SlideShare a Scribd company logo
In The Pocket
THE PAST, PRESENT
AND FUTURE OF VR
—
KENNY DERIEMAEKER

FREDERIK DE BOSSCHERE
—
What’s in a name?
VIRTUAL REALITY (VR)
AUGMENTED REALITY (AR)

MIXED REALITY (MR)
360° VIDEO
—
What’s in a name?
VIRTUAL REALITY (VR)
AUGMENTED REALITY (AR)

MIXED REALITY (MR)
360° VIDEO
—
WHY

KENNY VR*
* SERIOUSLY, THEY SHOULD GET A ROOM
—
• A truly new medium

that makes possible things

no other medium can do.

• 100% fits natural experience model:

whole body is input, output goes directly to
senses (lenses, haptic, spatial audio, …).


Why we believe VR is going to be huge
• Potential to be the final medium

as it can emulate any other medium.


• Major tech companies are investing
billions to make VR and AR a major
part of computing in our lifetimes.
In The Pocket
CHASING THE VIRTUAL
—
1433-1992
In The Pocket
Renaissance
—
With widespread fascination with
perspective drawing in the
Renaissance, Italian painters began
painting illusionistic ceiling paintings.



Trompe-l’œil remains popular in the
visual arts, theatre set design,
architecture, …
In The Pocket
1792
—
Robert Barker coins the term
“panorama” for his enormous 360°
paintings of Edinburgh.
Panoramic galleries are built in
England, France and the US.
In The Pocket
1838
—
Charles Wheatstone invents the
Stereoscope.
In The Pocket
Late 19th century
—
Erotic stereo photos drive early
adoption, technological advancements.
In The Pocket
1957
—
Morton Heilig invents the Sensorama,
a fully mechanical “multi-sensory
experience theater”.
It doesn’t set the world on fire.
In The Pocket
1968
—
Ivan Sutherland builds the first true
head-mounted 3D display at the
University of Utah.
His research paper, The Ultimate
Display, still reads as a great technical
introduction to VR today.
In The Pocket
70’s and 80’s
—
NASA and the US military keep doing VR
research and building better headsets.
3D graphics research and computer
performance keep improving steadily.
In The Pocket
VISIONS AND FAILURE
—
1993-2010
—
In The Pocket
Early 1990’s
In The Pocket
Virtual Boy
—
Only released in Japan & US, and
available for only one year (1995 - ’96),
the Virtual Boy is Nintendo's second
lowest selling platform.



In The Pocket
BUILDING THE FUTURE
—
2011-2015
In The Pocket
Nintendo 3DS
—
In 2011, Nintendo recovers from its
Virtual Boy hangover, and releases a
handheld gaming console with
autostereoscopic 3D visuals. 



In other words, this console produces
the desired 3D effects without any
special glasses and is portable.

Carmack gets Luckey
—
In The Pocket
The Smartphone War Dividend
—
In The Pocket
In The Pocket
THE FUTURE IS NOW
—
2016 - …
In The Pocket
“This is going to be the year of VR!”
In The Pocket
Google
—
Cardboard
• Very low-end device.
• Getting VR to the masses.
• Mostly for 360° video.
In The Pocket
Google
—
Cardboard
• Very low-end device
• Getting VR to the masses

example: NY Times + Google 

(free for 1.3 mio subscribers)

In The Pocket
Samsung
—
Gear VR
• Uses (high-end) smartphone.
• Affordable ($ 99), yet (somewhat)
qualitative.
• Media-focused (360° video & images)
see also: Samsung Gear 360 camera
• Partnership with Oculus.
In The Pocket
Sony
—
PlayStation VR
• Strong tie-in with biggest gaming
ecosystem in the world: 

46 mio consoles + 230 studios.
• Qualitative, yet affordable (€ 399).
In The Pocket
Oculus

+ Facebook
—
Rift
• First movers.
• Requires high-end PC.
• Mostly aimed at high-quality gaming.
• Later this year: controllers.
In The Pocket
Oculus

+ Facebook
—
• Facebook acquires Oculus in 2014 for
a whopping $ 2 billion.
• People were like “whaaaa?”
• Ambition: social VR or “social
presence”
Social VR
https://vimeo.com/162707492
In The Pocket
HTC

& Valve
—
Vive
• Requires high-end PC.
• Strong partnership:
• HTC = hardware maker
• Steam = established distribution platform
• Room-scale interactions.
In The Pocket
Microsoft
—
HoloLens
• Augmented reality.
• Development Kit.
• e.g. Small field of view.
• Microsoft at the top of their R&D
game.
Magic Leap
https://youtu.be/kPMHcanq0xM
In The Pocket
While early sales of VR hardware like the Rift, HTC
Vive, PlayStation VR, and Gear VR could hit around 2
million units by the end of this year,



it will probably be between six and eight years
before the technology is truly mainstream.
source: Greenlight VR and Road to VR
In The Pocket
Together, virtual reality and augmented reality
are expected to generate about $150 billion in
revenue by the year 2020.



$ 120 billion from AR, $ 30 billion from VR



source: Manatt Digital Media
—
INDUSTRIES
Porn (obviously)
Gaming
PlayStation VR: Rigs
https://youtu.be/xeSI2aj37MY
Sports
https://youtu.be/DqlUEiyku44
Jaunt VR - NHL
Reporting
Welcome to Aleppo
https://youtu.be/Nxxb_7wzvJI
Fundraising
average

donation

x8
charity:water
Entertainment
Entertainment
Art & creativity
Tilt Brush (by Google)
https://youtu.be/TckqNdrdbgk
Real Estate
Travel
British Columbia
Configurators
Ikea Virtual Kitchen
https://youtu.be/1S0GO5kbMYo
Manufacturing
30%

faster
90%

more

accurate
Education
Microsoft HoloLens
https://youtu.be/SKpKlh1-en0
Social
Microsoft HoloLens Holoportation
https://youtu.be/7d59O6cfaM0
Social
Oculus Toybox
https://youtu.be/iFEMiyGMa58
—
THE FUTURE
FUTURE?
—
In The Pocket
Our Vision for the future of VR/AR
The internet brought the democratization of knowledge.
VR can bring the democratization of experience.
—
In The Pocket
Our Vision for the future of VR/AR
The future hardware will look nothing like today’s gear.
The “iPhone moment” hasn’t happened yet.
—
In The Pocket
Our Vision for the future of VR/AR
The physical world will actually change

due to the virtual reality.



(you can read that twice)
—
Our Vision for the future of VR/AR
https://youtu.be/cML814JD09g
The Void
—
In The Pocket
Our Vision for the future of VR/AR
VR will merge with AR.
AR will merge with RR.

(real reality)
That’s a real mind-fuck right there.
—
WHAT

CAN YOU DO?
—
What can you do?
• Creators: create!

• Designers: discover interfaces, interactions, input means, …

• Developers: establish distribution platforms, connect creators with content consumers
—
In The Pocket
THANK YOU
Kenny Deriemaeker
kenny.deriemaeker@inthepocket.mobi 

Competence Lead Unity & New Tech
@kderiemaeker
Frederik De Bosschere
frederik.debosschere@inthepocket.mobi 

Strategist
@vrederik
In The Pocket
BIG SHOUTOUT
—

More Related Content

What's hot

Lithodomos VR sales presentation: virtual reality and archaeology
Lithodomos VR sales presentation: virtual reality and archaeologyLithodomos VR sales presentation: virtual reality and archaeology
Lithodomos VR sales presentation: virtual reality and archaeology
Simon Young
 
CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
琳証 黃
 
Virtual Reality Journalism
Virtual Reality JournalismVirtual Reality Journalism
Virtual Reality Journalism
Francesco Marconi
 
Goldman Sachs VR & AR report 2015
Goldman Sachs VR & AR report 2015Goldman Sachs VR & AR report 2015
Goldman Sachs VR & AR report 2015
Vasily Ryzhonkov
 
The Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a PrimerThe Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a Primer
Sim Blaustein
 
Virtual reality 101 (March 2016)
Virtual reality 101 (March 2016)Virtual reality 101 (March 2016)
Virtual reality 101 (March 2016)
Sivan Iram
 
Virtual reality
Virtual realityVirtual reality
VR and the Gamer Community
VR and the Gamer CommunityVR and the Gamer Community
VR and the Gamer Community
Rising Media, Inc.
 
Augmented & Virtual Reallity Market Trends for 2016
Augmented & Virtual Reallity Market Trends for 2016Augmented & Virtual Reallity Market Trends for 2016
Augmented & Virtual Reallity Market Trends for 2016
Isidro Navarro
 
Enabling Mobile Virtual Reality Gaming | Nizar Romdan
Enabling Mobile Virtual Reality Gaming | Nizar RomdanEnabling Mobile Virtual Reality Gaming | Nizar Romdan
Enabling Mobile Virtual Reality Gaming | Nizar Romdan
Jessica Tams
 
SCG Virtual Reality top news q1 2016
SCG  Virtual Reality top news q1 2016SCG  Virtual Reality top news q1 2016
SCG Virtual Reality top news q1 2016
Chris Rigatuso
 
VR digest. November 2017
VR digest. November 2017VR digest. November 2017
VR digest. November 2017
ElifTech
 
VR comes of age. Why VR is relevant now and what it means for the future
VR comes of age. Why VR is relevant now and what it means for the futureVR comes of age. Why VR is relevant now and what it means for the future
VR comes of age. Why VR is relevant now and what it means for the future
Bristol Media
 
AR and VR for Good
AR and VR for GoodAR and VR for Good
AR and VR for Good
Zi Siang See
 
Crossing The Chasm: What's New For VR 2017
Crossing The Chasm: What's New For VR 2017Crossing The Chasm: What's New For VR 2017
Crossing The Chasm: What's New For VR 2017
Cool Blue Company, LLC
 
Dummy's guide to Virtual Reality - Top 5 basic things you should know about VR
Dummy's guide to Virtual Reality - Top 5 basic things you should know about VRDummy's guide to Virtual Reality - Top 5 basic things you should know about VR
Dummy's guide to Virtual Reality - Top 5 basic things you should know about VR
Victoria Robertson
 
Virtual Reality: Where is the money?
Virtual Reality: Where is the money?Virtual Reality: Where is the money?
Virtual Reality: Where is the money?
Leen Segers
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
vibhu mehta
 
Spotlight on Media & Entertainment: Virtual Reality
Spotlight on Media & Entertainment: Virtual RealitySpotlight on Media & Entertainment: Virtual Reality
Spotlight on Media & Entertainment: Virtual Reality
L.E.K. Consulting
 

What's hot (19)

Lithodomos VR sales presentation: virtual reality and archaeology
Lithodomos VR sales presentation: virtual reality and archaeologyLithodomos VR sales presentation: virtual reality and archaeology
Lithodomos VR sales presentation: virtual reality and archaeology
 
CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
 
Virtual Reality Journalism
Virtual Reality JournalismVirtual Reality Journalism
Virtual Reality Journalism
 
Goldman Sachs VR & AR report 2015
Goldman Sachs VR & AR report 2015Goldman Sachs VR & AR report 2015
Goldman Sachs VR & AR report 2015
 
The Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a PrimerThe Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a Primer
 
Virtual reality 101 (March 2016)
Virtual reality 101 (March 2016)Virtual reality 101 (March 2016)
Virtual reality 101 (March 2016)
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
VR and the Gamer Community
VR and the Gamer CommunityVR and the Gamer Community
VR and the Gamer Community
 
Augmented & Virtual Reallity Market Trends for 2016
Augmented & Virtual Reallity Market Trends for 2016Augmented & Virtual Reallity Market Trends for 2016
Augmented & Virtual Reallity Market Trends for 2016
 
Enabling Mobile Virtual Reality Gaming | Nizar Romdan
Enabling Mobile Virtual Reality Gaming | Nizar RomdanEnabling Mobile Virtual Reality Gaming | Nizar Romdan
Enabling Mobile Virtual Reality Gaming | Nizar Romdan
 
SCG Virtual Reality top news q1 2016
SCG  Virtual Reality top news q1 2016SCG  Virtual Reality top news q1 2016
SCG Virtual Reality top news q1 2016
 
VR digest. November 2017
VR digest. November 2017VR digest. November 2017
VR digest. November 2017
 
VR comes of age. Why VR is relevant now and what it means for the future
VR comes of age. Why VR is relevant now and what it means for the futureVR comes of age. Why VR is relevant now and what it means for the future
VR comes of age. Why VR is relevant now and what it means for the future
 
AR and VR for Good
AR and VR for GoodAR and VR for Good
AR and VR for Good
 
Crossing The Chasm: What's New For VR 2017
Crossing The Chasm: What's New For VR 2017Crossing The Chasm: What's New For VR 2017
Crossing The Chasm: What's New For VR 2017
 
Dummy's guide to Virtual Reality - Top 5 basic things you should know about VR
Dummy's guide to Virtual Reality - Top 5 basic things you should know about VRDummy's guide to Virtual Reality - Top 5 basic things you should know about VR
Dummy's guide to Virtual Reality - Top 5 basic things you should know about VR
 
Virtual Reality: Where is the money?
Virtual Reality: Where is the money?Virtual Reality: Where is the money?
Virtual Reality: Where is the money?
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Spotlight on Media & Entertainment: Virtual Reality
Spotlight on Media & Entertainment: Virtual RealitySpotlight on Media & Entertainment: Virtual Reality
Spotlight on Media & Entertainment: Virtual Reality
 

Viewers also liked

Олена Лобова “VR: The Future is Now?”
Олена Лобова “VR: The Future is Now?”Олена Лобова “VR: The Future is Now?”
Олена Лобова “VR: The Future is Now?”
Lviv Startup Club
 
Branding - marka wnetrz
Branding - marka wnetrzBranding - marka wnetrz
Branding - marka wnetrz
Michal Lewanowicz
 
Alternative Realities - Using VR & AR To Engage Customers In Automotive
Alternative Realities - Using VR & AR To Engage Customers In AutomotiveAlternative Realities - Using VR & AR To Engage Customers In Automotive
Alternative Realities - Using VR & AR To Engage Customers In Automotive
MRS
 
Introduction to Virtual Reality (VR) for Business - Workshop
Introduction to Virtual Reality (VR) for Business - WorkshopIntroduction to Virtual Reality (VR) for Business - Workshop
Introduction to Virtual Reality (VR) for Business - Workshop
Paolo Tosolini
 
Олександр Борняков “VertaMedia – історія створення”
Олександр Борняков “VertaMedia – історія створення”Олександр Борняков “VertaMedia – історія створення”
Олександр Борняков “VertaMedia – історія створення”
Lviv Startup Club
 
Sean Burke-Gaffney on the future of VR and seamless mixed reality
Sean Burke-Gaffney on the future of VR and seamless mixed realitySean Burke-Gaffney on the future of VR and seamless mixed reality
Sean Burke-Gaffney on the future of VR and seamless mixed reality
SapientNitroAPAC
 
[edUi] The Future of VR and the Web
[edUi] The Future of VR and the Web[edUi] The Future of VR and the Web
[edUi] The Future of VR and the Web
Zach Robbins
 
Giving Stakeholders What They Want (when they don't know what they want)
Giving Stakeholders What They Want (when they don't know what they want)Giving Stakeholders What They Want (when they don't know what they want)
Giving Stakeholders What They Want (when they don't know what they want)
Anne Haines
 
AR/VR & Future. Доповнена Реальність та Віртуальна Реальність.
AR/VR & Future. Доповнена Реальність та Віртуальна Реальність.AR/VR & Future. Доповнена Реальність та Віртуальна Реальність.
AR/VR & Future. Доповнена Реальність та Віртуальна Реальність.
Anton Melnyk
 
Future vr input & ux solutions
Future vr input & ux solutionsFuture vr input & ux solutions
Future vr input & ux solutions
Stephan Tanguay
 
Virtual Reality: Learn to Maximize Present and Future Creative Possibilities!
Virtual Reality: Learn to Maximize Present and Future Creative Possibilities!Virtual Reality: Learn to Maximize Present and Future Creative Possibilities!
Virtual Reality: Learn to Maximize Present and Future Creative Possibilities!
Stephan Tanguay
 
VR for business
VR for businessVR for business
VR for business
Yode VR Production
 
Stephan Tanguay - Virtual Intent - User Experience Design In VR / AR
Stephan Tanguay - Virtual Intent - User Experience Design In VR / ARStephan Tanguay - Virtual Intent - User Experience Design In VR / AR
Stephan Tanguay - Virtual Intent - User Experience Design In VR / AR
Stephan Tanguay
 
Tero Pänkäläinen - The Future of VR/AR Technology and Applications - Mindtrek...
Tero Pänkäläinen - The Future of VR/AR Technology and Applications - Mindtrek...Tero Pänkäläinen - The Future of VR/AR Technology and Applications - Mindtrek...
Tero Pänkäläinen - The Future of VR/AR Technology and Applications - Mindtrek...
Mindtrek
 
Asia, the World and the Future of VR | Masaru Ohnogi
Asia, the World and the Future of VR | Masaru OhnogiAsia, the World and the Future of VR | Masaru Ohnogi
Asia, the World and the Future of VR | Masaru Ohnogi
Jessica Tams
 
VR and the Future of Education
VR and the Future of EducationVR and the Future of Education
VR and the Future of Education
Jesse Schell
 
The State and Future of VR
The State and Future of VRThe State and Future of VR
The State and Future of VR
Dean Johnson
 
AUGMENTED REALITY PPT's
AUGMENTED REALITY PPT'sAUGMENTED REALITY PPT's
AUGMENTED REALITY PPT's
Venu Gopal
 
Virtual Reality, Oculus Rift, Business Model
Virtual Reality, Oculus Rift, Business ModelVirtual Reality, Oculus Rift, Business Model
Virtual Reality, Oculus Rift, Business Model
Jeffrey Funk Business Models
 
Visual Design with Data
Visual Design with DataVisual Design with Data
Visual Design with Data
Seth Familian
 

Viewers also liked (20)

Олена Лобова “VR: The Future is Now?”
Олена Лобова “VR: The Future is Now?”Олена Лобова “VR: The Future is Now?”
Олена Лобова “VR: The Future is Now?”
 
Branding - marka wnetrz
Branding - marka wnetrzBranding - marka wnetrz
Branding - marka wnetrz
 
Alternative Realities - Using VR & AR To Engage Customers In Automotive
Alternative Realities - Using VR & AR To Engage Customers In AutomotiveAlternative Realities - Using VR & AR To Engage Customers In Automotive
Alternative Realities - Using VR & AR To Engage Customers In Automotive
 
Introduction to Virtual Reality (VR) for Business - Workshop
Introduction to Virtual Reality (VR) for Business - WorkshopIntroduction to Virtual Reality (VR) for Business - Workshop
Introduction to Virtual Reality (VR) for Business - Workshop
 
Олександр Борняков “VertaMedia – історія створення”
Олександр Борняков “VertaMedia – історія створення”Олександр Борняков “VertaMedia – історія створення”
Олександр Борняков “VertaMedia – історія створення”
 
Sean Burke-Gaffney on the future of VR and seamless mixed reality
Sean Burke-Gaffney on the future of VR and seamless mixed realitySean Burke-Gaffney on the future of VR and seamless mixed reality
Sean Burke-Gaffney on the future of VR and seamless mixed reality
 
[edUi] The Future of VR and the Web
[edUi] The Future of VR and the Web[edUi] The Future of VR and the Web
[edUi] The Future of VR and the Web
 
Giving Stakeholders What They Want (when they don't know what they want)
Giving Stakeholders What They Want (when they don't know what they want)Giving Stakeholders What They Want (when they don't know what they want)
Giving Stakeholders What They Want (when they don't know what they want)
 
AR/VR & Future. Доповнена Реальність та Віртуальна Реальність.
AR/VR & Future. Доповнена Реальність та Віртуальна Реальність.AR/VR & Future. Доповнена Реальність та Віртуальна Реальність.
AR/VR & Future. Доповнена Реальність та Віртуальна Реальність.
 
Future vr input & ux solutions
Future vr input & ux solutionsFuture vr input & ux solutions
Future vr input & ux solutions
 
Virtual Reality: Learn to Maximize Present and Future Creative Possibilities!
Virtual Reality: Learn to Maximize Present and Future Creative Possibilities!Virtual Reality: Learn to Maximize Present and Future Creative Possibilities!
Virtual Reality: Learn to Maximize Present and Future Creative Possibilities!
 
VR for business
VR for businessVR for business
VR for business
 
Stephan Tanguay - Virtual Intent - User Experience Design In VR / AR
Stephan Tanguay - Virtual Intent - User Experience Design In VR / ARStephan Tanguay - Virtual Intent - User Experience Design In VR / AR
Stephan Tanguay - Virtual Intent - User Experience Design In VR / AR
 
Tero Pänkäläinen - The Future of VR/AR Technology and Applications - Mindtrek...
Tero Pänkäläinen - The Future of VR/AR Technology and Applications - Mindtrek...Tero Pänkäläinen - The Future of VR/AR Technology and Applications - Mindtrek...
Tero Pänkäläinen - The Future of VR/AR Technology and Applications - Mindtrek...
 
Asia, the World and the Future of VR | Masaru Ohnogi
Asia, the World and the Future of VR | Masaru OhnogiAsia, the World and the Future of VR | Masaru Ohnogi
Asia, the World and the Future of VR | Masaru Ohnogi
 
VR and the Future of Education
VR and the Future of EducationVR and the Future of Education
VR and the Future of Education
 
The State and Future of VR
The State and Future of VRThe State and Future of VR
The State and Future of VR
 
AUGMENTED REALITY PPT's
AUGMENTED REALITY PPT'sAUGMENTED REALITY PPT's
AUGMENTED REALITY PPT's
 
Virtual Reality, Oculus Rift, Business Model
Virtual Reality, Oculus Rift, Business ModelVirtual Reality, Oculus Rift, Business Model
Virtual Reality, Oculus Rift, Business Model
 
Visual Design with Data
Visual Design with DataVisual Design with Data
Visual Design with Data
 

Similar to In The Pocket Academy: VR // The Past, Present & Future of VR

Virtual reality and Its Origin
Virtual reality and Its OriginVirtual reality and Its Origin
Virtual reality and Its Origin
Solitaire Infosys Inc
 
Creative Possibilities For Virtual Reality, Digiday WTF VR, May 11th, 2015
Creative Possibilities For Virtual Reality, Digiday WTF VR, May 11th, 2015Creative Possibilities For Virtual Reality, Digiday WTF VR, May 11th, 2015
Creative Possibilities For Virtual Reality, Digiday WTF VR, May 11th, 2015
Digiday
 
Virtual Reality: Is this the final frontier for children's entertainment? | @...
Virtual Reality: Is this the final frontier for children's entertainment? | @...Virtual Reality: Is this the final frontier for children's entertainment? | @...
Virtual Reality: Is this the final frontier for children's entertainment? | @...
Dubit
 
When will Virtual Reality become Reality? @NED2015
When will Virtual Reality become Reality? @NED2015When will Virtual Reality become Reality? @NED2015
When will Virtual Reality become Reality? @NED2015
Rori DuBoff
 
When will Virtual Reality become Reality? @NED2015
When will Virtual Reality become Reality? @NED2015 When will Virtual Reality become Reality? @NED2015
When will Virtual Reality become Reality? @NED2015
Havas Media
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
Maija Leite
 
Fast Expanding Markets - Augmented Reality and Virtual Reality
Fast Expanding Markets - Augmented Reality and Virtual RealityFast Expanding Markets - Augmented Reality and Virtual Reality
Fast Expanding Markets - Augmented Reality and Virtual Reality
Karthik Krishnaswamy, GPHR®, SHRM-SCP
 
Technolust: Kitbashing the Future
Technolust: Kitbashing the FutureTechnolust: Kitbashing the Future
Technolust: Kitbashing the Future
FITC
 
Here comes Virtual Reality! What’s happening & the impact for marketers
Here comes Virtual Reality! What’s happening & the impact for marketersHere comes Virtual Reality! What’s happening & the impact for marketers
Here comes Virtual Reality! What’s happening & the impact for marketers
Fundamental Group - FundamentalVR & Fundamental London
 
VR/AR Meetup Frankfurt #1 cinematic VR Analytics
VR/AR Meetup Frankfurt #1 cinematic VR AnalyticsVR/AR Meetup Frankfurt #1 cinematic VR Analytics
VR/AR Meetup Frankfurt #1 cinematic VR Analytics
Chuck Ian Gordon
 
Sophic Capital Virtual Reality Report #1
Sophic Capital Virtual Reality Report #1Sophic Capital Virtual Reality Report #1
Sophic Capital Virtual Reality Report #1Sean Peasgood
 
15 vr trends 2017 yariv levski
15 vr trends 2017 yariv levski15 vr trends 2017 yariv levski
15 vr trends 2017 yariv levski
AppReal-VR
 
AR / VR -- Rise of Technology
AR / VR -- Rise of Technology AR / VR -- Rise of Technology
AR / VR -- Rise of Technology
ShaheenTaj10
 
10 Men in Virtual Reality Industry You Should Follow
10 Men in Virtual Reality Industry You Should Follow10 Men in Virtual Reality Industry You Should Follow
10 Men in Virtual Reality Industry You Should Follow
Dejan Gajsek
 
Virtual Gets Real!
Virtual Gets Real! Virtual Gets Real!
Virtual Gets Real!
Deniz Ergürel
 
Virtual Reality / Augmented Reality State of the Art February 2017
Virtual Reality / Augmented Reality State of the Art February 2017Virtual Reality / Augmented Reality State of the Art February 2017
Virtual Reality / Augmented Reality State of the Art February 2017
Angel Gutierrez Borjabad
 
A Short History of the Metaverse
A Short History of the MetaverseA Short History of the Metaverse
A Short History of the Metaverse
Bernard Marr
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
Hasana El Nour
 
What the hell is Virtual Reality?
What the hell is Virtual Reality?What the hell is Virtual Reality?
What the hell is Virtual Reality?
Francesco Napoletano
 
The future of AR VR - Robbert Krijnen
The future of AR VR - Robbert KrijnenThe future of AR VR - Robbert Krijnen
The future of AR VR - Robbert Krijnen
Jeroen van Nerven
 

Similar to In The Pocket Academy: VR // The Past, Present & Future of VR (20)

Virtual reality and Its Origin
Virtual reality and Its OriginVirtual reality and Its Origin
Virtual reality and Its Origin
 
Creative Possibilities For Virtual Reality, Digiday WTF VR, May 11th, 2015
Creative Possibilities For Virtual Reality, Digiday WTF VR, May 11th, 2015Creative Possibilities For Virtual Reality, Digiday WTF VR, May 11th, 2015
Creative Possibilities For Virtual Reality, Digiday WTF VR, May 11th, 2015
 
Virtual Reality: Is this the final frontier for children's entertainment? | @...
Virtual Reality: Is this the final frontier for children's entertainment? | @...Virtual Reality: Is this the final frontier for children's entertainment? | @...
Virtual Reality: Is this the final frontier for children's entertainment? | @...
 
When will Virtual Reality become Reality? @NED2015
When will Virtual Reality become Reality? @NED2015When will Virtual Reality become Reality? @NED2015
When will Virtual Reality become Reality? @NED2015
 
When will Virtual Reality become Reality? @NED2015
When will Virtual Reality become Reality? @NED2015 When will Virtual Reality become Reality? @NED2015
When will Virtual Reality become Reality? @NED2015
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Fast Expanding Markets - Augmented Reality and Virtual Reality
Fast Expanding Markets - Augmented Reality and Virtual RealityFast Expanding Markets - Augmented Reality and Virtual Reality
Fast Expanding Markets - Augmented Reality and Virtual Reality
 
Technolust: Kitbashing the Future
Technolust: Kitbashing the FutureTechnolust: Kitbashing the Future
Technolust: Kitbashing the Future
 
Here comes Virtual Reality! What’s happening & the impact for marketers
Here comes Virtual Reality! What’s happening & the impact for marketersHere comes Virtual Reality! What’s happening & the impact for marketers
Here comes Virtual Reality! What’s happening & the impact for marketers
 
VR/AR Meetup Frankfurt #1 cinematic VR Analytics
VR/AR Meetup Frankfurt #1 cinematic VR AnalyticsVR/AR Meetup Frankfurt #1 cinematic VR Analytics
VR/AR Meetup Frankfurt #1 cinematic VR Analytics
 
Sophic Capital Virtual Reality Report #1
Sophic Capital Virtual Reality Report #1Sophic Capital Virtual Reality Report #1
Sophic Capital Virtual Reality Report #1
 
15 vr trends 2017 yariv levski
15 vr trends 2017 yariv levski15 vr trends 2017 yariv levski
15 vr trends 2017 yariv levski
 
AR / VR -- Rise of Technology
AR / VR -- Rise of Technology AR / VR -- Rise of Technology
AR / VR -- Rise of Technology
 
10 Men in Virtual Reality Industry You Should Follow
10 Men in Virtual Reality Industry You Should Follow10 Men in Virtual Reality Industry You Should Follow
10 Men in Virtual Reality Industry You Should Follow
 
Virtual Gets Real!
Virtual Gets Real! Virtual Gets Real!
Virtual Gets Real!
 
Virtual Reality / Augmented Reality State of the Art February 2017
Virtual Reality / Augmented Reality State of the Art February 2017Virtual Reality / Augmented Reality State of the Art February 2017
Virtual Reality / Augmented Reality State of the Art February 2017
 
A Short History of the Metaverse
A Short History of the MetaverseA Short History of the Metaverse
A Short History of the Metaverse
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
What the hell is Virtual Reality?
What the hell is Virtual Reality?What the hell is Virtual Reality?
What the hell is Virtual Reality?
 
The future of AR VR - Robbert Krijnen
The future of AR VR - Robbert KrijnenThe future of AR VR - Robbert Krijnen
The future of AR VR - Robbert Krijnen
 

More from In The Pocket

AR/VR Meetup Slidedeck - In The Pocket
AR/VR Meetup Slidedeck - In The PocketAR/VR Meetup Slidedeck - In The Pocket
AR/VR Meetup Slidedeck - In The Pocket
In The Pocket
 
Gears '18: What's next for infrastructure?
Gears '18: What's next for infrastructure?Gears '18: What's next for infrastructure?
Gears '18: What's next for infrastructure?
In The Pocket
 
Gears: Hipster as a Service
Gears: Hipster as a ServiceGears: Hipster as a Service
Gears: Hipster as a Service
In The Pocket
 
The State of Mobile - Jeroen Lemaire
The State of Mobile - Jeroen LemaireThe State of Mobile - Jeroen Lemaire
The State of Mobile - Jeroen Lemaire
In The Pocket
 
Virtual Reality in practice
Virtual Reality in practiceVirtual Reality in practice
Virtual Reality in practice
In The Pocket
 
The Postmobile Age
The Postmobile AgeThe Postmobile Age
The Postmobile Age
In The Pocket
 
The IoT: all set for living up to the hype
The IoT: all set for living up to the hypeThe IoT: all set for living up to the hype
The IoT: all set for living up to the hype
In The Pocket
 
Mobile in Numbers
Mobile in NumbersMobile in Numbers
Mobile in Numbers
In The Pocket
 
Designing beyond the screen
Designing beyond the screenDesigning beyond the screen
Designing beyond the screen
In The Pocket
 
The future of beacon tech
The future of beacon techThe future of beacon tech
The future of beacon tech
In The Pocket
 
Patient View - The need for user-defined guidelines for health apps
Patient View - The need for user-defined guidelines for health appsPatient View - The need for user-defined guidelines for health apps
Patient View - The need for user-defined guidelines for health apps
In The Pocket
 
Sentiance - From mobile data to smart life
Sentiance - From mobile data to smart life Sentiance - From mobile data to smart life
Sentiance - From mobile data to smart life
In The Pocket
 
Securing sensitive health data
Securing sensitive health dataSecuring sensitive health data
Securing sensitive health data
In The Pocket
 
Beacons create interaction and relevance in healthcare
Beacons create interaction and relevance in healthcareBeacons create interaction and relevance in healthcare
Beacons create interaction and relevance in healthcare
In The Pocket
 
User experience unlocks health engagement
User experience unlocks health engagementUser experience unlocks health engagement
User experience unlocks health engagement
In The Pocket
 

More from In The Pocket (15)

AR/VR Meetup Slidedeck - In The Pocket
AR/VR Meetup Slidedeck - In The PocketAR/VR Meetup Slidedeck - In The Pocket
AR/VR Meetup Slidedeck - In The Pocket
 
Gears '18: What's next for infrastructure?
Gears '18: What's next for infrastructure?Gears '18: What's next for infrastructure?
Gears '18: What's next for infrastructure?
 
Gears: Hipster as a Service
Gears: Hipster as a ServiceGears: Hipster as a Service
Gears: Hipster as a Service
 
The State of Mobile - Jeroen Lemaire
The State of Mobile - Jeroen LemaireThe State of Mobile - Jeroen Lemaire
The State of Mobile - Jeroen Lemaire
 
Virtual Reality in practice
Virtual Reality in practiceVirtual Reality in practice
Virtual Reality in practice
 
The Postmobile Age
The Postmobile AgeThe Postmobile Age
The Postmobile Age
 
The IoT: all set for living up to the hype
The IoT: all set for living up to the hypeThe IoT: all set for living up to the hype
The IoT: all set for living up to the hype
 
Mobile in Numbers
Mobile in NumbersMobile in Numbers
Mobile in Numbers
 
Designing beyond the screen
Designing beyond the screenDesigning beyond the screen
Designing beyond the screen
 
The future of beacon tech
The future of beacon techThe future of beacon tech
The future of beacon tech
 
Patient View - The need for user-defined guidelines for health apps
Patient View - The need for user-defined guidelines for health appsPatient View - The need for user-defined guidelines for health apps
Patient View - The need for user-defined guidelines for health apps
 
Sentiance - From mobile data to smart life
Sentiance - From mobile data to smart life Sentiance - From mobile data to smart life
Sentiance - From mobile data to smart life
 
Securing sensitive health data
Securing sensitive health dataSecuring sensitive health data
Securing sensitive health data
 
Beacons create interaction and relevance in healthcare
Beacons create interaction and relevance in healthcareBeacons create interaction and relevance in healthcare
Beacons create interaction and relevance in healthcare
 
User experience unlocks health engagement
User experience unlocks health engagementUser experience unlocks health engagement
User experience unlocks health engagement
 

Recently uploaded

Connector Corner: Automate dynamic content and events by pushing a button
Connector Corner: Automate dynamic content and events by pushing a buttonConnector Corner: Automate dynamic content and events by pushing a button
Connector Corner: Automate dynamic content and events by pushing a button
DianaGray10
 
Epistemic Interaction - tuning interfaces to provide information for AI support
Epistemic Interaction - tuning interfaces to provide information for AI supportEpistemic Interaction - tuning interfaces to provide information for AI support
Epistemic Interaction - tuning interfaces to provide information for AI support
Alan Dix
 
FIDO Alliance Osaka Seminar: FIDO Security Aspects.pdf
FIDO Alliance Osaka Seminar: FIDO Security Aspects.pdfFIDO Alliance Osaka Seminar: FIDO Security Aspects.pdf
FIDO Alliance Osaka Seminar: FIDO Security Aspects.pdf
FIDO Alliance
 
Neuro-symbolic is not enough, we need neuro-*semantic*
Neuro-symbolic is not enough, we need neuro-*semantic*Neuro-symbolic is not enough, we need neuro-*semantic*
Neuro-symbolic is not enough, we need neuro-*semantic*
Frank van Harmelen
 
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...
James Anderson
 
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
Product School
 
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Jeffrey Haguewood
 
FIDO Alliance Osaka Seminar: Passkeys at Amazon.pdf
FIDO Alliance Osaka Seminar: Passkeys at Amazon.pdfFIDO Alliance Osaka Seminar: Passkeys at Amazon.pdf
FIDO Alliance Osaka Seminar: Passkeys at Amazon.pdf
FIDO Alliance
 
Securing your Kubernetes cluster_ a step-by-step guide to success !
Securing your Kubernetes cluster_ a step-by-step guide to success !Securing your Kubernetes cluster_ a step-by-step guide to success !
Securing your Kubernetes cluster_ a step-by-step guide to success !
KatiaHIMEUR1
 
Elevating Tactical DDD Patterns Through Object Calisthenics
Elevating Tactical DDD Patterns Through Object CalisthenicsElevating Tactical DDD Patterns Through Object Calisthenics
Elevating Tactical DDD Patterns Through Object Calisthenics
Dorra BARTAGUIZ
 
DevOps and Testing slides at DASA Connect
DevOps and Testing slides at DASA ConnectDevOps and Testing slides at DASA Connect
DevOps and Testing slides at DASA Connect
Kari Kakkonen
 
GraphRAG is All You need? LLM & Knowledge Graph
GraphRAG is All You need? LLM & Knowledge GraphGraphRAG is All You need? LLM & Knowledge Graph
GraphRAG is All You need? LLM & Knowledge Graph
Guy Korland
 
The Future of Platform Engineering
The Future of Platform EngineeringThe Future of Platform Engineering
The Future of Platform Engineering
Jemma Hussein Allen
 
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...
UiPathCommunity
 
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...
DanBrown980551
 
Bits & Pixels using AI for Good.........
Bits & Pixels using AI for Good.........Bits & Pixels using AI for Good.........
Bits & Pixels using AI for Good.........
Alison B. Lowndes
 
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Encryption in Microsoft 365 - ExpertsLive Netherlands 2024
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024
Albert Hoitingh
 
FIDO Alliance Osaka Seminar: The WebAuthn API and Discoverable Credentials.pdf
FIDO Alliance Osaka Seminar: The WebAuthn API and Discoverable Credentials.pdfFIDO Alliance Osaka Seminar: The WebAuthn API and Discoverable Credentials.pdf
FIDO Alliance Osaka Seminar: The WebAuthn API and Discoverable Credentials.pdf
FIDO Alliance
 
When stars align: studies in data quality, knowledge graphs, and machine lear...
When stars align: studies in data quality, knowledge graphs, and machine lear...When stars align: studies in data quality, knowledge graphs, and machine lear...
When stars align: studies in data quality, knowledge graphs, and machine lear...
Elena Simperl
 
Monitoring Java Application Security with JDK Tools and JFR Events
Monitoring Java Application Security with JDK Tools and JFR EventsMonitoring Java Application Security with JDK Tools and JFR Events
Monitoring Java Application Security with JDK Tools and JFR Events
Ana-Maria Mihalceanu
 

Recently uploaded (20)

Connector Corner: Automate dynamic content and events by pushing a button
Connector Corner: Automate dynamic content and events by pushing a buttonConnector Corner: Automate dynamic content and events by pushing a button
Connector Corner: Automate dynamic content and events by pushing a button
 
Epistemic Interaction - tuning interfaces to provide information for AI support
Epistemic Interaction - tuning interfaces to provide information for AI supportEpistemic Interaction - tuning interfaces to provide information for AI support
Epistemic Interaction - tuning interfaces to provide information for AI support
 
FIDO Alliance Osaka Seminar: FIDO Security Aspects.pdf
FIDO Alliance Osaka Seminar: FIDO Security Aspects.pdfFIDO Alliance Osaka Seminar: FIDO Security Aspects.pdf
FIDO Alliance Osaka Seminar: FIDO Security Aspects.pdf
 
Neuro-symbolic is not enough, we need neuro-*semantic*
Neuro-symbolic is not enough, we need neuro-*semantic*Neuro-symbolic is not enough, we need neuro-*semantic*
Neuro-symbolic is not enough, we need neuro-*semantic*
 
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...
 
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
 
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
 
FIDO Alliance Osaka Seminar: Passkeys at Amazon.pdf
FIDO Alliance Osaka Seminar: Passkeys at Amazon.pdfFIDO Alliance Osaka Seminar: Passkeys at Amazon.pdf
FIDO Alliance Osaka Seminar: Passkeys at Amazon.pdf
 
Securing your Kubernetes cluster_ a step-by-step guide to success !
Securing your Kubernetes cluster_ a step-by-step guide to success !Securing your Kubernetes cluster_ a step-by-step guide to success !
Securing your Kubernetes cluster_ a step-by-step guide to success !
 
Elevating Tactical DDD Patterns Through Object Calisthenics
Elevating Tactical DDD Patterns Through Object CalisthenicsElevating Tactical DDD Patterns Through Object Calisthenics
Elevating Tactical DDD Patterns Through Object Calisthenics
 
DevOps and Testing slides at DASA Connect
DevOps and Testing slides at DASA ConnectDevOps and Testing slides at DASA Connect
DevOps and Testing slides at DASA Connect
 
GraphRAG is All You need? LLM & Knowledge Graph
GraphRAG is All You need? LLM & Knowledge GraphGraphRAG is All You need? LLM & Knowledge Graph
GraphRAG is All You need? LLM & Knowledge Graph
 
The Future of Platform Engineering
The Future of Platform EngineeringThe Future of Platform Engineering
The Future of Platform Engineering
 
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...
 
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...
 
Bits & Pixels using AI for Good.........
Bits & Pixels using AI for Good.........Bits & Pixels using AI for Good.........
Bits & Pixels using AI for Good.........
 
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Encryption in Microsoft 365 - ExpertsLive Netherlands 2024
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024
 
FIDO Alliance Osaka Seminar: The WebAuthn API and Discoverable Credentials.pdf
FIDO Alliance Osaka Seminar: The WebAuthn API and Discoverable Credentials.pdfFIDO Alliance Osaka Seminar: The WebAuthn API and Discoverable Credentials.pdf
FIDO Alliance Osaka Seminar: The WebAuthn API and Discoverable Credentials.pdf
 
When stars align: studies in data quality, knowledge graphs, and machine lear...
When stars align: studies in data quality, knowledge graphs, and machine lear...When stars align: studies in data quality, knowledge graphs, and machine lear...
When stars align: studies in data quality, knowledge graphs, and machine lear...
 
Monitoring Java Application Security with JDK Tools and JFR Events
Monitoring Java Application Security with JDK Tools and JFR EventsMonitoring Java Application Security with JDK Tools and JFR Events
Monitoring Java Application Security with JDK Tools and JFR Events
 

In The Pocket Academy: VR // The Past, Present & Future of VR