The document discusses several types of parametric surfaces used to represent 3D objects:
- Parametric bi-cubic surfaces include Hermite surfaces, Bezier surfaces, and B-spline surfaces which are represented using control points and parameters.
- Quadric surfaces are described by second-degree equations and include common shapes like spheres, ellipsoids, and cylinders.
- Surface of revolution objects are generated by rotating a 2D shape like a line or curve around an axis, producing shapes like cylinders and tori.
- Sweep representation involves sweeping a 2D shape through a region using transformations like translation, scaling, or rotation.