Getting to “Paid”
Funnel Thinking for Apps


Cindy Alvarez, KISSmetrics
Snaptic Developer Conference • May 26, 2010
Measure things that
make you successful.
Get A Hypothesis




   Publish apps




Hint: Not just
downloads
Just because you can’t
measure it
quantitatively,
doesn’t mean ‘don’t
measure it.’
What Does It Take to Get Paid?



Interest
           Investment
                    Gratification
                                    Value
                                            Pay
Measuring “Interest”
•   Qualitative: How often did people view
    your app description?
•   Quantitative: How well do people ‘get’
    your app description?
Measuring “Investment”
•   Free/demo: How many people are
    downloading?
•   Paid: How many people are buying?



    Investment is not the
    endgame.
Measuring “Gratification”
•   Quantitative: How many people are using
    your core feature within a day of
    installing?
•   Qualitative: What do people do
    immediately after installing your app?
Measuring “Value”
•   Quantitative: How frequently are people
    using your app?
•   Qualitative: What did our app allow you
    to do that you couldn’t do before?
Getting to “Paid”
•   Upgrading to paid version
•   Looking for other apps you’ve developed
•   Coming to your website to see what else
    you do
•   Becoming a “daily use” app
Now, go do it!
•   Write down each “step” your customers
    go through to demonstrate interest,
    investment, gratification, value.
•   Measure whatever you can.
•   Iterate on your weakest step.

Getting To "Paid"

  • 1.
    Getting to “Paid” FunnelThinking for Apps Cindy Alvarez, KISSmetrics Snaptic Developer Conference • May 26, 2010
  • 2.
    Measure things that makeyou successful.
  • 3.
    Get A Hypothesis Publish apps Hint: Not just downloads
  • 4.
    Just because youcan’t measure it quantitatively, doesn’t mean ‘don’t measure it.’
  • 5.
    What Does ItTake to Get Paid? Interest Investment Gratification Value Pay
  • 6.
    Measuring “Interest” • Qualitative: How often did people view your app description? • Quantitative: How well do people ‘get’ your app description?
  • 7.
    Measuring “Investment” • Free/demo: How many people are downloading? • Paid: How many people are buying? Investment is not the endgame.
  • 8.
    Measuring “Gratification” • Quantitative: How many people are using your core feature within a day of installing? • Qualitative: What do people do immediately after installing your app?
  • 9.
    Measuring “Value” • Quantitative: How frequently are people using your app? • Qualitative: What did our app allow you to do that you couldn’t do before?
  • 10.
    Getting to “Paid” • Upgrading to paid version • Looking for other apps you’ve developed • Coming to your website to see what else you do • Becoming a “daily use” app
  • 11.
    Now, go doit! • Write down each “step” your customers go through to demonstrate interest, investment, gratification, value. • Measure whatever you can. • Iterate on your weakest step.

Editor's Notes

  • #3 or “make you successful”. I’d be really successful if all my customers did X -- measure how to get to x
  • #4 If all you measure is downloads, you don’t know what to fix to make that number go higher. Instead, you want to map out each step it takes to get a visitor -> profitable customer
  • #5 or “make you successful”. I’d be really successful if all my customers did X -- measure how to get to x
  • #6 This maps most closely to a freemium model - but the steps are pretty similar for paid-only or free apps that monetize in other ways - talk about that as I go. People need to care that you exist. Need to invest enough time to install. Immediate gratification
  • #7 ask people to read your description & then how they’d describe it to a friend. what do they think it would allow them to do?
  • #8 ppl may have installed, they may even have bought, but so far only you have benefitted. until they benefit, no $, no wom, no cross-sells
  • #9 quant: if you have a movie review app & ppl are successfully looking up a review right away, good sign. “what if they don’t need to read a review?” create demand.
  • #10 quant: if you have a movie review app & ppl are successfully looking up a review right away, good sign. “what if they don’t need to read a review?” create demand.
  • #11 quant: if you have a movie review app & ppl are successfully looking up a review right away, good sign. “what if they don’t need to read a review?” create demand.
  • #12 quant: if you have a movie review app & ppl are successfully looking up a review right away, good sign. “what if they don’t need to read a review?” create demand.