This document provides information about the Game Development with Unity Bandung Dual Degree Program between Pukyong National University in Korea and the Institute of Technology of Bandung in Indonesia. It summarizes the key features of the Unity game engine, including its visual editor, component-based design, support for animation, graphics, audio, physics and scripting across 22 platforms. It also lists the system requirements for developing and running Unity games and provides links to learn more about Unity's asset import pipeline, asset store, game examples created with Unity, and information about the Unity Bandung demo program.