One method, two tools, three business tips. Or in other words: theory of complexity, Dot Loop, Feedback, Relational Motivation, Social Usability, in-the-flow design, double-pyramid of social businesses.
This is the speech I prepared for UX Conference 2011 (Lugano) and part of the workshop I did at Digital Accademia (Venice).
How to confront with social dynamics? How to manage them? How to design applications that uses them?
Here's a bird's-view answer. ;)
This is a lesson for the Social Media Lab course at IULM, Milano (2009-11-13).
The authors of the part about Motivational Design (MoDe) are G. Giacoma & D. Casali.
Designing Guest Experiences to Take Advantage of Social Media (NOV 2010)Dave Cobb
David Cobb, Sr. Creative Director from Thinkwell Group, led a discussion at IAAPA Expo 2010 about the burgeoning use of social media tools in themed-entertainment environments. Guest panelists included Susan Bonds (42 Entertainment), Greg Maletic (Wishing Stars app), Jeff Voris (Disney Parks & Resorts Online) & Gabe Zichermannn (Gamification Co.).
How to confront with social dynamics? How to manage them? How to design applications that uses them?
Here's a bird's-view answer. ;)
This is a lesson for the Social Media Lab course at IULM, Milano (2009-11-13).
The authors of the part about Motivational Design (MoDe) are G. Giacoma & D. Casali.
Designing Guest Experiences to Take Advantage of Social Media (NOV 2010)Dave Cobb
David Cobb, Sr. Creative Director from Thinkwell Group, led a discussion at IAAPA Expo 2010 about the burgeoning use of social media tools in themed-entertainment environments. Guest panelists included Susan Bonds (42 Entertainment), Greg Maletic (Wishing Stars app), Jeff Voris (Disney Parks & Resorts Online) & Gabe Zichermannn (Gamification Co.).
Enterprise 2.0 - Efficient Collaboration and Knowledge ExchangeAcando Consulting
How to enable dispersed teams to coordinate their actions to achieve their goals and how to enable an organization to harness its collective intelligence - with the use of social software and principles of social media.
As Richard Farson’s truism “no one smokes in church no matter how addicted” points out, context informs almost everything that happens in an environment. Online social experiences are no exception.
How a product’s social model is set up can impact not only who contributes, but how much, and why. From permission-based subscriptions to one-click follows, Luke will discuss the attributes and implications of several popular social models by looking at data and behavior in the Web’s most popular social applications.
Where is Your Social Brand? Cultivating a Strong Brand Across Web 1.0, Web 2....Noesium Consulting
Social Tech for Social Change. A 90 mins presentation at Net Change Week (www.netchangeweek.ca), My Charity Connects conference.
Description: A brand is a promise; a social brand strengthens your presence in social media. Have you strategically mapped out how your brand speaks to the target audience across web 1.0, social media and offline? Does your brand consistently convey a unique personality, a strong voice and rich messages? Where should your brand be in the web 2.0 world? This workshop will guide you through the process of establishing a social brand and promises to be interactive and fun!
Member retention costs are soaring for most associations and building member loyalty within each generation is a key goal of any association; but do you really understand how loyalty works? This session takes a fascinating look into the science of loyalty and what it means for associations struggling to add and retain members. Using the latest neuroscience research, you’ll understand how the brain processes information, which will help you develop programs for and communicate to four generations of members in ways that better ensure loyalty.
BCCON 2014 - Social Business: The irresistible force to overcome immovable ob...Stuart McIntyre
The presentation I delivered to the Business Connect event in Hamburg, Germany on 19th March 2014, discussing how to overcome reasonable individual objections to Social Business and Collaboration software solutions.
Social Business: The Irresistible Force To Overcome Immovable ObjectionsStuart McIntyre
Presented at Social Connections VI in Prague, June 17th 2014, this is the latest version of my deck on overcoming users' objections to the use of Social Business solutions (aka collaboration systems, or Enterprise Social Networks). Enjoy!
"I'm too busy" "My work is confidential" "I'm never in the office" "My position depends on me being the only source of my knowledge" ...
We've all heard objections like these - reasons why key individuals cannot spare the time to share knowledge or to collaborate with others. Whatever the role, be it as executives, consultants, sales people or any other part of your organization, for social business to truly revolutionize your organization's culture and productivity, these objections must be overcome. In this session, you'll hear about driving adoption in organizations around the world. Find out how to make the benefits of social business irresistible for all your staff, no matter how immovable they might appear!
This presentation explains the first part of our methodology for social design. Here we are explaining the four core elements of our theory: Functional Needs, Social Usability, Relational Motivations, Circadian Activity Flow.
Authors: G. Giacoma, D. Casali
Enterprise 2.0 - Efficient Collaboration and Knowledge ExchangeAcando Consulting
How to enable dispersed teams to coordinate their actions to achieve their goals and how to enable an organization to harness its collective intelligence - with the use of social software and principles of social media.
As Richard Farson’s truism “no one smokes in church no matter how addicted” points out, context informs almost everything that happens in an environment. Online social experiences are no exception.
How a product’s social model is set up can impact not only who contributes, but how much, and why. From permission-based subscriptions to one-click follows, Luke will discuss the attributes and implications of several popular social models by looking at data and behavior in the Web’s most popular social applications.
Where is Your Social Brand? Cultivating a Strong Brand Across Web 1.0, Web 2....Noesium Consulting
Social Tech for Social Change. A 90 mins presentation at Net Change Week (www.netchangeweek.ca), My Charity Connects conference.
Description: A brand is a promise; a social brand strengthens your presence in social media. Have you strategically mapped out how your brand speaks to the target audience across web 1.0, social media and offline? Does your brand consistently convey a unique personality, a strong voice and rich messages? Where should your brand be in the web 2.0 world? This workshop will guide you through the process of establishing a social brand and promises to be interactive and fun!
Member retention costs are soaring for most associations and building member loyalty within each generation is a key goal of any association; but do you really understand how loyalty works? This session takes a fascinating look into the science of loyalty and what it means for associations struggling to add and retain members. Using the latest neuroscience research, you’ll understand how the brain processes information, which will help you develop programs for and communicate to four generations of members in ways that better ensure loyalty.
BCCON 2014 - Social Business: The irresistible force to overcome immovable ob...Stuart McIntyre
The presentation I delivered to the Business Connect event in Hamburg, Germany on 19th March 2014, discussing how to overcome reasonable individual objections to Social Business and Collaboration software solutions.
Social Business: The Irresistible Force To Overcome Immovable ObjectionsStuart McIntyre
Presented at Social Connections VI in Prague, June 17th 2014, this is the latest version of my deck on overcoming users' objections to the use of Social Business solutions (aka collaboration systems, or Enterprise Social Networks). Enjoy!
"I'm too busy" "My work is confidential" "I'm never in the office" "My position depends on me being the only source of my knowledge" ...
We've all heard objections like these - reasons why key individuals cannot spare the time to share knowledge or to collaborate with others. Whatever the role, be it as executives, consultants, sales people or any other part of your organization, for social business to truly revolutionize your organization's culture and productivity, these objections must be overcome. In this session, you'll hear about driving adoption in organizations around the world. Find out how to make the benefits of social business irresistible for all your staff, no matter how immovable they might appear!
This presentation explains the first part of our methodology for social design. Here we are explaining the four core elements of our theory: Functional Needs, Social Usability, Relational Motivations, Circadian Activity Flow.
Authors: G. Giacoma, D. Casali
The workshop will show a great tool to do Social Experience Design: Social Usability and its associated checklist. After a brief introduction a hands-on tool will be proposed, the Social Usability Checklist, and direct experimentation will be conducted with open discussions and independent sketching.
Social Usability, like usability, is a quality attribute that assesses how easy social interactions are to make. The term “social usability” also refers to the methods for improving the ease of human-computer-human interactions during the design process. Social Usability is defined by four properties (RICE): relations, identity, communication, emergence of groups.
An increasingly complex ecosystem requires business leaders to adopt a different kind of skillset and mindset, a mindset that is common among design professionals.
IoT와 Wearable 기술을 활용한 새로운 장난감의 등장
전 세계적인 코딩교육 열풍과 인공지능의 발전 등의 트렌드에 맞춰 IoT와 웨어러블 기술을 활용한 기발한 스마트 토이들이 선보이고 있습니다.
프로그래밍 교육을 위한 장난감, 인공지능이 탑재된 장난감, 무선기술과 모션센서를 장착한 장난감 등 새로운 스마트 토이들을 다양한 사례들을 통해 짚어봅니다.
The Lean UX Meetup in Las Vegas is gaining momentum. This is the deck for the July meetup. It's got tips for writing a good hypothesis and a few templates to use in the process.
In the Vegas area? Love lean and/or UX? Join the meetup: http://www.meetup.com/Lean-UX-Las-Vegas/
라이트브레인 아카데미 1기 Open Project - 스마트워치, 나의 라이프스타일 S Culture RightBrain inc.
스마트워치를 중심으로 심층 UX 교육을 진행한 라이트브레인 아카데미 1기의 프로젝트 결과물입니다. 스마트워치의 한계를 뛰어 넘는 다양한 기능들과 사용자 관점에서의 UI, UX 설계에 있어 생각지 못한 참신한 아이디어들이 돋보입니다.
결과물 도출까지의 UX 디자인 프로세스도 자세히 참고하시면, 많은 도움이 되리라 생각됩니다.
라이트브레인 UX 아카데미 4기 오픈프로젝트 - Smart Toy for kidult, TAKTAK RightBrain inc.
어른들을 위한 스마트토이 두번째!
Smart Slide Puzzle, TAKTAK
라이트브레인 UX 아카데미 4기과정은
UX Design Track II. 정규과정 Advanced Course로
UX 디자인에 대한 기초 지식과 경험을 가지고 있는
경력자와 학생들을 대상으로 진행되었습니다.
이번 주제는 Smart Toy for Kidult!
수업이 진행되는 월요일 외에도
주중에는 조별 모임을 통해 과제와 프로젝트를 진행하며
만들어 낸 신선한 아이디어들을 공개합니다.
라이트브레인 UX1 컨설팅 그룹
[ 리서치 기간 2014년 8월 ~ 2015년 2월]
- 미래형 지불 수단
- 쇼핑 접점의 확대
- 새로운 마케팅 플랫폼
- 새로운 형태의 온라인 쇼핑
* 발간 후 시간이 경과된 이유로, 문서 내 참고영상링크가 일부 삭제되거나 변경되었을 수 있음을 양해 부탁드립니다.
* 2015년 두번째 UX 트렌드 리포는 11월 초 발간 예정입니다.
라이트브레인 UX 아카데미 3기과정은 UX Design Track I. 정규과정 Basic Course, 모바일 웹브라우저를 주제로 3개월간 진행되었습니다.
과제선정 - UX 목표 수립 - 이슈 도출 - 리서치 - 모델링 - UX 전략 수립 - 서비스디자인 - 프로토타이핑까지 11주간의 대장정 끝에 정리된, 3조의 최종 결과물을 공개해 드립니다.
혼자사는 사람들을 위한 만능룸메,
'Smart Secretary To Do List, CATCH' 입니다.
Life Experience
이제 사람들은 하려는 일을 보다 빠르고 편리하게 처리하는 것을 넘어서서 삶을 영위하기 위한 수단으로 제품과 서비스를 이용하고 있습니다. 모바일 기기의 확산은 이러한 흐름을 가속화하고 있고, 그로 인해 사람들은 특정 컨텍스트에서 명확한 동기를 가지고 제품이나 서비스를 이용하는 것이 아니라 제 몸처럼 제품을 몸에 지니고 다니며, 숨을 쉬듯 늘 서비스를 이용합니다.
이제 사용자는 특정 대상을 지칭하는 것에 그치지 않습니다. 이에 UX는 정치와 철학과 같이 인류 보편적인 분야로 접어들고 있습니다.
모바일 기기 및 연결의 확산으로 인해 다가올 UX의 흐름을 서비스 제공자와 사용자의 관점에서 다음의 4가지로 요약했습니다.
1. Context Aware
2. Tracking User Behavior
3. Natural Language Interface
4. New World Created by Computer
- 라이트브레인 UX1 컨설팅그룹
사업명 : 2013 공공서비스디자인 혁신사업 중 전통시장 개선을 위한 서비스디자인 리서치
수행기업 : 디자인앤오(2002창업. 주요 사업부문 : 그래픽, 환경디자인)
기간 : 2013.10.31.~12.31.(2개월)
* 상인회와 협의, 시범적용을 위한 디자인 개발 기간 추가
[사업 추진 배경]
전통시장은 대형할인점 출점 등 유통구조의 급속한 변화 속에서 존립기반을 잃어가고 있음
중소기업청의 시설현대화사업, 문화관광형시장 등 지원사업은 아케이드 설치, 주차장 확충 등 천편일률적 하드웨어 개선 사업이 주된 내용이다. 이것은 시장을 획일화하여 전통시장의 강점을 없애고 현대식 마트보다 더 차별적 경쟁력을 흐리게 하고 있음.
시장의 고유한 특성을 살리면서 사용자에게 특별한 경험을 제공할 서비스디자인의 적용이 필요한 상황임.
[목표]
소비자 경험과 욕구 분석을 토대로 망원시장을 변화에 유연하고 적극적으로 대응할 수 있는 전통시장으로 변화시킬 수 있는 방안을 모색할 것.
[과업내용]
- 수요자 중심 서비스디자인 리서치
- 리서치 기반 디자인 컨셉 개발, 시범적용
This is the in-depth presentation I did at UX Australia 2013 in Melbourne. It gives first an approach grounded in the theory of complexity and then expands on the two fundamentals to design social experiences.
In this workshop we introduce the concept of Social Usability and we will make people use a very hands-on way to use it to design and analyse systems, not necessarily digital.
This is the workshop we did at LIFT13 on Feb 8th.
Davide Casali, "Social Experience Design: Shifting The Focus Where Really Mat...WebVisions
Too much focus on external metrics will harm in the long term the effectiveness of your social strategy as well as your company as a whole. Changing the focus to deal properly with social dynamics requires a deep understanding of a few critical factors. This talk will show a hands-on social experience design method to deal with this complexity and achieve the change projects need, plus some supporting use-cases supporting them. It will provide you a grounding in how to manage projects with social dynamics, how to properly use motivation and how to design for it.
From Davide's presentatation at WebVisions Barcelona 2013.
Most everyone has dipped their toe into the social media waters over the past few years, taking a peek at Facebook and Twitter to see what the buzz is all about. But we have learned that using social media tools isn't very difficult, however using them effectively,
particularly for social change, is challenging. Beth Kanter will lead
an interactive keynote the key principles for effective social media use that turns traditional organizations into cost-effective,far-reaching and effective Networked Nonprofits.
Social Media & Experienced-based Business ModelsPaul Di Gangi
The following presentation slides were used in a guest lecture for a MBA course at the University of Alabama-Birmingham. The topic was on the growth of social media and its influence on organizational business models. Additionally, the presentation highlights the many by-products caused by social media (e.g., Flickr mapping cities with GPS coordinates, the convergence of digital identities, and crowdsourcing idea platforms, among others).
More Than Points: Architecting Engagement Through Game Design ThinkingDustin DiTommaso
The buzz surrounding gamification as an engagement platform is reaching critical mass in our industry with the bulk of attention directed to shallow, superficial layers of points & badges but there’s more to unlock. Lot’s more.
By considering the psychological underpinnings of engagement driven by intrinsic player motivation, meaningful interactions and yes - mechanics, dynamics and aesthetics we can create a framework for architecting passionate user engagement, guiding behavior and ethically satisfying business goals.
Central Desktop's Collaboration Insights Webinar: "Stop Pushing, Get Your Tea...Central Desktop
Most collaboration deployments rely on luck, or a hope that buying the best will make for collaboration success. You'd have better odds playing the lottery than expecting that kind of strategy to work out.
The unfortunate truth is that most collaboration implementations are not designed and pre-loaded to solve actual business problems or to expedite the daily work that real employees need to get done on a regular basis. As a result, most collaboration deployments are doomed to failure.
Dan Keldsen, collaboration expert and principal consultant at Information Architected, shows you how to stack the odds in your favor
(Collaboration) Stop Pushing, Get Your Team to Pull!Dan Keldsen
Most collaboration deployments rely on luck, or a hope that "buying the best" will make for collaboration success. You'd have better odds playing the lottery than expecting that kind of strategy to work out.
The unfortunate truth is that most collaboration implementations are not designed and pre-loaded to solve actual business problems or to expedite the daily work that real employees need to get done on a regular basis.
As a result, most collaboration deployments are doomed to failure.
Dan Keldsen, collaboration expert and principal consultant at Information Architected, shows you how to stack the odds in your favor with:
* Pre-engagement, rollout and post-rollout strategies that get more people using your platform right out of the gate and on into the future.
* War stories of collaboration deployments gone bad.
* Top reasons why people DO use (and even love) their collaboration platform.
* And a combination of techniques from the realms of influence, gaming, design and Agile that increase user adoption.
The elements of product success for designers and developersNick Myers
All software, whether it's for consumers or workers, needs to meet the ever growing demands people have in today’s world. Greater user expectations and influence are forcing companies to create and deliver better products, but not every organization has a rich heritage in software creation like tech giants Apple and Google. Most companies need to be more customer-focused, become design specialists, and transform their cultures as they shift to become both software makers and innovators.
Myers, head of design services at Cooper, will share the elements of product success that companies need to possess and be market leaders: user insight, design, and organization. Myers will share principles and techniques that successful innovative companies use to truly understand their customers. He’ll also discuss the methods effective designers use to support their customers and create breakthrough ideas and delightful experiences. And he’ll finish by sharing the magic formula organizations need to deliver ground-breaking experiences to market.
This talk was given at UX Day.
Presented for Montreal Girl Geeks, January 2013
http://montrealgirlgeeks.com
Red Bull, McDonald’s, Starbucks. These are just a few brands that fully take advantage of social media as part of their overall business strategy. In an age where voicing opinions and connecting online are second nature, social media has now become more essential than ever as a way to research, create relationships and shape brand perception.
However, what does it take to employ social media beyond a local business level, when there are dozens of markets, thousands of employees and millions of conversations to manage worldwide? What does it take to do it well? And even though all the other kids are doing it – is social media really worth investing in?
Together we’ll discuss what enterprises need to consider before embarking on a social media journey, how that journey requires Social Media to become an integral part of a multinational’s business and marketing plans, what it means to create a truly global strategy, and some tools and guidelines to get there.
Video: http://bit.ly/fol-fdbk
Feedback is commonly perceived as something that everyone is able to do – who doesn’t have an opinion? However, it’s also very easy to give bad feedback: we all know it when we are on the receiving end. This gets more and more evident when the team grows from two people to a whole company.
Feedback thus becomes a critical skill that can be learned, improved, and mastered. Good feedback skills can improve the quality of the teamwork and the result by a large margin, while bad feedback can grind any team to a halt with confusion if not worse.
This talk will give insights, challenge myths, and provide practical ideas. How can we improve ourselves? How can we plan good feedback in groups?
Working remotely has many benefits but also some obvious and non-obvious challenges. Discussions about remote work also often tend to be generic, however each discipline require its own kind of variations, and design isn’t different.
A lot of the tools available to designers are meant to be used in person, but what if we happen to work remotely, or we want to switch a product team to being remote? How to build trust, gather feedback and craft a unified vision? This talk takes inspiration from some of the practices of Automattic’s teams to overcome some of the unique challenges of remote working.
These solutions will also be beneficial to any designer who desires to engage with open source projects, as they are by definition remote.
This talk was done the first time at WordCamp Brighton 2017.
We know about chat bots since 1992 in IRC chats, where they were used to automate activities for a few hundred users at time. Today, through social media and messengers, they can reach about 14% of the world population.
We are still at the early stages, and many product teams working all around the globe are rediscovering independently the same foundations. This talk tries to present a simple high level model for designing chat bots, so we can start having a common language and a common approach to discuss and move the conversation forward.
Talk done at IxDA Meetup London.
Delegating is hard. It's even harder when we keep anchoring ourselves to old ideas of what management is and what skills requires, without realizing how different is the job of a manager. And then, we become managers ourselves. One of the hurdles that every manager has to overcome at some point in their career, often very early, is the ability to delegate and manage this delegation. This talk will look into the various delegation issues, and how we can revise the idea of management in a new light to acquire new tools to succeed.
Talk done at WEBdeLDN.
Video → https://youtu.be/eYZoN_HqARc
The TEDx idea worth sharing? Break the ego wall.
One of the greatest illusions in our society is about the individual genius. If we break this myth, we find instead how the best ideas are born out of collaborations: with a partner, with a team, with the business, with society as a whole. Why then our culture has this obsession for the individual? The trouble can be easily found in us. More precisely, our ego, and how that conflicts with others' ego.
This talk was presented first at TEDxBologna 2016.
Open source spirit is inclusive by definition: we share to benefit everyone as a whole. Inclusion and diversity is thus at the very center of open source, acknowledging it is key to create communities that are able to grow, stand the test of time, and truly support everyone, everywhere in the world.
This talks borrows from the direct experience of the two speakers, Davide Casali and Tammie Lister across multiple open source projects: WordPress, BuddyPress, Calypso, Baker Framework, Linux, Mozilla, and more.
This talk was prepared for COSCUP Taiwan 2016.
In this talk you'll see how one of Automattic's team, Hyperion, worked to bring to life the first version of the Theme Showcase for the Calypso modern infrastructure — open-sourced in 2015.
Distributed companies and organizations are getting more visibility nowadays, but how does it work in practice, day to day, to design while being remote? And what are the differences with intensive design sessions in the same space, with limited time? Which one is better?
In this talk you are going to see two examples of teamwork at two extremes of space and time. On one side you will learn how the fully distributed company Automattic, works to build WordPress.com. This collaboration was organized through the lenses of Hyperion, one of the product teams. On the other side, you will discover the story of UX for Good, a non-profit social project. It brought together 10 top designers from across the globe to a 6 days full immersion.
Talk done for the first time at UX Lausanne.
For more insights:
https://developer.wordpress.com/calypso/
http://www.uxforgood.com/
In this talk I'll outline how Hyperion, one of the Automattic teams working on WordPress.com, tackled one of the milestones that made the new design and framework Calypso possible.
Automattic is a fully distributed company, so you'll get insights on how it works and some principles you can borrow to make your own remote or distributed teams work.
This talk was presented at Culturevist (London) and World IA Day (Rome).
More about Calypso:
https://developer.wordpress.com/calypso/
This is the updated version of my successful Interaction 14 talk: http://www.slideshare.net/folletto/the-shift-ux-designers-as-business-consultants
UX is a broad field and designers are increasingly playing a strategic role in many companies. Be that designer.
Businesses are increasingly adopting user-centered approaches to create experiences, moving UX design to be one of the core activities driving the company strategy and operations.
This is an incredibly valuable opportunity that we designers can take to step up and contribute to create the great experiences and services they envision, taking our vision, tools and understanding to a different level. But we need to learn the new skills to play at this table, a table that's often speaking a different language with a lot of politics and different stakeholders.
The motivational model (competition, excellence, curiosity, affection) is a simple but effective way to frame the social dynamics of brands and can be used to assess and create proper cross-media strategies.
This is the updated version of my previous talk on the subject. It was presented at Swipe Summit 2016 (Dublin).
Videos:
. Nike: https://www.youtube.com/watch?v=2JnYcuRW_qo
. GE: https://www.youtube.com/watch?v=M6tAgUcuNN0
. Coca Cola: https://www.youtube.com/watch?v=-A-7H4aOhq0
This is the support deck for an introductory class I made for Junior Designers, Developers, Product and Project Managers to introduce them to the proper way to use wireframes.
I did this class already multiple times at General Assembly (London, UK), TechLab (Santa Clara, CA), Santiago (Chile) and internally in my consulting job.
It's updated to Keynote 6.
How can focus help our business, our teams, ourselves? This presentation disassembles the difficulty we have in achieving various kinds of focus (vision, goal, users, pragmatism, attention, calm) and gives practical tips on how to approach and improve each of them.
This talk was originally prepared for ThemeConf (themeconf.com) and From the Front (2015.fromthefront.it).
How to activate people for change? UX for Good is an initiative born in 2011 to use designer to create meaningful change tackling social challenges.
In 2014 the project tackled Rwanda's Genocide and from the research extracted the Inzovu Curve, a model to leverage emotions to create action.
This is a short talk and workshop (30' + 90') to give a first introduction to design thinking. Gives theory foundation, notes a few different approaches, and then dives into one of them.
This presentation was first done at ImpactON / StartupChile evening in 2015.
The knowledge of craft and processes does little to help in the day-to-day relationship with teams and clients. That's because the actual practical skills are just part of the game: there are competences that go beyond that: soft skills, sensibility, empathy, relational abilities, proactivity, etc. All of these are rarely highlighted or taught, and even less often they are used in specific tasks such as team growth or hiring.
The Hybrid Traits is an effective model to frame these additional skills, allowing us to focus on them and embed them in our professional life. It's not easy however, because everything starts from the individual's desire to practice introspection.
This is an excerpt from the talk and workshop done at UXHK 2015.
This is a 5' Flash Talk I gave at the Automattic Grand Meetup 2014. Since I've seen this model at the Mind and Life Europeans Symposium 2013 I found it was a great way to explain the meditation basics to beginners. Works quite well.
WordCamp SF 2014 talk on the foundational principles of personas in design and development and a simple way to setup a WordPress site to support their diffusion.
Extended version of the WordCamp Europe and BetterSoftware 2014 talk. This presentation highlights some foundational principles that helps cross-disciplinary teams of designers and developers to communicate better.
This is the deck of my presentation at Interaction 14.
Here's the video: https://vimeo.com/86495316
UX is a broad field and designers are increasingly playing a strategic role in many companies. Be that designer.
Businesses are increasingly adopting user-centered approaches to create experiences, moving UX design to be one of the core activities driving the company strategy and operations.
This is an incredibly valuable opportunity that we designers can take to step up and contribute to create the great experiences and services they envision, taking our vision, tools and understanding to a different level. But we need to learn the new skills to play at this table, a table that's often speaking a different language with a lot of politics and different stakeholders.
Dive into the innovative world of smart garages with our insightful presentation, "Exploring the Future of Smart Garages." This comprehensive guide covers the latest advancements in garage technology, including automated systems, smart security features, energy efficiency solutions, and seamless integration with smart home ecosystems. Learn how these technologies are transforming traditional garages into high-tech, efficient spaces that enhance convenience, safety, and sustainability.
Ideal for homeowners, tech enthusiasts, and industry professionals, this presentation provides valuable insights into the trends, benefits, and future developments in smart garage technology. Stay ahead of the curve with our expert analysis and practical tips on implementing smart garage solutions.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Unleash Your Inner Demon with the "Let's Summon Demons" T-Shirt. Calling all fans of dark humor and edgy fashion! The "Let's Summon Demons" t-shirt is a unique way to express yourself and turn heads.
https://dribbble.com/shots/24253051-Let-s-Summon-Demons-Shirt
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
20. ? Raise your hand if you know the main
steps of the ISO 13407 UCD process
21. User Centered Design: ISO 13407 (1999)
6 steps, iterating
Specify the user
& organizational
requirements
Understand &
Identify need of user Produce design
specify the
centered design solutions
context of use
Evaluate design
against
requirements
System meets specified functional, user &
organizational requirements
53. Relation
In Friendfeed there’s an
excellent feature that
shows you the messages
where your friend
answered or liked.
This works on the
Curiosity motivation.
54. Relation
The Like button has a very
clever design that
highlight your
relationships: wherever
you are on the web,
seeing the face of a friend
of yours there is incredibly
reassuring.
This works on the
Affection motivation.
55. Identity
Might be surprising, but
MySpace excelled in
something: identity.
The high degree of
customization, allowed by
a workaround, triggered
an incredible level of self-
expression (with all its
consequences).
This works on the
Excellence motivation.
56. Identity
Twitter has one of the
best identity expression
feature around for
simplicity and efficiency:
the custom background
changes completely the
page look and feel.
This works on the
Excellence motivation.
57. Identity
Many games put a lot of
emphasis on identity, think
for example about World
of Warcraft and Second
Life.
This works on the
Excellence motivation.
58. Communication
Another strong element of
Twitter is its focus on
communication, in
particular broadcast
communication.
This works on the
Curiosity motivation.
59. Communication
Often ignored, instant
messaging systems are
incredibly powerful social
networks focused on
communication. Skype is
an excellent example of
this, allowing multiple
types of communication in
one.
This works on the
Curiosity motivation.
60. Emergence of Groups
Another feature of Skype
that is so simple it’s almost
not noticed is it’s ability to
create groups on the fly.
You need to talk with a
couple of friend right now?
Create a chat ad hoc with
a couple of clicks, done!
This works on the
Affection motivation.
61. Emergence of Groups
The king here today is
Google+, even if with the
Circles concept it has a
very specific
interpretation of group.
This works on the
Affection motivation.
62. Emergence of Groups
Facebook has introduced
a very interesting feature
as well: dynamic groups.
This works on the
Affection motivation.