Initial Plans
Jack Bevens
Initial Reaction
●At the first reaction I was really don't like to create a video game
because a video game is not my favourite and I know that was
really hard to create it.
●But in two years I was create a video game twice and I realised
that was fun for experiment to create a video game. I start getting
know how to make a video game and it's quite easy to made.
●This year, I will to create a new video game and I feel exciting
and annoying because I still don't like to create more game but I
am excited because that is my new experience skill.
● I started to plan for my new idea. I wrote down my three mind
map for three different style of ideas, horror, action and
adventure.
●I decided choose one mind map is horror about zombie game
because the horror is my favourite and I like the action game.
●So I wrote down some more idea about the zombie game and I
really happy with my idea because I believe my video game will
be more attracting game.
Mind Map
Mind Map
Mood
Board
Mood Board Analysis
Is there any repetition in the images you have collected? Repeated
colours/images styles/fonts/tone/mood
•
I collected some images had repetition. The image blood and heart line are
same as red colours.
•
I collected two images of blood splatter because one image had single splatter
look like by shot on the head. Other image had double or triplet splatter by
cutting arm or neck. I want it for on my background.
•
Also I collected some images had repeated as road because I want to my
game background on the outside.
How will your mood board influence your final product?
•
I collected some images are influence to make my imagine idea about my
game.
•
Mood board and mind map are help me to my idea of my game.
Schedule
WEEK OVERALL PLAN SPECIFIC TASKS
1 Production Experiments,
Initial Response, Product
Research
• I started my plan idea
about create my own video
game.
2 Product Research, Proposal,
Planning
• I must organizing prepare
with my video game before
I create the video game
3 Production • Use in Photoshop software
4 Production • Continue use in
Photoshop software
5 Evaluation • Must explain with full
deep details about in all
weeks so far
Bibliography
•
Name at least 7 sources that you plan to use in this project. These should include audience
research, books, videos/films/video games, magazines and newspaper articles etc.
1. .Rockstar San Diego, 26th October 2010, Red Dead Redemption Undead
Nightmare,
2. . Treyarch, 12th November 2012, Call of Duty Black Ops II
3. .Blue Castle Games, 28th September 2010, Dead Rising 2
4. .Techland, 6th September 2011, Dead Island
5. .Treyarch, 9th November 2010, Call of Duty Black Ops
6. .Treyarch, 6th November 2015, Call of Duty Black Ops III
7. Treyarch, 12th October 2018, Call of Duty Black Ops IIII

2. initial plans 2

  • 1.
  • 2.
    Initial Reaction ●At thefirst reaction I was really don't like to create a video game because a video game is not my favourite and I know that was really hard to create it. ●But in two years I was create a video game twice and I realised that was fun for experiment to create a video game. I start getting know how to make a video game and it's quite easy to made. ●This year, I will to create a new video game and I feel exciting and annoying because I still don't like to create more game but I am excited because that is my new experience skill. ● I started to plan for my new idea. I wrote down my three mind map for three different style of ideas, horror, action and adventure. ●I decided choose one mind map is horror about zombie game because the horror is my favourite and I like the action game. ●So I wrote down some more idea about the zombie game and I really happy with my idea because I believe my video game will be more attracting game.
  • 3.
  • 4.
  • 5.
  • 6.
    Mood Board Analysis Isthere any repetition in the images you have collected? Repeated colours/images styles/fonts/tone/mood • I collected some images had repetition. The image blood and heart line are same as red colours. • I collected two images of blood splatter because one image had single splatter look like by shot on the head. Other image had double or triplet splatter by cutting arm or neck. I want it for on my background. • Also I collected some images had repeated as road because I want to my game background on the outside. How will your mood board influence your final product? • I collected some images are influence to make my imagine idea about my game. • Mood board and mind map are help me to my idea of my game.
  • 7.
    Schedule WEEK OVERALL PLANSPECIFIC TASKS 1 Production Experiments, Initial Response, Product Research • I started my plan idea about create my own video game. 2 Product Research, Proposal, Planning • I must organizing prepare with my video game before I create the video game 3 Production • Use in Photoshop software 4 Production • Continue use in Photoshop software 5 Evaluation • Must explain with full deep details about in all weeks so far
  • 8.
    Bibliography • Name at least7 sources that you plan to use in this project. These should include audience research, books, videos/films/video games, magazines and newspaper articles etc. 1. .Rockstar San Diego, 26th October 2010, Red Dead Redemption Undead Nightmare, 2. . Treyarch, 12th November 2012, Call of Duty Black Ops II 3. .Blue Castle Games, 28th September 2010, Dead Rising 2 4. .Techland, 6th September 2011, Dead Island 5. .Treyarch, 9th November 2010, Call of Duty Black Ops 6. .Treyarch, 6th November 2015, Call of Duty Black Ops III 7. Treyarch, 12th October 2018, Call of Duty Black Ops IIII

Editor's Notes

  • #3 Log your initial thoughts regarding the set brief- What could you make? What are you good at? Your opinions? Can be a list of bullet points of reactions- does not have to be full prose. Can be hand written/drawn and scanned in. <number>
  • #4 Bubbl.us or hand drawn-scanned using college printers exploring 3 potential ideas <number>
  • #5 Bubbl.us or hand drawn-scanned using college printers exploring your final idea <number>
  • #6 Collection of images related to your product/inspirational/visually interesting At least 15 needed <number>