This document provides an overview of key concepts for using Adobe InDesign CC including: creating and formatting text frames; placing and formatting images; vector drawing tools; layers and object stacking; color controls; and printing files. Key topics covered include frame geometry, selection tools, transforming and aligning objects, working with vector paths, grouping objects, and fitting images within frames. The document also distinguishes between raster and vector image types as well as resolution terminology.
Project 1 Campground Icons-IllustratorJerry Arnold
The document discusses various topics in Adobe Illustrator CC including vector graphics vs raster images, creating and saving documents, using shape and selection tools, transforming objects, working with layers and grouping, and drawing techniques like using the pencil and line segment tools. Smart guides, rulers, templates, and the fill and stroke panels are also covered. The document provides information on the basic tools and functions for working on projects in Adobe Illustrator CC.
This document provides an overview of tools and functions in Adobe Illustrator CC for creating vector graphics. It discusses different types of digital artwork like vector graphics and raster images. It describes tools for drawing shapes, selecting objects, transforming selections, grouping objects, and using layers. It also covers functions for aligning objects, setting fill and stroke attributes, and measuring distances. The document serves as a guide for basic Illustrator skills for digital illustrations and design projects.
This document provides an overview of tools and functions for creating vector graphics in Adobe Illustrator. It discusses the different types of digital artwork like vector, raster, and line art. It then covers topics like creating and saving documents, using shape tools to draw basic shapes, applying fills and strokes, transforming and arranging objects using tools like Free Transform and align panel, using layers and sublayers to organize artwork, and grouping multiple objects. The document serves as a beginner tutorial for learning the basic Illustrator interface and tools for graphic design projects.
This document provides an overview of various tools and functions in Adobe Photoshop, Illustrator, and InDesign. It discusses vector and raster graphics, and how to create and save documents. It also describes how to use shape, selection, alignment and transformation tools to draw and manipulate objects. Layers, grouping, the pencil and line tools are also covered. The document serves as a tutorial for basic graphic design workflows in the three Adobe applications.
This document provides an overview of key functions and tools in Adobe InDesign, Illustrator, and Photoshop CC for graphic design projects. It discusses how to set up documents with proper geometry, rulers, and guides. It also covers how to create and format frames, text, and images; transform, arrange, group, and align objects; work with layers; apply colors, strokes and fills; and print files. The goal is to introduce basic skills for laying out and preparing graphic design projects.
This document provides an overview of key functions and tools in Adobe InDesign, Illustrator, and Photoshop CC for graphic design projects. It discusses how to set up documents, place images and text, transform and arrange objects, work with layers, apply colors and styles, and print files. The document also explains functions for creating frames, vectors, and groups, as well as aligning, fitting, and formatting content.
This document discusses various tools and techniques for graphic design projects using Adobe CC software like Illustrator and Photoshop. It covers topics like creating and editing vector paths, pasting and arranging objects, using tools like the shape builder and blob brush, working with color modes and swatches, applying gradients, and combining shapes using the pathfinder panel. The final section discusses exporting and saving files as PDF.
This document discusses various tools and techniques for graphic design projects using Adobe CC software like Illustrator and Photoshop. It covers topics like creating and editing vector paths, pasting and arranging objects, using tools like the shape builder and blob brush, working with color modes and swatches, applying gradients, and combining shapes using the pathfinder panel. The final section discusses exporting and saving files as PDF.
Project 1 Campground Icons-IllustratorJerry Arnold
The document discusses various topics in Adobe Illustrator CC including vector graphics vs raster images, creating and saving documents, using shape and selection tools, transforming objects, working with layers and grouping, and drawing techniques like using the pencil and line segment tools. Smart guides, rulers, templates, and the fill and stroke panels are also covered. The document provides information on the basic tools and functions for working on projects in Adobe Illustrator CC.
This document provides an overview of tools and functions in Adobe Illustrator CC for creating vector graphics. It discusses different types of digital artwork like vector graphics and raster images. It describes tools for drawing shapes, selecting objects, transforming selections, grouping objects, and using layers. It also covers functions for aligning objects, setting fill and stroke attributes, and measuring distances. The document serves as a guide for basic Illustrator skills for digital illustrations and design projects.
This document provides an overview of tools and functions for creating vector graphics in Adobe Illustrator. It discusses the different types of digital artwork like vector, raster, and line art. It then covers topics like creating and saving documents, using shape tools to draw basic shapes, applying fills and strokes, transforming and arranging objects using tools like Free Transform and align panel, using layers and sublayers to organize artwork, and grouping multiple objects. The document serves as a beginner tutorial for learning the basic Illustrator interface and tools for graphic design projects.
This document provides an overview of various tools and functions in Adobe Photoshop, Illustrator, and InDesign. It discusses vector and raster graphics, and how to create and save documents. It also describes how to use shape, selection, alignment and transformation tools to draw and manipulate objects. Layers, grouping, the pencil and line tools are also covered. The document serves as a tutorial for basic graphic design workflows in the three Adobe applications.
This document provides an overview of key functions and tools in Adobe InDesign, Illustrator, and Photoshop CC for graphic design projects. It discusses how to set up documents with proper geometry, rulers, and guides. It also covers how to create and format frames, text, and images; transform, arrange, group, and align objects; work with layers; apply colors, strokes and fills; and print files. The goal is to introduce basic skills for laying out and preparing graphic design projects.
This document provides an overview of key functions and tools in Adobe InDesign, Illustrator, and Photoshop CC for graphic design projects. It discusses how to set up documents, place images and text, transform and arrange objects, work with layers, apply colors and styles, and print files. The document also explains functions for creating frames, vectors, and groups, as well as aligning, fitting, and formatting content.
This document discusses various tools and techniques for graphic design projects using Adobe CC software like Illustrator and Photoshop. It covers topics like creating and editing vector paths, pasting and arranging objects, using tools like the shape builder and blob brush, working with color modes and swatches, applying gradients, and combining shapes using the pathfinder panel. The final section discusses exporting and saving files as PDF.
This document discusses various tools and techniques for graphic design projects using Adobe CC software like Illustrator and Photoshop. It covers topics like creating and editing vector paths, pasting and arranging objects, using tools like the shape builder and blob brush, working with color modes and swatches, applying gradients, and combining shapes using the pathfinder panel. The final section discusses exporting and saving files as PDF.
The document discusses various tools and techniques in Adobe Photoshop CC including creating and manipulating layers, working with text and type, content-aware scaling and moving tools, blur gallery effects, 3D modeling workspace, and saving layer comps. Key topics covered are creating and defining new files, foreground and background color selection, formatting and styling type, rasterizing and converting type, locking layers, and the 3D modeling vocabulary and tools.
This document discusses various techniques for graphic design projects in Adobe CC software, including resizing and resampling images, creating vector shapes and paths, applying styles, effects, and filters, and developing custom artistic backgrounds. It provides information on vector tools, clipping masks, built-in styles, layer styles, filters, the eyedropper tool, gradient tool, paint bucket tool, blending modes, and printing.
Creating an Illustrator document for VCP118-2Jerry Arnold
The document provides instructions for creating a new file in Adobe Illustrator. It describes the various options that appear when starting a new file, including selecting between templates or a blank document, choosing a page size and orientation, setting the number of artboards and bleed settings. It also explains the different color modes of RGB for digital/screen and CMYK for print, and provides recommendations for raster effect and document resolution settings based on intended use.
The document discusses the user interfaces of Adobe InDesign, Illustrator, and Photoshop CC. It describes the panels, tools, document views, and screen modes available in each program. These include panels like Tools and Pages, tools like Zoom and Hand, views like Rotate Spread View, and screen modes like Full Screen with Menu and Standard Screen Mode. The document also covers how to open, place, and close files in InDesign as well as previews and screen modes in Illustrator.
This document discusses basic graphic design and illustration tools in Adobe CC programs like InDesign, Illustrator, and Photoshop. It covers topics such as vector vs raster images, creating and saving documents, using shape and selection tools, transforming objects, working with layers and grouping, and drawing techniques like lines and pencil tools. The goal is to provide an overview of fundamental skills for graphic design projects and portfolios.
The document discusses various tools and techniques for graphic design projects in Adobe InDesign, Illustrator, and Photoshop, including working with gradient meshes, type, and multiple artboards. It provides instructions for using tools like the mesh tool, eyedropper tool, and artboard tool, and covers formatting type, converting it to outlines, setting up page geometry, placing and printing files across multiple artboards.
The document discusses various tools and techniques in Adobe InDesign CC including importing and formatting text, working with color models and swatches, hiding and locking objects, using gradients, clipping paths, effects, threading type frames, exporting to PDF, and flattening transparency for print output. It provides information on projects, graphics, color management, layers, type formatting, anchored objects, baseline grids, and exporting options.
This document provides an overview of key functions for working with templates, styles, tables, and preflighting and packaging jobs in Adobe InDesign, Illustrator, and Photoshop CC. It discusses topics such as opening template files, managing missing fonts and images, using the Links panel, applying paragraph and character styles, importing Excel and Word files, setting up tables, preflighting a document to check for errors, and packaging a job for output.
The document discusses various techniques for compositing images and artwork in Photoshop such as managing layers, creating complex selections, and saving files for print. It covers topics like vector graphics versus raster images, resolution, opening and cropping images, transforming and masking layers, and output file formats.
The document discusses graphic design concepts like compositing images, managing layers, and creating complex selections in Adobe Photoshop. It covers topics such as different file formats, resolution, making selections using various tools, transforming and masking layers, and preparing Photoshop files for print output.
This document provides an introduction to AutoCAD and its basic functions. It describes what CAD, CADD and related acronyms stand for. It outlines the typical elements of a CAD system including computers, input/output devices, software. It then demonstrates how to start a new drawing in AutoCAD, set units and limits, use grids and snapping, and perform basic drawing tasks like creating shapes, lines and text. The document concludes with instructions on zooming and plotting a basic drawing on paper.
The document discusses various tools and features in Adobe Illustrator CC including working with custom swatches, brushes, and symbols. It provides information on built-in libraries, defining gradient swatches, creating variable width strokes, editing custom patterns, the different types of brushes, applying and editing brushes, saving custom libraries, using the symbols panel, symbol editing mode, and clipping masks.
This document provides an overview of the CorelDRAW workspace, including its key components and tools. It describes the application window, toolbars, property bar, dockers, status bar, color palette, and toolbox. The tutorial explains how to navigate the workspace, select tools, and understand CorelDRAW concepts and terminology to get started using the vector graphics software.
This document provides an introduction to Corel Draw, a vector graphics software package. It outlines the objectives of understanding various graphics software and tools in Corel Draw. It describes Corel Draw as a powerful professional graphics program for creating artwork from logos to illustrations. The document discusses various graphics programs, getting started in Corel Draw by opening a template for a design project, and the basic interface layout including tools, property bars, and dockers. It also summarizes how to use basic drawing tools, color objects, work with text, import graphics, and apply effects.
The document describes the various tools available in CorelDraw including selection, shape, crop, zoom, and freehand tools. It also summarizes tools for rectangles, ellipses, polygons, basic shapes, text, blends, color picking, outlines, fills, and interactive menus. CorelDraw contains many tools for drawing, editing, arranging, and applying effects to objects and text. The menus allow accessing file management, object editing and transformation, layout, and help functions.
The document provides an introduction to AutoCAD, a computer-aided drafting software. It describes AutoCAD as a program used to create precise 2D and 3D drawings for construction and manufacturing. It then discusses the different types of drafters that use AutoCAD, including mechanical, architectural, electrical, and civil drafters. Finally, it provides an overview of the AutoCAD interface and basic tools, how to install AutoCAD, and how to create a simple drawing using basic commands like drawing a horizontal line.
The document discusses the workspace elements in Creative Cloud applications like Illustrator, InDesign, and Photoshop. It explains that the default workspace contains common elements like the application bar, panels, tools, document window, and status bar. Users can customize workspaces and save multiple configurations for different tasks. The tools panel is one of the most important elements as it contains tools for creating and editing files. While the tools available vary between applications, the core tools are similar across Illustrator, InDesign, and Photoshop.
The document discusses various selection and masking tools in Photoshop including the marquee, lasso, quick selection tool, magic wand tool and quick mask mode. It also covers layers, layer masks, and common file formats for saving selections and images like PSD, TIFF and JPEG. Key selection tools allow creating precise selections around objects and colors, while layer masks provide a non-destructive way to reveal or hide parts of layers.
Simple Basics on Books/Magazine Publishing and InDesignHarish PS
The document provides an introduction to basics of book design and publishing using InDesign, including setting up pages and master pages, creating and applying styles, understanding typography and margins. It also outlines the InDesign interface and tools, and steps for gathering content, document setup, placing images and text, and publishing. Thumb rules and guidelines are provided for page counts, page numbering, and basic font and typography styles.
The document provides links to basic and advanced tutorials for working with Adobe Indesign, including tutorials on using tools for text and image layout, creating curved text paths, and a full Indesign CC tutorial video. More specifically, it shares introductory tutorials on what Indesign is and how to use its tools, as well as an advanced video and information on making curved text paths.
This document provides instructions for setting up a manual template in Adobe InDesign, including creating master pages for different document elements like the cover, table of contents, chapters, and index. It describes how to set up headers and page numbers on the master pages, assign the master pages to regular pages, and configure section numbering for the front matter and body content. The goal is to establish a template that can be reused for creating future manuals or booklets in InDesign.
The document discusses various tools and techniques in Adobe Photoshop CC including creating and manipulating layers, working with text and type, content-aware scaling and moving tools, blur gallery effects, 3D modeling workspace, and saving layer comps. Key topics covered are creating and defining new files, foreground and background color selection, formatting and styling type, rasterizing and converting type, locking layers, and the 3D modeling vocabulary and tools.
This document discusses various techniques for graphic design projects in Adobe CC software, including resizing and resampling images, creating vector shapes and paths, applying styles, effects, and filters, and developing custom artistic backgrounds. It provides information on vector tools, clipping masks, built-in styles, layer styles, filters, the eyedropper tool, gradient tool, paint bucket tool, blending modes, and printing.
Creating an Illustrator document for VCP118-2Jerry Arnold
The document provides instructions for creating a new file in Adobe Illustrator. It describes the various options that appear when starting a new file, including selecting between templates or a blank document, choosing a page size and orientation, setting the number of artboards and bleed settings. It also explains the different color modes of RGB for digital/screen and CMYK for print, and provides recommendations for raster effect and document resolution settings based on intended use.
The document discusses the user interfaces of Adobe InDesign, Illustrator, and Photoshop CC. It describes the panels, tools, document views, and screen modes available in each program. These include panels like Tools and Pages, tools like Zoom and Hand, views like Rotate Spread View, and screen modes like Full Screen with Menu and Standard Screen Mode. The document also covers how to open, place, and close files in InDesign as well as previews and screen modes in Illustrator.
This document discusses basic graphic design and illustration tools in Adobe CC programs like InDesign, Illustrator, and Photoshop. It covers topics such as vector vs raster images, creating and saving documents, using shape and selection tools, transforming objects, working with layers and grouping, and drawing techniques like lines and pencil tools. The goal is to provide an overview of fundamental skills for graphic design projects and portfolios.
The document discusses various tools and techniques for graphic design projects in Adobe InDesign, Illustrator, and Photoshop, including working with gradient meshes, type, and multiple artboards. It provides instructions for using tools like the mesh tool, eyedropper tool, and artboard tool, and covers formatting type, converting it to outlines, setting up page geometry, placing and printing files across multiple artboards.
The document discusses various tools and techniques in Adobe InDesign CC including importing and formatting text, working with color models and swatches, hiding and locking objects, using gradients, clipping paths, effects, threading type frames, exporting to PDF, and flattening transparency for print output. It provides information on projects, graphics, color management, layers, type formatting, anchored objects, baseline grids, and exporting options.
This document provides an overview of key functions for working with templates, styles, tables, and preflighting and packaging jobs in Adobe InDesign, Illustrator, and Photoshop CC. It discusses topics such as opening template files, managing missing fonts and images, using the Links panel, applying paragraph and character styles, importing Excel and Word files, setting up tables, preflighting a document to check for errors, and packaging a job for output.
The document discusses various techniques for compositing images and artwork in Photoshop such as managing layers, creating complex selections, and saving files for print. It covers topics like vector graphics versus raster images, resolution, opening and cropping images, transforming and masking layers, and output file formats.
The document discusses graphic design concepts like compositing images, managing layers, and creating complex selections in Adobe Photoshop. It covers topics such as different file formats, resolution, making selections using various tools, transforming and masking layers, and preparing Photoshop files for print output.
This document provides an introduction to AutoCAD and its basic functions. It describes what CAD, CADD and related acronyms stand for. It outlines the typical elements of a CAD system including computers, input/output devices, software. It then demonstrates how to start a new drawing in AutoCAD, set units and limits, use grids and snapping, and perform basic drawing tasks like creating shapes, lines and text. The document concludes with instructions on zooming and plotting a basic drawing on paper.
The document discusses various tools and features in Adobe Illustrator CC including working with custom swatches, brushes, and symbols. It provides information on built-in libraries, defining gradient swatches, creating variable width strokes, editing custom patterns, the different types of brushes, applying and editing brushes, saving custom libraries, using the symbols panel, symbol editing mode, and clipping masks.
This document provides an overview of the CorelDRAW workspace, including its key components and tools. It describes the application window, toolbars, property bar, dockers, status bar, color palette, and toolbox. The tutorial explains how to navigate the workspace, select tools, and understand CorelDRAW concepts and terminology to get started using the vector graphics software.
This document provides an introduction to Corel Draw, a vector graphics software package. It outlines the objectives of understanding various graphics software and tools in Corel Draw. It describes Corel Draw as a powerful professional graphics program for creating artwork from logos to illustrations. The document discusses various graphics programs, getting started in Corel Draw by opening a template for a design project, and the basic interface layout including tools, property bars, and dockers. It also summarizes how to use basic drawing tools, color objects, work with text, import graphics, and apply effects.
The document describes the various tools available in CorelDraw including selection, shape, crop, zoom, and freehand tools. It also summarizes tools for rectangles, ellipses, polygons, basic shapes, text, blends, color picking, outlines, fills, and interactive menus. CorelDraw contains many tools for drawing, editing, arranging, and applying effects to objects and text. The menus allow accessing file management, object editing and transformation, layout, and help functions.
The document provides an introduction to AutoCAD, a computer-aided drafting software. It describes AutoCAD as a program used to create precise 2D and 3D drawings for construction and manufacturing. It then discusses the different types of drafters that use AutoCAD, including mechanical, architectural, electrical, and civil drafters. Finally, it provides an overview of the AutoCAD interface and basic tools, how to install AutoCAD, and how to create a simple drawing using basic commands like drawing a horizontal line.
The document discusses the workspace elements in Creative Cloud applications like Illustrator, InDesign, and Photoshop. It explains that the default workspace contains common elements like the application bar, panels, tools, document window, and status bar. Users can customize workspaces and save multiple configurations for different tasks. The tools panel is one of the most important elements as it contains tools for creating and editing files. While the tools available vary between applications, the core tools are similar across Illustrator, InDesign, and Photoshop.
The document discusses various selection and masking tools in Photoshop including the marquee, lasso, quick selection tool, magic wand tool and quick mask mode. It also covers layers, layer masks, and common file formats for saving selections and images like PSD, TIFF and JPEG. Key selection tools allow creating precise selections around objects and colors, while layer masks provide a non-destructive way to reveal or hide parts of layers.
Simple Basics on Books/Magazine Publishing and InDesignHarish PS
The document provides an introduction to basics of book design and publishing using InDesign, including setting up pages and master pages, creating and applying styles, understanding typography and margins. It also outlines the InDesign interface and tools, and steps for gathering content, document setup, placing images and text, and publishing. Thumb rules and guidelines are provided for page counts, page numbering, and basic font and typography styles.
The document provides links to basic and advanced tutorials for working with Adobe Indesign, including tutorials on using tools for text and image layout, creating curved text paths, and a full Indesign CC tutorial video. More specifically, it shares introductory tutorials on what Indesign is and how to use its tools, as well as an advanced video and information on making curved text paths.
This document provides instructions for setting up a manual template in Adobe InDesign, including creating master pages for different document elements like the cover, table of contents, chapters, and index. It describes how to set up headers and page numbers on the master pages, assign the master pages to regular pages, and configure section numbering for the front matter and body content. The goal is to establish a template that can be reused for creating future manuals or booklets in InDesign.
Engagement fundraising presentation March 2015 MarketSmartGreg Warner
Here's a presentation Greg often gives around the country. Sort of his "stump speech!"
MarketSmart is a revolutionary marketing software and services firm that helps nonprofits raise more money more efficiently. Our radically effective products and services use Internet tracking technologies to help fundraisers zero-in on the donors that are most likely to deliver large, major or legacy gifts.
Designing A Creative Letterhead In Word 2010Becky Taylor
This document provides instructions for designing a creative letterhead in Microsoft Word 2010. It discusses including key contact information like a company name and address. Images and logos can be placed at the top or sides of the page. The tutorial then walks through inserting shapes, adding text, including clip art images, and formatting fonts and colors to create a sample letterhead. It emphasizes saving the file upon completion of the letterhead design.
Wondering what the future has in store? Check out Aaron Long's presentation on the Future of Non-Profits for tips on how to lower costs, on how to develop your content and how to integrate. Tip: The Web is for you!!
The document discusses marketing fundamentals and best practices for non-profits. It defines key marketing concepts like brands, positioning statements, and the marketing mix. It also covers common marketing challenges for non-profits like limited resources and addressing diverse audiences. Best practices include developing a clear brand, conducting competitive analyses, and using technology and segmentation to communicate strategically. The document aims to provide non-profits with guidance on effective marketing.
How to present and protect your Non-profit brand when using social media sites such as Facebook. This presentation includes the slides shown at Social Media Breakfast Maine and some additional slides as well.
Introduction To Fundraising PresentationSarahJHewitt
This document provides an introduction to fundraising and is divided into four parts. Part one discusses the author's experience and expertise in fundraising. Part two lists the eight main ways to raise funds, including trusts, legacies, major donors, and events. Part three discusses making the case for support and covers why the organization exists, its goals and accountability. Part four addresses developing fundraising strategies, their importance, and management. The document also considers how community needs relate to projects and other general considerations.
The document discusses new features in Adobe InDesign CC including panels and tools for working with the user interface, saving custom workspaces, viewing and navigating documents, opening and closing files, displaying images, and using different screen modes. Key panels and tools mentioned are the panels dock, tools panel, and pages panel. It also covers zooming, paging through documents, and displaying files in different views.
Selling Good Works -- Fundamentals of Marketing a Non-Profit OrganizationChris Houchens
Selling Good Works : Fundamentals of Marketing a Non-Profit Organization
Non-profit organizations are focused on helping the communities they serve. However, to effectively serve the community, there is a need to find donors, raise awareness, and find users for the organization's mission. The challenge for most non-profits is trying to achieve multiple goals with these multiple audiences. In addition, the marketing message must stand out using limited resources in a cluttered and noisy marketplace. This session addresses the unique marketing opportunities and challenges faced by charities, public service agencies, and other types of non-profit organizations including:
--Important similarities and differences between non-profit and for-profit marketing
--How non-profits should develop a marketing plan
--Getting the message out to those who need it
--Effective ways to use a small marketing budget
--Using the web and social media to communicate
--Tracking and evaluation of non-profit marketing efforts
This document provides an overview and agenda for a Salesforce Marketing 101 session for non-profit organizations. The session will cover Salesforce campaigns terminology, preparation, setup and configuration, standard workflows, and include a case study of a non-profit's phone banking processes using Salesforce. Attendees will learn how to define campaign goals and targets, categorize campaigns, track responses, and leverage the standard campaign functionality including creating campaigns, adding members, and changing member statuses. A sample non-profit organization will demonstrate how they customized Salesforce for volunteer-based phone banking.
This document provides an overview of essential elements of an effective nonprofit communications plan. It discusses defining your brand and key audiences, developing clear and compelling messages, setting goals and strategies, and choosing appropriate tools and tactics. These include media relations, self-generated communications like newsletters and websites, and leveraging strategic partnerships. The document stresses integrating your messaging across all channels, evaluating your efforts, and being prepared with a crisis communications plan. The overall message is that nonprofits need a thoughtful, audience-focused plan to successfully communicate their mission and impact.
Adobe InDesign is a desktop publishing software used to design publications like magazines, books and posters. It was introduced in 1999 as the successor to PageMaker. The basics of graphic design in InDesign include lines, shapes, mass, texture and color. These elements are used to structure page layout and provide visual interest. The document also discusses printing considerations like RGB vs CMYK color modes and image resolution. It provides vocabulary terms related to InDesign tools and functions and outlines a tutorial for making a basic brochure in the software.
Adobe InDesign is a program for designing print layouts that allows users to combine text, images, and shapes. The document provides step-by-step instructions for creating an A4 sized document in InDesign, adding guidelines, a background color, text, and an image. It also provides important information about linking images, minimum image file sizes for print, and using appropriate color profiles for images.
The document summarizes an InDesign workshop that covers the program's interface and basic functions for laying out pages, adding and formatting text, working with styles, flowing text between frames, and placing images. The workshop includes exercises on setting up document pages, using tools like rectangles and text, and formatting options for fonts, columns, alignments, and more.
Here’s one thing we know about marketing: if you have a plan, you are way more effective. And yet, very few nonprofits have a marketing plan in place. We must put an end to this, people! As a way to help our fellow do gooders create mission-driven marketing plans in record time, we created the ‘1, 2, 3 Marketing Tree’. It guides you through the process of figuring out your plan in 3 simple steps.
The document outlines 10 common mistakes made in PowerPoint presentations:
1) Having poor knowledge of the topic and reading slides word-for-word. Presenters should be confident and use cue cards.
2) Using the wrong fonts that are too small, italicized, or dark text on dark backgrounds which reduces visibility.
3) Choosing poor background colors that make text difficult to read.
4) Selecting text colors with low contrast that are difficult to read.
5) Using text that is too small, under 24 point font size.
6) Including too many bullet points or ones that are too long, over 6 lines.
7) Having spelling and grammar errors without properly editing
Arnold Schwarzenegger provides six secrets to success in his article:
1. Trust yourself and figure out what makes you happy, even if it seems crazy to others.
2. Break rules in order to get ahead, as following all rules will not lead to success.
3. Do not be afraid to fail, as making decisions and pushing yourself is important.
4. Do not listen to naysayers who say something cannot be done.
5. Work hard as others are also working hard to get ahead.
6. Give back through helping others, as that will bring more satisfaction than achievements.
Nonprofit Communication Plan: Oxfam InternationalJ Millaway
The document outlines a strategic communication plan proposed by LC Communications for Oxfam International. It includes an analysis of Oxfam's background, values, affiliates, and recent security incident in Afghanistan. It then presents research on the crisis context, and outlines objectives to empower and improve morale among internal audiences while building understanding of Oxfam's culture and processes. Key messages are identified for different audiences, along with tactics to meet the objectives such as using digital media, identifying safety concerns, and synchronizing affiliate operations.
The document discusses various tools and techniques for graphic design projects in Adobe InDesign, Illustrator, and Photoshop, including working with gradient meshes, outline mode, the eyedropper tool, appearance panel, point type, type formatting, converting type to outlines, using multiple artboards, spot colors, page geometry, placing files, and printing files. It provides instructions for using various tools and options related to these techniques.
The document discusses various tools and techniques for graphic design projects in Adobe InDesign, Illustrator, and Photoshop, including working with gradient meshes, type, and multiple artboards. It provides instructions for using tools like the mesh tool, eyedropper tool, and artboard tool, and covers formatting type, converting it to outlines, setting up page geometry, placing and printing files across multiple artboards.
This document provides an overview of key Photoshop concepts and tools for compositing images and working with layers, such as: selecting and transforming layers; using layer masks to blend edges; and saving files in common formats like PSD, TIFF, and JPEG. Key selection tools are covered like the marquee, lasso, quick selection and magic wand tools. Fundamentals of raster vs. vector images and resolution are also summarized.
InDesign Project 3 Aerospace NewsletterJerry Arnold
This document discusses various features and functions in Adobe InDesign CC including working with templates and styles, checking for missing fonts and images, using the links panel, importing and formatting tables, checking spelling, preflighting documents, and packaging jobs for output. Templates can store reusable elements like guides and styles. The links panel displays linked images and their status. Tables can be formatted and edited using options in the table panel and cell/table options. Preflighting verifies documents for errors before output and packaging assembles all needed files.
The document discusses graphic design portfolio projects involving Adobe Photoshop, Illustrator, and InDesign. It covers topics like creating music CD artwork, managing layers, selecting images, and saving files for print. It also discusses vector graphics, raster images, resolution, the history panel, rulers and guides, cropping tools, compositing layers, and layer basics.
This document provides an overview of various tools and features in Adobe InDesign, Illustrator, and Photoshop CC for graphic design projects, including how to work with swatches, layers, effects, text formatting, exporting to PDF, and flattening transparency when outputting files. It discusses topics like creating and managing swatches, hiding and locking objects, applying gradients and effects, formatting text, setting up baselines grids, and options for exporting and compressing PDFs in a way that preserves image quality and transparency.
This document provides an overview of various tools and features for graphic design in Adobe CC software like InDesign, Illustrator, and Photoshop. It discusses topics such as creating and formatting text, working with graphics and images, exporting to PDF, and managing transparency when outputting or flattening files. The document offers brief explanations and tips for tools like the swatches panel, layers, effects, baselines grids, and exporting with transparency settings.
This document discusses various techniques for graphic design projects in Adobe CC software including Photoshop, Illustrator, and InDesign. It covers resizing and resampling images, creating vector shapes and paths, applying styles, effects, and filters, and developing custom artistic backgrounds. Specific topics include vector tools, clipping masks, built-in styles, layer styles, filters like Liquify, the Eyedropper tool, Gradient tool, Paint Bucket tool, blending modes, and printing considerations.
InDesign Project 4 Museum Exhibits BookletJerry Arnold
The document discusses various layout and formatting tools in Adobe InDesign CC including master pages, primary text frames, auto-flowing text, styles, bullets and numbering, imposition, and exporting to PDF. It provides instructions on how to use tools like the gap tool, eyedropper, and special characters. The document also covers topics like facing pages, overriding master objects, hyphenation, and page transitions.
The document discusses the user interface of Adobe Illustrator CC, including panels like Tools and Control that can be docked, floated, or torn off. It describes how to access views like Outline Preview and screen modes like Full Screen. The document also covers opening and closing files using tabs, and how to store custom workspaces.
The document discusses the user interfaces of Adobe InDesign, Illustrator, and Photoshop CC. It describes the panels, tools, document views, and screen modes available in each program. These include panels like Tools and Pages, navigation tools like Hand and Zoom, viewing files through tabs and percentages, and full screen versus standard screen modes. The interfaces are customizable through workspaces and shortcuts to optimize workflows.
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Vector to Bitmap Workflow for Surface DesignersElaine Polvinen
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Project 1 Letterhead Design-InDesign
1. Adobe InDesign CC: The Professional Portfolio
Project 1:
Letterhead Design
Setting up the
workspace
Creating basic
page elements
Placing external
images
Creating and
formatting basic
text
Printing InDesign
files
2. Adobe InDesign CC: The Professional Portfolio
Types of Images
Vector graphics:
– Mathematically based
– Scaled without loss of quality
Raster images:
– Pixel based
– Resolution determined when
created/captured
Line art:
– Actually a type of raster
image with only black and
white pixels
3. Adobe InDesign CC: The Professional Portfolio
Resolution
Pixels per inch (PPI)
– Number of pixels in
a linear inch
– Fixed when file is
created/captured
Dots per inch (DPI)
– Number of spots created by
an output device
Lines per inch (LPI)
– Number of lines of dots
created in a halftone screen
5. Adobe InDesign CC: The Professional Portfolio
Creating a New File (cont’d)
6. Adobe InDesign CC: The Professional Portfolio
Document Geometry
Page edge
Margin guides
Bleed guides
View>Grids &
Guides>Show/Hide
Guides
7. Adobe InDesign CC: The Professional Portfolio
Document Rulers
View>Show/Hide
Rulers
Units & Increments
preferences
Origin
X, Y coordinates
8. Adobe InDesign CC: The Professional Portfolio
Control panel
Context sensitive
Different options depending on active
selection
9. Adobe InDesign CC: The Professional Portfolio
Selection tools
Selection tool
Selects entire objects or groups
Direct Selection tool
Selects pieces of objects or groups
Selects contents of a frame
10. Adobe InDesign CC: The Professional Portfolio
Creating Frames
Tools
Content type
Frame edges
UnassignedGraphicsText (selected)
11. Adobe InDesign CC: The Professional Portfolio
Creating Frames (cont’d)
Click and drag to
create
Press Shift to
constrain height and
width
Press Option/Alt to
create out from the
center point
Single-click to open
related dialog box
12. Adobe InDesign CC: The Professional Portfolio
Moving Objects
Reference point
Selection tool
Cursor feedback
Control panel
13. Adobe InDesign CC: The Professional Portfolio
Smart Guides
View>Grids &
Guides submenu
Guides &
Pasteboard
preferences
14. Adobe InDesign CC: The Professional Portfolio
Transforming Frames
A B
C D
15. Adobe InDesign CC: The Professional Portfolio
Transformation Options
Control panel
Options menu
Constrain Height
and Width
Constrain Scale
16. Adobe InDesign CC: The Professional Portfolio
Mathematical Transformations
Transform relative
to existing shape or
position:
+ to add
– to subtract
* to multiply
/ to divide
Any field in panels
or dialog boxes
17. Adobe InDesign CC: The Professional Portfolio
Transformation tools
A
B
C
D
18. Adobe InDesign CC: The Professional Portfolio
Live Corner Effects
Corner Shape
Corner Radius
19. Adobe InDesign CC: The Professional Portfolio
Pathfinder panel
Window>Object &
Layout>Pathfinder
Combine multiple
shapes into one
Cut shapes out of
other shapes
Create compound
paths
20. Adobe InDesign CC: The Professional Portfolio
Gridified tools
Divide an object into equal-sized, equal-
shape objects as you draw
21. Adobe InDesign CC: The Professional Portfolio
Live Distribution
Drag handle to
modify multiple
ungrouped objects
Press Spacebar to
modify space
between multiple
objects
Use Selection tool
to select multiple
objects
22. Adobe InDesign CC: The Professional Portfolio
Aligning Options
Smart Guides
Align panel
Control panel
Align to:
– Selection
– Margins
– Page
– Spread
23. Adobe InDesign CC: The Professional Portfolio
Line tool
Click and drag to create
Press Shift to constrain
to 45° angles
Press Option/Alt to
create out from the
center point
Control panel:
– Only three reference
points
– No W and H fields
– L field is line length
24. Adobe InDesign CC: The Professional Portfolio
Vector Paths
Click to create a point
Click and drag to
create a point with handles
Click again to create another
point and connecting
segment
Smooth SymmetricalSmooth AsymmetricalCorner
25. Adobe InDesign CC: The Professional Portfolio
Editing Vector Paths
Direct Selection tool
Control panel
Pathfinder panel
26. Adobe InDesign CC: The Professional Portfolio
Editing Vector Paths (cont’d)
Pen tool variations
Context sensitivity
27. Adobe InDesign CC: The Professional Portfolio
Grouping
Multiple objects treated as one unit
To select individual components:
– Use Direct Selection tool
– Double-click with Selection tool
– Use sublayers in Layers panel
28. Adobe InDesign CC: The Professional Portfolio
Layers panel
Double-click to open
Layer Options
Click and drag to
rearrange stacking order
Show/hide entire layers
Lock/unlock entire layers
Expand layers to access
sublayers
Use Selected Item
button to select objects
29. Adobe InDesign CC: The Professional Portfolio
Object Stacking Order
Favor Active Selection
Edge Highlighting Object>Select, Arrange submenus
Layers panel sublayers
30. Adobe InDesign CC: The Professional Portfolio
Fill & Stroke Colors
Active Attribute
Tools panel
Control panel
Built-in Swatches
Colors panel
31. Adobe InDesign CC: The Professional Portfolio
Placing Images
File>Place
Place multiple
images at once
Loaded Place
cursor
New frame created
as necessary
Place into existing
frame
32. Adobe InDesign CC: The Professional Portfolio
Placing Illustrator Files
Recognized as PDF
Pages = artboards
Crop To options
Layers
33. Adobe InDesign CC: The Professional Portfolio
Frame vs. Content
Selection tool =
Content Grabber
icon
Content position is
relative to frame
Scale is percent of
file’s physical size
34. Adobe InDesign CC: The Professional Portfolio
Content Fitting Options
Object>Fitting
Object contextual menu
Control panel
35. Adobe InDesign CC: The Professional Portfolio
Working with Text
Type frames
Place cursor
Insertion point
36. Adobe InDesign CC: The Professional Portfolio
Working with Text (cont’d)
Character formatting
– Font, Style, Size, Color, etc.
Paragraph formatting
– Alignment, Indents, Spacing, etc.
37. Adobe InDesign CC: The Professional Portfolio
Printing Files
Printer and PPD
General
– Pages
– Non-printing objects
Setup
– Paper size
– Scale and Tile
Marks and Bleed
Output
Graphics
Editor's Notes
This project introduces many of the basic concepts that will be useful in many (if not all) InDesign projects — both in this book and in the professional environment. Creating files with accurate geometry, creating and placing basic page elements, formatting text, and printing files are all vital skills for any page layout artist.
In this project, students will use these foundational skills to create a basic letterhead layout — a very common type of job in the commercial design market. Later projects will build on these basic skills to create and manage more complex files.
Any designer who creates files for commercial print applications needs to understand two foundational principles: the difference between raster images and vector graphics, and the concept of resolution.
Most work in InDesign will involve both types of artwork. Type and objects created directly in InDesign are vector-based. Many images that you place into a layout — as well as some objects that result from certain special effects — are raster-based.
We tried to keep the explanation on Page 57 brief, but it is vitally important to understand these issues before diving into any print design project.
Although you do not need to be an expert on commercial print output, designers should understand the different terms related to resolution.
One important point is the difference between DPI and PPI. Although the two are often used interchangeably, this is incorrect. DPI relates to physical output, while PPI is a factor of the file’s data contents.
Also, keep in mind that LPI is a fixed number determined by the output provider. Designers typically have no input in the LPI for a given job; you need to find out that value and design around it. If unsure, 150 line screen is a safe guess for all but very-high-quality art books and similar projects.
Issues related to resolution will be very important for raster images that you place into an InDesign layout, as well as when you use certain special effects.
The New Document dialog box defaults to the last-used document preset; if no presets exist, the dialog box opens with the settings that are stored in the Default preset.
The Intent menu defines certain settings that are required for different types of projects.
•If you choose Print, units of measurement default to picas unless the default units have been changed in the Preferences dialog box. Colors default to the CMYK color model (explained later in this project).
•If you choose Web or Mobile, InDesign changes the default unit of measurement to pixels and colors default to the RGB color model.
You can use the Number of Pages field to create a new file with a specific number of pages. If you leave this at the default 1, you can always add more pages later.
The Set the Start Page # field is useful when you work with multi-page files with facing pages. Odd-numbered pages always appear on the right; you can define an even starting number to force the first page of a layout to the left.
Using Facing Pages, Page 1 starts on the right, then Page 2 faces Page 3 (called a spread), and so on. If you create a file with non-facing pages, the Inside and Outside margin fields change to Left and Right respectively.
If the Primary Text Frame option is checked, InDesign creates a text frame that automatically fills the area created by the defined page margins.
The Page Size menu includes a number of common sizes based on the selected intent. You can also type specific values in the Width and Height fields to define a page size that isn’t listed in the menu.
Portrait Orientation documents are higher than they are wide; landscape documents are wider than they are high. If you change the orientation option, the Width and Height values are automatically reversed.
The Margin fields define the position of margin guides away from the page edge. If the chain icon between the fields shows two connected links, it is active; you can click the icon to break the link between the fields so that you can define different values for each side.
The Bleed is the area outside the page trim edge, which is required for elements that are supposed to print right up to the edge of the trimmed piece.
The Slug is an area outside of the bleed, where designers typically add job information that will not appear in the final printed piece.
Keep the following in mind as you define a new document:
•Regardless of the default unit of measurement, you can type values in any unit as long as you type the appropriate unit along with the value; InDesign makes the necessary conversion to the default units.
•You can press Tab to move through the fields of most dialog boxes and panels in InDesign. Press Shift-Tab to move the highlight to the previous field in the tab order.
When a new document appears, it automatically fills the available space in the document window.
The page edge appears as a heavy black line. Keep in mind that this is the trim size that you defined as the Page Size in the New Document dialog box.
When guides are visible, margin guides appear pink and bleed guides appear red. If you have defined a slug, the slug guides appear light blue. You can change these default colors in the Guides & Pasteboard pane of the Preferences dialog box.
If you do not see these guides, you can toggle them on by choosing View>Grids & Guides>Show Guides.
Document rulers show measurements based on the defined default unit. You can change these units for each ruler in the ruler’s contextual menu. Alternatively, you can use the Units & Increments pane of the Preferences dialog box to change the default horizontal and vertical units.
If you change the units when a file is open, the change applies only to the open document. If more than one file is open when you change the units, the change applies only to the active document.
If you change the units when no file is open, the change becomes the application default. The new default units will apply to any file you create after changing the preferences. Keep in mind, however, that this does not affect any file that has already been created.
The zero point is an important concept because it is the basis for measurements and object positioning. You should get used to the idea of the X,Y grid that governs object measurement and positioning.
•X is the horizontal (left-to-right) axis
•Y is the vertical (top-to-bottom) axis
When Page is selected in the Origin menu of the Units & Increments Preferences the zero point is the top-left corner of the each page. You can also change the Origin to Spread so that the zero point exists only once for an entire spread.
You can manually drag the zero-point crosshairs (where the rulers meet) to reposition the zero point, or double-click the crosshairs to reset the default.
The Control panel appears by default at the top of the workspace. This panel is context sensitive, which means it provides access to different options depending on what is selected in the layout. In addition, more options will be available depending on the width of your monitor and/or application frame.
Complete details about the Control panel are explained on Page 36.
The Selection tool is the solid arrow. It is used to affect an entire object (or group).
•Drag a marquee to select all objects that are partially enclosed
•Click to select a single object or an entire group
•Press Shift then click to add objects to the selection
•Press Shift then click a selected object to remove it from the selection
The Direct Selection tool is the hollow arrow. It is used to select individual anchor points or line segments that make up a shape, to select individual components of a group, or to select placed contents inside a graphics frame.
•Drag a marquee to select all anchor points within the marquee area
•Click to select a specific anchor point or line segment
•Click a placed image to select the actual placed content
•Press Shift then click to add to the selection
•Press Shift then click a selected element to remove it from the selection
Tip: When you are using a different tool, you can press Command/Control to access the last-used selection tool.
Note: Some of the issues mentioned here will make more sense when you begin creating different types of shapes. For now, simply think of the Selection tool for entire objects and the Direct Selection tool for parts of objects.
You can use a number of tools to create frames.
•The Type tool automatically creates a text frame.
•The Pen and Pencil tools create unassigned frames.
•The Frame tool variations create graphics frames.
•The Shape tool variations create unassigned frames.
You can change the content type of a specific frame by choosing from the Object>Content submenu. Keep in mind that if you change the type of a frame that already has content, the existing content will be deleted.
By default, frame edges are visible even when a frame is not selected. You can choose View>Extras>Hide Frame Edges to show the edges only when a frame is selected.
When frame edges are visible, an empty graphics frame shows crossed diagonal lines. An unselected text frame shows no visible difference from an unassigned frame; when selected, however, the text frame shows in and out ports on the left and right edges (respectively).
Using the Type, Frame, or Shape tools, you can simply click and drag to manually draw a shape; the blue outline indicates the shape that will be created when you release the mouse button. Dynamic cursor feedback shows the width and height of the object as you drag.
•Pressing Shift while drawing constrains the new shape to have equal height and width.
•Pressing Option/Alt while dragging places the center point of the shape at the location where you first click.
•Single-clicking with a basic shape tool opens a dialog box, where you can define the specific size of the shape.
As you will see throughout this project, there is almost always more than one way to accomplish a specific goal.
In some cases, the differences between methods are simply tactile — for example, using the keyboard rather than the mouse. At other times, similar techniques have subtle differences — such as the origin point using various transformation techniques (explained later in this project).
Think carefully about your ultimate goals before deciding which method might be better in a specific situation. Personal work habits also affect your choices; in the case of drawing a precise-sized shape, cursor feedback makes it possible to achieve the same accuracy as the dialog box.
The icon in the left end of the Control panel shows the active reference point. The dark point identifies the point around which transformations are made, as well as the point that is identified in the X, Y coordinates. Clicking a different point in the icon changes the reference point.
When the Selection tool is active:
•Click and drag to move
•Shift-click and drag to move at 45° angles
•Press Option/Alt and click-drag to clone the selection (make a copy)
As you drag an object, cursor feedback shows the new X, Y position of the object based on the defined reference point.
You can also simply type in the X and Y fields of the Control panel to change the position of an object.
When you create, move, or transform objects, Smart Guides can make it much easier to control the process when you use the Selection tool to apply a change. This option can be toggled on or off in the View>Grids & Guides submenu.
Smart guides show:
•The dimensions of an object when you create it;
•The position of an object when you drag it;
•The edge and center positions of nearby objects; and
•The distance between nearby similar objects.
You can turn off specific Smart Guide functions in the Guides & Pasteboard pane of the Preferences dialog box.
When an object is selected on the page, the bounding box shows the outermost dimensions of the shape. If the frame is rectangular, the bounding box and frame edge are the same.
Eight handles appear on the edge of the bounding box. You can use the Selection tool to drag those handles, which transforms the object’s shape.
Note: If you do not see the bounding box, choose View>Show Bounding Box.
Any object can be transformed in a number of ways:
A.Click a corner handle and drag to resize height and width, or
Click a side handle and drag to resize width or height.
B.Shift-click and drag any handle to resize proportionally.
C.Option-click and drag a handle to resize around the center point.
D.Move the cursor slightly away from a corner point, then click and drag to rotate. Press Shift while rotating to constrain the rotation to 45° angles.
You can also Command/Control-click and drag to scale a selected object. (This option is not shown.)
Finally, you can transform an object by changing the values in the left side of the Control panel, or in the Transform panel (Window>Object & Layout>Transform).
The Control panel Options menu includes options for controlling the position of the panel (top, bottom, or floating), as well as how transformations affect selected objects:
•Stroke Styles. This opens a dialog box where you can edit or define custom styles for lines and object strokes.
•Clear Transformations. Choosing this option resets an object to its original position (including rotation).
•Dimensions Include Stroke Weight. When checked, width and height values include the object width as well as the defined stroke width. For example, if this option is checked, a square that is 72 points wide with a 1-pt stroke would be 73 points wide (using the default stroke position that aligns the stroke on the center of the object edge).
•Transformations are Totals. When checked, transformations to an object’s contents reflect the object’s transformations plus transformations applied to the content within the frame. For example, if an object is rotated 10°, and the graphic within the object is rotated 5°, the object’s rotation displays as 15° when this option is checked.
•Show Content Offset. When checked, the Control panel shows X+ and Y+ values for a graphic placed within a frame when the actual graphic (not the frame) is selected.
•Adjust Stroke Weight when Scaling. When checked, resizing an object changes the stroke weight proportionally. For example, resizing an object with a 1-pt stroke to 50% results in a 0.5-pt stroke.
In addition to manually transforming an object, you can use mathematical operators to transform an object relative to its current size or position.
Simply place the insertion point after an existing value, then type the mathematical calculation you want to apply, and then press Return/Enter.
You do not need to type the unit of measurement unless you are typing a value in a unit that is not the active default.
A.In addition to using the Selection tool, you can choose any of the specific transformation tools in the Tools panel. Clicking and dragging applies the selected transformation.
The transformation tools work based on the defined reference point, which is visible on the selected object as a small crosshair icon. This point is effectively the “anchor” around which the transformation takes effect.
B.Double-clicking one of the transformation tools opens the related dialog box where you can enter a specific numeric value for the transformation.
These dialog-box based transformations also apply around the defined reference point.
C.Opening a dialog box from the Object>Transform submenu presents the same options you would see by double-clicking a transformation tool.
In this case, the transformation always applies around the object’s center point.
D.You can also use the Step and Repeat dialog box (in the Edit menu) to create a specific number of copies with a defined offset, or the distance of movement for each copy.
When a rectangular frame is selected in the layout, a small yellow square appears on the right edge of the shape’s bounding box. You can click this button to enter Live Corner Effects edit mode, where you can dynamically adjust the appearance of corner effects for all corners (by simply clicking a corner diamond) or for one corner at a time (by pressing the Shift key when you click). Simply clicking away from the object exits the edit mode.
You can also use the options in the Control panel to change the corner shape and radius of the selected object.
If the options are not available in the Control panel, you can choose Object>Corner Options to change the shape of one or more corners for the selected frame.
You can apply a number of transformations to objects using the Pathfinder panel, which is accessed in the Window>Object & Layout submenu.
Details about the specific pathfinder functions are explained on Page 45.
Path options break closed paths, connect the endpoints of open paths, or reverse a path direction (start becomes end and vice versa).
Pathfinder options create complex objects by combining multiple existing objects. When you use the Pathfinder options (other than Subtract), the attributes of the front object are applied to the resulting shape; the Subtract function maintains the attributes of the back object.
Convert Shape options change the overall appearance of an object using one of the six defined basic shapes, or using the default polygon settings; you can also convert any existing shape to a basic line or an orthogonal (horizontal or vertical) line.
Convert Point options affect the position of direction handles when a specific anchor point is selected.
Using the Type, Frame, or Shape tools, you can automatically create a grid of equally spaced, equal-sized shapes within the area where you drag. This method of creating multiple frames is called gridified tools.
The marquee you draw defines the outermost dimensions of the grid. Before releasing the mouse button you can use the Arrow keys to modify the grid you are creating:
•Press the Right Arrow key to add columns.
•Press the Left Arrow key to remove columns.
•Press the Up Arrow key to add rows.
•Press the Down Arrow key to remove rows.
When multiple objects are selected, you can use the Selection tool to modify all objects in the selection even if those objects are not grouped.
If the active selection is a row, for example, dragging the side handle of the selection normally resizes the width of all objects in the selection; the spacing and position of various selected objects relative to one another is not affected.
If you press the Spacebar after you start dragging the side handle, you change the space between the selected objects rather than the actual size of those objects. This method is called live distribution; to work properly, remember to click the handle before pressing the Spacebar.
You have already seen that you can use Smart Guides for aligning objects relative to one another. The Align panel adds more choices for both aligning and distributing multiple objects.
The Align Objects options are fairly self explanatory; when multiple objects are selected, the objects align based on the edge(s) or center(s) you click.
The Distribute Objects options enable you to position multiple objects relative to each other. By default, objects are equally distributed within the dimensions of the overall selection; you can check the Use Spacing option to space edges or centers by a specific amount.
The Distribute Spacing options place equal space between the overall selected objects. (You can also use the field to add a specific amount of space between selected objects.)
The Align To menu determines how objects will align: relative to the active Selection, to a user-defined Key Object, or to the Artboard.
The Align and Distribute buttons might also be available in the Control panel, depending on the width of your application frame/monitor. If only one object is selected, the Distribute options are not available — you can’t distribute a single object.
Align panel functions are explained in depth on Page 43.
The Line tool follows most of the same principles as the basic shape tools:
•Click and drag to draw a straight line.
•Press Shift and drag to draw a line constrained to 45° angles.
•Press Option/Alt and drag to create a line that extends in equal lengths on both sides of the point where you first clicked.
When a line is selected with the Selection tool, the Reference Point icons in the Control panel show the approximate direction of the line; only three dots are available. You can select either endpoint or the midpoint icon to define the line’s position based on the selected point.
Technically, a line has no real height or width, so the Control panel does not present W and H fields. You can, however, change the line length in the L field.
Almost every shape you create in InDesign is made up of anchor points — including ones you create with the Type, Frame, Shape, and Line tools.
You can also use the Pen tool to manually place anchors, which are connected by line segments to create a shape. By manipulating the direction handles of each anchor point, you can change the shape of the connecting lines.
This type of drawing can be one of the most difficult for new users to master. When you learn how to control anchor points and handles that make up a vector shape, you can create virtually anything you can think of.
There are two basic types of anchor point:
•A corner point can have direction handles on both sides, but those handles are not connected to each other. Moving the handle on one side of a point does not affect the handle on the other side of that point.
•A smooth point has direction handles on both sides, which are linked to each other. Moving one handle affects the opposite handle on the same point.
Smooth points can be symmetrical or asymmetrical. In a symmetrical point, both handles on the point are the same length. In an asymmetrical point, the two handles of the point are different lengths.
The information on Page 54 summarizes the behavior of anchor points and handles. Advise students to carefully study this information to better understand how to manage vector paths.
Once you have created a vector shape, regardless of which tool is used, the path can be edited using a number of tools.
Use the Direct Selection tool to select and edit an individual anchor point. When an anchor point is selected, any attached direction handles are visible. Use the Direct Selection tool to drag the handles and change the related segment shape.
When an anchor point is selected, you can use the X and Y fields in the Control panel to define the specific location of the point. Path and Convert Point options in the Pathfinder panel can also be applied to edit anchor points and vector shapes.
The large blue square, seems disconnected to the open path in this example, is used for anchoring the object to a story. (If you selected this object with the Selection tool, you would see that this square is actually attached to the shape’s bounding box.)
You might consider stepping out of the project at this point; ask students to create a new empty file, and then click a few times to create a simple closed vector shape, such as an oval. Ask them to try to predict what would happen by dragging a certain anchor point in a specific direction; they should then move the point to see if their guess was correct. Repeat this process for a specific direction handle.
Use the Add Anchor Point tool to add an anchor point along an existing line segment.
•If you add a point to a curved segment, the new point is a smooth point.
•If you add a point to a straight segment, the new point is a corner point.
Use the Delete Anchor Point tool to remove a point from an existing shape.
Using the Convert Anchor Point tool:
•Click a smooth point to change it to a corner point.
•Click a corner point and drag to change it to a smooth point.
If a vector path is selected when using the regular Pen tool, the tool recognizes its position relative to the path and automatically switches to one of the tool variations; the cursor icon automatically reflects the current variation.
•When the cursor is over an existing path, you can click to add an anchor point.
•When the cursor is over an existing point, you can click to remove that point.
•When the cursor is over an existing point, you can press Option/Alt and click to access the Convert Anchor Point variation.
Grouping objects allows you to treat multiple shapes as a single unit when you move or transform them with the Selection tool.
The process of grouping and ungrouping is so common that it is one of the few key commands we recommend even novice users memorize:
Group: Command/Control-G
Ungroup: Command/Control-Shift-G
If you need to access only a single object within a group, you can use the Direct Selection tool to select the one object; double-click a specific group item with the Selection tool; or use the sublayers in the Layers panel. All of these methods allow you to work with individual group components, without first breaking apart the group.
InDesign layers help you to find and work with exactly the objects you need in a complex file. Every file begins with a default Layer 1. If you don’t create any additional layers, all objects are placed on that layer.
The term stacking order refers to the top-to-bottom order in which objects are created; the first object you draw is at the bottom, the second object is immediately on top of that, and so on. Layers follow the same general principle; new layers are added on top of the previously selected layer.
The Layers panel is used to manage layers in a file.
•Add or delete layers using the buttons at the bottom of the panel.
•Double-click a layer in the panel to change the layer’s options.
•Drag layers in the panel to rearrange the layer stacking order.
•Click the arrow to the left of a layer name to expand that layer and show the sublayers (items on that layer).
•Click the eye icon column to show or hide layers or sublayers.
•Click the lock icon column to lock and unlock layers or sublayers.
•Click the Selected Item button for a layer to select all objects on that layer, or click the button for a specific sublayer to select a specific object.
The top-to-bottom order of objects is called stacking order; each object you create is stacked on top of existing objects. When you have multiple stacked objects — especially ones that are closely spaced — it can be difficult to select exactly what you want. Fortunately, the application provides a number of options to make it easier.
When you move the Selection tool cursor over an object, the edges of the object are highlighted. This lets you know what will be selected if you click.
When an object is already selected, InDesign CC favors the already selected object. This prevents you from accidentally selecting an object higher in the stacking order (for example, if you want to drag only the middle object); but this also means you have to be careful if you do want to select a different object.
You can use the Object>Select submenu commands to access objects relative to their order in the stack.
You can use the Object>Arrange submenu commands to change the stacking-order position of objects.
Finally, you can use the individual item listings in the Layers panel to select exactly the object you want, or to rearrange objects in the layer stack.
When you click a color in the Swatches panel, or change the color values in the Color panel, the change applies to the active attribute.
You can change the active attribute using the Fill and Stroke icons at the bottom of the Tools panel (or in the Color panel); whichever is the top icon is the active attribute.
You can also use the Fill Color and Stroke Color options in the Control panel to change these color attributes. In this case, each attribute has a separate panel so you do not need to worry about which attribute is active to change its color.
The Color panel shows the active attribute’s color as one or more sliders depending on the color’s model. You can change the color by typing specific values in the fields, or by dragging the sliders below the color gradients. (You can change the active color model using the panel’s Options menu.)
If the Replace Selected Item option is not checked in the Place dialog box, clicking Open loads the selected image or images into the Place cursor.
By default, the loaded Place cursor shows a small thumbnail of the file you are placing. (You can turn off the thumbnail preview by unchecking the Show Thumbnails on Place option in the Interface pane of the Preferences dialog box.)
When you select multiple files in the Place dialog box, the cursor is loaded with all of the selected pictures; a number in the cursor shows the number of files that are loaded. You can use the Left Arrow and Right Arrow keys to navigate through the loaded images, watching the cursor thumbnails to find the one you want to place.
Every image in a layout exists in a frame. When you click an empty area to place an image, the containing frame is automatically created for you.
If you click inside an existing frame, the loaded image is placed into the frame where you click. Unless the Auto-Fit option in the Control panel is checked, it is simply placed at 100% of the actual file’s size.
If the Auto-Fit option is checked for a specific frame, the image you place into the frame will automatically be scaled proportionally to fit the available space in the frame.
When you place a native Illustrator file, the dialog box shows the Place PDF options because the PDF format is the basis of Illustrator files that can be placed into InDesign. (For an Illustrator file to be placed into InDesign, it must be saved from Illustrator with the Create PDF Compatible File option checked in the Illustrator Options dialog box.)
In the General options, the Crop To menu determines what part of the file will import. The different options are explained on Page 58.
You can also define the specific PDF “page” — in the case of an Illustrator file, which artboard you want to place.
When the Transparent Background option is checked, background objects in the layout show through empty areas of the placed file. If this option is not checked, empty areas of the placed file knock out underlying objects.
In the Layers options, you can determine which layers to display in the placed file by toggling the eye icons on or off in the Show Layers list.
The Update Link Options menu determines what happens when/if you update the link to the placed file.
•Keep Layer Visibility Overrides maintains your choices regarding which layers are visible in the InDesign layout.
•Use PDF’s Layer Visibility restores the layer status as saved in the placed file.
Moving the Selection tool cursor over a placed graphic reveals the Content Grabber icon, which you can click to access and manipulate the frame’s content without the need to switch tools.
When the actual frame is selected, the Control panel defines the frame’s parameters. Blue handles show the edge of the frame that contains the placed image.
When the frame’s content is selected, a red frame indicates the edges of the frame content. Options in the Control panel relate to the placed object and not the containing frame. The X+ and Y+ fields define the position of the image within the frame; the Scale X and Scale Y fields show the file’s current size as a percentage of the original.
By default, the image contained within the frame remains unaffected if you edit the dimensions of a graphics frame. When the Auto-Fit option in the Control panel is checked, however, resizing the frame automatically resizes the contained image to fit the new frame size.
Fitting options are available when either the frame or the frame content is selected. When the content is selected, however, you can see the red bounding box that marks the edge of the placed image (rather than only the frame bounding box).
Fitting options resize content relative to the containing frame, or resize the frame to match the placed content.
•Fill Frame Proportionally resizes content to fill the entire frame while preserving the content’s proportions.
•Fit Content Proportionally resizes content to fit entirely within its containing frame, maintaining the current aspect ratio of the image. Some empty space might result along one dimension of the frame.
•Fit Frame to Content resizes the frame to the dimensions of the placed content.
•Fit Content to Frame resizes content to fit the dimensions of the containing frame, even if that means scaling the content out of proportion (stretched in one direction or another).
•Center Content centers content within its containing frame, but neither the frame nor the content is resized.
If you choose Frame Fitting Options for an empty frame, you can define the settings that will automatically apply when you place an image into that frame.
If the Auto-Fit option is active, the image inside the frame will automatically scale when you change the containing frame dimensions.
The exercises in this project were designed to show how to add simple text to a layout. You will learn much more about formatting text as you complete the remaining projects in this book.
To type text directly into a layout, you must first create a frame with the Type tool.
If you import an external text file, you can click the loaded place cursor inside an existing frame to add the text into that frame. You can also click the loaded place cursor in an empty area of the page; a containing type frame is automatically created for you.
You must use the Selection tool to change the position and size of a text frame. You can either drag the handles to manually change the frame, or use the Control panel options to define specific parameters.
Some attributes of a type frame are no different than a graphics frame. You can change the position and size (based on the selected reference point) using the fields on the left end of the Control panel.
To place the insertion point in a type frame, you can either choose the Type tool and click inside the frame, or double-click with the Selection tool inside the frame.
When the insertion point is flashing inside a type frame, you can use the Control panel to change a number of type formatting options.
•Character formatting such as the font, style, size, and color apply only to selected characters.
New text in InDesign is automatically set in black 12-pt Minion Pro. This font is installed along with the application, so it should be available on your computer unless someone has modified your system fonts.
Type defaults to a 100% black fill with no stroke. You can use the Control panel options to change the fill and stroke color of selected type. (If you apply a stroke to type, be very careful to avoid destroying the letter shapes.)
•Paragraph formatting applies to the entire paragraph where the insertion point is placed. You don’t have to first select the entire paragraph.
You should carefully review the information on Page 69 to understand the available options for selecting text.
When you print a desktop proof, keep in mind that proofs should be created using a PostScript-compatible printer if possible. Also remember that inkjet and laser printers typically do not accurately represent color the way it will look when created on a commercial printing press.
The most important options in the Print dialog box are the Printer and PPD (PostScript printer description) settings. InDesign reads the information in the PPD to determine which specific print options are available for the output.
•General options. You can determine exactly what will appear in the output — which pages, whether non-printing objects appear in the print, and so on.
•Setup options. You can define the size of paper you are using for the print. For a rough proof, you can also use the Scale options to fit the print on a single sheet of paper. For final proofing, you should create the print at 100%; use the Tile options if necessary and then assemble the multiple sheets after the proof is printed.
•Marks and Bleed options. You can choose to include printer’s marks in the output, as well as how much bleed area to include in the print. If your document uses a bleed, such as the letterhead layout in this project, the final proof should include that area.
•Output options. You can choose to print a composite proof (all colors at once) or separations (each ink color on a separate sheet). You can also convert spot colors to process, or turn off specific ink separations for the current print.
•Graphics options. You can determine how data is transferred to the output device.