2. For thousands of years, builders’ and architects’ visions were
confined not by their imaginations, but by their very own hands—and
what they could depict.
3. Say I’m designing a house and the client tells me, “I want four
bedrooms and a big living room, and it’s on a triangularly shaped
site.” Sounds great. I have my big site plan and I’m on the computer. I
might draw four bedrooms as four squares and then arrange them in
different configurations.
4. But here’s a different approach. What if I could instruct the computer
to generate maybe 25 different, compelling alternative floor plans for
this house based on these constraints that I lay out for it, such as:
5. All the bedrooms are adjacent to one another
Every two bedrooms share a bathroom
All the bedrooms are upstairs and the public spaces are downstairs
There’s sunlight in the dining room in the morning, but sunlight in
the living room in the afternoon
6. From there, the computer generates the geometry and arrangements
that solve for all of these constraints—instantaneously. Think of this
as a kind of generative architecture.
7. WHAT IS GENERATIVE DESIGN?
Generative design mimics nature’s evolutionary approach to design.
Designers or engineers input design goals into generative design
software, along with parameters such as materials, manufacturing
methods, and cost constraints. Then, using cloud computing, the
software explores all the possible permutations of a solution, quickly
generating design alternatives. It tests and learns from each iteration
what works and what doesn’t.
8. Generative design is a form finding process that can mimic nature’s
evolutionary approach to design. It can start with design goals and
then explore innumerable possible permutations of a solution to find
the best option.
10. PROCESS
Data Gathering: Requirements and Constraints
We collected information about the program SQF requirements and
their relative adjacency and location preferences.