More people are using mobile platforms to access information - can your business afford to be left behind in an age of rapid digital transformation?
When once it was acceptable to be in the late majority when it came to adjusting your business to technological advancements, nowadays you have to lead the pack in order to be a viable business.
A primer to mobile user experience. You'll learn:
‣ Why mobile matters
‣ What mobile is
‣ Mobile mindset
‣ Best practices & strategies
‣ Design principles
‣ UI elements & gestures
This ppt is on google glass the emerging technology. Technology is getting much smaller day by day and this is the example of that.
I hope you like it. If yes please like . It will be a encouragement and there is many ppt coming soon.
Artificially Intelligent Design(er). The End of User Experience as we know it?Agnieszka Maria Walorska
Die Tech-Giganzen wie Google, Facebook, IBM, Microsoft und Amazon haben allesamt Künstliche Intelligenz (AI) nicht nur zu einer wichtigen strategischen Priorität erklärt, sondern auch immer neue Meilensteine auf diesem Gebiet erreicht. Das Besondere an diesen Meilensteinen ist aber, dass statt die Fortschritte ausschließlich für die Verbesserung eigener Produkte zu verwenden weniger, sie ihre Technologien auch allen anderen Unternehmen und Organisationen zur Verfügung stellen.
Da die AI dadurch in immer mehr Produkten eingesetzt wird, wird sie auch einen immer größeren Einfluss auf unser Verständnis von Customer Experience und User Interfaces haben. Bereits jetzt gewöhnen wir uns an die ersten AI-nahen Ansätze, wie etwa Personalisierung und Conversional Interfaces.
Der Ansatz von "Zero UI" oder "No UI" geht noch einen Schritt weiter. Dank maschinellem Sehen (computer vision) und Spracherkennung verstehen Computer nun auch menschliche Kommunikationsformen wie Sprache, Mimik und Gesten. Damit kann auf grafische Benutzeroberflächen verzichtet werden, die sich als limitierender Faktor in der Bedienung immer kleinerer Geräte wie Smart Watches oder Heimautomatisierungssysteme (z.B. Google Nest) erweisen.
Nachdem Apple mit Siri vorgelegt hat, haben nahezu alle Tech-Giganten ihre eignen Sprachassistenten entwickelt, die durch eine Reihe von AI-Komponenten proaktive Nutzererfahrungen ermöglichen: Google Now Microsoft Cortana, Facebook M, Amazon Echo. Es gibt sogar bereits Barbie-Puppen, die mit der menschlichen Sprache interagieren.
Auch wenn es kontraintuitiv erscheint: Durch AI angereicherte User Experience kann einen großen Schritt in der Vermenschlichung der Mensch-Maschine-Interaktion darstellen. Ein Ziel von guter User Experience ist, kontinuierlich mehr über den Kunden herauszufinden um die Nutzerfreundlichkeit und „joy of use" zu steigern und gleichzeitig Fehler und Frustrationen zu minimieren. Künstliche Intelligenz kann dazu sehr nützlich sein.
Aber gibt es auch eine Kehrseite dieser Entwicklung? Welche Konsequenzen hat das künstlich intelligente Design auf unsere Privatsphäre und Selbstbestimmung? Bedeutet AI womöglich das Ende von Design und Designern, wie wir sie kennen?
Privacy vs. Convenience. Challenges for UX with Privacy and PersonalizationAgnieszka Maria Walorska
Several major data breaches and leaks about online surveillance have raised the awareness and need for online privacy. On the other side, our usage of wearables, smartphones and Internet of Things leads to the generation of an increasing amount of data. Even very sensitive data, like the information about our location or body functions recorded by different sensors. And we are very much willing to provide these data, if we’re expecting certain benefits: personalized traffic information, temperature regulation based on my own preferences, fitness progress etc. We enjoy the convenience of products, which rely on data personalization.
Additionally, most providers of digital products are not necessarily interested in making privacy settings transparent and accessible – as user data is their most precious asset. And they know – when faced with the choice between privacy and convenience users usually pick the latter. But do privacy and convenience really have to be contradicting concepts? Is it possible (and desirable) to ensure protection of privacy while providing great user experience?
More people are using mobile platforms to access information - can your business afford to be left behind in an age of rapid digital transformation?
When once it was acceptable to be in the late majority when it came to adjusting your business to technological advancements, nowadays you have to lead the pack in order to be a viable business.
A primer to mobile user experience. You'll learn:
‣ Why mobile matters
‣ What mobile is
‣ Mobile mindset
‣ Best practices & strategies
‣ Design principles
‣ UI elements & gestures
This ppt is on google glass the emerging technology. Technology is getting much smaller day by day and this is the example of that.
I hope you like it. If yes please like . It will be a encouragement and there is many ppt coming soon.
Artificially Intelligent Design(er). The End of User Experience as we know it?Agnieszka Maria Walorska
Die Tech-Giganzen wie Google, Facebook, IBM, Microsoft und Amazon haben allesamt Künstliche Intelligenz (AI) nicht nur zu einer wichtigen strategischen Priorität erklärt, sondern auch immer neue Meilensteine auf diesem Gebiet erreicht. Das Besondere an diesen Meilensteinen ist aber, dass statt die Fortschritte ausschließlich für die Verbesserung eigener Produkte zu verwenden weniger, sie ihre Technologien auch allen anderen Unternehmen und Organisationen zur Verfügung stellen.
Da die AI dadurch in immer mehr Produkten eingesetzt wird, wird sie auch einen immer größeren Einfluss auf unser Verständnis von Customer Experience und User Interfaces haben. Bereits jetzt gewöhnen wir uns an die ersten AI-nahen Ansätze, wie etwa Personalisierung und Conversional Interfaces.
Der Ansatz von "Zero UI" oder "No UI" geht noch einen Schritt weiter. Dank maschinellem Sehen (computer vision) und Spracherkennung verstehen Computer nun auch menschliche Kommunikationsformen wie Sprache, Mimik und Gesten. Damit kann auf grafische Benutzeroberflächen verzichtet werden, die sich als limitierender Faktor in der Bedienung immer kleinerer Geräte wie Smart Watches oder Heimautomatisierungssysteme (z.B. Google Nest) erweisen.
Nachdem Apple mit Siri vorgelegt hat, haben nahezu alle Tech-Giganten ihre eignen Sprachassistenten entwickelt, die durch eine Reihe von AI-Komponenten proaktive Nutzererfahrungen ermöglichen: Google Now Microsoft Cortana, Facebook M, Amazon Echo. Es gibt sogar bereits Barbie-Puppen, die mit der menschlichen Sprache interagieren.
Auch wenn es kontraintuitiv erscheint: Durch AI angereicherte User Experience kann einen großen Schritt in der Vermenschlichung der Mensch-Maschine-Interaktion darstellen. Ein Ziel von guter User Experience ist, kontinuierlich mehr über den Kunden herauszufinden um die Nutzerfreundlichkeit und „joy of use" zu steigern und gleichzeitig Fehler und Frustrationen zu minimieren. Künstliche Intelligenz kann dazu sehr nützlich sein.
Aber gibt es auch eine Kehrseite dieser Entwicklung? Welche Konsequenzen hat das künstlich intelligente Design auf unsere Privatsphäre und Selbstbestimmung? Bedeutet AI womöglich das Ende von Design und Designern, wie wir sie kennen?
Privacy vs. Convenience. Challenges for UX with Privacy and PersonalizationAgnieszka Maria Walorska
Several major data breaches and leaks about online surveillance have raised the awareness and need for online privacy. On the other side, our usage of wearables, smartphones and Internet of Things leads to the generation of an increasing amount of data. Even very sensitive data, like the information about our location or body functions recorded by different sensors. And we are very much willing to provide these data, if we’re expecting certain benefits: personalized traffic information, temperature regulation based on my own preferences, fitness progress etc. We enjoy the convenience of products, which rely on data personalization.
Additionally, most providers of digital products are not necessarily interested in making privacy settings transparent and accessible – as user data is their most precious asset. And they know – when faced with the choice between privacy and convenience users usually pick the latter. But do privacy and convenience really have to be contradicting concepts? Is it possible (and desirable) to ensure protection of privacy while providing great user experience?
we.CONECT conducted an expert survey among leading managers and HMI professionals at the CAR HMi concepts & systems 2014 in Berlin inquiring about the latest industry developments, disruptive trends and challenges on the journey towards rich HMI, interface design and UX.
Fundamentals of Designing for Multiple Devices - GA, New York, 07 Oct 2013Anna Dahlström
Slides from my Designing for multiple devices class at General Assembly in New York on the 7th of October 2013.
The rise in smartphones and tablets has not only changed the way we consume and interact with content, but also the way we design and approach it. This class will explore the shifting of user expectations, changes in behavior and consumption patterns, and what these advancements mean for designing products across different platforms.
Takeaways:
- An understanding of how user expectations have shifted over the last few years with regards to the use of multiple devices and how this has affected behavior and consumption patterns among consumers
- The impact this has on how to approach and design products and services that will be used on multiple devices
- An overview and understanding of the difference between mobile websites vs. responsive design vs. apps and the basics of each
- Guiding principles, resources and tools to help tackle the multiple device jungle
Flat, Flat World: Depth, Meaning, and Communication in the Modern Mobile UIDonna Lichaw
Confused by flat design? So is Apple. Since the announcement of iOS 7, "flatness" in mobile user interfaces has been a hot topic of conversation. Conversations have spanned from usability to aesthetics, from praise to skepticism. The problem is that since flatness is not and never was just an aesthetic innovation, we are having the wrong conversation. In other words, yes, Apple got it all wrong.
In this talk, we'll learn about the evolution of the modern mobile OS, why and how flatness arose as a solution to what is now a century-old problem of visual representation in the age of technological reproduction. Through this journey, you will learn how and why to design interfaces for touch that are easy to use, elegant, and delightful.
Google Glass is a wearable computer with an optical head-mounted display (OHMD) that is being developed by Google in the Project Glass research and development projectThe intended purpose of Google Glass would be hands free displaying of information
Glass is being developed by Google X
A discussion about the benefits of a mobile-first responsive approach to web development, why it is as important for desktop environments as it is for mobile devices and why it is the future of web development.
Along the way we'll dispell some of the myths you have heard about responsive web development, leaving you no excuses to not start your next project thinking mobile-first.
Coming soon to a device near you.
This presentation was first shown at the international Joomla conference, J and Beyond 2012, by Seth Warburton of Internet Inspired.
Why "mobile first" isn't enough - Developing a better user experienceKevin Powell
"Mobile first," is a concept that serves us well as a design tool, putting constraints on our messaging, layout, etc. But to use "mobile first" as a complete mobile strategy can lead to some dangerous lines of thought.
There's a bigger picture that needs to be seen, and it's what we've always done when developing experiences for the web. We need to put the "Experience First." Then we can think about "mobile", "desktop", "lean-back", and whatever other technologies are released in the next several years. It's not about devices, it's about users and experiences.
Presentation first given at BarCamp Nashville in October of 2011.
iPhone slowness can be resolved by following these steps. iPhone slowness can be caused by various reasons. Most of the time it is an easy thing to speed up an iPhone.
Part 1: Fundamentals of Designing for Multiple Devices - GA London, 24 Jul 2013Anna Dahlström
Slides from the first of my 3 part series classes at General Assembly in London on the 24th of July 2013.
https://generalassemb.ly/education/designing-for-multiple-devices-3-part-series/london/2172
ABSTRACT
This introductory class will cover the basics of responsive design and mobile apps (for both Android and iOS), and how expectations and practices have changed for both.
UCD14 Talk - Anna Dahlstrom - Device Agnostic Design: How to get your content...UCD UK Ltd
Anna Dahlstrom - Device Agnostic Design: How to get your content to go anywhere
There was a time when we did glossy page designs and when those designs were pretty much what we saw in our desktop browsers. With the introduction and rise of smartphones, tablets, phablets there isn't one view of our designs anymore.
Instead, what we create needs to be able to adapt in a way that is suitable for the device as well as where and how it’s being used.
With responsive design we've learnt the basics of how to adapt content, interactions and layouts so that it works across devices. But with further developments in technology and screens, our content is going to go anywhere. As a result we need to move away from designing for specific devices to solutions that are device agnostic. For us as UX designers this means means letting content rather than devices guide layouts, and also increasingly moving away from designing and wireframing pages to focusing on the modules that those views are made up of. But there are other aspects to consider in device agnostic design.
In this talk Anna will walk through why device agnostic design matters, what it means and how we go about it.
Project Glass is a research and development program by Google for Head Mounted display (HMD). The intended purpose of Google Glass would be the hands free displaying of information currently available to most smartphone users.
2. Project Glass was started by Babak Parviz Glass is being developed by Google X Lab Use 4G technology Communicate with mobile phones through Wi-Fi Display content on video screen as well as respond to voice command of the user.
3. Wearable Computing Smart Clothing Eye Tap Technology 4G Technology Android Technology
4. Worn by the bearer under , with or on top of clothing Developed for general or special purpose information technologies and media development
5. It is a combination of new fabric technology and digital technology. The clothing is made with new signal-transfer fabric technology installed with digital devices.
6. EyeTap is a device that is worn in front of the eye that acts as an eye to record the scene available to the eye as well as a display.
7. 4G is the fourth generation of cell phone mobile communications. 4G Technology is basically the extension in the 3G technology with more bandwidth and services offers in the 3G.
8. Android is a Linuxbased operating for mobile devices such as smart phones and tablet computers, developed by Google.
9. Has a small video display to display the pop up hands free information .
10. It has the front facing video camera with which photos and videos can be taken quickly.
11. Speaker is designed for the ear to make or receive calls.
12. A single button on the side of the frame sophisticates the glasses to work with the physical touch input.
13. A microphone is also put in, that can take the voice commands of user. Microphone is also used for having telephonic communication
14. CPU Incl. GPS Speakers (Phone) Camera Video/Photo Micro (Phone)
15. Photography And Video “Take a Picture” You will never have to touch the hardware. “Record a Video” also be shared on social networking websites.
16. Send Message And Google Search… Send message Via Voice Command… Google Search in internet
17. •Google Translate & And Google Maps Google Translate Google Maps… Google Glass translate Google Maps …Journey & Locations
18. Easy to wear and use. Sensitive and responsive to the presence of people. Fast access of maps, documents, videos, chats and much more. A new trend for fashion lovers together being an innovative technology. A spectacle based computer to reside directly on your eyes rather than in your pouch or pocket. A useful technology for all kinds of handicapped/disabled people.
19. Can be easily broken or damaged. Users will have a tough time taking care of it. It may lead to accidents while driving. Privacy of people may breack with new glasses.
GA London - Designing for multiple devices, 28may2012Anna Dahlström
Slides from my class on May 28 2012 at General Assembly London on designing for multiple devices.
ABSTRACT
The rise in mobiles and tablets have changed the way we consume and interact with content, but also the way we design and what we base our design approach on. This class will teach you about the shift in user expectations, behaviour- and consumption patterns and what that means for designing products that will be used on multiple devices. Coming out of it you'll be equipped with guiding principles and tools to tackle the multiple device jungle.
we.CONECT conducted an expert survey among leading managers and HMI professionals at the CAR HMi concepts & systems 2014 in Berlin inquiring about the latest industry developments, disruptive trends and challenges on the journey towards rich HMI, interface design and UX.
Fundamentals of Designing for Multiple Devices - GA, New York, 07 Oct 2013Anna Dahlström
Slides from my Designing for multiple devices class at General Assembly in New York on the 7th of October 2013.
The rise in smartphones and tablets has not only changed the way we consume and interact with content, but also the way we design and approach it. This class will explore the shifting of user expectations, changes in behavior and consumption patterns, and what these advancements mean for designing products across different platforms.
Takeaways:
- An understanding of how user expectations have shifted over the last few years with regards to the use of multiple devices and how this has affected behavior and consumption patterns among consumers
- The impact this has on how to approach and design products and services that will be used on multiple devices
- An overview and understanding of the difference between mobile websites vs. responsive design vs. apps and the basics of each
- Guiding principles, resources and tools to help tackle the multiple device jungle
Flat, Flat World: Depth, Meaning, and Communication in the Modern Mobile UIDonna Lichaw
Confused by flat design? So is Apple. Since the announcement of iOS 7, "flatness" in mobile user interfaces has been a hot topic of conversation. Conversations have spanned from usability to aesthetics, from praise to skepticism. The problem is that since flatness is not and never was just an aesthetic innovation, we are having the wrong conversation. In other words, yes, Apple got it all wrong.
In this talk, we'll learn about the evolution of the modern mobile OS, why and how flatness arose as a solution to what is now a century-old problem of visual representation in the age of technological reproduction. Through this journey, you will learn how and why to design interfaces for touch that are easy to use, elegant, and delightful.
Google Glass is a wearable computer with an optical head-mounted display (OHMD) that is being developed by Google in the Project Glass research and development projectThe intended purpose of Google Glass would be hands free displaying of information
Glass is being developed by Google X
A discussion about the benefits of a mobile-first responsive approach to web development, why it is as important for desktop environments as it is for mobile devices and why it is the future of web development.
Along the way we'll dispell some of the myths you have heard about responsive web development, leaving you no excuses to not start your next project thinking mobile-first.
Coming soon to a device near you.
This presentation was first shown at the international Joomla conference, J and Beyond 2012, by Seth Warburton of Internet Inspired.
Why "mobile first" isn't enough - Developing a better user experienceKevin Powell
"Mobile first," is a concept that serves us well as a design tool, putting constraints on our messaging, layout, etc. But to use "mobile first" as a complete mobile strategy can lead to some dangerous lines of thought.
There's a bigger picture that needs to be seen, and it's what we've always done when developing experiences for the web. We need to put the "Experience First." Then we can think about "mobile", "desktop", "lean-back", and whatever other technologies are released in the next several years. It's not about devices, it's about users and experiences.
Presentation first given at BarCamp Nashville in October of 2011.
iPhone slowness can be resolved by following these steps. iPhone slowness can be caused by various reasons. Most of the time it is an easy thing to speed up an iPhone.
Part 1: Fundamentals of Designing for Multiple Devices - GA London, 24 Jul 2013Anna Dahlström
Slides from the first of my 3 part series classes at General Assembly in London on the 24th of July 2013.
https://generalassemb.ly/education/designing-for-multiple-devices-3-part-series/london/2172
ABSTRACT
This introductory class will cover the basics of responsive design and mobile apps (for both Android and iOS), and how expectations and practices have changed for both.
UCD14 Talk - Anna Dahlstrom - Device Agnostic Design: How to get your content...UCD UK Ltd
Anna Dahlstrom - Device Agnostic Design: How to get your content to go anywhere
There was a time when we did glossy page designs and when those designs were pretty much what we saw in our desktop browsers. With the introduction and rise of smartphones, tablets, phablets there isn't one view of our designs anymore.
Instead, what we create needs to be able to adapt in a way that is suitable for the device as well as where and how it’s being used.
With responsive design we've learnt the basics of how to adapt content, interactions and layouts so that it works across devices. But with further developments in technology and screens, our content is going to go anywhere. As a result we need to move away from designing for specific devices to solutions that are device agnostic. For us as UX designers this means means letting content rather than devices guide layouts, and also increasingly moving away from designing and wireframing pages to focusing on the modules that those views are made up of. But there are other aspects to consider in device agnostic design.
In this talk Anna will walk through why device agnostic design matters, what it means and how we go about it.
Project Glass is a research and development program by Google for Head Mounted display (HMD). The intended purpose of Google Glass would be the hands free displaying of information currently available to most smartphone users.
2. Project Glass was started by Babak Parviz Glass is being developed by Google X Lab Use 4G technology Communicate with mobile phones through Wi-Fi Display content on video screen as well as respond to voice command of the user.
3. Wearable Computing Smart Clothing Eye Tap Technology 4G Technology Android Technology
4. Worn by the bearer under , with or on top of clothing Developed for general or special purpose information technologies and media development
5. It is a combination of new fabric technology and digital technology. The clothing is made with new signal-transfer fabric technology installed with digital devices.
6. EyeTap is a device that is worn in front of the eye that acts as an eye to record the scene available to the eye as well as a display.
7. 4G is the fourth generation of cell phone mobile communications. 4G Technology is basically the extension in the 3G technology with more bandwidth and services offers in the 3G.
8. Android is a Linuxbased operating for mobile devices such as smart phones and tablet computers, developed by Google.
9. Has a small video display to display the pop up hands free information .
10. It has the front facing video camera with which photos and videos can be taken quickly.
11. Speaker is designed for the ear to make or receive calls.
12. A single button on the side of the frame sophisticates the glasses to work with the physical touch input.
13. A microphone is also put in, that can take the voice commands of user. Microphone is also used for having telephonic communication
14. CPU Incl. GPS Speakers (Phone) Camera Video/Photo Micro (Phone)
15. Photography And Video “Take a Picture” You will never have to touch the hardware. “Record a Video” also be shared on social networking websites.
16. Send Message And Google Search… Send message Via Voice Command… Google Search in internet
17. •Google Translate & And Google Maps Google Translate Google Maps… Google Glass translate Google Maps …Journey & Locations
18. Easy to wear and use. Sensitive and responsive to the presence of people. Fast access of maps, documents, videos, chats and much more. A new trend for fashion lovers together being an innovative technology. A spectacle based computer to reside directly on your eyes rather than in your pouch or pocket. A useful technology for all kinds of handicapped/disabled people.
19. Can be easily broken or damaged. Users will have a tough time taking care of it. It may lead to accidents while driving. Privacy of people may breack with new glasses.
GA London - Designing for multiple devices, 28may2012Anna Dahlström
Slides from my class on May 28 2012 at General Assembly London on designing for multiple devices.
ABSTRACT
The rise in mobiles and tablets have changed the way we consume and interact with content, but also the way we design and what we base our design approach on. This class will teach you about the shift in user expectations, behaviour- and consumption patterns and what that means for designing products that will be used on multiple devices. Coming out of it you'll be equipped with guiding principles and tools to tackle the multiple device jungle.
YOTG Hamburg - Sean Tindale - Hello Africa Digitization of a dark continentYear of the X
What is digitization? More so, what is digitization in Africa? Is it the conversion of traditional assets into the digital format? Is it the distribution of the digital content and if so, to whom? What are the measures of success in reach or accessibility? Is it understanding how companies are locking into the cross over between traditional off line assets and leveraging the rise of digitization and digital platforms to start a revolution on the dark continent? Beware the uninformed, your pockets may be deep but the pot of gold at the end of the African rainbow is still as elusive as ever. Sean Tindale @ECCO
How Base Jumping and Collaboration can be used to create powerful digital sto...Year of the X
How Base Jumping and Collaboration can be used to create powerful digital stories @Pete Wyllie (Base Jumper & Doctor)
21st April 2016 at Year of the Monkey in Munich
YOTG Hamburg - Stefanie Kuhnhen - Shaping Healthy Collaboration through KEIsYear of the X
Year of the Goat Hamburg - Stefanie Kuhnhen - Shaping Healthy Collaboration through KEIs. Key Emotional Indicators (KEIs) as required key ingredients to accelerate digital transformation.
13 Things To Keep In Mind For Enhanced Mobile App UI/UX Design BugRaptors
85% of adults think that a mobile site should be better than the desktop version, while Marketing Charts found that 46.7% of consumers will tell others about a bad experience.
Even though most mobile app development companies, developers, and even mobile app testing services know the aforementioned points of UI significance, they often end up missing very minute details that can affect product performance in the market.
Development must be followed by testing ( mobile as well as usability); learn more about tools and technologies to implement to deliver seamless mobile application functionality here https://www.bugraptors.com/usability-testing-services.php
Albert Jan Tebbe (Ooyala) @ CMC TV in the Cloud & On DemandMedia Perspectives
De presentatie die Albert Jan Tebbe gaf over Ooyala tijdens het Cross Media Café TV in the Cloud & On Demand op dinsdag 26 november 2013. Meer info: http://www.immovator.nl/cross-media-cafe-tv-in-the-cloud-en-on-demand
"The Ever-Changing Landscape of Disruptive Technologies"
The presentation will address the ever-changing landscape of disruptive technologies. Among other things, we will be going into different emerging technologies like artificial intelligence, blockchain, automation and voice control. We will also deepen in the mobile economy and share some advise on how to keep up with new tech and what one should keep track of in the next few years.
Exploring Opportunities in Wearable App Development ArenaMarie Weaver
Wearable app development field is growing at an unprecedented rate considering the craze for these compact devices among users. Will these wearables replace smartphones in short time?
Best Wearable App Development Services In USA, UK And India.pdfMedRecTechnologies
A wearable app refers to an app that is specifically designed to be used on a wearable device, such as a smartwatch. Wearable devices are becoming increasingly popular, and more people are using them to access information and interact with the world around them.
Each type of wearable app has its own unique set of capabilities and features that are tailored according to the device. So, it's important to tailor your app's design and functionality to match the specific platform you're targeting.
In this blog, we will discuss the technology required for developing wearable apps.
The UI consists of two parts, one for showing information to the user, the other(s) for controlling settings, selections, and so on. You can use standard UI components like labels, buttons, and so on, but additional objects are available that allow you to implement more advanced features like pickers, date-time displays, and so on.
You create the WatchKit app's interface by adding views (and optionally, controllers) to a storyboard file. A view is an object that displays information or collects input from the user. When you add a view to your storyboard, you specify its size, position, and appearance.
You can also configure how it responds when the user interacts with it. For example, you can specify how a button should behave when tapped or how a text field should autofill with previously entered values.
Essential Considerations of Wearable App Development
Wearable app development requires some special considerations, which are not obvious at first glance. These considerations include the following:
Usability: How wearable apps are used and accessed is very different from traditional software. They need to be designed for quick and easy access, preferably with a minimal number of steps to complete the desired action. Navigation should be simple and intuitive, and buttons and icons should be easily discernible.
Beyond the App: What makes a good mobile experience? Digiday
Engaging with customers on mobile means more than building apps and pushing mobile ads. So how are brands creating mobile experiences that inspire consumers to interact with them? Is yours leading the pack or barely keeping up?
In this webinar, BeyondCurious CEO Nikki Barua and CTO Vishal Agarwal help marketers understand how to create compelling mobile experiences that outperform the competition
Vision on using Google Glass for Banking and Shopping. How UX can look like for wearable apps. After first generation of portable mobile apps on smart phones, Google opens a new era of hardware. Apple to be expected soon with iWatch.
We have presented our Vision on invitation by Emerce Mobile Convention 2013 in Amsterdam. We are Appsolute Value, an agency specialized in mobile technology services focussing on mobile retail and mobile finance (banking, payment, brokerage).
We have been the first in Europe building a native direct mobile banking app in 2009.
Curious how consumers and bankers will react on our first Glass concept for banking and social shopping....
More on Mobile Apps and Google Glass at the blog at http://www.mobilesolutionsnetwork.blogspot.nl/
"Achtsames führen - erste Schritte zum gesunden Unternehmen in der Praxis" vo...Year of the X
"Achtsames führen - erste Schritte zum gesunden Unternehmen in der Praxis" von Dr. Anja Rivera, Leiterin des konzernweiten Gesundheitsschutzes der Continental AG
Speak to me! Siri, Alexa, Chatbots. Is this new breed the future of user inte...Year of the X
User Interfaces have evolved over the last decades with increasing speed. Starting by the command line interface (CLI) followed by graphical and touch user interfaces the next trend is emerging: Conversational UIs (Messaging, Chatbots) and voice-based assistants like Siri, Alexa, Cortana or S Voice. Messaging apps are about to become more than chatting with friends […]
Break the law of averages and dare to be exceptionalYear of the X
Do you strive to be exceptional, dare to go against the grain, and look for solutions others can’t see because they are too busy doing business as usual or focusing on what’s wrong? Congratulations, you are a positive deviant! According to the science of positive psychology, people who deviate from the norm in positive ways […]
Digital Origami — Playful collaboration in digital teamsYear of the X
Agency standards are changing fast: Brilliant young creatives are taking the reins, facing challenges that didn’t exist yesterday. New tools pop up every day. And it seems as if mastering todays tools is the key to creativity. Join us for an inspiring talk about newly discovered not-so-new-methods that leverage collaboration and help improving your prototying.
IoT in less than one day; Stefan Rauch @ Year of the RoosterYear of the X
Everyone is talking about internet of things, but we would like to make it more touchable. Therefore we are going to explain different IoT Setups, bring some semi prepared stuff (sensors, boards, infrastructure), create and share ideas (“this room needs fresh air”, “your booth needs attention”, etc.) and also implement some of these ideas together […]
Intrapreneurship + Courage; Peter Borchers @ Year of the RoosterYear of the X
We all have elements of entrepreneurship within us — whether it is courage, optimism, resilience, or risk-taking. In this talk, Peter Borchers will discuss the fearless qualities that enable us to get ideas off the ground and how we can harness our inner strengths to enable entrepreneurial thinking and action.
Creative activism; eiji han shimizu @ year of the roosterYear of the X
Eiji seeks new ways to address human rights issues around the world, by utilizing pop media such as Manga and Anime. As we are bombarded with news pieces on TV and SNS, it is easy for us to get to “know” what’s going on, while it is getting increasingly difficult to “feel” the plight of […]
Welcome to the first live UiPath Community Day Dubai! Join us for this unique occasion to meet our local and global UiPath Community and leaders. You will get a full view of the MEA region's automation landscape and the AI Powered automation technology capabilities of UiPath. Also, hosted by our local partners Marc Ellis, you will enjoy a half-day packed with industry insights and automation peers networking.
📕 Curious on our agenda? Wait no more!
10:00 Welcome note - UiPath Community in Dubai
Lovely Sinha, UiPath Community Chapter Leader, UiPath MVPx3, Hyper-automation Consultant, First Abu Dhabi Bank
10:20 A UiPath cross-region MEA overview
Ashraf El Zarka, VP and Managing Director MEA, UiPath
10:35: Customer Success Journey
Deepthi Deepak, Head of Intelligent Automation CoE, First Abu Dhabi Bank
11:15 The UiPath approach to GenAI with our three principles: improve accuracy, supercharge productivity, and automate more
Boris Krumrey, Global VP, Automation Innovation, UiPath
12:15 To discover how Marc Ellis leverages tech-driven solutions in recruitment and managed services.
Brendan Lingam, Director of Sales and Business Development, Marc Ellis
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
zkStudyClub - Reef: Fast Succinct Non-Interactive Zero-Knowledge Regex ProofsAlex Pruden
This paper presents Reef, a system for generating publicly verifiable succinct non-interactive zero-knowledge proofs that a committed document matches or does not match a regular expression. We describe applications such as proving the strength of passwords, the provenance of email despite redactions, the validity of oblivious DNS queries, and the existence of mutations in DNA. Reef supports the Perl Compatible Regular Expression syntax, including wildcards, alternation, ranges, capture groups, Kleene star, negations, and lookarounds. Reef introduces a new type of automata, Skipping Alternating Finite Automata (SAFA), that skips irrelevant parts of a document when producing proofs without undermining soundness, and instantiates SAFA with a lookup argument. Our experimental evaluation confirms that Reef can generate proofs for documents with 32M characters; the proofs are small and cheap to verify (under a second).
Paper: https://eprint.iacr.org/2023/1886
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
SAP Sapphire 2024 - ASUG301 building better apps with SAP Fiori.pdfPeter Spielvogel
Building better applications for business users with SAP Fiori.
• What is SAP Fiori and why it matters to you
• How a better user experience drives measurable business benefits
• How to get started with SAP Fiori today
• How SAP Fiori elements accelerates application development
• How SAP Build Code includes SAP Fiori tools and other generative artificial intelligence capabilities
• How SAP Fiori paves the way for using AI in SAP apps
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
Securing your Kubernetes cluster_ a step-by-step guide to success !
Riding the new wave_Nuisol
1. NUISOL AGENTUR FÜR DIGITALE AHA-ERLEBNISSENUISOL AGENTUR FÜR DIGITALE AHA-ERLEBNISSE
YEAR OF THE GOAT - FFM, NOVEMBER 19, 2015
RIDING THE NEXT WAVE
UX-DESIGN
FOR SMARTWATCHES
39. NUISOL AGENTUR FÜR DIGITALE AHA-ERLEBNISSE
HANDS ON
NUISOL AGENTUR FÜR DIGITALE AHA-ERLEBNISSE
40. NUISOL AGENTUR FÜR DIGITALE AHA-ERLEBNISSENUISOL AGENTUR FÜR DIGITALE AHA-ERLEBNISSE
CREATE A SERVICE APP IDEA
FOR SMARTWATCHES
CHALLENGE:
REDUCE YOUR CARBON
FOOTPRINT