This document explains graphically a typical hiring scenario on Upwork, it's consequences and also suggests the right way to start with app/software development.
From Concrete to Abstract: Motivating Contexts for Novice ProgrammersPeter Donaldson
Presentation I gave at the first European Scratch Connecting Worlds conference in Barcelona in 2013. I talked about our use of different contexts and challenges that helped to motivate the need for particular programming concepts and ideas.
This document explains graphically a typical hiring scenario on Upwork, it's consequences and also suggests the right way to start with app/software development.
From Concrete to Abstract: Motivating Contexts for Novice ProgrammersPeter Donaldson
Presentation I gave at the first European Scratch Connecting Worlds conference in Barcelona in 2013. I talked about our use of different contexts and challenges that helped to motivate the need for particular programming concepts and ideas.
Are you an aspiring indie developer? If you're looking forward to creating a smash indie title, you have to seriously consider QA. As an essential part of the game development lifecycle, QA is something you simply cannot do without.
Follow me as I’ll explain what proper QA can do for your game, and your organization. I’ll describe processes, good practices, testing tools, console requirements, types and techniques of testing which you might decide to employ.
Developing a game - From concept to marketPascal Luban
In this short version of the talk held at the Transmedia Workshop 2014 in Solothurn (Switzerland), I summarize the key phases in the development of a video game and the main pitfalls to look for.
Connect + Develop + Test
ProtoTech provides fully integrated product support solution to the Interactive Entertainment Industry by providing game testing services.
Your Game is None of Your Business | Randall RobbinsJessica Tams
Delivered at Casual Connect USA 2016. How can you validate if your game is worth playing before you write a single line of code? How can you get people to sign up to play your game before a demo is even ready? How many units do you need to ship in order to pay for the initial development of your next game? How many signups do you need this month? The purpose of this talk is to take a step back and view the “Business” as being your product, not the game.
How to Reliably Measure and Optimize Graphics Performance of Your Android GamesBitbar
Watch a live presentation at http://offer.bitbar.com/measure-and-optimize-graphics-performance-of-android-games
Good graphics performance is closely related to fantastic user experience. That’s why we’ve integrated the unique GameBench profiling tool into Testdroid Cloud. This is a powerful resource for any developer who wants to spot performance bottlenecks and optimize their games across an array of Android devices with different silicon, screen sizes, memory, and many other variances in software and hardware.
Stay tuned and join our upcoming webinars at http://bitbar.com/testing/webinars/
DevLearn 2017 Play to Learn workshop slidesSharon Boller
Slides from 2017 DevLearn "Play to Learn" workshop that teaches learning game design to corporate instructional designers and training professionals. Presented by Sharon Boller, president of Bottom-Line Performance, in Las Vegas, NV on October 24, 2017. Includes a series of slides that feature a variety of game development tools, such as Construct2, Unity, Unreal, Game Salad, and Knowledge Guru.
Playtestix offers professional team services for organizing and carrying out playtests, and provides access to wide base of game players (casual, mid-core and hardcore gamers) and frequent app users.
Playtestix closely cooperates with leading developers and publishers of games and applications in the CIS region and Western Europe, such as FDG Entertainment, Wyse Games, Zeprolab, Creative Mobile, Bumper Apps, Room 8 studio, SMI games, Bytex, Digital Worlds, Vostok Games, Sly Lamb, Pixonic, etc.
Investing in Mobile Games: What Investors Are Looking For | Tom van DamJessica Tams
Delivered at Casual Connect Europe 2016
NetEase, Inc. is one of the largest, most well-established game developers in China. NetEase actively invests internationally and has invested in over a dozen mobile game studios worldwide. As head of mobile business development, Tom van Dam oversees applications by mobile game studios for investment. In this presentation he will share what key areas investors look at and how mobile game studios can present themselves in the best light.
How to choose and integrate analytics for game’s growth? / Julia Iljuk (devto...DevGAMM Conference
Have you launched a game but you’re still making decisions based on gut feeling rather than data? Confused with the variety of analytics tools on the market? Worry no more because this session will answer all your questions. Julia from devtodev will share the pros and cons of different analytics setups including in-house, as well as how to create a unified data ecosystem that will help you make data-driven decisions for your game’s growth.
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
Letter from the Congress of the United States regarding Anti-Semitism sent June 3rd to MIT President Sally Kornbluth, MIT Corp Chair, Mark Gorenberg
Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
• The Committee on Ways and Means has been investigating several universities since November 15, 2023, when the Committee held a hearing entitled From Ivory Towers to Dark Corners: Investigating the Nexus Between Antisemitism, Tax-Exempt Universities, and Terror Financing. The Committee followed the hearing with letters to those institutions on January 10, 202
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Francesca Gottschalk - How can education support child empowerment.pptxEduSkills OECD
Francesca Gottschalk from the OECD’s Centre for Educational Research and Innovation presents at the Ask an Expert Webinar: How can education support child empowerment?
2. Lesson Goals
Understand the requirements of the client brief
Know how to develop an effective test plan
Be able to test the functionality of the finished game
#outcome
#testing
3. Marking
Marks Learning Objective
1 – 6
Pass
Create a test plan for the digital game which tests some of the
functionality.
7 – 11
Merit
Create a test plan for the digital game which tests most of the
functionality, identifying expected outcomes.
12 – 15
Distinction
Create a test plan for the digital game which fully tests the
functionality, listing tests, expected and actual outcomes and
identifying re-tests.
#outcome
#testing
4. Understand client requirements
Be able to test the finished game
Client Brief
What were the main requirements of your client?
#outcome
#testing
5. Specification
Game Spot
The game must include these features:
Single Level Map (1 or 2 themes)
1 or 2 Large Rooms and few Small Rooms
4 Doors (Minimum)
5 Characters (Minimum)
The objectives for the game must be:
Collect 5 Objects
Avoid Being Killed
Good Chance of Winning
The audience requirements are:
9 to 11 year olds
Male and Female
Understand client requirements
Be able to test the finished game
#outcome
#testing
6. Test Plan
Understand client requirements
Be able to test the finished game
Creating a test plan shows that you have checked the digital game
against the original client requirements:
You should include one or two improvements to show that you
have improved your work as a result of testing.
#outcome
#testing
Testing Expected
Outcome
Actual
Outcome
Improvements
7. Understand client requirements
Be able to test the finished game
Test Plan
What parts of the game should be tested?
#outcome
#testing
8. The following requirements could be tested in your game:
Doors Characters
Theme
Win-ability Popups
Pickups Instructions
Audience
#requirement
#audience
Test Plan
Understand client requirements
Know target audience needs
Objectives
Score
9. Your Task
Create a test plan outlining the following for each test:
Item Tested
Expected Outcome
Actual Outcome
Improvements
Understand client requirements
Be able to test the finished game
#outcome
#testing
If you test something that doesn’t
work make sure that you re-test it
after making improvements.
Show evidence of anything that you
improve within your game.
10. Keywords
Outcome
Testing
Understand client requirements
Be able to test the finished game
The overall result of something that has
taken place.
Checking against the requirements to
make sure the game is suitable.
#outcome
#testing