and Truth to your Conte...
Investigative Content: Bringing Authenticity, Purpose and Truth to your Conte...Investigative Content: Bringing Authenticity, Purpose and Truth to your Conte...
Investigative Content: Bringing Authenticity, Purpose and Truth to your Conte...DigitalMarketingShow
 
Tech trends presentation
Tech trends presentationTech trends presentation
Tech trends presentationRebecca Churt
 
Content 2017 - Content Marketing and the Customer Experience - Full Presentation
Content 2017 - Content Marketing and the Customer Experience - Full PresentationContent 2017 - Content Marketing and the Customer Experience - Full Presentation
Content 2017 - Content Marketing and the Customer Experience - Full PresentationDemand Spring
 
Tony Parisi (VP Platform, Wevr) The Immersive Web
Tony Parisi (VP Platform, Wevr) The Immersive WebTony Parisi (VP Platform, Wevr) The Immersive Web
Tony Parisi (VP Platform, Wevr) The Immersive WebAugmentedWorldExpo
 
The Publisher's Response, Digiday WTF VR, May 11th, 2016
The Publisher's Response, Digiday WTF VR, May 11th, 2016The Publisher's Response, Digiday WTF VR, May 11th, 2016
The Publisher's Response, Digiday WTF VR, May 11th, 2016Digiday
 
Arne Mosselman (Helden Magazine) Amazing Monday Sports & VR
Arne Mosselman (Helden Magazine) Amazing Monday Sports & VRArne Mosselman (Helden Magazine) Amazing Monday Sports & VR
Arne Mosselman (Helden Magazine) Amazing Monday Sports & VRMedia Perspectives
 
Disrupting Publishing & Content Marketing
Disrupting Publishing & Content MarketingDisrupting Publishing & Content Marketing
Disrupting Publishing & Content MarketingKyle Lacy
 
How to use mobile games within your brand marketing strategy
How to use mobile games within your brand marketing strategyHow to use mobile games within your brand marketing strategy
How to use mobile games within your brand marketing strategyWingzStudio®
 
The art of creating emotional and impactful branded VR content
 The art of creating emotional and impactful branded VR content	 The art of creating emotional and impactful branded VR content
The art of creating emotional and impactful branded VR content Peder Sandqvist
 
IGNITION 2016: You Missed Mobile — Don't Miss Immersive Video
IGNITION 2016: You Missed Mobile — Don't Miss Immersive Video IGNITION 2016: You Missed Mobile — Don't Miss Immersive Video
IGNITION 2016: You Missed Mobile — Don't Miss Immersive Video Filipp Paster
 
JnJ Interactive Insight Report_Age of Experience 2016.05
JnJ Interactive Insight Report_Age of Experience 2016.05JnJ Interactive Insight Report_Age of Experience 2016.05
JnJ Interactive Insight Report_Age of Experience 2016.05JnJinteractive
 

Viewers also liked (20)

JavaScript, VBScript, AJAX, CGI
JavaScript, VBScript, AJAX, CGIJavaScript, VBScript, AJAX, CGI
JavaScript, VBScript, AJAX, CGI
 
Vrml Virtual Reality Modeling Language
Vrml Virtual Reality Modeling LanguageVrml Virtual Reality Modeling Language
Vrml Virtual Reality Modeling Language
 
Virtual Reality Modeling Language
Virtual Reality Modeling LanguageVirtual Reality Modeling Language
Virtual Reality Modeling Language
 
Unit v
Unit vUnit v
Unit v
 
Unit ii
Unit iiUnit ii
Unit ii
 
Unit iv
Unit ivUnit iv
Unit iv
 
Exploring Interactions with Light
Exploring Interactions with LightExploring Interactions with Light
Exploring Interactions with Light
 
Virtual Reality 2020
Virtual Reality 2020Virtual Reality 2020
Virtual Reality 2020
 
Investigative Content: Bringing Authenticity, Purpose and Truth to your Conte...
Investigative Content: Bringing Authenticity, Purpose and Truth to your Conte...Investigative Content: Bringing Authenticity, Purpose and Truth to your Conte...
Investigative Content: Bringing Authenticity, Purpose and Truth to your Conte...
 
Tech trends presentation
Tech trends presentationTech trends presentation
Tech trends presentation
 
Go Immersive
Go ImmersiveGo Immersive
Go Immersive
 
Content 2017 - Content Marketing and the Customer Experience - Full Presentation
Content 2017 - Content Marketing and the Customer Experience - Full PresentationContent 2017 - Content Marketing and the Customer Experience - Full Presentation
Content 2017 - Content Marketing and the Customer Experience - Full Presentation
 
Tony Parisi (VP Platform, Wevr) The Immersive Web
Tony Parisi (VP Platform, Wevr) The Immersive WebTony Parisi (VP Platform, Wevr) The Immersive Web
Tony Parisi (VP Platform, Wevr) The Immersive Web
 
The Publisher's Response, Digiday WTF VR, May 11th, 2016
The Publisher's Response, Digiday WTF VR, May 11th, 2016The Publisher's Response, Digiday WTF VR, May 11th, 2016
The Publisher's Response, Digiday WTF VR, May 11th, 2016
 
Arne Mosselman (Helden Magazine) Amazing Monday Sports & VR
Arne Mosselman (Helden Magazine) Amazing Monday Sports & VRArne Mosselman (Helden Magazine) Amazing Monday Sports & VR
Arne Mosselman (Helden Magazine) Amazing Monday Sports & VR
 
Disrupting Publishing & Content Marketing
Disrupting Publishing & Content MarketingDisrupting Publishing & Content Marketing
Disrupting Publishing & Content Marketing
 
How to use mobile games within your brand marketing strategy
How to use mobile games within your brand marketing strategyHow to use mobile games within your brand marketing strategy
How to use mobile games within your brand marketing strategy
 
The art of creating emotional and impactful branded VR content
 The art of creating emotional and impactful branded VR content	 The art of creating emotional and impactful branded VR content
The art of creating emotional and impactful branded VR content
 
IGNITION 2016: You Missed Mobile — Don't Miss Immersive Video
IGNITION 2016: You Missed Mobile — Don't Miss Immersive Video IGNITION 2016: You Missed Mobile — Don't Miss Immersive Video
IGNITION 2016: You Missed Mobile — Don't Miss Immersive Video
 
JnJ Interactive Insight Report_Age of Experience 2016.05
JnJ Interactive Insight Report_Age of Experience 2016.05JnJ Interactive Insight Report_Age of Experience 2016.05
JnJ Interactive Insight Report_Age of Experience 2016.05
 

Similar to Virtual Reality

Virtual reality
Virtual reality Virtual reality
Virtual reality DeepikaDG1
 
Comp 4010 2021 Lecture1-Introduction to XR
Comp 4010 2021 Lecture1-Introduction to XRComp 4010 2021 Lecture1-Introduction to XR
Comp 4010 2021 Lecture1-Introduction to XRMark Billinghurst
 
2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XR2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XRMark Billinghurst
 
COMP 4010 - Lecture1 Introduction to Virtual Reality
COMP 4010 - Lecture1 Introduction to Virtual RealityCOMP 4010 - Lecture1 Introduction to Virtual Reality
COMP 4010 - Lecture1 Introduction to Virtual RealityMark Billinghurst
 
Virtual Reality: Sensing the Possibilities
Virtual Reality: Sensing the PossibilitiesVirtual Reality: Sensing the Possibilities
Virtual Reality: Sensing the PossibilitiesMark Billinghurst
 
COMP Lecture1 - Introduction to Virtual Reality
COMP Lecture1 - Introduction to Virtual RealityCOMP Lecture1 - Introduction to Virtual Reality
COMP Lecture1 - Introduction to Virtual RealityMark Billinghurst
 
Virtual Reality Systems and Applications
Virtual Reality Systems and ApplicationsVirtual Reality Systems and Applications
Virtual Reality Systems and ApplicationsRahul Amabadkar
 
1. laboratory presentation virtual reality uninpahu_2019-1
1. laboratory presentation virtual reality uninpahu_2019-11. laboratory presentation virtual reality uninpahu_2019-1
1. laboratory presentation virtual reality uninpahu_2019-1Javier Daza
 
Virtual reality & vr glasses
Virtual reality & vr glassesVirtual reality & vr glasses
Virtual reality & vr glassesAnuj Singh Rajput
 
Virtual reality & vr glasses
Virtual reality & vr glassesVirtual reality & vr glasses
Virtual reality & vr glassesAnuj Singh Rajput
 
Virtual reality and VR glasses
Virtual reality and VR glasses Virtual reality and VR glasses
Virtual reality and VR glasses Anuj Singh Rajput
 
Virtual reality project
Virtual reality projectVirtual reality project
Virtual reality projectQi An
 
Virtual reality project
Virtual reality projectVirtual reality project
Virtual reality projectQiAn33
 

Similar to Virtual Reality (20)

Virtual reality
Virtual reality Virtual reality
Virtual reality
 
Comp 4010 2021 Lecture1-Introduction to XR
Comp 4010 2021 Lecture1-Introduction to XRComp 4010 2021 Lecture1-Introduction to XR
Comp 4010 2021 Lecture1-Introduction to XR
 
2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XR2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XR
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
COMP 4010 - Lecture1 Introduction to Virtual Reality
COMP 4010 - Lecture1 Introduction to Virtual RealityCOMP 4010 - Lecture1 Introduction to Virtual Reality
COMP 4010 - Lecture1 Introduction to Virtual Reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual reality ppt
Virtual reality pptVirtual reality ppt
Virtual reality ppt
 
Virtual Reality: Sensing the Possibilities
Virtual Reality: Sensing the PossibilitiesVirtual Reality: Sensing the Possibilities
Virtual Reality: Sensing the Possibilities
 
COMP Lecture1 - Introduction to Virtual Reality
COMP Lecture1 - Introduction to Virtual RealityCOMP Lecture1 - Introduction to Virtual Reality
COMP Lecture1 - Introduction to Virtual Reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual Reality Systems and Applications
Virtual Reality Systems and ApplicationsVirtual Reality Systems and Applications
Virtual Reality Systems and Applications
 
1. laboratory presentation virtual reality uninpahu_2019-1
1. laboratory presentation virtual reality uninpahu_2019-11. laboratory presentation virtual reality uninpahu_2019-1
1. laboratory presentation virtual reality uninpahu_2019-1
 
Virtual reality & vr glasses
Virtual reality & vr glassesVirtual reality & vr glasses
Virtual reality & vr glasses
 
Virtual reality & vr glasses
Virtual reality & vr glassesVirtual reality & vr glasses
Virtual reality & vr glasses
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual reality and VR glasses
Virtual reality and VR glasses Virtual reality and VR glasses
Virtual reality and VR glasses
 
Virtual reality project
Virtual reality projectVirtual reality project
Virtual reality project
 
Virtual reality project
Virtual reality projectVirtual reality project
Virtual reality project
 

More from Venkata Raja Paruchuru (20)

LIFI
LIFILIFI
LIFI
 
First Nine Dollar Computer
First Nine Dollar ComputerFirst Nine Dollar Computer
First Nine Dollar Computer
 
Welding Robots
Welding RobotsWelding Robots
Welding Robots
 
The Sixth Sense
The Sixth SenseThe Sixth Sense
The Sixth Sense
 
Solar Energy
Solar EnergySolar Energy
Solar Energy
 
Sattelite Radio
Sattelite RadioSattelite Radio
Sattelite Radio
 
Optogenetics a light switch for brain
Optogenetics a light switch for brainOptogenetics a light switch for brain
Optogenetics a light switch for brain
 
Optogenetics
OptogeneticsOptogenetics
Optogenetics
 
Opto Electronics
Opto ElectronicsOpto Electronics
Opto Electronics
 
Multicore Processor Technology
Multicore Processor TechnologyMulticore Processor Technology
Multicore Processor Technology
 
Hawk Eye
Hawk EyeHawk Eye
Hawk Eye
 
Haptic Technology
Haptic TechnologyHaptic Technology
Haptic Technology
 
Brain Driven Car
Brain Driven CarBrain Driven Car
Brain Driven Car
 
Basic Electronics
Basic ElectronicsBasic Electronics
Basic Electronics
 
Artificial retina using thin film transistor technology
Artificial retina using thin film transistor technologyArtificial retina using thin film transistor technology
Artificial retina using thin film transistor technology
 
Apple
AppleApple
Apple
 
Google profile
Google profileGoogle profile
Google profile
 
Anti Matter
Anti MatterAnti Matter
Anti Matter
 
Cyborg
CyborgCyborg
Cyborg
 
Wireless Electricity Transmission
Wireless Electricity TransmissionWireless Electricity Transmission
Wireless Electricity Transmission
 

Recently uploaded

SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024Scott Keck-Warren
 
Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Allon Mureinik
 
Next-generation AAM aircraft unveiled by Supernal, S-A2
Next-generation AAM aircraft unveiled by Supernal, S-A2Next-generation AAM aircraft unveiled by Supernal, S-A2
Next-generation AAM aircraft unveiled by Supernal, S-A2Hyundai Motor Group
 
Making_way_through_DLL_hollowing_inspite_of_CFG_by_Debjeet Banerjee.pptx
Making_way_through_DLL_hollowing_inspite_of_CFG_by_Debjeet Banerjee.pptxMaking_way_through_DLL_hollowing_inspite_of_CFG_by_Debjeet Banerjee.pptx
Making_way_through_DLL_hollowing_inspite_of_CFG_by_Debjeet Banerjee.pptxnull - The Open Security Community
 
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...Integration and Automation in Practice: CI/CD in Mule Integration and Automat...
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...Patryk Bandurski
 
SIEMENS: RAPUNZEL – A Tale About Knowledge Graph
SIEMENS: RAPUNZEL – A Tale About Knowledge GraphSIEMENS: RAPUNZEL – A Tale About Knowledge Graph
SIEMENS: RAPUNZEL – A Tale About Knowledge GraphNeo4j
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking MenDelhi Call girls
 
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 3652toLead Limited
 
Azure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & ApplicationAzure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & ApplicationAndikSusilo4
 
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...shyamraj55
 
How to convert PDF to text with Nanonets
How to convert PDF to text with NanonetsHow to convert PDF to text with Nanonets
How to convert PDF to text with Nanonetsnaman860154
 
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | DelhiFULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhisoniya singh
 
How to Remove Document Management Hurdles with X-Docs?
How to Remove Document Management Hurdles with X-Docs?How to Remove Document Management Hurdles with X-Docs?
How to Remove Document Management Hurdles with X-Docs?XfilesPro
 
Key Features Of Token Development (1).pptx
Key  Features Of Token  Development (1).pptxKey  Features Of Token  Development (1).pptx
Key Features Of Token Development (1).pptxLBM Solutions
 
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024BookNet Canada
 
Pigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping ElbowsPigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping ElbowsPigging Solutions
 
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024BookNet Canada
 
Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Scott Keck-Warren
 

Recently uploaded (20)

SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024
 
Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)
 
Next-generation AAM aircraft unveiled by Supernal, S-A2
Next-generation AAM aircraft unveiled by Supernal, S-A2Next-generation AAM aircraft unveiled by Supernal, S-A2
Next-generation AAM aircraft unveiled by Supernal, S-A2
 
Making_way_through_DLL_hollowing_inspite_of_CFG_by_Debjeet Banerjee.pptx
Making_way_through_DLL_hollowing_inspite_of_CFG_by_Debjeet Banerjee.pptxMaking_way_through_DLL_hollowing_inspite_of_CFG_by_Debjeet Banerjee.pptx
Making_way_through_DLL_hollowing_inspite_of_CFG_by_Debjeet Banerjee.pptx
 
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...Integration and Automation in Practice: CI/CD in Mule Integration and Automat...
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...
 
SIEMENS: RAPUNZEL – A Tale About Knowledge Graph
SIEMENS: RAPUNZEL – A Tale About Knowledge GraphSIEMENS: RAPUNZEL – A Tale About Knowledge Graph
SIEMENS: RAPUNZEL – A Tale About Knowledge Graph
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men
 
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
 
The transition to renewables in India.pdf
The transition to renewables in India.pdfThe transition to renewables in India.pdf
The transition to renewables in India.pdf
 
Azure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & ApplicationAzure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & Application
 
E-Vehicle_Hacking_by_Parul Sharma_null_owasp.pptx
E-Vehicle_Hacking_by_Parul Sharma_null_owasp.pptxE-Vehicle_Hacking_by_Parul Sharma_null_owasp.pptx
E-Vehicle_Hacking_by_Parul Sharma_null_owasp.pptx
 
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
 
How to convert PDF to text with Nanonets
How to convert PDF to text with NanonetsHow to convert PDF to text with Nanonets
How to convert PDF to text with Nanonets
 
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | DelhiFULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
 
How to Remove Document Management Hurdles with X-Docs?
How to Remove Document Management Hurdles with X-Docs?How to Remove Document Management Hurdles with X-Docs?
How to Remove Document Management Hurdles with X-Docs?
 
Key Features Of Token Development (1).pptx
Key  Features Of Token  Development (1).pptxKey  Features Of Token  Development (1).pptx
Key Features Of Token Development (1).pptx
 
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
 
Pigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping ElbowsPigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping Elbows
 
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
 
Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024
 

Virtual Reality

  • 1.
  • 2. VIRTUAL REALITY CREATING A SENSORIAL TECHNOLOGY
  • 3. Content • Introduction • History • Types • Devices • Applications • Pros And Con • Conclusion
  • 4. INTRODUCTION • VIRTUAL=FAKE,REALITY=REAL ISVIRTUAL REALITY A FAKE REALITY? • THIS GIVES US OXYMORON DEFINITION • VIRTUAL REALITY ISTO GIVETHE EFFECT OF EXISTENCE WITHOUT ACTUALLY EXISTING • IT GIVES US AN EFFECT NOT AN ILLUSION • WORKSWITHTHINGS INSTEAD OF PICTURES OFTHINGS
  • 5. HISTORY • 1860s :Virtual reality can trace its roots to the 1860s with 360-degree art through panoramic murals • 1962:Morton heilig creates sensorama a prototype vr,which reportedly works to this day
  • 6. • 1966:Thomas A. FurnessIII introduces a visual flight stimulator for the air force. • 1968: Ivan sutherland, with the help of his student bob sproull, created what is widely considered to be the first virtual reality and augmented reality (ar) head-mounted display (hmd) system then dubbed as sword of Damocles. • 1980s : The term "virtual reality" was popularized by jaron lanier, one of the modern pioneers of the field. • 2014 : Facebook purchases a company that makes virtual reality headsets, oculus vr, for $2 billion.
  • 7. TYPES • User experiences “immersion” with the created reality • “interaction” is made possible • The culmination of immersion and interactivity gives “telepresence” IMMERSIVE VR TYPES IMMERSIVE VR
  • 8. NON IMMERSIVEVR Text-based VR: when a reader of a certain text form a mental model of this virtual world in their head from the description of people , places and things. Augmented VR: the idea of taking what is real and adding to it in some way so that user obtains more information from their environment
  • 9. DEVICES Software Requirements: •Virtual reality modelling language (VRML)-The earliest three- dimensional modelling language for the web. •3dml - A three-dimensional modelling language where a user can visit a spot (or web site). •X3d - The language that replaced VRML as the standard for creating virtual environments in the internet. •Collaborative design activity (Collada) - A format used to allow file interchanges within three-dimensional programs. Platforms:Bryce,Extreme3D,trueSpace
  • 10. Head mounted displays (HMD): •It was the first device providing its wearer •with an immersive experience. •Consists of two miniature display screens that produces the stereo scopic images and an optical position tracking system •It tracks the orientation of the humans head in theVirtual world Hand Glove: It has sensors attached to the joints of each finger and the knuckles and also on back of hand. Hardware Requirements
  • 11. Binocular Omni-Orientation Monitor (BOOM) A BOOM Display used by NASA to emulate space •Screens and stereo scopic image generating apparatus are fixed in a box, which is attached to a multi link arm. • The user peeps into theVirtual world through two holes, and controls his motions with the arms.
  • 12. Cave Automatic Virtual Environment (CAVE) • A room with projections on all walls, floor and ceiling • The users wear shutter glasses to get a 3D view of the world. • The users are able to move and control the environment with some kind of input mechanism • Camera • Device in hand
  • 13. APPLICATIONS HERITAGE AND ARCHAEOLOGY • Gives invaluable information about sites which cannot be accessed and lost artifacts can be presented • But it is always in a pre rendered format for a large number of people, so the full potential of vr is not used.
  • 14. ENTERTAINMENT • GAMES:WII AND XBOX 360, AND MORE COMMON EXAMPLES • MOVIES:INCEPTION,TRON LEGACY,MATRIX,AVATAR • MUSIC AND FINE ARTS: APPRECIATION FACTOR IS IMPROVED
  • 15. • Primarily used for exposure therapy ranging from simple phobias such as acrophobia, zoophobia to treating PTSD(PostTraumatic Stress Disorder) • In ADULT REHABILITAION Improving upper and lower limb motor Movements for individuals recovering from stroke or spinal cord injury • To promote movement abilities, navigational abilities, or social skills in children with cerebral palsy, acquired brain injury IN Pediatrics THERAUPTIC USES
  • 16. • MILITARY AND AIR FORCE: The fully immersive training environment allows the soldiers to train through a wide variety of terrains, situations and scenarios, The flight simulator can range from a fully enclosed module to a series of computer monitors providing the pilot's point of view. TRAINING
  • 17. MANUFACTURING • As an ancillary tool for engineering in manufacturing processes, new product prototypes, and simulation • Stereolithography and 3D printing shows how computer graphic modeling can be applied to create physical parts of real objects used in naval, aerospace, and automotive industries • Electronic design automation, CAD, Finite Element Analysis, and computer-aided manufacturing are widely utilized programs
  • 18. • Design principles are made simpler using an item list made my cross referring coordinate geometry, spatial precision data, materials and textures. • Walk through to help clients and designers test a project before its actually implemented ARCHITECTURE AND DESIGN
  • 19. POSITIVES DANGERS • Training • Risk-free experience • Experiencing things you wouldn’t normally be able to experience • Entertainment; fun, artistic expression • Telepresence applications • Disengagement with real world • VR replacing reality • People preferringVR to reality • Addiction • Difficulty of distinguishing between virtual and real, ‘false realities represented inVR • Use of VR for deception and control. 19
  • 20. •Science fiction literature and film have explored a range of futuristic VR technologies and the experiential opportunities they may offer. • Virtual experience and virtual identities via memory implants . • Recording and sharing experiences. • Games scenarios. •Virtual reality has been heavily criticized for being an inefficient method for navigating Non-geographical information. •Another obstacle is the headaches due to eye strain. CHALLENGES FUTURE POSSIBILITIES 20
  • 21. CONCLUSION • Though the disadvantages of Virtual reality can disturb the human’s perception ability, it’s advantages in different fields makes it user friendly. • The sole objective of virtual reality is to give the user an environment as realistic as possible and a thrilling sensory experience. • The technology of virtual reality is advancing rapidly and it won't be long before it becomes a most exciting source of entertainment in our homes. • The RealWorld and theVirtualWorld together will help in Revolutionary Inventions in the Future . 21