The main Objective of this presentation is to define computer buses , especially system bus . which is consists of data bus , address bus and control bus.
The main Objective of this presentation is to define computer buses , especially system bus . which is consists of data bus , address bus and control bus.
Introduction to Bus | Address, Data, Control BusHem Pokhrel
Handouts for BBa First Semester Prime College.
UNIT 5: Central Processing Unit: Control Unit, Arithmetic and Logic Unit, Register set, Functions of Central Processing Unit. Introduction to Bus (Address, Data, Control)
In many I/O interfacing applications and certainly in data acquisation system. it is often necessary to transfer data to or from an interface at data rates higher than those possible using simple programmed I/O loops
(Ref : Computer System Architecture by Morris Mano 3rd edition) : Microprogrammed Control unit, micro instructions, micro operations, symbolic and binary microprogram.
Introduction to Bus | Address, Data, Control BusHem Pokhrel
Handouts for BBa First Semester Prime College.
UNIT 5: Central Processing Unit: Control Unit, Arithmetic and Logic Unit, Register set, Functions of Central Processing Unit. Introduction to Bus (Address, Data, Control)
In many I/O interfacing applications and certainly in data acquisation system. it is often necessary to transfer data to or from an interface at data rates higher than those possible using simple programmed I/O loops
(Ref : Computer System Architecture by Morris Mano 3rd edition) : Microprogrammed Control unit, micro instructions, micro operations, symbolic and binary microprogram.
Modes of transfer refer to the various modes by which the data residing in the memory is transferred to CPU or back to memory. Let us first discuss the need to transfer data. The data originates from the input units. Copy the link given below and paste it in new browser window to get more information on Transfer Modes:- http://www.transtutors.com/homework-help/computer-science/transfer-modes.aspx
discuss the drawbacks of programmed and interrupt driven io and des.pdfinfo998421
discuss the drawbacks of programmed and interrupt driven i/o and describe in general the
functionality of the DNA
Solution
Programmed I/O
Programmed I/O (PIO) refers to data transfers initiated by a CPU under driver software control
to access registers or memory on a device.
The CPU issues a command then waits for I/O operations to be complete. As the CPU is faster
than the I/O module, the problem with programmed I/O is that the CPU has to wait a long time
for the I/O module of concern to be ready for either reception or transmission of data. The CPU,
while waiting, must repeatedly check the status of the I/O module, and this process is known as
Polling. As a result, the level of the performance of the entire system is severely degraded.
Programmed I/O basically works in these ways:
Interrupt
The CPU issues commands to the I/O module then proceeds with its normal work until
interrupted by I/O device on completion of its work.
For input, the device interrupts the CPU when new data has arrived and is ready to be retrieved
by the system processor. The actual actions to perform depend on whether the device uses I/O
ports, memory mapping.
For output, the device delivers an interrupt either when it is ready to accept new data or to
acknowledge a successful data transfer. Memory-mapped and DMA-capable devices usually
generate interrupts to tell the system they are done with the buffer.
Although Interrupt relieves the CPU of having to wait for the devices, but it is still inefficient in
data transfer of large amount because the CPU has to transfer the data word by word between I/O
module and memory.
The main limitation of programmed I/O and interrupt driven I/O is given below:
Programmed I/O
Each instructions selects one I/O device (by number) and transfers a single character (byte)
Example: microprocessor controlled video terminal.
Four registers: input status and character, output status and character.
Interrupt-driven I/O
Primary disadvantage of programmed I/O is that CPU spends most of its time in a tight loop
waiting for the device to become ready. This is called busy waiting.
With interrupt-driven I/O, the CPU starts the device and tells it to generate an interrupt when it is
finished.
Done by setting interrupt-enable bit in status register.
Still requires an interrupt for every character read or written.
Interrupting a running process is an expensive business (requires saving context).
Requires extra hardware (DMA controller chip).
All these limitation can be overcome by the Introduction of DMA (Direct Memory Access)
To write block of 32 bytes from memory address 100 to device 4
1. CPU writes 32, 100, 4 into the first three DMA registers (memory address, count, device
number)
2. CPU puts code for WRITE (say 1) into fourth (direction) DMA register, which signals DMA
controller to begin operation
3. Controller reads (via bus request as CPU would) byte 100 from memory
4. Controller makes I/O request to write to device 4
5. Controller increments m.
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Introduction to error and their types
Examples of errors
Introduction to exception and exception handling
Common java exceptions
Examples of exception handling
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Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
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Defect reporting
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Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
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3. Binary information received from external device usually stored in memory
Information transferred from the central computer into an external device
flows from the memory
Data transfer between the central computer and input and output devices
may be handled in a variety of modes
Introduction to data transfers
4. DIFFERENT MODES OF DATATRANSFER
Programmed I/O
Interrupt initiated I/O
Direct memory access (DMA)
5. PROGRAMMED I/O
Results of I/O instructions written in the computer program
Data transfer initiated by an instruction in the program
CPU register Peripheral Device
CPU Memory
The peripheral has to be constantly monitored.
Once a data transfer is initiated, the CPU is required to monitor the
interface to see when a transfer can again be made.
Data Transfer
Data Transfer
6. APPLICATIONS OF PROGRAMMED
I/O METHOD
In small low speed computers
In systems that are dedicated to monitor a device continuously
In the data register
To check the status of the flag bit and branch
7. INTERRUPT INITIATED I/O
Can be avoided by using an interrupt facility and special commands
to inform the interface to issue an interrupt request signal when the
data are available from the device
CPU can proceed to execute another program.
Interfaces monitor the device- when interface determines device is
ready for data transfer, it generates an interrupt request to computer
8. DIRECT MEMORYACCESS (DMA)
Data transfer by interface into and out of the memory unit via memory bus
CPU initiates transfer of supplying the interface with the starting address and
the number of words needed to be transferred and then proceed to execute
other tasks
When request is granted by memory controller, DMA transfers the data directly
into memory.
CPU delays its memory access operation to allow the direct memory I/O
transfer
9. DIRECT MEMORYACCESS (DMA)
Idle CPU
No control of the memory buses
The buses can be disabled by using two special control signals-
o Bus request (BR)
o Bus Grant (BG)