Simulation games are detailed models that simulate real-world social systems and the roles, rules, behaviors, and forces within them. They are a form of experiential learning where participants make decisions and choices based on the simulated situation and demands of other players. Simulation games model social systems through elements like people, goals, structure, and resources. The process of facilitating a simulation game involves preparation, running the activity phase where participants are assigned roles and learn the rules, and a post-activity phase for discussion and debriefing. While simulation games can effectively teach social concepts, they also run the risk of oversimplifying systems or focusing too much on competition over learning.