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Experiments
Joshua Meredith
Process
I made this concept of a ghost game using photoshop. The game will a point and click
shooter. The idea is to zap all the ghosts of the level. There will be multiple level and even
boss fights. The game is also based on colour. For each colour of the rainbow you will know
how much you have progressed in the bundle of levels. White being the first all the way to
violet being the last level. You will earn point to be able to upgrade your outfit, health, gun
and more. The concept was made with only using a 1 px pencil with the colour wheel to
add the colour and detail
Reflection
• What elements of your experiments will you
include in your final product?
• Refer to the brief: Ghost Game
– I will include the pixel type style towards my final
product. I will also use the same layout and size of
canvas as my game will be a side scroller with
different combat and characters.

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Production experiments (task 4) (1)

  • 2. Process I made this concept of a ghost game using photoshop. The game will a point and click shooter. The idea is to zap all the ghosts of the level. There will be multiple level and even boss fights. The game is also based on colour. For each colour of the rainbow you will know how much you have progressed in the bundle of levels. White being the first all the way to violet being the last level. You will earn point to be able to upgrade your outfit, health, gun and more. The concept was made with only using a 1 px pencil with the colour wheel to add the colour and detail
  • 3. Reflection • What elements of your experiments will you include in your final product? • Refer to the brief: Ghost Game – I will include the pixel type style towards my final product. I will also use the same layout and size of canvas as my game will be a side scroller with different combat and characters.

Editor's Notes

  1. Discuss the tools and processes used in your experiments