2. CONTRIVED EXPERIENCES
is edited version of direct
experiences
design to simulate to real- life
situation
examples are model, mock up,
objects, specimens, games and
simulation.
3. Model
is a reproduction of real thing in
a small scale, or large scale or
exact size, but made up of
synthetic materials
substitute to a real thing which
may or may not operational
5. Mock-ups
Is a special model where the parts of
a model are singled out, heightened
and magnified in order to focus on
that part or process under study
example is planetarium
6. Objects
May also include artifacts displayed in a
museum or things displayed in an exhibit
or preserved insect specimen in science
Animal skull Different Horns
7. Specimen
A portion or quantity of material for use in testing ,
examination
Human Brain in Specimen Jar Mosquito
8. Simulation
representation of a manageable real event
in which the learner is an active participant
engaged in learning behavior or in
applying previously acquired skills or
knowledge
9. Games
• forms of physical exercise taught
to children at school
• Plays
• Examples is relay,
10. To practice or refine knowledge
or skills already acquired
Identify gaps or weakness in
knowledge or skills
serve as summation or review
Develop new relationships
among concepts and principles
11. Difference between game and
simulation
Games are played to win:
there is a competition
Simulation needs not winner,
seems to be more easily
applied to the issues rather
than to processes
12. Other types of contrived
experiences
1. Aquarium- is a representation of plant and
animal.
13. 2. Terrarium – is a representation of plant and
animal on land.