THIS DESCRIBES VARIOUS ELEMENTS OF TRANSPORT PROTOCOL IN TRANSPORT LAYER OF COMPUTER NETWORKS
THERE ARE SIX ELEMENTS OF TRANSPORT PROTOCOL NAMELY
1. ADDRESSING
2. CONNECTION ESTABLISHMENT
3.CONNECTION REFUSE
4.FLOW CONTROL AND BUFFERS
5.MULTIPLEXING
6.CRASH RECOVERY
THIS DESCRIBES VARIOUS ELEMENTS OF TRANSPORT PROTOCOL IN TRANSPORT LAYER OF COMPUTER NETWORKS
THERE ARE SIX ELEMENTS OF TRANSPORT PROTOCOL NAMELY
1. ADDRESSING
2. CONNECTION ESTABLISHMENT
3.CONNECTION REFUSE
4.FLOW CONTROL AND BUFFERS
5.MULTIPLEXING
6.CRASH RECOVERY
Provides a simple and unambiguous taxonomy of three service models
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The following points are covered in this ppt
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3. Types of Raster Animations Modern and Traditional
4. Examples
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In incremental method line starts with a straight point, then some fix incrementable is added to current point to get next point on the line and the same has continued all the end of the line.
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Provides a simple and unambiguous taxonomy of three service models
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- Platform as a service (PaaS)
- Infrastructure as a service (IaaS)
(Private cloud, Community cloud, Public cloud, and Hybrid cloud)
This Ppt is based on the Raster animation . It explains u ablout a brief idea bout the Raster Graphics its Working with Real time Animation Examples that are used in our day to day life.
The following points are covered in this ppt
1. Introduction
2. Working of Raster Animation
3. Types of Raster Animations Modern and Traditional
4. Examples
5.Applications
6. Advantages
7. Disadvantages
Line Drawing Algorithms - Computer Graphics - NotesOmprakash Chauhan
Straight-line drawing algorithms are based on incremental methods.
In incremental method line starts with a straight point, then some fix incrementable is added to current point to get next point on the line and the same has continued all the end of the line.
About Naming Concepts in Distributed systems.
More about its services, its types & the approaches of implementation for Name Space & Name Resolution and Locating Entities Approaches with example diagrams.
Message and Stream Oriented CommunicationDilum Bandara
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politics, and conventional and nontraditional security are all explored and explained by the researcher.
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in Central Asia. This study adheres to the empirical epistemological method and has taken care of
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pipeline politics, and winning states, according to this study, thanks to important instruments like the
Shanghai Cooperation Organisation and the Belt and Road Economic Initiative. According to this study,
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governments. This success may be attributed to the effective utilisation of key tools such as the Shanghai
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Every time when lecturers/professors need to conduct examinations they have to sit down think about the questions and then create a whole new set of questions for each and every exam. In some cases the professor may want to give an open book online exam that is the student can take the exam any time anywhere, but the student might have to answer the questions in a limited time period. The professor may want to change the sequence of questions for every student. The problem that a student has is whenever a date for the exam is declared the student has to take it and there is no way he can take it at some other time. This project will create an interface for the examiner to create and store questions in a repository. It will also create an interface for the student to take examinations at his convenience and the questions and/or exams may be timed. Thereby creating an application which can be used by examiners and examinee’s simultaneously.
Examination System is very useful for Teachers/Professors. As in the teaching profession, you are responsible for writing question papers. In the conventional method, you write the question paper on paper, keep question papers separate from answers and all this information you have to keep in a locker to avoid unauthorized access. Using the Examination System you can create a question paper and everything will be written to a single exam file in encrypted format. You can set the General and Administrator password to avoid unauthorized access to your question paper. Every time you start the examination, the program shuffles all the questions and selects them randomly from the database, which reduces the chances of memorizing the questions.
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We have compiled the most important slides from each speaker's presentation. This year’s compilation, available for free, captures the key insights and contributions shared during the DfMAy 2024 conference.
PROJECT FORMAT FOR EVS AMITY UNIVERSITY GWALIOR.ppt
Virtual Reality Modeling Language
1.
2. 1. Introduction
2. How To Use
3. Applications
4. Syntax
5. Versions of VRML
6. Classes
7. Benefits
3. VRML stands for Virtual Reality Modelling
Language and is pronounced ‘vermil’.
It is a standard for delivering 3D picture on
the net, just like HTML is a standard for web
pages.
VRML is a subset of the Open Inventor
standard developed by SGI for their graphics
workstation.
4. It has a way of describing geometry which
creates objects and spaces in which you can
move around, as well as light, texture and sound
which can be approached and viewed from
whatever angle.
The files are called ‘worlds’ and have ‘.wrl’
extension and .wrz (compression).
5. In order to see VRML worlds, we need to
install a VRML browser (or player).
Internet Explorer comes with a default VRML
browser, and almost all other internet
browsers can install one.
7. VRML file contains
Nodes that describe the
scene
A Node is defined with
several Fields
› Each line give the field,
the type of the field, the
name and the default
value.
#VRML V2.0 utf8 Node
WorldInfo { field
title "Example 1"
}
DEF FBOX Shape {
appearance Appearance {
material Material {
diffuseColor 0 0.5 0
}
}
geometry Box {
}
}
9. A ROUTE wires two events together.
TouchTouch
NodeNode SoundSound
NodeNode
Touch timeTouch time
Start timeStart time
DEF SENSOR TouchSensor {
}
DEF SOUND Sound {
}
ROUTE SENSOR.touchTime TOROUTE SENSOR.touchTime TO
DEF SENSOR TouchSensor {
}
DEF SOUND Sound {
}
ROUTE SENSOR.touchTime TOROUTE SENSOR.touchTime TO
RouteRoute
10. There are several types of sensors in VRML:
› Time Sensors
› Visibility sensors
› Collision Sensors
› Proximity Sensors
› Touch Sensors
› Sphere Sensors
› Cylinder Sensors
› Plane Sensors
11. Capacitive sensing on a table
Sensors on a PDA
Software developed for weather
Forecasting (signaled from satt.lite)
12. In the beginning there was VRML 1.0.
› It was the first attempt at an internet 3D language.
VRML 2.0 replaced VRML 1.0 and add many
features (animation).
Version 2.0 was submitted to ISO for
standardization, the outcome was VRML97
which is almost identical to VRML 2.0.
14. Each Shape has a
geometry field that
contains a geometry
node and an
appearance field that
contains an
Appearance node.
Ex:-
Shape {
appearance <some
appearance>
geometry <some
geometry> }
15. Basic types
› Box
› Sphere
› Cylinder
› Cone
› Text
Box
› defined by its size field
Box {
size 2.0 2.0 2.0
}
Sphere
› defined by its radius
field
Sphere {
radius 1.5
}
16. Cylinder
› defined by its height and
radius fields
Cylinder {
height 2.0
radius 1.0
}
Cone
› defined by its height and
radius fields
Cone {
radius 1.3
height 1.8
}
Text
› defined by the
string and the font
geometry Text {
string ["Hi!"]
fontStyle FontStyle {
family "TYPEWRITER"
style "ITALIC"
}
}
17. Defines the look of some piece of geometry
› Material
combination of ambient colour, diffuse colour,
emmisive colour, shinines, transparency, specular
colour.
› Texture
defines a picture to paste to the object
supports movies
› TextureTransform
defines how the picture is applied to the object
18. Material
› Shiny Material
ambientIntensity 0.3
diffuseColor 0.1 0.7 0.2
specularColor 0.6 0.8 0.6
shininess 0.6
› Dull Material
ambientIntensity 0.1
diffuseColor 0.1 0.7 0.2
shininess 0.0
› Transparent Material
diffuseColor 0.1 0.7 0.2
transparency 0.5
Colour components defined in
RGB (red, green, blue triplets)
19. Define the positions of objects in 3D space
XY are the plane of the screen
Z is towards the Viewer
Transformation basically contains
› rotation
› scale
› translation
Rotations follow “right-hand” screw rule
X
Y
Z
20. Provide illumination in the scene
› DirectionalLight
› PointLight
› SpotLight
1.DirectionalLight
› light rays travelling in parallel lines e.g. sunlight
DirectionalLight {
direction -1 -1 -1
intensity 0.8
}
21. PointLight
› radiate in all directions
SpotLight
› radiate only in certain directions, and with volumes of
different intensity
22. Real animation must include some sort of
programming.
VRML accepts two kinds of programs:
› JAVA.
› JavaScript.
The script node can receive and send events very
easily.
23. 1. Platform Independence - the viewer is still
platform dependent, but the simulation will run on
all types of platforms, since it is an ASCII
language.
2. Extensibility - the first draft of the language runs
in concurrence with HTML, not over it.
3. Low bandwidth requirements - it runs as fast as
your machine will allow it.
4. Open Standard - refined be the collective wisdom
of expert user community
24. 5. Widely supported - static file VRML file import and
export in most 3D packages and visualization tools.
6. ASCII encoding -> many possible developer interfaces
› GUI Editors
› Text Editors
› Translation programs (Java or Perl)
› combinations of the above
7. Motivating - 3D graphics, audio, media files,
immediate feedback, visual debugging.
8. Gradual exposure to programming - modeling ->
animation -> interaction -> scripting -> programming
25. 9. Object-Oriented concepts - objects (nodes), fields,
input/output interfaces (routes), abstraction and
inheritence etc.
10.Other applied concepts - data structures (trees,
stacks, etc), 3D math, linear algebra, etc.
11. Lots of resources - content components, examples,
tutorials, and tools.