SlideShare a Scribd company logo
1 of 8
Initial Plans
Your Name
Mind Map
FMP
Music Idea
Audience
Primary:
17-30 years,
Male,
Working class,
Belongers
Products
Single
Website
Pop Song
Music
Video
Cover
Social Media
Links
Twitter Instagram
Spotify
Links
Merch
Store Merch
Shirts
Hats
Mugs
Animation Idea
Products
Audience
Primary:
8-14 years,
Male,
Working class,
Belongers
Inspiration
AJR Chvrches
Half-Alive
Inspiration
Avatar: The Last
Airbender
Stephen
Universe
Pilot Episode
Merch
Action
Figures
T-Shirts
TV Advertisement
Game Idea
Products
Audience
Inspiration
Primary:
15-30 years,
Male,
Middle Class,
Belongers
Undertale
The Legend
Of Zelda
Minit
Merch
Game
Youtube Ad
Mugs Hoodies
Posters
Mind Map
Music Idea Audience
Products
Resources
Age
Primary: 17-23 years
Secondary: 23-30 years
Themes and lyrics that
are meaningful to
people within this
demographic
Primary: Working Class
Secondary: Middle class
Primary: Male
Secondary: Female
Gender
Themes and lyrics that
are meaningful to both
genders
Psychographic
Primary: Belongers
Secondary: Emulators
Social Status
Affordable price,
Product on streaming
services such as Spotify
Single
PC
Adobe
Photoshop
Adobe
Premiere
Pro
Bandlab
Camera
Pop Song
Single cover
Music Video
Website
Merch
Final Idea Mind Map
Game Idea Audience
Products
Resources
Age
Primary: 18-28 years
Secondary: 14-18 years
Gameplay that is
enjoyable to people
within this age range
Primary: Working Class
Secondary: Middle class
Primary: Male
Secondary: Female
Gender
Being able to make a
character of either
gender.
Psychographic
Primary: Belongers
Secondary: Emulators
Social Status
Affordable price,
Product available on
webstores like Steam
Game
Computer
Adobe
Photoshop
Adobe
Premiere
Pro
Gameplay
Website
Merch
Inspiration
Oxygen
Not
Included
The Legend
of Zelda
Stardew
Valley
Minecraft
Genres
Sandbox
Survival
Adventure
Colony Sim
Art style
2D Pixel art
Terraria
Mechanics
Trailer
Farming
Combat Mining
Top
Down
Colony sim
mechanics
Multiple
Characters
Automation
Survival
Mechanics
Such as
hunger and
thirst
Food
Spoilage
Rimworld
Boss
Fights
Dungeons
Fantasy
Setting
Mood Board
Mood Board Analysis
Is there any repetition in the images you have collected? Repeated
colours/images styles/fonts/tone/mood
• Most of the pictures are fantasy
• A lot of the pictures are brightly coloured
• A lot of the pictures have a sense of grandeur (e.g. the dragons and
the mountains)
How will your mood board influence your final product?
• I will use bright colours in safe areas to portray the safety of them
to the player and I will use darker colours for areas that are more
dangerous. Similar could be done with music.
• I will make the bosses and their respective areas large and grand to
portray the threat to the player, this will also make the bosses easy
to see in combat. This will also add to player satisfaction when they
finally slay the enemy.
Informal Proposal
Current Idea
Concept My idea is a fantasy sandbox colony simulation game where the player works to
establish a village and defend it from mystical threats such as dragons and giants.
Type of
products you
would make
• The game
• Merchandise for the game
• Trailer for the game
What you will
need to make
them
A computer, Adobe Photoshop, Adobe Premiere Pro.
Audience The product's primary audience are people aged 18-28, I think that this age range is
good due to the potentially complex mechanics. My product will be targeted more
towards males. I will be targeting people belonging to the belonger psychographic
and people within the lower and middle class.
Choices
Discounted ideas Reasons for not choosing this
project
An animation made in blender taking
inspiration from Avatar: The Last Airbender.
I never really thought about attempting this
one, although I have some animation
experience it wouldn't be enough to make
anything close to what I would need. also,
with the limited time to finish the product it
would come out looking rushed.
A pop song with an album cover and
merchandise
I felt that although I wanted to have a go at
the song project, I wouldn't do it well
enough to get a good mark on my FMP so
instead decided to go for something I am
more confident in.

More Related Content

What's hot (19)

Initial plans
Initial plansInitial plans
Initial plans
 
3. formal proposal (lf) cola
3. formal proposal (lf) cola3. formal proposal (lf) cola
3. formal proposal (lf) cola
 
Initial Plans
Initial PlansInitial Plans
Initial Plans
 
5. Proposal
5. Proposal5. Proposal
5. Proposal
 
2. research(2)
2. research(2)2. research(2)
2. research(2)
 
5. Proposal
5. Proposal5. Proposal
5. Proposal
 
Abridged Presentation
Abridged PresentationAbridged Presentation
Abridged Presentation
 
5. proposal
5. proposal5. proposal
5. proposal
 
2. proposal fmp l3
2. proposal fmp l32. proposal fmp l3
2. proposal fmp l3
 
2. research
2. research2. research
2. research
 
5. pre production
5. pre production5. pre production
5. pre production
 
4. proposal
4. proposal4. proposal
4. proposal
 
Evaluation
EvaluationEvaluation
Evaluation
 
Major Aspects In android game - Where To Go
 Major Aspects In android game - Where To Go Major Aspects In android game - Where To Go
Major Aspects In android game - Where To Go
 
4. proposal
4. proposal4. proposal
4. proposal
 
Video game proposal
Video game proposalVideo game proposal
Video game proposal
 
5.pre production
5.pre production5.pre production
5.pre production
 
5. proposal vg
5. proposal vg5. proposal vg
5. proposal vg
 
Android escape
Android escapeAndroid escape
Android escape
 

Similar to FMP Initial Plans (20)

1. Initial Plans (FMP) (1).pptx
1. Initial Plans (FMP) (1).pptx1. Initial Plans (FMP) (1).pptx
1. Initial Plans (FMP) (1).pptx
 
1. fmp initial plans
1. fmp initial plans1. fmp initial plans
1. fmp initial plans
 
1. fmp initial plans [autosaved] finished
1. fmp initial plans [autosaved] finished1. fmp initial plans [autosaved] finished
1. fmp initial plans [autosaved] finished
 
1. fmp initial plans
1. fmp initial plans1. fmp initial plans
1. fmp initial plans
 
1. fmp initial plans
1. fmp initial plans1. fmp initial plans
1. fmp initial plans
 
FMP Initial Plans
FMP Initial Plans FMP Initial Plans
FMP Initial Plans
 
3. formal proposal
3. formal proposal3. formal proposal
3. formal proposal
 
1. fmp initial plans
1. fmp initial plans1. fmp initial plans
1. fmp initial plans
 
1. fmp initial plans
1. fmp initial plans1. fmp initial plans
1. fmp initial plans
 
1. fmp initial plans
1. fmp initial plans1. fmp initial plans
1. fmp initial plans
 
5. proposal
5. proposal5. proposal
5. proposal
 
4. proposal
4. proposal4. proposal
4. proposal
 
1. initial plans
1. initial plans1. initial plans
1. initial plans
 
3. formal proposal advergame
3. formal proposal advergame3. formal proposal advergame
3. formal proposal advergame
 
Initial Plans
Initial PlansInitial Plans
Initial Plans
 
1. fmp initial plans
1. fmp initial plans1. fmp initial plans
1. fmp initial plans
 
Marketing presentation
Marketing presentationMarketing presentation
Marketing presentation
 
4. proposal
4. proposal4. proposal
4. proposal
 
Proposal - video game project
Proposal - video game projectProposal - video game project
Proposal - video game project
 
5. pre production
5. pre production5. pre production
5. pre production
 

More from CaffreyBrowning

More from CaffreyBrowning (20)

Project C presentation
Project C presentationProject C presentation
Project C presentation
 
Mouse-tache studios pitch.pptx
Mouse-tache studios pitch.pptxMouse-tache studios pitch.pptx
Mouse-tache studios pitch.pptx
 
corrected studio pitch.pptx
corrected studio pitch.pptxcorrected studio pitch.pptx
corrected studio pitch.pptx
 
Game pitch
Game pitchGame pitch
Game pitch
 
Social media demographics
Social media demographicsSocial media demographics
Social media demographics
 
Structures worksheet
Structures worksheetStructures worksheet
Structures worksheet
 
Print media
Print mediaPrint media
Print media
 
Pegi worksheet
Pegi worksheetPegi worksheet
Pegi worksheet
 
Tv show demographics
Tv show demographicsTv show demographics
Tv show demographics
 
Target audience for games
Target audience for gamesTarget audience for games
Target audience for games
 
Tv show demographics
Tv show demographicsTv show demographics
Tv show demographics
 
Project 5 Proposal
Project 5 ProposalProject 5 Proposal
Project 5 Proposal
 
Project 5 Research
Project 5 ResearchProject 5 Research
Project 5 Research
 
Project 6 Formal Proposal
Project 6 Formal ProposalProject 6 Formal Proposal
Project 6 Formal Proposal
 
Project 5 Initial Plans
Project 5 Initial PlansProject 5 Initial Plans
Project 5 Initial Plans
 
Project 6 Initial Plans
Project 6 Initial PlansProject 6 Initial Plans
Project 6 Initial Plans
 
Project 4 initial Plans
Project 4 initial PlansProject 4 initial Plans
Project 4 initial Plans
 
Project 4 Research
Project 4 ResearchProject 4 Research
Project 4 Research
 
Project 4 Formal Proposal
Project 4 Formal ProposalProject 4 Formal Proposal
Project 4 Formal Proposal
 
Project 4 Pre-Production
Project 4 Pre-ProductionProject 4 Pre-Production
Project 4 Pre-Production
 

Recently uploaded

Transparency, Recognition and the role of eSealing - Ildiko Mazar and Koen No...
Transparency, Recognition and the role of eSealing - Ildiko Mazar and Koen No...Transparency, Recognition and the role of eSealing - Ildiko Mazar and Koen No...
Transparency, Recognition and the role of eSealing - Ildiko Mazar and Koen No...
EADTU
 
Spellings Wk 4 and Wk 5 for Grade 4 at CAPS
Spellings Wk 4 and Wk 5 for Grade 4 at CAPSSpellings Wk 4 and Wk 5 for Grade 4 at CAPS
Spellings Wk 4 and Wk 5 for Grade 4 at CAPS
AnaAcapella
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
heathfieldcps1
 

Recently uploaded (20)

AIM of Education-Teachers Training-2024.ppt
AIM of Education-Teachers Training-2024.pptAIM of Education-Teachers Training-2024.ppt
AIM of Education-Teachers Training-2024.ppt
 
COMMUNICATING NEGATIVE NEWS - APPROACHES .pptx
COMMUNICATING NEGATIVE NEWS - APPROACHES .pptxCOMMUNICATING NEGATIVE NEWS - APPROACHES .pptx
COMMUNICATING NEGATIVE NEWS - APPROACHES .pptx
 
OS-operating systems- ch05 (CPU Scheduling) ...
OS-operating systems- ch05 (CPU Scheduling) ...OS-operating systems- ch05 (CPU Scheduling) ...
OS-operating systems- ch05 (CPU Scheduling) ...
 
How to Add New Custom Addons Path in Odoo 17
How to Add New Custom Addons Path in Odoo 17How to Add New Custom Addons Path in Odoo 17
How to Add New Custom Addons Path in Odoo 17
 
Transparency, Recognition and the role of eSealing - Ildiko Mazar and Koen No...
Transparency, Recognition and the role of eSealing - Ildiko Mazar and Koen No...Transparency, Recognition and the role of eSealing - Ildiko Mazar and Koen No...
Transparency, Recognition and the role of eSealing - Ildiko Mazar and Koen No...
 
How to Manage Global Discount in Odoo 17 POS
How to Manage Global Discount in Odoo 17 POSHow to Manage Global Discount in Odoo 17 POS
How to Manage Global Discount in Odoo 17 POS
 
Understanding Accommodations and Modifications
Understanding  Accommodations and ModificationsUnderstanding  Accommodations and Modifications
Understanding Accommodations and Modifications
 
21st_Century_Skills_Framework_Final_Presentation_2.pptx
21st_Century_Skills_Framework_Final_Presentation_2.pptx21st_Century_Skills_Framework_Final_Presentation_2.pptx
21st_Century_Skills_Framework_Final_Presentation_2.pptx
 
FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024
 
Tatlong Kwento ni Lola basyang-1.pdf arts
Tatlong Kwento ni Lola basyang-1.pdf artsTatlong Kwento ni Lola basyang-1.pdf arts
Tatlong Kwento ni Lola basyang-1.pdf arts
 
FICTIONAL SALESMAN/SALESMAN SNSW 2024.pdf
FICTIONAL SALESMAN/SALESMAN SNSW 2024.pdfFICTIONAL SALESMAN/SALESMAN SNSW 2024.pdf
FICTIONAL SALESMAN/SALESMAN SNSW 2024.pdf
 
Spellings Wk 4 and Wk 5 for Grade 4 at CAPS
Spellings Wk 4 and Wk 5 for Grade 4 at CAPSSpellings Wk 4 and Wk 5 for Grade 4 at CAPS
Spellings Wk 4 and Wk 5 for Grade 4 at CAPS
 
Interdisciplinary_Insights_Data_Collection_Methods.pptx
Interdisciplinary_Insights_Data_Collection_Methods.pptxInterdisciplinary_Insights_Data_Collection_Methods.pptx
Interdisciplinary_Insights_Data_Collection_Methods.pptx
 
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptxHMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
 
HMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptx
HMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptxHMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptx
HMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptx
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
 
Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...
Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...
Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...
 
Jamworks pilot and AI at Jisc (20/03/2024)
Jamworks pilot and AI at Jisc (20/03/2024)Jamworks pilot and AI at Jisc (20/03/2024)
Jamworks pilot and AI at Jisc (20/03/2024)
 
Simple, Complex, and Compound Sentences Exercises.pdf
Simple, Complex, and Compound Sentences Exercises.pdfSimple, Complex, and Compound Sentences Exercises.pdf
Simple, Complex, and Compound Sentences Exercises.pdf
 
Exploring_the_Narrative_Style_of_Amitav_Ghoshs_Gun_Island.pptx
Exploring_the_Narrative_Style_of_Amitav_Ghoshs_Gun_Island.pptxExploring_the_Narrative_Style_of_Amitav_Ghoshs_Gun_Island.pptx
Exploring_the_Narrative_Style_of_Amitav_Ghoshs_Gun_Island.pptx
 

FMP Initial Plans

  • 2. Mind Map FMP Music Idea Audience Primary: 17-30 years, Male, Working class, Belongers Products Single Website Pop Song Music Video Cover Social Media Links Twitter Instagram Spotify Links Merch Store Merch Shirts Hats Mugs Animation Idea Products Audience Primary: 8-14 years, Male, Working class, Belongers Inspiration AJR Chvrches Half-Alive Inspiration Avatar: The Last Airbender Stephen Universe Pilot Episode Merch Action Figures T-Shirts TV Advertisement Game Idea Products Audience Inspiration Primary: 15-30 years, Male, Middle Class, Belongers Undertale The Legend Of Zelda Minit Merch Game Youtube Ad Mugs Hoodies Posters
  • 3. Mind Map Music Idea Audience Products Resources Age Primary: 17-23 years Secondary: 23-30 years Themes and lyrics that are meaningful to people within this demographic Primary: Working Class Secondary: Middle class Primary: Male Secondary: Female Gender Themes and lyrics that are meaningful to both genders Psychographic Primary: Belongers Secondary: Emulators Social Status Affordable price, Product on streaming services such as Spotify Single PC Adobe Photoshop Adobe Premiere Pro Bandlab Camera Pop Song Single cover Music Video Website Merch
  • 4. Final Idea Mind Map Game Idea Audience Products Resources Age Primary: 18-28 years Secondary: 14-18 years Gameplay that is enjoyable to people within this age range Primary: Working Class Secondary: Middle class Primary: Male Secondary: Female Gender Being able to make a character of either gender. Psychographic Primary: Belongers Secondary: Emulators Social Status Affordable price, Product available on webstores like Steam Game Computer Adobe Photoshop Adobe Premiere Pro Gameplay Website Merch Inspiration Oxygen Not Included The Legend of Zelda Stardew Valley Minecraft Genres Sandbox Survival Adventure Colony Sim Art style 2D Pixel art Terraria Mechanics Trailer Farming Combat Mining Top Down Colony sim mechanics Multiple Characters Automation Survival Mechanics Such as hunger and thirst Food Spoilage Rimworld Boss Fights Dungeons Fantasy Setting
  • 6. Mood Board Analysis Is there any repetition in the images you have collected? Repeated colours/images styles/fonts/tone/mood • Most of the pictures are fantasy • A lot of the pictures are brightly coloured • A lot of the pictures have a sense of grandeur (e.g. the dragons and the mountains) How will your mood board influence your final product? • I will use bright colours in safe areas to portray the safety of them to the player and I will use darker colours for areas that are more dangerous. Similar could be done with music. • I will make the bosses and their respective areas large and grand to portray the threat to the player, this will also make the bosses easy to see in combat. This will also add to player satisfaction when they finally slay the enemy.
  • 7. Informal Proposal Current Idea Concept My idea is a fantasy sandbox colony simulation game where the player works to establish a village and defend it from mystical threats such as dragons and giants. Type of products you would make • The game • Merchandise for the game • Trailer for the game What you will need to make them A computer, Adobe Photoshop, Adobe Premiere Pro. Audience The product's primary audience are people aged 18-28, I think that this age range is good due to the potentially complex mechanics. My product will be targeted more towards males. I will be targeting people belonging to the belonger psychographic and people within the lower and middle class.
  • 8. Choices Discounted ideas Reasons for not choosing this project An animation made in blender taking inspiration from Avatar: The Last Airbender. I never really thought about attempting this one, although I have some animation experience it wouldn't be enough to make anything close to what I would need. also, with the limited time to finish the product it would come out looking rushed. A pop song with an album cover and merchandise I felt that although I wanted to have a go at the song project, I wouldn't do it well enough to get a good mark on my FMP so instead decided to go for something I am more confident in.

Editor's Notes

  1. Bubbl.us or hand drawn-scanned using college printers exploring 3 potential ideas
  2. Bubbl.us or hand drawn-scanned using college printers exploring your final idea
  3. Bubbl.us or hand drawn-scanned using college printers exploring your final idea
  4. Collection of images related to your product/inspirational/visually interesting At least 15 needed
  5. For your idea, write a brief, informal proposal. Ensure you proof read and check spelling etc For the audience section consider age/gender/psychographic/geodemographic/social grade etc
  6. Discuss the other two ideas from your initial mind map and reasons for why you didn’t choose them