This document provides an overview of different techniques for representing polygon meshes and parametric curves. It discusses explicit representations of polygon meshes using vertex and edge lists, as well as parametric cubic curves including Hermite, Bezier, and B-spline curves. It describes how each technique represents the geometry and constraints, and properties such as continuity and invariance. Key topics covered include representations of polygon meshes, Hermite curves defined by endpoints and tangents, Bezier curves defined by control points, and B-spline curves having local control and smooth joins.