SlideShare a Scribd company logo
How to get to
100 000 000
Players?
We create & publish Casual
Games

4
Hat trick…n.1 cross-platform

The leader in cross-platform games

5

5
Explosive growth on all platforms

Rapidly growing number of players
Monthly Unique Players

225m

Mobile

108m

Facebook/ Web
21m

March
2012

March
2013

August
2013
What’s the
Word?

4 Pics 1
Word

Guess
Words
What’s the
Word?

4 Pics 1
Word

Guess
Words
Cat
Sweden
Let’s play: 4 pics and Mobile Success
Fun game format

+
Candy Crush Saga
characteristics

=
8
7

Let’s Play!
6

5

8 levels!

4
3
2

1
PLAY AND WIN

Special for How To Web!
3
2
1
Level #1

Candy
Candy….yum!
Swedish candy inspiration
“Lakrits”

“Mjölkchocklad”

“Polkagris”
8
7
6

5

Level 2!

4
3
2

1
3
2
1
Level #2

Free(mium)

$0
Freemium Apps rule the World
Freemium
Our games are Free to Play, for
everyone, everywhere

4 categories of virtual goods (next slides)
The Design Vision is that the player can
complete the game without paying

~70% of players at the last level in Candy
Crush Saga mobile have never made a
payment!
Lives

Pay to save time
”I want to play
now”
Levels / content

Pay to not ask
friends (or FB
connect)
”I want to
play, but not
pester my friends”
Moves

Pay to help with
difficult levels
”I am SO
close....1 more
move and I beat
this level!”
Boosters

Pay to increase
chance of future
success
”I love this game.”
AND/OR
”I want to beat my
friends”
8
7
6

5

Level 3!

4

3
2

1
3
2
1
Level #3

Accessible
10 years ago…

…people actually read newspapers on the subway.
In 2013? Not so much….

(now it’s also completely normal to
take pictures of random people in the
Not a Dull Moment
Playing
Day 2
as a
habit
- Intuitive touchscreen game play

- Age-less gaming
- “Accidental
gamer”
8
7
6

5

Level 4!

4
3
2

1
3
2
1
Level #4

(Cross)
platform
Cross Platform
FB - Cross-platform viral user loop

Desktop to
mobile

Mobile to app /
app store

App to
desktop
Play everywhere
Game State
- Progress

?
8
7
6

5

This one is
HARD, like level 65 in
Candy

4

Level 5!
3
2

1
3
2
1
Level #5

DEPTH
Depth in Candy Crush

400+
levels
Depth in Candies
Tools to Create Depth, fast
The Team decides…

…what to ship
…how to ship
…when to ship
…and after…
72
…creates passion

73
…leads to happy people

74
…happy people creates
high quality games

75
Depth
- Lots of levels
- Content depth
- Involve many in design
- No spike: constant growth

See next
slide
What do you mean “No Spike”?

iOS, U.S., Grossing
Go Fast…

…and iterate until awesome
79
We release every 2 weeks

Continuous improvements & fast feedbac
80
8
7
6

5

Level 6!

4
3
2

1
3
2
1
Level #6

Social
Social

- Don’t confuse Social with Multiplayer
- Needs to be fun alone…
…but even MORE fun with others
- Primarily collaborative, not competitive
8
7
6

5

Level 7!

4
3
2

1
3
2
1
캔디크러쉬사가 Level #7

Universal
What have we changed?
- Localized language and social
graph (Not culture)
- Candy Crush = universal gameplay

- Nothing else…we believe that
fantastic games have universal
appeal
8
7
6

5

Final level!

4
3
2

1
3
2
1
Level #8

(Ever)green
Evergreen Gameplay Formats
Evergreen: Match-3 (1 billion hits on
Google)
Evergreen: Tetris
Evergreen: Solitaires
Evergreen: Characteristics
- Healthy mix of Skill and Chance
- Healthy mix of simplicity
(accessible) and complexity
(depth)

- “I’ll play just one more time”
Evergreen Gameplay Formats
Summary of Candy Crush Characteristics
1

2

Candy

5

3

Freemium

6

Depth

4

7

Social

CrossPlatform

Accessible

8

Universal

100,000,000 players

Evergreen
Thank you for listening!

Thomas Hartwig
CTO, King
thomas@king.com

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Editor's Notes

  1. Om vi gårtillbaka 10 årsåser man attganskamycketharförändrats. Folk sitter intelängreochläsertidningenpåtunnelbananeller I bussen
  2. FB enables cross-platform viral user acqusition. Say that your friend is playing a x-platform game on the pc/mac. They send some coins to you. When you log to FB at your mobile device and check your notifications you see…If you do not have the app -> App Store. Othervise straight to the App. (This works the other way around as well)