A Design sprint is a time-constrained, five-phase process that uses design thinking to reduce the risk when bringing a new product, service or a feature to the market.
Design Sprints have become widely adopted globally by companies as a tool for #innovation and problem-solving and one of the most hyped processes around.
We designed Design Sprint 3.0 as a response to being in Sprints where we realised our clients did not know what the problem was, or if it even existed. Or alternatively, the problems we were tackling were too broad to allow a practical solution or too narrow to be worth the investment.
So we have re-engineered the Design Sprint framework to conclusively define the problem before the sprint, get the stakeholder buy-in, and ensure the sprint team is working on a problem worth the investment.
Here's how it differs from the original process popularised by the book SPRINT by Jake Knapp, that we will refer to as Design Sprint 1.0.
Find out more by clicking the link on our profile!
The Design Sprint is a technique developed in Google Ventures to answer critical business questions in five days. You will understand the process of the technique and learn how it works.
New York Bestseller Jake Knapp’s book, Sprint, explores how companies and teams can replicate Google’s sprint process to solve a problem within five days.
So how does a design sprint actually work, and how can you use a sprint to devise effective solutions in such a short period of time?
Enhance your productivity through design sprints, you’ll learn:
- What is a Design Sprint
- Design sprint case studies and success stories
- How you can run a design sprint effectively
It used to take companies weeks to brainstorm, write specs, publish RFPs, and get started on projects. With a design sprint, it’s possible to accomplish all that—plus sketching, prototyping, and validating big ideas—in just 5 days.
Sound too good to be true? We partnered with InVision to help teams learn how exactly to run their own design sprint. Follow these tips and by the end of your sprint, you’ll have live, targeted customer validation so you know exactly what to prioritize in your product roadmap.
The Design Sprints are a 2-5 days process for answering critical business questions through design, prototyping, and testing ideas with customers.
In this keynote I present you the Google Venture Design Sprints Methodology.
A Design sprint is a time-constrained, five-phase process that uses design thinking to reduce the risk when bringing a new product, service or a feature to the market.
Design Sprints have become widely adopted globally by companies as a tool for #innovation and problem-solving and one of the most hyped processes around.
We designed Design Sprint 3.0 as a response to being in Sprints where we realised our clients did not know what the problem was, or if it even existed. Or alternatively, the problems we were tackling were too broad to allow a practical solution or too narrow to be worth the investment.
So we have re-engineered the Design Sprint framework to conclusively define the problem before the sprint, get the stakeholder buy-in, and ensure the sprint team is working on a problem worth the investment.
Here's how it differs from the original process popularised by the book SPRINT by Jake Knapp, that we will refer to as Design Sprint 1.0.
Find out more by clicking the link on our profile!
The Design Sprint is a technique developed in Google Ventures to answer critical business questions in five days. You will understand the process of the technique and learn how it works.
New York Bestseller Jake Knapp’s book, Sprint, explores how companies and teams can replicate Google’s sprint process to solve a problem within five days.
So how does a design sprint actually work, and how can you use a sprint to devise effective solutions in such a short period of time?
Enhance your productivity through design sprints, you’ll learn:
- What is a Design Sprint
- Design sprint case studies and success stories
- How you can run a design sprint effectively
It used to take companies weeks to brainstorm, write specs, publish RFPs, and get started on projects. With a design sprint, it’s possible to accomplish all that—plus sketching, prototyping, and validating big ideas—in just 5 days.
Sound too good to be true? We partnered with InVision to help teams learn how exactly to run their own design sprint. Follow these tips and by the end of your sprint, you’ll have live, targeted customer validation so you know exactly what to prioritize in your product roadmap.
The Design Sprints are a 2-5 days process for answering critical business questions through design, prototyping, and testing ideas with customers.
In this keynote I present you the Google Venture Design Sprints Methodology.
Design Thinking, Lean StartUp, Business model Canvas ou Agile? Quando usar uma abordagem? Em que momento mudamos de fase? Quais perguntas devemos fazer?
Scaling Design Sprints for Cultural Transformation Brooke Katalinich
This session provides a strategic overview of the Design Sprint framework and how we are using this methodology to drive transformation, empower teams and foster a culture of innovation within The Home Depot. Specifically, I discuss the strategies used to create a robust, scalable Design Sprint program to effectively alter the behaviors and mindsets necessary to drive organizational change. Lastly, I discuss the benefits of investing in Design Thinking efforts.
Most businesses fail within the first year or two. How do you improve your odds of success? We’ll review the magic in learning loops, how to understand your users and customer development, and what you need in team dynamics to drive your startup forward and point you in a more successful direction.
By Nick Barendt & Nicole Capuana
Iterate quickly with a prototype you can testNicole Capuana
A hands-on workshop where you will pair up and sketch a design for a mobile app. You will turn those sketches into a clickable prototype and draft a usability test. Don’t worry, you don’t have to be a designer to do this. If you can draw a square, circle, line, and a triangle, you’ll do fine.
We’ll review prototype tools, how to structure a test, and why this approach can help you validate, experiment and learn fast.
Infographic: How do you know if a Design Sprint is right for you?Fresh Tilled Soil
The most common goal of a Design Sprint is to assess an opportunity and reduce the risk of failure. That sounds great in the abstract, but what does this really mean in practice? When and for what challenges one use a Design Sprint? This infographic walks you through a process to determine if a Design Sprint is appropriate for your organization or challenge.
A helicopter view of the main characteristics that differentiate #DesignThinking from #AgileScrum and #DesignSprints in the context of innovation.
In this article by John Vetan, CEO of Design Sprint Academy, you will find a more detailed explanation of all these characteristics as well as their context.
https://medium.com/design-sprint-academy/design-sprints-vs-design-thinking-vs-agile-49afea5bedfe
We hope this synthesis will help you gain more clarity and also define a common language within your organisation when it comes to different #innovationframeworks.
MURAL Webinar: Special Touches That Make Your Sprints KickassMURAL
In this webinar, Dee Scarano (Lead Design Sprint Trainer at AJ&Smart) shared insights from running hundreds of design sprints and training people from some of the biggest and best companies in the world.
I was talking at a GDG event on Design Sprint about how we can reduce the lead time on developing new ideas and products and build prototypes, test and validate.
Sprint week helps you to solve big challenges and test them in just 5 days. This method comes from Google Ventures folks, we modify it little bit and combined with Design Studio method.
Kickstart Your Product with a Design Sprint by thestartupfactory.techProduct School
In a fluid and fast-paced world of Product, Product Management and building Product Roadmaps, even the most skilled of teams can struggle with a specific proposition, have misaligned priorities or simply get stuck from time to time. That's where the Design Sprint comes in – a process born at Google Ventures. This presentation unravels how a Design Sprint can get you and your team back on track in just 5 days. Not only that, but get a sneak peek into Design Sprint 2.0: now 20% faster than the original!
a move fast method to sharp the idea and design in five days. It has been proven to most of the startup under Google ventures. Want to know more how to build it, just contact me. :)
MURAL Webinar: Empowering Remote Teams To Collaborate VisuallyMURAL
In this webinar, Maura Hoven (Sr. Product Designer, UserTesting) will share the methods she applies to her mostly-remote team of designers, engineers and researchers so they can regularly flex their design muscles - getting everyone involved, on board, and making design a habit that fits alongside their day-to-day obligations.
UX Fest 2018
Sarah Bernard, COO, Crisis Text Line
When many of us first started out in product, the primary role of design was “just” visual. As product leaders, we sometimes had to fight to grow the design team. Over the years, the role of design has significantly expanded into a more scientific one that’s focused on the entire user experience. The value of design within the product team has evolved and expanded to the point where design is now one of the most competitive and difficult roles to hire for in Silicon Valley, New York, and Boston. And differences exist in how each coast approaches design.
This talk will discuss the evolution of the role of design within the product team over the years and how the approach to design differs from one market to another.
The Design Sprint: A Fast Start to Creating Digital Products People Wantdpdnyc
In this talk, you'll learn how to plan, facilitate, and optimize the five phases of a Design Sprint: Understand, Diverge, Converge, Prototype, and Test. You’ll learn why and how Design Sprints work and how you can use Design Sprints to enhance your own design process.
Design for Covid-19 Challenge Webinar 2: Ideation Phase Aqeela A. Somani
This is our second webinar from Design for Covid-19 Challenge. Our focus for this webinar is on the Ideation Phase. It provides participants with frame works and tools on how to create a solution.
Design Thinking, Lean StartUp, Business model Canvas ou Agile? Quando usar uma abordagem? Em que momento mudamos de fase? Quais perguntas devemos fazer?
Scaling Design Sprints for Cultural Transformation Brooke Katalinich
This session provides a strategic overview of the Design Sprint framework and how we are using this methodology to drive transformation, empower teams and foster a culture of innovation within The Home Depot. Specifically, I discuss the strategies used to create a robust, scalable Design Sprint program to effectively alter the behaviors and mindsets necessary to drive organizational change. Lastly, I discuss the benefits of investing in Design Thinking efforts.
Most businesses fail within the first year or two. How do you improve your odds of success? We’ll review the magic in learning loops, how to understand your users and customer development, and what you need in team dynamics to drive your startup forward and point you in a more successful direction.
By Nick Barendt & Nicole Capuana
Iterate quickly with a prototype you can testNicole Capuana
A hands-on workshop where you will pair up and sketch a design for a mobile app. You will turn those sketches into a clickable prototype and draft a usability test. Don’t worry, you don’t have to be a designer to do this. If you can draw a square, circle, line, and a triangle, you’ll do fine.
We’ll review prototype tools, how to structure a test, and why this approach can help you validate, experiment and learn fast.
Infographic: How do you know if a Design Sprint is right for you?Fresh Tilled Soil
The most common goal of a Design Sprint is to assess an opportunity and reduce the risk of failure. That sounds great in the abstract, but what does this really mean in practice? When and for what challenges one use a Design Sprint? This infographic walks you through a process to determine if a Design Sprint is appropriate for your organization or challenge.
A helicopter view of the main characteristics that differentiate #DesignThinking from #AgileScrum and #DesignSprints in the context of innovation.
In this article by John Vetan, CEO of Design Sprint Academy, you will find a more detailed explanation of all these characteristics as well as their context.
https://medium.com/design-sprint-academy/design-sprints-vs-design-thinking-vs-agile-49afea5bedfe
We hope this synthesis will help you gain more clarity and also define a common language within your organisation when it comes to different #innovationframeworks.
MURAL Webinar: Special Touches That Make Your Sprints KickassMURAL
In this webinar, Dee Scarano (Lead Design Sprint Trainer at AJ&Smart) shared insights from running hundreds of design sprints and training people from some of the biggest and best companies in the world.
I was talking at a GDG event on Design Sprint about how we can reduce the lead time on developing new ideas and products and build prototypes, test and validate.
Sprint week helps you to solve big challenges and test them in just 5 days. This method comes from Google Ventures folks, we modify it little bit and combined with Design Studio method.
Kickstart Your Product with a Design Sprint by thestartupfactory.techProduct School
In a fluid and fast-paced world of Product, Product Management and building Product Roadmaps, even the most skilled of teams can struggle with a specific proposition, have misaligned priorities or simply get stuck from time to time. That's where the Design Sprint comes in – a process born at Google Ventures. This presentation unravels how a Design Sprint can get you and your team back on track in just 5 days. Not only that, but get a sneak peek into Design Sprint 2.0: now 20% faster than the original!
a move fast method to sharp the idea and design in five days. It has been proven to most of the startup under Google ventures. Want to know more how to build it, just contact me. :)
MURAL Webinar: Empowering Remote Teams To Collaborate VisuallyMURAL
In this webinar, Maura Hoven (Sr. Product Designer, UserTesting) will share the methods she applies to her mostly-remote team of designers, engineers and researchers so they can regularly flex their design muscles - getting everyone involved, on board, and making design a habit that fits alongside their day-to-day obligations.
UX Fest 2018
Sarah Bernard, COO, Crisis Text Line
When many of us first started out in product, the primary role of design was “just” visual. As product leaders, we sometimes had to fight to grow the design team. Over the years, the role of design has significantly expanded into a more scientific one that’s focused on the entire user experience. The value of design within the product team has evolved and expanded to the point where design is now one of the most competitive and difficult roles to hire for in Silicon Valley, New York, and Boston. And differences exist in how each coast approaches design.
This talk will discuss the evolution of the role of design within the product team over the years and how the approach to design differs from one market to another.
The Design Sprint: A Fast Start to Creating Digital Products People Wantdpdnyc
In this talk, you'll learn how to plan, facilitate, and optimize the five phases of a Design Sprint: Understand, Diverge, Converge, Prototype, and Test. You’ll learn why and how Design Sprints work and how you can use Design Sprints to enhance your own design process.
Design for Covid-19 Challenge Webinar 2: Ideation Phase Aqeela A. Somani
This is our second webinar from Design for Covid-19 Challenge. Our focus for this webinar is on the Ideation Phase. It provides participants with frame works and tools on how to create a solution.
My Friends and I from UX Kitchen Nairobi, decided to run a 4 week Global "COVID-19 Design Challenge". The Challenge includes 3 teaching webinars. This is our first webinar on the inspiration or problem analysis phase. It provides participants with frame works and tools on how to deeply understand a problem.
20 Innovation Tools that can help make innovation projects more successful and enjoyable.
We hope that this booklet can inspire you to challenge the way you innovate. Try out some of it with your teams right away, rather than wait for the perfect occasion.
With the Stimmt Workshop Toolkit you receive knowledge for excellent Workshops, inspired from 1500 given workshops and 15 years consultancy experience. Improve you technics, methods and time management.
EssayStatement of purpose in 500 words, state your purpose .docxdebishakespeare
Essay
Statement of purpose: in 500 words, state your purpose in undertaking graduate study at The George Washington University; describe your academic objectives, research interests, and career plans; and discuss your related qualifications, including collegiate, professional, and community activities, and any other substantial accomplishments not already mentioned
1
Unit 10 – Emerging Practices 2
PMGT 574
2
Recap Last Unit
n Lean Startup
n MVP
n Lean Change Management
n Kotter's Change Process
3
Opening Discussion
Discussion on previous unit assignments
4
Emerging Practices 2
5
Emerging Practices
Lean
Startup
LeanUX Lean
Change
Lean
Canvas
6
LeanUX
7
8
Lean UX
https://www.youtube.com/watch?v=F4Mry7L-vwM&t=92s
6 mins
9
1. Collaboration over Silos
2. Problem-focused over Feature-driven
3. Outcomes over Outputs
Lean UX: 3 Key Mind Shifts
10
n Small, cross-functional teams
n Product, UX, Dev, QA
n Other supporting groups where appropriate
n Engaged from project inception through completion
n No Egos, ninjas, or rock stars
n All team members are equally important
n All ideas equally worthy of consideration
n Shared product knowledge and customer understanding
Collaboration Over Silos
11
n Many teams immediately jump from a customer concern, or request, to
prescribing a solution. Lean UX asks us to step back and focus on the
problem:
n What are the users’ challenges?
n What problem(s) should we solve for the user? For the business?
n Being problem-focused:
n Shows trust in the team
n Builds shared understanding and investment
n Reduces waste
n Focuses on the customer
n Delivers innovative solutions not incremental change
Problem-focused Over Feature-driven
12
n Features = Outputs
n User Needs + Business Goals = Outcomes
n Deliver measurable results
n Analytics: we can’t validate success if we aren’t measuring
Outcomes over Outputs
13
1. Reduces waste
2. Builds shared understanding
3. Small experiments deliver rapid customer insight
Lean UX: 3 Key Benefits
14
Traditional UX
Lean UX
15
#!
16
Lean UX Process
17
1. Product identifies a project to be worked from Roadmap
2. Product and UX write problem statement
3. Gather team and Conduct Assumptions Workshop:
• Declare all assumptions embedded in problem statement
• Prioritize assumptions
• Write Hypothesis Statement
• Identify features, functionality, tactics that may satisfy the targeted outcomes
Lean UX Process: Assumptions, Hypotheses, & Outcomes
18
Learner Assignments was designed to provide Learners with access to their
required assignments. Through the Assignments screen, Learners can find
assignments based on assignment status, module or name. We have
observed that the interface does not display assignment information in a
manner that drives Learners to take action and complete assigned work. The
Assignments screen does not meet accessibility requirements nor is it mobile-
friendly. These fact.
Goodpatch Berlin, Boris Milkowski - Guest Talk @EINSICHTEN, HTW BERLIN
Das Thema Prototyping ist aus der Welt des digitalen Designs kaum noch wegzudenken. Häufig wird dabei vergessen, dass es nicht nur um den Prozess selber geht, sondern darum, diesen als Werkzeug zu verstehen, um schneller bessere Ergebnisse zu erzielen. Boris Milkowski und Jan Bisson berichten in ihrem Vortrag darüber, wie sie versuchen iterative Prozesse in alle Bereiche des Agenturalltags zu integrieren: angefangen beim UX/UI-Design, über die Kommunikation im Team bis hin zur Arbeit mit den Auftraggebern. Außerdem geben sie einen Einblick in das Prototyping Tool Prott, das sie für ihre eigenen Agenturbedürfnisse entwickelt haben.
Getting Started in Project Management for Librarians - Metropolitan New York ...Lisa Chow
Whether you’re organizing an event, renovating or rearranging a space, creating a program, or implementing a grant, you’re managing a project. Project management can help you manage projects more effectively and efficiently. Learn tools and techniques for successfully planning, organizing, and administering projects. To best respond to the constantly changing library world we will be sharing principles and concepts from design thinking and agile project management.
By the end of this workshop, participants will:
Receive a basic overview of iterative and agile-like project management from a design thinking perspective
Gain knowledge to successfully manage a project cycle from start to finish through hands-on activities and exercises
Receive a project management toolkit
Learn about tools, strategies, and techniques to manage projects and teams better
How do you know you're ready for a Design Sprint?Highland
For leaders who want their teams to embrace human-centered approaches and collaborate in new ways, Sprints are a fantastic way to start.
Join Highland’s CX Practice Director David Whited and Lead Experience Designer Amrita Kulkarni as they share how Research Sprints and Design Sprints make Design Thinking—a reliable methodology to address complex, ambiguous problems—accessible in a way they have never been before. David and Amrita will introduce the purpose and philosophy of Sprints, talk through the differences between Research and Design Sprints, and what kind of issues, problems, or opportunities are the right fit for each.
We’ll be joined by Jennifer Severns, CXO, and Jennifer O’Brien, Innovation and Insights Manager, from the American Marketing Association, who will share how their organization has used Sprints to catalyze a culture of Design Thinking at the AMA. They will reflect on the realities of introducing Sprints and Design Thinking into an established organization, sharing advice for helping others think and work in new ways.
Attendees will learn:
- How are Research Sprints different from Design Sprints
- When is the right time or moment to conduct a Sprint
- What it takes for Sprints to be successful
- How to amplify Sprint outcomes for change in your organization
Julie Grundy gives an overview of user experience Design, why it's important, guiding principles, UX research overview, and tactics used by UX professionals. November 2015.
Connect Conference 2022: Passive House - Economic and Environmental Solution...TE Studio
Passive House: The Economic and Environmental Solution for Sustainable Real Estate. Lecture by Tim Eian of TE Studio Passive House Design in November 2022 in Minneapolis.
- The Built Environment
- Let's imagine the perfect building
- The Passive House standard
- Why Passive House targets
- Clean Energy Plans?!
- How does Passive House compare and fit in?
- The business case for Passive House real estate
- Tools to quantify the value of Passive House
- What can I do?
- Resources
Storytelling For The Web: Integrate Storytelling in your Design ProcessChiara Aliotta
In this slides I explain how I have used storytelling techniques to elevate websites and brands and create memorable user experiences. You can discover practical tips as I showcase the elements of good storytelling and its applied to some examples of diverse brands/projects..
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Technoblade The Legacy of a Minecraft Legend.Techno Merch
Technoblade, born Alex on June 1, 1999, was a legendary Minecraft YouTuber known for his sharp wit and exceptional PvP skills. Starting his channel in 2013, he gained nearly 11 million subscribers. His private battle with metastatic sarcoma ended in June 2022, but his enduring legacy continues to inspire millions.
2. UX KITCHEN
a. Team Introduction
b. Problem Statement
c. Solution Statement
d. Research Summary
e. Solution Prototype
f. Target Audience, value creation & Impact Size
g. Implementation Plan & Timeline
4. UX KITCHEN
It’s all about storytelling, connecting and
articulating your work to “sell” it to the audience.
The Pitch Phase brings together all concepts
from the previous phases and assists in the
creation of a concise conceptualization of your
project. It helps identify the plausibility of the
project, the value, Impact Size and how to
implement your creation.
6. UX KITCHEN
When two people of the same ability
work together, their individual
performances increase by more than 5%.
When two people of differing abilities
work together, the weaker one’s
performance increases by more than 10%.
-Stroebe, Diehl, and Abakoumkin
Teams are the strength of every project.
7. UX KITCHEN
1
● Introduction of the team members by
name and a summary of the skills
represented in the team.
● In this section you’ll mention the
challenge your team is tackling.but not
how you are defining it
8. UX KITCHEN
2
● A simple statement(s) which summarizes the
specific problems you decided to address
within your challenge.
● Take your issue break it down by the users
pain points and chose the ones your project is
tackling. Articulate the main one(s) in a
concise statement.
● AirBnB example.
9. UX KITCHEN
3
● In this section, you’ll introduce your
team’s suggested solution. What is it
...A service, product? What’s the main
value it provides?
10. UX KITCHEN
4
● Here’s where you will summarise what you did during both the
Inspiration and Ideation Phase. Here are some points you can
address in this section:
○ Tell us about your process. How did you do your research?
Who did you speak to? How did you brainstorm ideas?
○ Share anything particularly interesting or inspiring that you
learned during these phases
○ Did you have to change direction after learning something
new?
○ What challenges did you encounter?
○ How did you settle on and evaluate your final solution?
11. UX KITCHEN
5
● Here’s where you will present a demo of your final
solution and how it will work
● For a technical product: You can show sketches,
wireframes or even mock ups
● For a service or experience: You can provide a
service blueprint
● Feel free to add storyboards, models, or even role
plays as part of this section.
12. UX KITCHEN
6
● Define the specific target audiences audience for your
project. Who is the target audience? What do they look like?
This is a combination of user groups and more.
● What value are you creating for them ?
● How is this going to impact their lives? What kind of impact
is the project making? Long term and short term.
● How many people are going to be positively affected? This is
more than the target audience
13. UX KITCHEN
7
Road Map to Success
● How are you going to get your creation out there for people to use?
● What Channels will you use?
● How will you finance the project?
● Is there any legal issues or things you need to be aware of and how
will you address them ?
● What is your timeline?
● Who do you need to bring on board to help you out?
● Which other resources do you need?
“If you don’t plan, plan to fail”
Simplicity Matters
14. UX KITCHEN
8
Compile a narrative that walks the coaches & community members
through your approach. Follow the following storyline:
1. Discuss the problem you chose to tackle
2. Explain the process you used to try solve it
3. Present your solution, explain how it solves the problem
16. UX KITCHEN
● Strategies for Presenting UX Remotely - Nielsen Norman Group
● 7 Great Ux Presentations On Slideshare
● Slidebean Pitch Deck Templates
● Bestfolios Case Studies
18. 1. Decide who in your team will pitch: One person / coordinated effort and let us know by Tuesday
28th.
2. Book Pitch Mentorship Sessions https://calendly.com/uxkitchenke/
3. Submit your slides by Wednesday noon EAT.
4. Practice pitching in under 5 minutes : 3 minutes for process explanation, 2 minutes for solution
walkthrough.
5. Invite your friends for your pitch : April 28th, 6pm EAT!