Making digital open educational
resources for EAP: Issues and options

Martin Barge, Alannah Fitzgerald, and William Tweddle
 Queen Mary, University of London; Higher Education
 Academy and Oxford University Computing Services;
          Queen Mary, University of London


                   http://en.wikipedia.org/wiki/File:Janus1.JPG
Overview

Linking BALEAP web resources
Discussing free versus open EAP resources
Investigating sharing & use of open resources
Envisioning OER for EAP
http://creativecommons.org/choose/
http://commons.wikimedia.org/wiki/File:LuMa
                                                                                       xArt_Gold_Guys_With_Creative_Commons_Sy
19. License to use




                                                                                       mbol02.jpg
Open licenses (e.g.
Creative Commons)
allow resources to be                            19. LICENSE TO USE


used without the need                                        Purpose

for rights clearance.                                        Concerns

Is the content you need                                      Quality

openly licensed?
                                                             Technology



                                                             Resources




                          http://www.slideshare.net/orioleproject/chris-pegler-reusable-card-game
http://www.flickr.com/photos/tobanblack/3773116901/
3. Sharing is good




                                                                                            By Toban Black
The ethos of education is
to share learning.                                  3. SHARING IS GOOD


Can open content be a                                            Purpose

sound investment as well                                         Concerns

as the right thing to do?                                        Quality



                                                                 Technology



                                                                 Resources




                            http://www.slideshare.net/orioleproject/chris-pegler-reusable-card-game
• For the practitioner
   – Web presence; resources development expertise;
     professional recognition.

• For the student
   – Preview of, access to and contribution to course
     content.

• For the institution
   – Brand promotion; best practice showcasing.

• For the EAP community
   – Materials development collaboration; sharing best
     practice.
http://www.flickr.com/photos/meer/172210681/
28. My community




                                                                                          By Meer
If I belong to a
community already,                               28. MY COMMUNITY

then is this the best
place to look for great                                        Purpose



reusable resources? Or                                         Concerns


would I miss something?                                        Quality



                                                               Technology



                                                               Resources




                          http://www.slideshare.net/orioleproject/chris-pegler-reusable-card-game
 The ‘raw’ and the ‘cooked’
  Raw: Flickr, JISC Media Hub, DOAJ (Directory of
   Open Access Journals), iTunesU, The Internet
   Archive, YouTube, TED, OpenYale, Wikimedia...
  Cooked: uefap, Academic English Online, Prepare
   for Success, BAWE collections in FLAX, TTV...

 EAP communities:
  Forging ESAP materials creation links
  AcLits and SFL communities
  BALEAP, EULEAP, College Composition etc...
http://www.flickr.com/photos/dcmetroblogger/329854339
                                                                                                                             7. Learn new stuff




                                                                     By Wayan Vota
                                                                                                                             Does working with other



                                                                     8/
                          7. LEARN NEW STUFF
                                                                                                                             people’s stuff offer
                                                                                                                             effective development?
                                        Purpose                                                                              Or would you miss the
                                        Concerns                                                                             creative thrill of making
                                        Quality                                                                              your own?
                                        Technology



                                        Resources




http://www.slideshare.net/orioleproject/chris-pegler-reusable-card-game
• For the practitioner
   – Development of practical skills in digital materials
     creation: reuse, repurpose, remix and redistribute.

• For the student
   – Access to up-to-date resources: inside and beyond the
     classroom.

• For the institution
   – Sustainable resources and continued recognition.

• For the EAP community
   – Exposure to new and relevant tools and resources for
     EAP (e.g. Xerte and FLAX)
http://www.flickr.com/photos/reanjos/30485
                                                                                            By Renata Alves dos Anjos
27. Appearance

Presentation can be part




                                                                                            54599                             /
of the appeal.                                         27. APPEARANCE
The resource looks better
than ones we made.                                                 Purpose


Overall, how important is                                          Concerns


appearance?                                                        Quality



                                                                   Technology



                                                                   Resources




                            http://www.slideshare.net/orioleproject/chris-pegler-reusable-card-game
http://www.flickr.com/photos/bisgovuk/46244
                                                                 73012/in/photostream               /
                                                                                                               6. Policy




                                                                 By bisgovuk
                                                                                                               There has been support
                               6. POLICY                                                                       for reuse and ‘sustainable
                                                                                                               e-learning’ in various
                                       Purpose
                                                                                                               policy documents so far.
                                       Concerns
                                                                                                               Does this go far enough?
                                       Quality



                                       Technology



                                       Resources




http://www.slideshare.net/orioleproject/chris-pegler-reusable-card-game
Open access and research-driven teaching
   The Finch Report


Institutional e-learning strategies
   Moving online: marketing, distance learning & teaching

Changing nature of Higher Education
   MOOCs
   Government-funded OER initiatives

Envisioning BALEAP web resources
   Linking to external resources
   Providing training in OER
Thank you




                        Martin Barge: m.i.barge@qmul.ac.uk
                     William Tweddle: w.tweddle@qmul.ac.uk
       Alannah Fitzgerald: fitzgerald@education.concordia.ca; @AlannahFitz
              Slideshare: http://www.slideshare.net/AlannahOpenEd/
Chris Peglar’s Reusable card game: http://orioleproject.blogspot.co.uk/p/shop.html

Making digital open educational resources for EAP

  • 1.
    Making digital openeducational resources for EAP: Issues and options Martin Barge, Alannah Fitzgerald, and William Tweddle Queen Mary, University of London; Higher Education Academy and Oxford University Computing Services; Queen Mary, University of London http://en.wikipedia.org/wiki/File:Janus1.JPG
  • 2.
    Overview Linking BALEAP webresources Discussing free versus open EAP resources Investigating sharing & use of open resources Envisioning OER for EAP
  • 4.
  • 5.
    http://commons.wikimedia.org/wiki/File:LuMa xArt_Gold_Guys_With_Creative_Commons_Sy 19. License to use mbol02.jpg Open licenses (e.g. Creative Commons) allow resources to be 19. LICENSE TO USE used without the need Purpose for rights clearance. Concerns Is the content you need Quality openly licensed? Technology Resources http://www.slideshare.net/orioleproject/chris-pegler-reusable-card-game
  • 6.
    http://www.flickr.com/photos/tobanblack/3773116901/ 3. Sharing isgood By Toban Black The ethos of education is to share learning. 3. SHARING IS GOOD Can open content be a Purpose sound investment as well Concerns as the right thing to do? Quality Technology Resources http://www.slideshare.net/orioleproject/chris-pegler-reusable-card-game
  • 7.
    • For thepractitioner – Web presence; resources development expertise; professional recognition. • For the student – Preview of, access to and contribution to course content. • For the institution – Brand promotion; best practice showcasing. • For the EAP community – Materials development collaboration; sharing best practice.
  • 8.
    http://www.flickr.com/photos/meer/172210681/ 28. My community By Meer If I belong to a community already, 28. MY COMMUNITY then is this the best place to look for great Purpose reusable resources? Or Concerns would I miss something? Quality Technology Resources http://www.slideshare.net/orioleproject/chris-pegler-reusable-card-game
  • 9.
     The ‘raw’and the ‘cooked’ Raw: Flickr, JISC Media Hub, DOAJ (Directory of Open Access Journals), iTunesU, The Internet Archive, YouTube, TED, OpenYale, Wikimedia... Cooked: uefap, Academic English Online, Prepare for Success, BAWE collections in FLAX, TTV...  EAP communities: Forging ESAP materials creation links AcLits and SFL communities BALEAP, EULEAP, College Composition etc...
  • 10.
    http://www.flickr.com/photos/dcmetroblogger/329854339 7. Learn new stuff By Wayan Vota Does working with other 8/ 7. LEARN NEW STUFF people’s stuff offer effective development? Purpose Or would you miss the Concerns creative thrill of making Quality your own? Technology Resources http://www.slideshare.net/orioleproject/chris-pegler-reusable-card-game
  • 11.
    • For thepractitioner – Development of practical skills in digital materials creation: reuse, repurpose, remix and redistribute. • For the student – Access to up-to-date resources: inside and beyond the classroom. • For the institution – Sustainable resources and continued recognition. • For the EAP community – Exposure to new and relevant tools and resources for EAP (e.g. Xerte and FLAX)
  • 12.
    http://www.flickr.com/photos/reanjos/30485 By Renata Alves dos Anjos 27. Appearance Presentation can be part 54599 / of the appeal. 27. APPEARANCE The resource looks better than ones we made. Purpose Overall, how important is Concerns appearance? Quality Technology Resources http://www.slideshare.net/orioleproject/chris-pegler-reusable-card-game
  • 15.
    http://www.flickr.com/photos/bisgovuk/46244 73012/in/photostream / 6. Policy By bisgovuk There has been support 6. POLICY for reuse and ‘sustainable e-learning’ in various Purpose policy documents so far. Concerns Does this go far enough? Quality Technology Resources http://www.slideshare.net/orioleproject/chris-pegler-reusable-card-game
  • 16.
    Open access andresearch-driven teaching The Finch Report Institutional e-learning strategies Moving online: marketing, distance learning & teaching Changing nature of Higher Education MOOCs Government-funded OER initiatives Envisioning BALEAP web resources Linking to external resources Providing training in OER
  • 18.
    Thank you Martin Barge: m.i.barge@qmul.ac.uk William Tweddle: w.tweddle@qmul.ac.uk Alannah Fitzgerald: fitzgerald@education.concordia.ca; @AlannahFitz Slideshare: http://www.slideshare.net/AlannahOpenEd/ Chris Peglar’s Reusable card game: http://orioleproject.blogspot.co.uk/p/shop.html