SlideShare a Scribd company logo
december 7, 2015
<iframe	src="//www.slideshare.net/slideshow/
embed_code/key/wTWoyL4bS5hLKB"	
width="595"	height="485"	frameborder="0"	
marginwidth="0"	marginheight="0"	
scrolling="no"	style="border:1px	solid	#CCC;	
border-width:1px;	margin-boNom:5px;	max-
width:	100%;"	allowfullscreen>	</iframe>	<div	
style="margin-boNom:5px">	<strong>	<a	
href="//www.slideshare.net/peterantman/
pirateship-growingacrew"	Stle="Pirateship	
growing-a-crew"	target="_blank">Pirateship	
growing-a-crew</a>	</strong>	from	<strong><a	
href="//www.slideshare.net/peterantman"	
target="_blank">Peter	Antman</a></strong>	
</div>
2
What is the Pirate Ship?
The Pirate Ship is a workshop format to help team come together and grow as
high performing teams.
•  It is based on a well known and accepted normative model of work groups
•  It incorporates classical tools such as Visioning, SWOT, Stakeholder in a play
concrete and playful setting which enhance the meaningfulness
•  It uses game storming and visualization as a facilitation technique to enhance
energy and cooperation
3
With the Pirate Ship you can help the team…
•  Establish who they are
•  Understand why they exist
•  Collaboratively create a team vision
•  See their stakeholder needs
•  Formulate a mission
•  Discover and celebrate what success looks like
•  Create a roadmap
•  Map out what…
4
The work group model
The Pirate Ship metaphor is loosely based on the normative work group model
formulated by J. Richard Hackman in 1987.
Here’s a list of important sources
•  J. Richard Hackman, The design of work teams (1987)
•  Peter Antman, Tillsammans (2015)
•  Roger Swarz, The skilled facilitator (2001)
•  Starhawk, The empowerment manual (2011)
•  Ron Katzenbach & Douglas Smith, The wisdom of teams (1993)
•  Patric Lencioni, The five dysfunctions of a team (2002)
•  Lyssa Adkins, Coaching agile teams (2010)
•  Christopher Avery, Teamwork is an individual skill (2001)
5
Facilitation & vizualization
The facilitation and visualization format(s) are inspired by the following books.
They are a good source to more deeply understand how to facilitate the
different sessions.
•  Dave Gray et. al., Gamestorming (2010)
•  Luke Hohmann, Innovation games (2006)
•  Sam Kaner, Facilitators guide to participatory decision-making (2007)
6
•  Have lots of post-its and pens.
•  Have A4 or A3 and color pens
•  Try to prepare avatars for all team members and bring “kladdlera”
•  Paint a pirate ship, some reefs, and island (with groups of people), and a rising sun.
Preparation
7
This workshop will be about us/you as a team.
We will use a pirate ship and its crew as a metaphor for teamworks.
You are the crew on the pirate ship. You are out on a mission. Striving to increase the treasures on the
secret visionary dream island.
- There are lots of variations possible here. Try tell a story. I often asks how we can see that it’s a pirate ship (jolly roger flag), what kind of mission
pirates have and then connect that in a more friendly manor on how the crew tries to enrich the lives of the peoples on the island by collecting gold, or
by some other activity.
Introduce the metaphor
8
Do you want to be part of the crew?
Place your self on the ship.
Reflect on where people placed themselves.
Who are outside the ship? Managers? Stakeholders?
Who are we?
9
Depending on your current need the format is possible to use in a number of scenarios.
•  Do the team understand what they are meant or want to achive? -> Vision.
•  Do they need to formulate why they exist? -> Mission.
•  Do they need to visualize what they have achieved? –> The gold coffin.
•  Do they need to map their strengths and weaknesses? -> Anchors, Winds and Reefs.
•  Do they need to improve on their way of working together? -> Team Charter.
•  Do they need to define or understand or set milestones? -> Find the Ships.
•  Do they need to get a sense of external expectations? -> What do the chief want?
•  Do they need to formulate improvements and activities they need to do? -> Improvement backlog or Activties,
Organization, Attitude
You do not need to do them all!
You can do them in the order that fits you!
Go with the metaphor – Improvise!
What do you as a facilitator want to achive?
10
A vision is a statement of how the world will look after a team or organization have achieved its goals. There are ample evidence
both in the literature and from my personal experience that teams need a vision. I many ways: having a common vision is what
makes a group of people a team.
You want your team to illustrate the visions, since the vision should describe a state, and it’s often easier to do that in painting.
Remember that a vision can be both about a product or an organization. Often an organization and team need to have two
visions: one for what they want to accomplish in the world and one about their way of working.
There are a number of ways to do this. I often use the exercise On the cover.
The Vision
You	can	also	use	the	island	metaphor	
to	do	an	exercise	about	the	people	
on	the	island	(customers/
stakeholders)	and	their	needs.
11
Say: In (for example) 2 years you will end up on the cover
of XXX magazine for what you have achieved as a team.
How will the cover look?
Here you can find the full instructions for On the cover: http://gamestorming.com/games-for-design/cover-story/
On The Cover
12
To celebrate and understand what we actually are capable of it’s sometimes good to collect
and remember all the things we have already achieved.
Paint a huge gold coffin.
Say: You have already achieved a lot of stuff together. Lets call them your gold coins. Write
down important things you think you have done together and lets store them in the coffin.
The Gold Coffin
13
The pirates have their Jolly Rogers flag. It states why they exists: we are here to rob you
and fill our coffins with gold.
Why do you exist? What is your mission? What should be on your flag?
The mission flag
14
1.Write post-its with verbs and nouns that capture why you exist. What are you going to do in the
world/company/organization?
2. In smaller group: inspired from the post-its, write a mission statement. “We exist to…”
(A formula that can be used is: “As TEAM we want to DO/CREATE so that we ACHIVE by using VALUES/METHODS”)
3. Gather around the board and try to merge the different mission statements
How do you want to change the world?
15
The crew is sailing the ship to reach their vision. But what strength and weaknesses do the team have? And are
there any external threats or obstacles?
Now you can use the ship metaphor to its fullest. Ask and make the participants write on post-it notes:
•  The wind in the sail is what’s driving you forward. What are your driving motives or strength?
•  The anchors from the ship is holding you back? What are they?
•  The reefs in your path are obstacles, threats and competitors? Are there any?
Anchor, Winds and Reefs
16
If you are on a ship together it’s much easier to get along and achieve your goal if you are clear on what you expect
from each other and have some common rules. Even pirates had a Code of Conduct.
•  What are your expectations on each other?
•  Are there any rules or policy's you would like everyone to sign?
•  Check for consensus for each suggestion. Any one oppose this?
•  Dot vote on the most important rules. Save and illustrate the top 5.
Code of Conduct
17
The Pirate Ship can also be used to help drive a product backlog.
I usually say something like: how are you going to achieve your vision? What are you
milestones?
You can think about these as the ships the pirates are hunting to steel their gold. What
ships are you hunting?
The Ships
18
A healthy team need to take responsibility for it’s own performance. To be able to do this it
must have knowledge on what’s expected from it. I sometimes call it a fitness function.
A team might set or discover those expectations by them selves.
I usually ask a questions such as: what do you think your company (or boss) expect from
you as a team?
What do the chief want?
19
When doing an exercise like this one of the result is a deeper shared understanding. This might be
enough of an outcome.
I however often want the team to create an improvement backlog where they identify concrete
activities they want to do given all we have done and learned during the workshop.
It’s very important that each item have a responsible person, a driver, assigned.
Improvement Backlog
20
If I have limited time or the team knows each other well I might skip some steps and create an improvement backlog more or less directly, once we know vision and ships
(for example).
I might say (and write) something like: from what we now know we are going to gather improvements we need to make. I have already classified them in:
•  Attitudes – it’s behaviour we need to change and upphold for a long time
•  Organization – are structural changes we need to do
•  Activities – are concrete stuff we need to do
Please write post-its.
Go through each note and assign someone responsible.
Activity, Organization, Attitude
21
Is that it?
Pretty much.
It is a format and a metaphor. Try to use it and you will notice how the team runs with the metaphor
(if you are lucky, I have experienced teams that did not like the playfulness of the format).
Integrate your normal team workshop activities into the format and see what happens. Good luck!
The End

More Related Content

What's hot

Agile enterprise - Reinventing organizations
Agile enterprise - Reinventing organizationsAgile enterprise - Reinventing organizations
Agile enterprise - Reinventing organizationsMichael Sahota
 
IBM Design Thinking Case Story
IBM Design Thinking Case StoryIBM Design Thinking Case Story
IBM Design Thinking Case StoryVäinö Mäkelä
 
Checklist for the Agile Manager
Checklist for the Agile ManagerChecklist for the Agile Manager
Checklist for the Agile ManagerJurgen Appelo
 
Service Blueprinting / Service Design Drinks Berlin
Service Blueprinting / Service Design Drinks BerlinService Blueprinting / Service Design Drinks Berlin
Service Blueprinting / Service Design Drinks BerlinService Design Berlin
 
Success Factors for Process Mining Technology
Success Factors for Process Mining TechnologySuccess Factors for Process Mining Technology
Success Factors for Process Mining TechnologyCelonis
 
Overview MS Dynamics 365 AI for Sales
Overview MS Dynamics 365 AI for SalesOverview MS Dynamics 365 AI for Sales
Overview MS Dynamics 365 AI for SalesJuan Fabian
 
Leading Through Change (Purvi Shah at DesignOps Summit 2019)
Leading Through Change (Purvi Shah at DesignOps Summit 2019)Leading Through Change (Purvi Shah at DesignOps Summit 2019)
Leading Through Change (Purvi Shah at DesignOps Summit 2019)Rosenfeld Media
 
Mistakes Leaders Make
Mistakes Leaders MakeMistakes Leaders Make
Mistakes Leaders MakeKenny Ong
 
디자인의 정의
디자인의 정의디자인의 정의
디자인의 정의Sohee Kim
 
Agile leadership practices for PIONEERS
 Agile leadership practices for PIONEERS Agile leadership practices for PIONEERS
Agile leadership practices for PIONEERSStefan Haas
 
Design Thinking - Handout
Design Thinking - HandoutDesign Thinking - Handout
Design Thinking - HandoutJan Schmiedgen
 
5 Change Blocks of Digital Transformation Framework Slides.pdf
5 Change Blocks of Digital Transformation Framework Slides.pdf5 Change Blocks of Digital Transformation Framework Slides.pdf
5 Change Blocks of Digital Transformation Framework Slides.pdfNiall McKeown
 
Implementing service design in the organisation
Implementing service design in the organisationImplementing service design in the organisation
Implementing service design in the organisationLivework Studio
 
Eight Success Factors of Digital Transformation by Brian Solis
 Eight Success Factors of Digital Transformation by Brian Solis Eight Success Factors of Digital Transformation by Brian Solis
Eight Success Factors of Digital Transformation by Brian SolisBrian Solis
 
Facilitating Liberating Structures with Remote teams
Facilitating Liberating Structures with Remote teamsFacilitating Liberating Structures with Remote teams
Facilitating Liberating Structures with Remote teamsDana Pylayeva
 
The Future of Everything
The Future of EverythingThe Future of Everything
The Future of EverythingCharbel Zeaiter
 
Design thinking workshop & Agile HR introduction
Design thinking workshop & Agile HR introductionDesign thinking workshop & Agile HR introduction
Design thinking workshop & Agile HR introductionKate Rand
 

What's hot (20)

Agile enterprise - Reinventing organizations
Agile enterprise - Reinventing organizationsAgile enterprise - Reinventing organizations
Agile enterprise - Reinventing organizations
 
IBM Design Thinking Case Story
IBM Design Thinking Case StoryIBM Design Thinking Case Story
IBM Design Thinking Case Story
 
Checklist for the Agile Manager
Checklist for the Agile ManagerChecklist for the Agile Manager
Checklist for the Agile Manager
 
Service Blueprinting / Service Design Drinks Berlin
Service Blueprinting / Service Design Drinks BerlinService Blueprinting / Service Design Drinks Berlin
Service Blueprinting / Service Design Drinks Berlin
 
Success Factors for Process Mining Technology
Success Factors for Process Mining TechnologySuccess Factors for Process Mining Technology
Success Factors for Process Mining Technology
 
Overview MS Dynamics 365 AI for Sales
Overview MS Dynamics 365 AI for SalesOverview MS Dynamics 365 AI for Sales
Overview MS Dynamics 365 AI for Sales
 
Business Design Process
Business Design ProcessBusiness Design Process
Business Design Process
 
Leading Through Change (Purvi Shah at DesignOps Summit 2019)
Leading Through Change (Purvi Shah at DesignOps Summit 2019)Leading Through Change (Purvi Shah at DesignOps Summit 2019)
Leading Through Change (Purvi Shah at DesignOps Summit 2019)
 
Mistakes Leaders Make
Mistakes Leaders MakeMistakes Leaders Make
Mistakes Leaders Make
 
디자인의 정의
디자인의 정의디자인의 정의
디자인의 정의
 
Agile leadership practices for PIONEERS
 Agile leadership practices for PIONEERS Agile leadership practices for PIONEERS
Agile leadership practices for PIONEERS
 
Design Thinking - Handout
Design Thinking - HandoutDesign Thinking - Handout
Design Thinking - Handout
 
Lina Nilsson: Creative Leadership
Lina Nilsson: Creative LeadershipLina Nilsson: Creative Leadership
Lina Nilsson: Creative Leadership
 
5 Change Blocks of Digital Transformation Framework Slides.pdf
5 Change Blocks of Digital Transformation Framework Slides.pdf5 Change Blocks of Digital Transformation Framework Slides.pdf
5 Change Blocks of Digital Transformation Framework Slides.pdf
 
Implementing service design in the organisation
Implementing service design in the organisationImplementing service design in the organisation
Implementing service design in the organisation
 
Eight Success Factors of Digital Transformation by Brian Solis
 Eight Success Factors of Digital Transformation by Brian Solis Eight Success Factors of Digital Transformation by Brian Solis
Eight Success Factors of Digital Transformation by Brian Solis
 
Facilitating Liberating Structures with Remote teams
Facilitating Liberating Structures with Remote teamsFacilitating Liberating Structures with Remote teams
Facilitating Liberating Structures with Remote teams
 
Visioning Workshop Agenda
Visioning Workshop AgendaVisioning Workshop Agenda
Visioning Workshop Agenda
 
The Future of Everything
The Future of EverythingThe Future of Everything
The Future of Everything
 
Design thinking workshop & Agile HR introduction
Design thinking workshop & Agile HR introductionDesign thinking workshop & Agile HR introduction
Design thinking workshop & Agile HR introduction
 

Viewers also liked

Dealing with combinatorial explosions and boring tests
Dealing with combinatorial explosions and boring testsDealing with combinatorial explosions and boring tests
Dealing with combinatorial explosions and boring testsAlexander Tarlinder
 
Testing a 2D Platformer with Spock
Testing a 2D Platformer with SpockTesting a 2D Platformer with Spock
Testing a 2D Platformer with SpockAlexander Tarlinder
 
Agila kontrakt - Frukostföreläsning för IT-chefer
Agila kontrakt - Frukostföreläsning för IT-cheferAgila kontrakt - Frukostföreläsning för IT-chefer
Agila kontrakt - Frukostföreläsning för IT-cheferMia Kolmodin
 
Facilitating the Elephant carpaccio exercise
Facilitating the Elephant carpaccio exerciseFacilitating the Elephant carpaccio exercise
Facilitating the Elephant carpaccio exercisePeter Antman
 
User Story Workshop
User Story WorkshopUser Story Workshop
User Story WorkshopPeter Antman
 
Growing up with agile - how the Spotify 'model' has evolved
Growing up with agile - how the Spotify 'model' has evolved Growing up with agile - how the Spotify 'model' has evolved
Growing up with agile - how the Spotify 'model' has evolved Peter Antman
 

Viewers also liked (6)

Dealing with combinatorial explosions and boring tests
Dealing with combinatorial explosions and boring testsDealing with combinatorial explosions and boring tests
Dealing with combinatorial explosions and boring tests
 
Testing a 2D Platformer with Spock
Testing a 2D Platformer with SpockTesting a 2D Platformer with Spock
Testing a 2D Platformer with Spock
 
Agila kontrakt - Frukostföreläsning för IT-chefer
Agila kontrakt - Frukostföreläsning för IT-cheferAgila kontrakt - Frukostföreläsning för IT-chefer
Agila kontrakt - Frukostföreläsning för IT-chefer
 
Facilitating the Elephant carpaccio exercise
Facilitating the Elephant carpaccio exerciseFacilitating the Elephant carpaccio exercise
Facilitating the Elephant carpaccio exercise
 
User Story Workshop
User Story WorkshopUser Story Workshop
User Story Workshop
 
Growing up with agile - how the Spotify 'model' has evolved
Growing up with agile - how the Spotify 'model' has evolved Growing up with agile - how the Spotify 'model' has evolved
Growing up with agile - how the Spotify 'model' has evolved
 

Similar to Pirateship - growing a great crew: workshop facilitation guide

Developing & Leading High Performance Teams
Developing & Leading High Performance TeamsDeveloping & Leading High Performance Teams
Developing & Leading High Performance TeamsMike Cardus
 
Vision is C'ing Future Success
Vision is C'ing Future SuccessVision is C'ing Future Success
Vision is C'ing Future SuccessPaul D. Casey
 
Janice Summers: How to Attract Opportunities to You Effortlessly
Janice Summers: How to Attract Opportunities to You EffortlesslyJanice Summers: How to Attract Opportunities to You Effortlessly
Janice Summers: How to Attract Opportunities to You EffortlesslyJack Molisani
 
How to build your company vision & mission, brand platform and big idea for c...
How to build your company vision & mission, brand platform and big idea for c...How to build your company vision & mission, brand platform and big idea for c...
How to build your company vision & mission, brand platform and big idea for c...Rahmatullah Akbar
 
LAST 2013 - Use games to innovate
LAST 2013 - Use games to innovateLAST 2013 - Use games to innovate
LAST 2013 - Use games to innovateantonrossouw
 
Scenario powerpoint
Scenario powerpointScenario powerpoint
Scenario powerpointkatedare84
 
Scenario powerpoint
Scenario powerpointScenario powerpoint
Scenario powerpointkatedare84
 
Gamify The Card Wall - Agile 2014 Orlando
Gamify The Card Wall - Agile 2014 OrlandoGamify The Card Wall - Agile 2014 Orlando
Gamify The Card Wall - Agile 2014 Orlandostrongandagile.co.uk
 
Group Dynamics RaviRaj Arus
Group Dynamics RaviRaj ArusGroup Dynamics RaviRaj Arus
Group Dynamics RaviRaj Arusnibraspk
 
Planned Change in Organizations SOSC 4315 - Feb 4 Presentation
Planned Change in Organizations SOSC 4315 - Feb 4 PresentationPlanned Change in Organizations SOSC 4315 - Feb 4 Presentation
Planned Change in Organizations SOSC 4315 - Feb 4 PresentationFebFour
 
Really Simple Balanced Scorecard
Really Simple Balanced ScorecardReally Simple Balanced Scorecard
Really Simple Balanced ScorecardSamuli Pahkala
 
Really Simple Balanced Scorecard 1211714549936136 8
Really Simple Balanced Scorecard 1211714549936136 8Really Simple Balanced Scorecard 1211714549936136 8
Really Simple Balanced Scorecard 1211714549936136 8Alberto Guevara
 
Chile general creativity session sample
Chile general creativity session sampleChile general creativity session sample
Chile general creativity session sampleRobert Alan Black
 
Best Practices Networking
Best Practices NetworkingBest Practices Networking
Best Practices NetworkingCRRoof
 

Similar to Pirateship - growing a great crew: workshop facilitation guide (20)

Developing & Leading High Performance Teams
Developing & Leading High Performance TeamsDeveloping & Leading High Performance Teams
Developing & Leading High Performance Teams
 
NAVY CYBER DEFENSE OPERATIONS COMMAND
NAVY CYBER DEFENSE OPERATIONS COMMANDNAVY CYBER DEFENSE OPERATIONS COMMAND
NAVY CYBER DEFENSE OPERATIONS COMMAND
 
Vision is C'ing Future Success
Vision is C'ing Future SuccessVision is C'ing Future Success
Vision is C'ing Future Success
 
Janice Summers: How to Attract Opportunities to You Effortlessly
Janice Summers: How to Attract Opportunities to You EffortlesslyJanice Summers: How to Attract Opportunities to You Effortlessly
Janice Summers: How to Attract Opportunities to You Effortlessly
 
Agile at Spotify
Agile at SpotifyAgile at Spotify
Agile at Spotify
 
How to build your company vision & mission, brand platform and big idea for c...
How to build your company vision & mission, brand platform and big idea for c...How to build your company vision & mission, brand platform and big idea for c...
How to build your company vision & mission, brand platform and big idea for c...
 
LAST 2013 - Use games to innovate
LAST 2013 - Use games to innovateLAST 2013 - Use games to innovate
LAST 2013 - Use games to innovate
 
Scenario powerpoint
Scenario powerpointScenario powerpoint
Scenario powerpoint
 
Beawinner presentation
Beawinner presentationBeawinner presentation
Beawinner presentation
 
Scenario powerpoint
Scenario powerpointScenario powerpoint
Scenario powerpoint
 
Gamify The Card Wall - Agile 2014 Orlando
Gamify The Card Wall - Agile 2014 OrlandoGamify The Card Wall - Agile 2014 Orlando
Gamify The Card Wall - Agile 2014 Orlando
 
1 pure insights webinar
1 pure insights webinar1 pure insights webinar
1 pure insights webinar
 
Group Dynamics RaviRaj Arus
Group Dynamics RaviRaj ArusGroup Dynamics RaviRaj Arus
Group Dynamics RaviRaj Arus
 
Planned Change in Organizations SOSC 4315 - Feb 4 Presentation
Planned Change in Organizations SOSC 4315 - Feb 4 PresentationPlanned Change in Organizations SOSC 4315 - Feb 4 Presentation
Planned Change in Organizations SOSC 4315 - Feb 4 Presentation
 
Sim 2011 rev
Sim 2011 revSim 2011 rev
Sim 2011 rev
 
Really Simple Balanced Scorecard
Really Simple Balanced ScorecardReally Simple Balanced Scorecard
Really Simple Balanced Scorecard
 
Really Simple Balanced Scorecard 1211714549936136 8
Really Simple Balanced Scorecard 1211714549936136 8Really Simple Balanced Scorecard 1211714549936136 8
Really Simple Balanced Scorecard 1211714549936136 8
 
Chile general creativity session sample
Chile general creativity session sampleChile general creativity session sample
Chile general creativity session sample
 
Focus Group Presentation
Focus Group PresentationFocus Group Presentation
Focus Group Presentation
 
Best Practices Networking
Best Practices NetworkingBest Practices Networking
Best Practices Networking
 

More from Peter Antman

Core Protocols - A workshop
Core Protocols - A workshopCore Protocols - A workshop
Core Protocols - A workshopPeter Antman
 
Fluent at agile - agile sverige 2014
Fluent at agile - agile sverige 2014Fluent at agile - agile sverige 2014
Fluent at agile - agile sverige 2014Peter Antman
 
Lean Canvas - a hypotheses board
Lean Canvas - a hypotheses boardLean Canvas - a hypotheses board
Lean Canvas - a hypotheses boardPeter Antman
 
Strong decisions with consensus, Agila Sverige 2014
Strong decisions with consensus, Agila Sverige 2014Strong decisions with consensus, Agila Sverige 2014
Strong decisions with consensus, Agila Sverige 2014Peter Antman
 
Stop the line @spotify
Stop the line @spotifyStop the line @spotify
Stop the line @spotifyPeter Antman
 
Tear Down the Pyramid Again - Agile Management from the trenches
Tear Down the Pyramid Again - Agile Management from the trenchesTear Down the Pyramid Again - Agile Management from the trenches
Tear Down the Pyramid Again - Agile Management from the trenchesPeter Antman
 
The Bespoke Software Product Factory (2007)
The Bespoke Software Product Factory (2007)The Bespoke Software Product Factory (2007)
The Bespoke Software Product Factory (2007)Peter Antman
 
Java 1.5 - whats new and modern patterns (2007)
Java 1.5 - whats new and modern patterns (2007)Java 1.5 - whats new and modern patterns (2007)
Java 1.5 - whats new and modern patterns (2007)Peter Antman
 
Java Server Faces 1.2 presented (2007)
Java Server Faces 1.2 presented (2007)Java Server Faces 1.2 presented (2007)
Java Server Faces 1.2 presented (2007)Peter Antman
 
EJB 3.0 Walkthrough (2006)
EJB 3.0 Walkthrough (2006)EJB 3.0 Walkthrough (2006)
EJB 3.0 Walkthrough (2006)Peter Antman
 
Så funkar det (del 3) - webben
Så funkar det (del 3) -  webbenSå funkar det (del 3) -  webben
Så funkar det (del 3) - webbenPeter Antman
 
Så funkar det (del 2) - mail
Så funkar det (del 2) - mailSå funkar det (del 2) - mail
Så funkar det (del 2) - mailPeter Antman
 
Så funkar det (del 1) - word
Så funkar det (del 1) - wordSå funkar det (del 1) - word
Så funkar det (del 1) - wordPeter Antman
 
eXtreme Programming
eXtreme Programming eXtreme Programming
eXtreme Programming Peter Antman
 
SCRUM at Polopoly - or building a lean culture
SCRUM at Polopoly - or building a lean cultureSCRUM at Polopoly - or building a lean culture
SCRUM at Polopoly - or building a lean culturePeter Antman
 
Threads and concurrency in Java 1.5
Threads and concurrency in Java 1.5Threads and concurrency in Java 1.5
Threads and concurrency in Java 1.5Peter Antman
 
Lägg ner utvecklingssamtalen!
Lägg ner utvecklingssamtalen!Lägg ner utvecklingssamtalen!
Lägg ner utvecklingssamtalen!Peter Antman
 
Kanban at Polopoly
Kanban at PolopolyKanban at Polopoly
Kanban at PolopolyPeter Antman
 

More from Peter Antman (20)

Core Protocols - A workshop
Core Protocols - A workshopCore Protocols - A workshop
Core Protocols - A workshop
 
Fluent at agile - agile sverige 2014
Fluent at agile - agile sverige 2014Fluent at agile - agile sverige 2014
Fluent at agile - agile sverige 2014
 
Lean Canvas - a hypotheses board
Lean Canvas - a hypotheses boardLean Canvas - a hypotheses board
Lean Canvas - a hypotheses board
 
Strong decisions with consensus, Agila Sverige 2014
Strong decisions with consensus, Agila Sverige 2014Strong decisions with consensus, Agila Sverige 2014
Strong decisions with consensus, Agila Sverige 2014
 
Lean Dot Game
Lean Dot Game Lean Dot Game
Lean Dot Game
 
Stop the line @spotify
Stop the line @spotifyStop the line @spotify
Stop the line @spotify
 
Tear Down the Pyramid Again - Agile Management from the trenches
Tear Down the Pyramid Again - Agile Management from the trenchesTear Down the Pyramid Again - Agile Management from the trenches
Tear Down the Pyramid Again - Agile Management from the trenches
 
Piemonte vin
Piemonte vinPiemonte vin
Piemonte vin
 
The Bespoke Software Product Factory (2007)
The Bespoke Software Product Factory (2007)The Bespoke Software Product Factory (2007)
The Bespoke Software Product Factory (2007)
 
Java 1.5 - whats new and modern patterns (2007)
Java 1.5 - whats new and modern patterns (2007)Java 1.5 - whats new and modern patterns (2007)
Java 1.5 - whats new and modern patterns (2007)
 
Java Server Faces 1.2 presented (2007)
Java Server Faces 1.2 presented (2007)Java Server Faces 1.2 presented (2007)
Java Server Faces 1.2 presented (2007)
 
EJB 3.0 Walkthrough (2006)
EJB 3.0 Walkthrough (2006)EJB 3.0 Walkthrough (2006)
EJB 3.0 Walkthrough (2006)
 
Så funkar det (del 3) - webben
Så funkar det (del 3) -  webbenSå funkar det (del 3) -  webben
Så funkar det (del 3) - webben
 
Så funkar det (del 2) - mail
Så funkar det (del 2) - mailSå funkar det (del 2) - mail
Så funkar det (del 2) - mail
 
Så funkar det (del 1) - word
Så funkar det (del 1) - wordSå funkar det (del 1) - word
Så funkar det (del 1) - word
 
eXtreme Programming
eXtreme Programming eXtreme Programming
eXtreme Programming
 
SCRUM at Polopoly - or building a lean culture
SCRUM at Polopoly - or building a lean cultureSCRUM at Polopoly - or building a lean culture
SCRUM at Polopoly - or building a lean culture
 
Threads and concurrency in Java 1.5
Threads and concurrency in Java 1.5Threads and concurrency in Java 1.5
Threads and concurrency in Java 1.5
 
Lägg ner utvecklingssamtalen!
Lägg ner utvecklingssamtalen!Lägg ner utvecklingssamtalen!
Lägg ner utvecklingssamtalen!
 
Kanban at Polopoly
Kanban at PolopolyKanban at Polopoly
Kanban at Polopoly
 

Recently uploaded

Founder-Game Director Workshop (Session 1)
Founder-Game Director  Workshop (Session 1)Founder-Game Director  Workshop (Session 1)
Founder-Game Director Workshop (Session 1)Amir H. Fassihi
 
Oprah Winfrey: A Leader in Media, Philanthropy, and Empowerment | CIO Women M...
Oprah Winfrey: A Leader in Media, Philanthropy, and Empowerment | CIO Women M...Oprah Winfrey: A Leader in Media, Philanthropy, and Empowerment | CIO Women M...
Oprah Winfrey: A Leader in Media, Philanthropy, and Empowerment | CIO Women M...CIOWomenMagazine
 
Risk Management in Banks - Overview (May 2024)
Risk Management in Banks - Overview (May 2024)Risk Management in Banks - Overview (May 2024)
Risk Management in Banks - Overview (May 2024)Kristi Rohtsalu
 
Travis Hills of Minnesota Leads Livestock Water and Energy in Sustainable Inn...
Travis Hills of Minnesota Leads Livestock Water and Energy in Sustainable Inn...Travis Hills of Minnesota Leads Livestock Water and Energy in Sustainable Inn...
Travis Hills of Minnesota Leads Livestock Water and Energy in Sustainable Inn...Travis Hills MN
 
ANIn Delhi Feb 2022 | Design the Future with Technology Disruption by N Kisho...
ANIn Delhi Feb 2022 | Design the Future with Technology Disruption by N Kisho...ANIn Delhi Feb 2022 | Design the Future with Technology Disruption by N Kisho...
ANIn Delhi Feb 2022 | Design the Future with Technology Disruption by N Kisho...AgileNetwork
 
Create the recognition your teams deserve.pptx
Create the recognition your teams deserve.pptxCreate the recognition your teams deserve.pptx
Create the recognition your teams deserve.pptxStephen Sitton
 
Project Management Professional (PMP)® from PMI
Project Management Professional (PMP)® from PMIProject Management Professional (PMP)® from PMI
Project Management Professional (PMP)® from PMITasnur Tonoy
 
Flexi time, Flexi work, QWL and Role Effectiveness
Flexi time, Flexi  work, QWL and  Role EffectivenessFlexi time, Flexi  work, QWL and  Role Effectiveness
Flexi time, Flexi work, QWL and Role EffectivenessSana Fatima
 

Recently uploaded (9)

Founder-Game Director Workshop (Session 1)
Founder-Game Director  Workshop (Session 1)Founder-Game Director  Workshop (Session 1)
Founder-Game Director Workshop (Session 1)
 
Oprah Winfrey: A Leader in Media, Philanthropy, and Empowerment | CIO Women M...
Oprah Winfrey: A Leader in Media, Philanthropy, and Empowerment | CIO Women M...Oprah Winfrey: A Leader in Media, Philanthropy, and Empowerment | CIO Women M...
Oprah Winfrey: A Leader in Media, Philanthropy, and Empowerment | CIO Women M...
 
Risk Management in Banks - Overview (May 2024)
Risk Management in Banks - Overview (May 2024)Risk Management in Banks - Overview (May 2024)
Risk Management in Banks - Overview (May 2024)
 
Travis Hills of Minnesota Leads Livestock Water and Energy in Sustainable Inn...
Travis Hills of Minnesota Leads Livestock Water and Energy in Sustainable Inn...Travis Hills of Minnesota Leads Livestock Water and Energy in Sustainable Inn...
Travis Hills of Minnesota Leads Livestock Water and Energy in Sustainable Inn...
 
TCS AI for Business Study – Key Findings
TCS AI for Business Study – Key FindingsTCS AI for Business Study – Key Findings
TCS AI for Business Study – Key Findings
 
ANIn Delhi Feb 2022 | Design the Future with Technology Disruption by N Kisho...
ANIn Delhi Feb 2022 | Design the Future with Technology Disruption by N Kisho...ANIn Delhi Feb 2022 | Design the Future with Technology Disruption by N Kisho...
ANIn Delhi Feb 2022 | Design the Future with Technology Disruption by N Kisho...
 
Create the recognition your teams deserve.pptx
Create the recognition your teams deserve.pptxCreate the recognition your teams deserve.pptx
Create the recognition your teams deserve.pptx
 
Project Management Professional (PMP)® from PMI
Project Management Professional (PMP)® from PMIProject Management Professional (PMP)® from PMI
Project Management Professional (PMP)® from PMI
 
Flexi time, Flexi work, QWL and Role Effectiveness
Flexi time, Flexi  work, QWL and  Role EffectivenessFlexi time, Flexi  work, QWL and  Role Effectiveness
Flexi time, Flexi work, QWL and Role Effectiveness
 

Pirateship - growing a great crew: workshop facilitation guide

  • 2. 2 What is the Pirate Ship? The Pirate Ship is a workshop format to help team come together and grow as high performing teams. •  It is based on a well known and accepted normative model of work groups •  It incorporates classical tools such as Visioning, SWOT, Stakeholder in a play concrete and playful setting which enhance the meaningfulness •  It uses game storming and visualization as a facilitation technique to enhance energy and cooperation
  • 3. 3 With the Pirate Ship you can help the team… •  Establish who they are •  Understand why they exist •  Collaboratively create a team vision •  See their stakeholder needs •  Formulate a mission •  Discover and celebrate what success looks like •  Create a roadmap •  Map out what…
  • 4. 4 The work group model The Pirate Ship metaphor is loosely based on the normative work group model formulated by J. Richard Hackman in 1987. Here’s a list of important sources •  J. Richard Hackman, The design of work teams (1987) •  Peter Antman, Tillsammans (2015) •  Roger Swarz, The skilled facilitator (2001) •  Starhawk, The empowerment manual (2011) •  Ron Katzenbach & Douglas Smith, The wisdom of teams (1993) •  Patric Lencioni, The five dysfunctions of a team (2002) •  Lyssa Adkins, Coaching agile teams (2010) •  Christopher Avery, Teamwork is an individual skill (2001)
  • 5. 5 Facilitation & vizualization The facilitation and visualization format(s) are inspired by the following books. They are a good source to more deeply understand how to facilitate the different sessions. •  Dave Gray et. al., Gamestorming (2010) •  Luke Hohmann, Innovation games (2006) •  Sam Kaner, Facilitators guide to participatory decision-making (2007)
  • 6. 6 •  Have lots of post-its and pens. •  Have A4 or A3 and color pens •  Try to prepare avatars for all team members and bring “kladdlera” •  Paint a pirate ship, some reefs, and island (with groups of people), and a rising sun. Preparation
  • 7. 7 This workshop will be about us/you as a team. We will use a pirate ship and its crew as a metaphor for teamworks. You are the crew on the pirate ship. You are out on a mission. Striving to increase the treasures on the secret visionary dream island. - There are lots of variations possible here. Try tell a story. I often asks how we can see that it’s a pirate ship (jolly roger flag), what kind of mission pirates have and then connect that in a more friendly manor on how the crew tries to enrich the lives of the peoples on the island by collecting gold, or by some other activity. Introduce the metaphor
  • 8. 8 Do you want to be part of the crew? Place your self on the ship. Reflect on where people placed themselves. Who are outside the ship? Managers? Stakeholders? Who are we?
  • 9. 9 Depending on your current need the format is possible to use in a number of scenarios. •  Do the team understand what they are meant or want to achive? -> Vision. •  Do they need to formulate why they exist? -> Mission. •  Do they need to visualize what they have achieved? –> The gold coffin. •  Do they need to map their strengths and weaknesses? -> Anchors, Winds and Reefs. •  Do they need to improve on their way of working together? -> Team Charter. •  Do they need to define or understand or set milestones? -> Find the Ships. •  Do they need to get a sense of external expectations? -> What do the chief want? •  Do they need to formulate improvements and activities they need to do? -> Improvement backlog or Activties, Organization, Attitude You do not need to do them all! You can do them in the order that fits you! Go with the metaphor – Improvise! What do you as a facilitator want to achive?
  • 10. 10 A vision is a statement of how the world will look after a team or organization have achieved its goals. There are ample evidence both in the literature and from my personal experience that teams need a vision. I many ways: having a common vision is what makes a group of people a team. You want your team to illustrate the visions, since the vision should describe a state, and it’s often easier to do that in painting. Remember that a vision can be both about a product or an organization. Often an organization and team need to have two visions: one for what they want to accomplish in the world and one about their way of working. There are a number of ways to do this. I often use the exercise On the cover. The Vision You can also use the island metaphor to do an exercise about the people on the island (customers/ stakeholders) and their needs.
  • 11. 11 Say: In (for example) 2 years you will end up on the cover of XXX magazine for what you have achieved as a team. How will the cover look? Here you can find the full instructions for On the cover: http://gamestorming.com/games-for-design/cover-story/ On The Cover
  • 12. 12 To celebrate and understand what we actually are capable of it’s sometimes good to collect and remember all the things we have already achieved. Paint a huge gold coffin. Say: You have already achieved a lot of stuff together. Lets call them your gold coins. Write down important things you think you have done together and lets store them in the coffin. The Gold Coffin
  • 13. 13 The pirates have their Jolly Rogers flag. It states why they exists: we are here to rob you and fill our coffins with gold. Why do you exist? What is your mission? What should be on your flag? The mission flag
  • 14. 14 1.Write post-its with verbs and nouns that capture why you exist. What are you going to do in the world/company/organization? 2. In smaller group: inspired from the post-its, write a mission statement. “We exist to…” (A formula that can be used is: “As TEAM we want to DO/CREATE so that we ACHIVE by using VALUES/METHODS”) 3. Gather around the board and try to merge the different mission statements How do you want to change the world?
  • 15. 15 The crew is sailing the ship to reach their vision. But what strength and weaknesses do the team have? And are there any external threats or obstacles? Now you can use the ship metaphor to its fullest. Ask and make the participants write on post-it notes: •  The wind in the sail is what’s driving you forward. What are your driving motives or strength? •  The anchors from the ship is holding you back? What are they? •  The reefs in your path are obstacles, threats and competitors? Are there any? Anchor, Winds and Reefs
  • 16. 16 If you are on a ship together it’s much easier to get along and achieve your goal if you are clear on what you expect from each other and have some common rules. Even pirates had a Code of Conduct. •  What are your expectations on each other? •  Are there any rules or policy's you would like everyone to sign? •  Check for consensus for each suggestion. Any one oppose this? •  Dot vote on the most important rules. Save and illustrate the top 5. Code of Conduct
  • 17. 17 The Pirate Ship can also be used to help drive a product backlog. I usually say something like: how are you going to achieve your vision? What are you milestones? You can think about these as the ships the pirates are hunting to steel their gold. What ships are you hunting? The Ships
  • 18. 18 A healthy team need to take responsibility for it’s own performance. To be able to do this it must have knowledge on what’s expected from it. I sometimes call it a fitness function. A team might set or discover those expectations by them selves. I usually ask a questions such as: what do you think your company (or boss) expect from you as a team? What do the chief want?
  • 19. 19 When doing an exercise like this one of the result is a deeper shared understanding. This might be enough of an outcome. I however often want the team to create an improvement backlog where they identify concrete activities they want to do given all we have done and learned during the workshop. It’s very important that each item have a responsible person, a driver, assigned. Improvement Backlog
  • 20. 20 If I have limited time or the team knows each other well I might skip some steps and create an improvement backlog more or less directly, once we know vision and ships (for example). I might say (and write) something like: from what we now know we are going to gather improvements we need to make. I have already classified them in: •  Attitudes – it’s behaviour we need to change and upphold for a long time •  Organization – are structural changes we need to do •  Activities – are concrete stuff we need to do Please write post-its. Go through each note and assign someone responsible. Activity, Organization, Attitude
  • 21. 21 Is that it? Pretty much. It is a format and a metaphor. Try to use it and you will notice how the team runs with the metaphor (if you are lucky, I have experienced teams that did not like the playfulness of the format). Integrate your normal team workshop activities into the format and see what happens. Good luck! The End