The document discusses design thinking workshops and innovation. It describes design thinking as a human-centered approach to innovation that integrates user needs, technology possibilities, and business requirements. The design thinking process involves learning about users, defining problems from their perspective, brainstorming solutions, testing ideas with users, and building representations to show others. Workshops bring together multi-disciplinary teams to generate ideas through techniques like user flows, post-its, dot voting, and prototyping. The document provides tips for effective workshops and follow-ups like documenting solutions and testing concepts. It also discusses conducting design thinking outside of workshops through smaller sessions, remote collaboration, and individual processes.
How to be a better UX Designer/ UX ConsultantAboli Maydeo
This is the presentation for my talk about "How to be a UX Designer or UX Consultant". The audience was a group of people from students to professionals, experienced as well as freshers.
Define Before Diving: An intro to Product StrategyAnna Youngs
Watch webinar here: https://youtu.be/RbpGjNh9Mj0
Defining your product and what you expect from it can be as important as creating the product itself. It is what allows a company to align their strategic vision with short-term and long-terms results, allowing companies to reach their users and market in a more direct and clear way, instead of producing a product whose strategy is too general and ambiguous.
Lydia and Anna, Product Design Managers at Novoda, gave a talk at Codurance on the essential concepts of product strategy and the steps to a product definition, the key phases and importance of design thinking and the innovation value it adds plus research methods and tools to analyse the obtained information. We also learn about the huge value of clear communication and good practices when working with the rest of the team.
This talk provides an enriching and useful insight for companies and stakeholders looking for a more effective way of making their vision a reality and wanting to know more about the components of a good product strategy.
Tackle the Problem with Design Thinking - GDSC UADgallangsadewa
Design thinking is most useful to tackle problems that are ill-defined or unknown. In user experience (UX) design, it’s crucial to develop and refine skills to understand and address rapid changes in users’ environments and behaviors. In this session, we will discuss about design thinking in digital product development or UI/UX.
How to be a better UX Designer/ UX ConsultantAboli Maydeo
This is the presentation for my talk about "How to be a UX Designer or UX Consultant". The audience was a group of people from students to professionals, experienced as well as freshers.
Define Before Diving: An intro to Product StrategyAnna Youngs
Watch webinar here: https://youtu.be/RbpGjNh9Mj0
Defining your product and what you expect from it can be as important as creating the product itself. It is what allows a company to align their strategic vision with short-term and long-terms results, allowing companies to reach their users and market in a more direct and clear way, instead of producing a product whose strategy is too general and ambiguous.
Lydia and Anna, Product Design Managers at Novoda, gave a talk at Codurance on the essential concepts of product strategy and the steps to a product definition, the key phases and importance of design thinking and the innovation value it adds plus research methods and tools to analyse the obtained information. We also learn about the huge value of clear communication and good practices when working with the rest of the team.
This talk provides an enriching and useful insight for companies and stakeholders looking for a more effective way of making their vision a reality and wanting to know more about the components of a good product strategy.
Tackle the Problem with Design Thinking - GDSC UADgallangsadewa
Design thinking is most useful to tackle problems that are ill-defined or unknown. In user experience (UX) design, it’s crucial to develop and refine skills to understand and address rapid changes in users’ environments and behaviors. In this session, we will discuss about design thinking in digital product development or UI/UX.
The process of reviewing design work can seem like an arcane endeavor that only senior designers and creative directors truly understand. Even then, it's frequently an opinion-laden process that can be easily steered off course by the loudest voices or non-design stakeholders. Design critique can and should be a more accessible process for everyone, from junior designers to C-level stakeholders.
In this webinar, Zac Halbert covers a systematic approach that maintains focus on the right elements at the right time, and educates non-design stakeholders so they can offer more meaningful feedback rather than obstruct the design process.
Zac Halbert runs the Product Design & UX track at Tradecraft, an immersive program that trains people to work in high growth startups. He also owns an independent product design consultancy called Scout Hawk Product Design Studio, where he helps entrepreneurs turn hazy ideas into concrete digital products, and Foliotwist, a portfolio and marketing SaaS company for visual artists. Zac's expertise lies in user experience design, product design, management, and rapid prototyping and idea validation that draw heavily from the Lean Startup philosophy.
Tradecraft is an Educational Partner with TryMyUI.
Visit TryMyUI's Educational Partnerships at http://trymyui.com/edu
How did we sell DT, how did the workshops with clients and users, which methods work and which ones do not.
Examples of real projects: both successful and not very)
- What is DT and why everyone is talking about it
- Key DT elements
- How DT works in outsourcing
- How the theory differs in practice
- How to sell DT
- How a project with DT fails
Undeniably 2020 has been an unpredictable year. This originated some creativity for innovation as much as adaptation and acceleration of existent ideas.
Every so often at Cocoon we feel the need to review these technologies and approaches and filter what we feel is relevant for us and our clients into a document that we share internally and externally.
This year we gave this document a linear context: Digital Global Humanism.
Up until recently people were the central focus in digital businesses and ecosystems.
Businesses started by embracing humanism to achieve their results and to enable clients to access their products in the easiest ways possible.
But now we also need to remind people about their own responsibility for the Earth. We added this to our process of business transformation.
UX Process — From Idea To ImplementationDan Malarkey
My UX Process slides from my talk at Code On The Beach. This is a vague overlook into the user experience process of design when building digital products
Do you ever wish there was a formula you could use to improve your audiovisual design for the people who use it? Well, there is!
In this talk I’ll introduce you to Human-centered Design, a framework for identifying and designing solutions for the people who use your products. You’ll learn how this approach can be leveraged to create solutions that resonate with your users, drive engagement and adoption, and ultimately deliver more meaningful experiences.
Human-centered Design is a design process that puts the user experience at the center of your design decisions. This framework includes tools to help you understand your users’ needs, generate ideas on how to solve them, test out prototypes of your solution with the people you’re designing for, and eventually get your innovative product out into the world.
Knowing that a problem exists is one thing. Knowing how to solve it efficiently and cost-effectively is another. Discover the core foundational requirements in UX and Design Thinking that are vital to the success of an application that gets optimal buy-in from your users. If you're looking to optimize data visualizations, dashboards, and reports for effective communication of key business metrics, this will put you on the right track.
Speed Design Studio is a variant of Will Evan’s Design Studio Process and was designed collaboratively by Jabe Bloom and Will Evan’s at TLCLabs
Speed Design Studio was modified from the original based on insights from Cognitive Edge methods and is focused on extremely rapid iterations in an attempt to emerge team level understandings of design problems and solution language.
Due to efforts applied to tighten cycle times, Speed Design Studio can be taught in a 1-2 hr workshop.
Experience UX methods to determine the right minimal amount of functionality that you can ship (Minimal Viable Product) that is what your users need/want the most. In this fast-paced highly collaborative session, participants will experience the power of lean (quick and lightweight) UX methods first hand by applying fast and effective techniques that will force teams to focus and gain insights and, most importantly, to validate their assumptions about users and usability very early in the design and development stages.
Design Thinking : Prototyping & TestingSankarshan D
The design team will now produce a number of inexpensive, scaled down versions of the product or specific features found within the product, so they can investigate the problem solutions generated in the previous stage. Prototypes may be shared and tested within the team itself, in other departments, or on a small group of people outside the design team.
https://www.interaction-design.org/literature/article/5-stages-in-the-design-thinking-process
The process of reviewing design work can seem like an arcane endeavor that only senior designers and creative directors truly understand. Even then, it's frequently an opinion-laden process that can be easily steered off course by the loudest voices or non-design stakeholders. Design critique can and should be a more accessible process for everyone, from junior designers to C-level stakeholders.
In this webinar, Zac Halbert covers a systematic approach that maintains focus on the right elements at the right time, and educates non-design stakeholders so they can offer more meaningful feedback rather than obstruct the design process.
Zac Halbert runs the Product Design & UX track at Tradecraft, an immersive program that trains people to work in high growth startups. He also owns an independent product design consultancy called Scout Hawk Product Design Studio, where he helps entrepreneurs turn hazy ideas into concrete digital products, and Foliotwist, a portfolio and marketing SaaS company for visual artists. Zac's expertise lies in user experience design, product design, management, and rapid prototyping and idea validation that draw heavily from the Lean Startup philosophy.
Tradecraft is an Educational Partner with TryMyUI.
Visit TryMyUI's Educational Partnerships at http://trymyui.com/edu
How did we sell DT, how did the workshops with clients and users, which methods work and which ones do not.
Examples of real projects: both successful and not very)
- What is DT and why everyone is talking about it
- Key DT elements
- How DT works in outsourcing
- How the theory differs in practice
- How to sell DT
- How a project with DT fails
Undeniably 2020 has been an unpredictable year. This originated some creativity for innovation as much as adaptation and acceleration of existent ideas.
Every so often at Cocoon we feel the need to review these technologies and approaches and filter what we feel is relevant for us and our clients into a document that we share internally and externally.
This year we gave this document a linear context: Digital Global Humanism.
Up until recently people were the central focus in digital businesses and ecosystems.
Businesses started by embracing humanism to achieve their results and to enable clients to access their products in the easiest ways possible.
But now we also need to remind people about their own responsibility for the Earth. We added this to our process of business transformation.
UX Process — From Idea To ImplementationDan Malarkey
My UX Process slides from my talk at Code On The Beach. This is a vague overlook into the user experience process of design when building digital products
Do you ever wish there was a formula you could use to improve your audiovisual design for the people who use it? Well, there is!
In this talk I’ll introduce you to Human-centered Design, a framework for identifying and designing solutions for the people who use your products. You’ll learn how this approach can be leveraged to create solutions that resonate with your users, drive engagement and adoption, and ultimately deliver more meaningful experiences.
Human-centered Design is a design process that puts the user experience at the center of your design decisions. This framework includes tools to help you understand your users’ needs, generate ideas on how to solve them, test out prototypes of your solution with the people you’re designing for, and eventually get your innovative product out into the world.
Knowing that a problem exists is one thing. Knowing how to solve it efficiently and cost-effectively is another. Discover the core foundational requirements in UX and Design Thinking that are vital to the success of an application that gets optimal buy-in from your users. If you're looking to optimize data visualizations, dashboards, and reports for effective communication of key business metrics, this will put you on the right track.
Speed Design Studio is a variant of Will Evan’s Design Studio Process and was designed collaboratively by Jabe Bloom and Will Evan’s at TLCLabs
Speed Design Studio was modified from the original based on insights from Cognitive Edge methods and is focused on extremely rapid iterations in an attempt to emerge team level understandings of design problems and solution language.
Due to efforts applied to tighten cycle times, Speed Design Studio can be taught in a 1-2 hr workshop.
Experience UX methods to determine the right minimal amount of functionality that you can ship (Minimal Viable Product) that is what your users need/want the most. In this fast-paced highly collaborative session, participants will experience the power of lean (quick and lightweight) UX methods first hand by applying fast and effective techniques that will force teams to focus and gain insights and, most importantly, to validate their assumptions about users and usability very early in the design and development stages.
Design Thinking : Prototyping & TestingSankarshan D
The design team will now produce a number of inexpensive, scaled down versions of the product or specific features found within the product, so they can investigate the problem solutions generated in the previous stage. Prototypes may be shared and tested within the team itself, in other departments, or on a small group of people outside the design team.
https://www.interaction-design.org/literature/article/5-stages-in-the-design-thinking-process
Design Thinking Fundamentals - MIT ID InnovationPankaj Deshpande
Let's look at the design thinking fundamentals, that will help you gain clarity about multiple aspects, helping you facilitate more effective innovations.
For more details, visit : https://mitidinnovation.com/recreation/explaining-design-thinking-fundamentals/
Design thinking process is a creative problem solving approach that emphasizes empathy, collaboration, and experimentation to create innovative solutions.
What is Design Thinking Why is It Important.pdfGrowth Natives
Design Thinking is a human-centered approach to problem-solving that emphasizes empathy, experimentation, and iterative design. It encourages designers to put themselves in the shoes of the user and consider their needs, motivations, and emotions throughout the design process.
The Design Thinking Process (for Insights Professionals)FlexMR
We have been trying to integrate design thinking into market research strategies for some time now, with varied success. Design thinking is a thoroughly customer-centric process that aims to find a human-focussed solution to every issue that pops up in all organisations. The strategy behind design thinking processes have been around for a long time in other fields such as user experience and behavioural science research, and have been working well to find effective solutions that serve the needs of all those involved.
There have been many debates surrounding the inclusion of design thinking into market research, most of them for the approach with a resounding agreement that it would boost the accuracy and actionability of the insights generated for customer-centric projects and business strategies.
With the rise of design- and customer-centric organisations (think Apple, Nike, etc.), we need to be more on the ball when it comes to generating design-focussed insights from tailored market research strategies that are sure to be much more useful and actionable to the aforementioned organisations. While we’re making great strides in the area, maybe a refresher on how to implement design thinking in market research is needed. The infographic below provides a brilliant starting point for this process.
Find out more: https://blog.flexmr.net/design-thinking-process-for-insight-professionals
Design Thinking Session by ShahjahanTapadar. Acquire a deep understanding of Design Thinking principles, process and tools. Apply the Design Thinking methodology and tools to generate breakthrough ideas and co-create and improved customer experience journey.
1. Design Thinking & Innovation Workshops
The path to meaningful innovation
Images courtesy Anders Ramsay’s presentation, Shutterstock and Google images
Aboli Champhekar| UX Consultant
maydeoaboli@gmail.com
2. Design Thinking
“Design thinking is a human-centered approach to innovation that
draws from the designer's toolkit to integrate the needs of
people, the possibilities of technology, and the requirements for
business success.”
—Tim Brown, CEO IDEO
3. Design Thinking Process | Ideate & Prototype
Image by D School. Institute of Design at Stanford
Learn about
the audience
for whom you
are designing
Construct a
point of view
based on user
needs and
insights
Brainstorm
and come up
with creative
solutions
Return to
your original
user group
and test your
ideas for
feedback
Build a
representation
of one or more
of your ideas to
show others
Learn about
the audience
for whom you
are designing
Construct a
point of view
based on user
needs and
insights
Brainstorm
and come up
with creative
solutions
Return to
your original
user group
and test your
ideas for
feedback
Build a
representation
of one or more
of your ideas to
show others
4. Meaningful Innovation
“Innovation that is truly useful for end users and impactful for business”
Not merely resulting from emerging technology but comes from
deeply knowing your users and caring about their lives.
5. Based on the 5 day design sprint by Google Ventures
Highly flexible
Useful in every stage of the project
Workshops – What are they?
And most of all…
6. Workshops are all about teamwork
Everyone’s Participation is critical!
8. Have clearly defined goals
Prioritize and distill business goals for the workshop. A ‘Problem Statement’ and
‘Outcome Statement’ is often useful when starting out.
Step 1: Pre-requisites
Know thy users
Team should have a good understanding of the end users. This can be done
through user research or market research (to some extent).
9. Let the UX practitioner
lead the way…
UX practitioners (researchers or designers) have a good
understanding of the design process, UX methods and ideation
techniques. They should lead and facilitate everything before,
during and after the workshop
Step 2: Planning
Get all key
stakeholders together
Multi-disciplinary team to bring different
perspectives on the table e.g. business, marketing,
technology, management, design and so on. Ideal
team size is 5-8 people
10. Step 3: Kickoff
Dive in! Share the agenda
Keep participants interested about what’s coming. If it is a
multiple day workshop provide an overview then detail out
current day
Research and problem
statement read out
Recap what is learnt so far about the users, their pain points
and problems. Pick up a problem statement and begin
ideating.
11. Step 3: Kickoff
Knowns and constraints
At times there are constraints that need to be kept in mind
when ideating. Post ‘Knows and Constraints’ and ‘Design
Guidelines’ in large format in the room.
Persona meet and greet
Post large format personas in room and let participants read
and reflect on them.
12. Step 4: Dive into ideation!
What is divergent & convergent thinking?
19. Tips
Keep activities fast paced and
time bound
Use a timer for each activity. This keeps the team moving, get more done in less time
and churn out multiple concepts without making a single concept too precious.
Keep decision makers in the loop
Involve management/ decision makers in the workshop. If they cannot be part of the
workshop ensure they are in the loop and in sync with the design decisions. Key
stakeholders also help focus on prioritization and correct things to build based on
budget and goals.
Tackle small but critical problems
first!
Do not make the workshop goals too ambitious. Scope out some less
important problems from a workshop and handle them later.
21. After the workshop
Create a report
Document problems tackled and all solutions uncovered. Park solutions into a
‘parking lot’ section for future reference or for product roadmap creation
Digitalize all artefacts. Create low fidelity wireframes to validate early concepts,
click-through prototypes to test specific flows and high fidelity wireframes to
test user behavior
Follow through
Follow through the entire design and development process to ensure design
decisions made during the workshop and testing are translated into the actual
product
23. Ideating outside the workshop setting
Useful techniques when a full fledged workshop is not feasible
24. Design Thinking: Outside of a workshop setting
Ideate in smaller sessions
Get together a few associates in an informal setting and conduct specific
targeted activities from the workshop
Collaborate remotely
Collaborate and ideate with remote members using online tools like
Realtimeboard, Google Hangouts, Slack and so on
Individual Design Thinking
Use all the steps in the workshop on your own. Follow the process of design
thinking when creating concepts.