This document summarizes research on fanzine styles and techniques. It analyzes 6 fanzines, finding that most have indie styles with limited color palettes. Hand-drawn original artwork is common. Fanzines are typically 8-32 pages long and made digitally, with a mix of images and written content. Common writing styles include columns and minimal paragraphs. Images usually take up whole pages and relate to nearby articles. Text styles are generally consistent within fanzines.
Welcome to WIPAC Monthly the magazine brought to you by the LinkedIn Group Water Industry Process Automation & Control.
In this month's edition, along with this month's industry news to celebrate the 13 years since the group was created we have articles including
A case study of the used of Advanced Process Control at the Wastewater Treatment works at Lleida in Spain
A look back on an article on smart wastewater networks in order to see how the industry has measured up in the interim around the adoption of Digital Transformation in the Water Industry.
Student information management system project report ii.pdfKamal Acharya
Our project explains about the student management. This project mainly explains the various actions related to student details. This project shows some ease in adding, editing and deleting the student details. It also provides a less time consuming process for viewing, adding, editing and deleting the marks of the students.
About
Indigenized remote control interface card suitable for MAFI system CCR equipment. Compatible for IDM8000 CCR. Backplane mounted serial and TCP/Ethernet communication module for CCR remote access. IDM 8000 CCR remote control on serial and TCP protocol.
• Remote control: Parallel or serial interface.
• Compatible with MAFI CCR system.
• Compatible with IDM8000 CCR.
• Compatible with Backplane mount serial communication.
• Compatible with commercial and Defence aviation CCR system.
• Remote control system for accessing CCR and allied system over serial or TCP.
• Indigenized local Support/presence in India.
• Easy in configuration using DIP switches.
Technical Specifications
Indigenized remote control interface card suitable for MAFI system CCR equipment. Compatible for IDM8000 CCR. Backplane mounted serial and TCP/Ethernet communication module for CCR remote access. IDM 8000 CCR remote control on serial and TCP protocol.
Key Features
Indigenized remote control interface card suitable for MAFI system CCR equipment. Compatible for IDM8000 CCR. Backplane mounted serial and TCP/Ethernet communication module for CCR remote access. IDM 8000 CCR remote control on serial and TCP protocol.
• Remote control: Parallel or serial interface
• Compatible with MAFI CCR system
• Copatiable with IDM8000 CCR
• Compatible with Backplane mount serial communication.
• Compatible with commercial and Defence aviation CCR system.
• Remote control system for accessing CCR and allied system over serial or TCP.
• Indigenized local Support/presence in India.
Application
• Remote control: Parallel or serial interface.
• Compatible with MAFI CCR system.
• Compatible with IDM8000 CCR.
• Compatible with Backplane mount serial communication.
• Compatible with commercial and Defence aviation CCR system.
• Remote control system for accessing CCR and allied system over serial or TCP.
• Indigenized local Support/presence in India.
• Easy in configuration using DIP switches.
We have compiled the most important slides from each speaker's presentation. This year’s compilation, available for free, captures the key insights and contributions shared during the DfMAy 2024 conference.
Hybrid optimization of pumped hydro system and solar- Engr. Abdul-Azeez.pdffxintegritypublishin
Advancements in technology unveil a myriad of electrical and electronic breakthroughs geared towards efficiently harnessing limited resources to meet human energy demands. The optimization of hybrid solar PV panels and pumped hydro energy supply systems plays a pivotal role in utilizing natural resources effectively. This initiative not only benefits humanity but also fosters environmental sustainability. The study investigated the design optimization of these hybrid systems, focusing on understanding solar radiation patterns, identifying geographical influences on solar radiation, formulating a mathematical model for system optimization, and determining the optimal configuration of PV panels and pumped hydro storage. Through a comparative analysis approach and eight weeks of data collection, the study addressed key research questions related to solar radiation patterns and optimal system design. The findings highlighted regions with heightened solar radiation levels, showcasing substantial potential for power generation and emphasizing the system's efficiency. Optimizing system design significantly boosted power generation, promoted renewable energy utilization, and enhanced energy storage capacity. The study underscored the benefits of optimizing hybrid solar PV panels and pumped hydro energy supply systems for sustainable energy usage. Optimizing the design of solar PV panels and pumped hydro energy supply systems as examined across diverse climatic conditions in a developing country, not only enhances power generation but also improves the integration of renewable energy sources and boosts energy storage capacities, particularly beneficial for less economically prosperous regions. Additionally, the study provides valuable insights for advancing energy research in economically viable areas. Recommendations included conducting site-specific assessments, utilizing advanced modeling tools, implementing regular maintenance protocols, and enhancing communication among system components.
Hierarchical Digital Twin of a Naval Power SystemKerry Sado
A hierarchical digital twin of a Naval DC power system has been developed and experimentally verified. Similar to other state-of-the-art digital twins, this technology creates a digital replica of the physical system executed in real-time or faster, which can modify hardware controls. However, its advantage stems from distributing computational efforts by utilizing a hierarchical structure composed of lower-level digital twin blocks and a higher-level system digital twin. Each digital twin block is associated with a physical subsystem of the hardware and communicates with a singular system digital twin, which creates a system-level response. By extracting information from each level of the hierarchy, power system controls of the hardware were reconfigured autonomously. This hierarchical digital twin development offers several advantages over other digital twins, particularly in the field of naval power systems. The hierarchical structure allows for greater computational efficiency and scalability while the ability to autonomously reconfigure hardware controls offers increased flexibility and responsiveness. The hierarchical decomposition and models utilized were well aligned with the physical twin, as indicated by the maximum deviations between the developed digital twin hierarchy and the hardware.
CW RADAR, FMCW RADAR, FMCW ALTIMETER, AND THEIR PARAMETERSveerababupersonal22
It consists of cw radar and fmcw radar ,range measurement,if amplifier and fmcw altimeterThe CW radar operates using continuous wave transmission, while the FMCW radar employs frequency-modulated continuous wave technology. Range measurement is a crucial aspect of radar systems, providing information about the distance to a target. The IF amplifier plays a key role in signal processing, amplifying intermediate frequency signals for further analysis. The FMCW altimeter utilizes frequency-modulated continuous wave technology to accurately measure altitude above a reference point.
2. Context
This fanzine was produced in early 2015 for the university of the arts
London .They produced a 24 page fanzine with original stylised
drawings made through digital drawing .This product was made
due to the author being told that games were “pointless time
wasters” inspiring them to talk about the importance of
videogames.
Style
The style of this magazine has a very select colour pallet of
red,blue,white and black these are traditionally used in newspapers
giving the fanzine a sophisticated and sensible feel.The illustrations
are all based off of or interpretations of existing art in a unique style.
Techniques
This fanzine was made digitally and exclusively made for online
reading.With the artwork being made presumably within
Photoshop and the main bodies being word processed.These are
techniques that I will use in my own product.The fanzine also uses a
mix of pages taken up by images or a traditional format
Content
The content itself includes articles about other products written by
the author and how they link to his argument, the text also uses
supportive quotes i.e. Andy Serkis. And as previously mentioned all
images are original drawings unless stated on the penultimate
page.
3. Context
This fanzine was made by Reece Crowder who is a graphic designer
who has made two other zines.This fanzine was made with modern
technology so most likely InDesign and Photoshop
Style
The colour scheme is quite limited with black, white and shades of
brown which make it appear smooth and mature.The font
resembles an indie coffee store with a mix of serif and sans serif
fonts
Techniques
This fanzine was made through digital methods and made for online
reading.With the artwork being made presumably within
Photoshop; the photos being taken by the creator and the main
bodies being word processed.These are techniques that I will look
to use within own product.The fanzine also uses a mix of pages
taken up by images or a traditional format
Content
The content is mainly facts and statements of different types of
coffee and what likers of a specific coffee are like.There are also
single and double pages dedicated to original images
4. Context
Modul is a fanzine based around the works of a modern Spanish
artist (Fernando Fom) which is arranged into themes within
separate issues.This fanzine is modern and was assembled with
modern programmes.
Style
This fanzine has a warm and neutral colour pallet of reds, beiges
and blacks giving it a very minimalistic feel.The art featured
within is extremely minimal and fits with the issues colour
scheme.
Techniques
The fanzine is made with modern methods and uses word
processing as it is online based.The artwork used takes up 1 page
on each double page spread.The fonts used are solely sans serif
to give it a modern feel.
Content
All pages after the intro are dedicated to titled artworks, other
bodies are explaining what the fanzine is about and a contents
page.
5. Context
This fanzine is very modern in which the creator does interviews
with artists and was created with modern programmes.This is
also the authors only fanzine.
Style
This fanzine has a very gothic style with scanned in original
artwork and photos as well as barbed wire acting as segmentors
and an entirely serif font.The colour scheme is entirely black and
white (except the front and back cover ) which also add to the
gothic aesthetic.
Techniques
The fanzine itself was most likely assembled in a graphic design
programme i.e. Photoshop or InDesign. Some of the photos and
illustrations are definitely hand drawn and scanned in , which is
something I can use in my own work.
Content
Written content includes the authors poems and interviews with
artists that fit the authors theme. In terms of images the content
includes photos of buildings, tapestry creatures, interviewees and
her own art
6. Context
This fanzine is made to inspire its readers to shape their
environment after the COVID-19 period.This is a very modern
fanzine and so will be made using modern creative applications.
Style
The style of the fanzine is very ‘modern’ with bright bold colour
scheme (mostly primary colours).There is also simple geometric
shapes as well as off centre text placement and solely sans serif
fonts, all adding to the ‘modern’ motif.
Techniques
This fanzine was made solely digitally, any images from within
the fanzine aren't original however are poignant and relevant to
the subject and do look good when taking up a single page.All
the text is word processed .
Content
The written content is done in a traditionally newspaper fashion
as in standard articles in columns with quotes woven in. In terms
of visual content images follow the newspaper trend with being
relevant to the article and not much else, however introducing
the segment is a visually pleasing double page spread.
7. Research summary
Fanzine does not holey follow conventions of magazines
Most if not all fanzines have an indie feel.
Colour schemes should be consistent or consistently inconsistent throughout
Hand drawn assets generally add to the feel of the fanzine
Original assets are better received
Written content is mostly minimal paragraphs or columns
Images can take up an entire page if needed
Text type should be more consistent
Length of fanzines are around 8- 32 pages on average
Front covers can be non conventional i.e. title and image or even just an image
Context affects what is produced, how it is produced and who can produce it.
Technology is part of the context. Early fanzines were hand made because there was no InDesign or Photoshop. Web-series simply didn’t existing because the web didn’t exist.
People who don’t have access to jobs in mainstream media, to become journalists or editors, might produce work independently of that system.
People who don’t see themselves or their interests being represented in main stream media, might produce something that represents them or their social group.
The political situation will influence what someone decides to make. The cultural situation will influence what people make.
Every media text is a product of its environment, just like people.
Style: The way in which something is said, done, expressed, or performed. The combination of distinctive features of literary or artistic expression, execution, or performance
characterizing a particular person, group, school, or era.
For example, a podcast could be two people talking, it could be interviews and a voice over, it could just be a recording of a teaching session… how it is done, is the style.
Techniques:
How are these things being made? What methods are being used? Find out and also use your own experience. For example, is a fanzine being hand written or word processed? How do people making a web series set up their shooting spaces? The more you can find out about technique, the more you can get ideas for your own work.
Content:
The material, including text and images, that constitutes a publication or document.
What is actually in this product? Break it down. Is it interviews, monologues, reviews, instructions… Identify the different types of content in the items you research, to help your own ideas.
Context affects what is produced, how it is produced and who can produce it.
Technology is part of the context. Early fanzines were hand made because there was no InDesign or Photoshop. Web-series simply didn’t existing because the web didn’t exist.
People who don’t have access to jobs in mainstream media, to become journalists or editors, might produce work independently of that system.
People who don’t see themselves or their interests being represented in main stream media, might produce something that represents them or their social group.
The political situation will influence what someone decides to make. The cultural situation will influence what people make.
Every media text is a product of its environment, just like people.
Style: The way in which something is said, done, expressed, or performed. The combination of distinctive features of literary or artistic expression, execution, or performance
characterizing a particular person, group, school, or era.
For example, a podcast could be two people talking, it could be interviews and a voice over, it could just be a recording of a teaching session… how it is done, is the style.
Techniques:
How are these things being made? What methods are being used? Find out and also use your own experience. For example, is a fanzine being hand written or word processed? How do people making a web series set up their shooting spaces? The more you can find out about technique, the more you can get ideas for your own work.
Content:
The material, including text and images, that constitutes a publication or document.
What is actually in this product? Break it down. Is it interviews, monologues, reviews, instructions… Identify the different types of content in the items you research, to help your own ideas.
Context affects what is produced, how it is produced and who can produce it.
Technology is part of the context. Early fanzines were hand made because there was no InDesign or Photoshop. Web-series simply didn’t existing because the web didn’t exist.
People who don’t have access to jobs in mainstream media, to become journalists or editors, might produce work independently of that system.
People who don’t see themselves or their interests being represented in main stream media, might produce something that represents them or their social group.
The political situation will influence what someone decides to make. The cultural situation will influence what people make.
Every media text is a product of its environment, just like people.
Style: The way in which something is said, done, expressed, or performed. The combination of distinctive features of literary or artistic expression, execution, or performance
characterizing a particular person, group, school, or era.
For example, a podcast could be two people talking, it could be interviews and a voice over, it could just be a recording of a teaching session… how it is done, is the style.
Techniques:
How are these things being made? What methods are being used? Find out and also use your own experience. For example, is a fanzine being hand written or word processed? How do people making a web series set up their shooting spaces? The more you can find out about technique, the more you can get ideas for your own work.
Content:
The material, including text and images, that constitutes a publication or document.
What is actually in this product? Break it down. Is it interviews, monologues, reviews, instructions… Identify the different types of content in the items you research, to help your own ideas.
Context affects what is produced, how it is produced and who can produce it.
Technology is part of the context. Early fanzines were hand made because there was no InDesign or Photoshop. Web-series simply didn’t existing because the web didn’t exist.
People who don’t have access to jobs in mainstream media, to become journalists or editors, might produce work independently of that system.
People who don’t see themselves or their interests being represented in main stream media, might produce something that represents them or their social group.
The political situation will influence what someone decides to make. The cultural situation will influence what people make.
Every media text is a product of its environment, just like people.
Style: The way in which something is said, done, expressed, or performed. The combination of distinctive features of literary or artistic expression, execution, or performance
characterizing a particular person, group, school, or era.
For example, a podcast could be two people talking, it could be interviews and a voice over, it could just be a recording of a teaching session… how it is done, is the style.
Techniques:
How are these things being made? What methods are being used? Find out and also use your own experience. For example, is a fanzine being hand written or word processed? How do people making a web series set up their shooting spaces? The more you can find out about technique, the more you can get ideas for your own work.
Content:
The material, including text and images, that constitutes a publication or document.
What is actually in this product? Break it down. Is it interviews, monologues, reviews, instructions… Identify the different types of content in the items you research, to help your own ideas.
Context affects what is produced, how it is produced and who can produce it.
Technology is part of the context. Early fanzines were hand made because there was no InDesign or Photoshop. Web-series simply didn’t existing because the web didn’t exist.
People who don’t have access to jobs in mainstream media, to become journalists or editors, might produce work independently of that system.
People who don’t see themselves or their interests being represented in main stream media, might produce something that represents them or their social group.
The political situation will influence what someone decides to make. The cultural situation will influence what people make.
Every media text is a product of its environment, just like people.
Style: The way in which something is said, done, expressed, or performed. The combination of distinctive features of literary or artistic expression, execution, or performance
characterizing a particular person, group, school, or era.
For example, a podcast could be two people talking, it could be interviews and a voice over, it could just be a recording of a teaching session… how it is done, is the style.
Techniques:
How are these things being made? What methods are being used? Find out and also use your own experience. For example, is a fanzine being hand written or word processed? How do people making a web series set up their shooting spaces? The more you can find out about technique, the more you can get ideas for your own work.
Content:
The material, including text and images, that constitutes a publication or document.
What is actually in this product? Break it down. Is it interviews, monologues, reviews, instructions… Identify the different types of content in the items you research, to help your own ideas.
Write down a summary of the key things you have learned in this research, that will help you with your project. Short sentences and bullet points are acceptable.