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RAMESH JAIN
                         JAIN@ICS.UCI.EDU
                       (FACEBOOK, TWITTER: JAIN49)


                                 WITH
                        SEVERAL COLLABORATORS


Digital Culture: ASU                                 © Ramesh Jain 1
Evolving Culture

        Excellence of taste in the fine
         arts and humanities, also known as high culture
        An integrated pattern of human knowledge,
         belief, and behavior that depends upon the
         capacity for symbolic thought and social
         learning
        The set of shared attitudes, values, goals,
         and practices that characterizes an
         institution, organization or group

Digital Culture: ASU                               © Ramesh Jain 2
Technology and Culture




Digital Culture: ASU                        © Ramesh Jain 3
Invention




Digital Culture: ASU               © Ramesh Jain 4
Life = Experiences (Events)




Digital Culture: ASU         © Ramesh Jain 5
The Story of Human Civilization
    is the Story of Experiential
  Communication among Humans.

                    Sharing Experiences
                   Re-living Experiences
                   Recording Experiences
                 Learning from Experiences
Digital Culture: ASU                    © Ramesh Jain 6
Share experiences: Languages




Digital Culture: ASU             © Ramesh Jain 7
Across Time: Writing




Digital Culture: ASU               © Ramesh Jain 8
Making it portable: Paper




Digital Culture: ASU                     © Ramesh Jain 9
Democratization : Gutenberg Press




Digital Culture: ASU            © Ramesh Jain 10
Gutenberg: Major Event in Cultural
             History


            It changed the world in many ways.

            Gutenberg’s legacy still lives.

            I see the new era beginning now.



Digital Culture: ASU                           © Ramesh Jain 11
Telegraph: Instantaneous Remote




Digital Culture: ASU            © Ramesh Jain 12
Telephone: Remote Speech




Digital Culture: ASU                 © Ramesh Jain 13
Photography: Recording Visual
                 Experience




Digital Culture: ASU              © Ramesh Jain 14
Audio Recording: Electrical Signals
        enter recording space




Digital Culture: ASU            © Ramesh Jain 15
Radio: Live Broadcast




Digital Culture: ASU                           © Ramesh Jain 16
Television: Live Broadcast combines
              two Media




Digital Culture: ASU         © Ramesh Jain 17
Computing 1: Data

          Main applications:
               Scientific and engineering
               Business
          Users:
               Sophisticated
               Expected to be trained




Digital Culture: ASU                         © Ramesh Jain 18
Digital Processing




Digital Culture: ASU                        © Ramesh Jain 19
Computing 2: Information and
                Communication
    Main applications:
          Information
          Communication
    Users:
          Common people in ‘developed world’
          Easy access using keyboards




Digital Culture: ASU                            © Ramesh Jain 20
Internet: The Game Changer




Digital Culture: ASU                 © Ramesh Jain 21
Communicating Experiences:
                          Spatial and Temporal
             Inventions                   Application Impact
             Languages                    Communicate symbolic experiences

             Written Languages            Record Symbolic experiences (time)

             Paper                        Portability (space)
                        Most influential
             Print                        Mass distribution (time and space)
                        Invention in history so far.
             Telegraph                    Remote narrow communication (space)

             Telephone                    Remote analog communication (space)

             Radio                        Analog broadcasting of sound (space)

             Television                   Combining two senses – media (space)

             Recording media              Photos, audio, video (time)

             Digital processing           Machine enhancement and processing
                                                                        Future of
             Internet                     Interactive Multimedia communication
                                                                        Communication
Digital Culture: ASU                                                             © Ramesh Jain 22
Computing 3: Experience
           Main applications:
                 Experiential communication
                 Experience management
           Users:
                 Humans
                 No language issues




Digital Culture: ASU                           © Ramesh Jain 23
Mary Had a Little …




Digital Culture: ASU                         © Ramesh Jain 24
Evolution of Web:
                       Documents to Data


          Document created by Humans.
               Text, Music, Movies
          Data collected by Humans
               Photos, Audio, …




Digital Culture: ASU                       © Ramesh Jain 25
Yesterday – Today - Tomorrow




Digital Culture: ASU              © Ramesh Jain 26
Then and Now: Same People




Digital Culture: ASU              © Ramesh Jain 27
New Generation
                       What the heck is this, Nana?




Digital Culture: ASU                                  © Ramesh Jain 28
Recent Evolution of Digital Culture




Digital Culture: ASU              © Ramesh Jain 29
Maureen Dowd in NYT


  We watch in awe as revolutions
   somersault through the Middle
   East. We see instantaneous
   digital communication as a
   weapon against oppression and,
   in the hands of tyrants who tap
   into its power, as a weapon for
   oppression.


Digital Culture: ASU                         © Ramesh Jain 30
Digital Culture: ASU   © Ramesh Jain 31
FINALLY -- Beyond Gutenberg

      We’re at the beginning of a new era for social
       Internet innovators who are re-imagining and
       re-inventing a Web of people and places,
       looking beyond documents and websites.



      John Doerr, Partner, KPCB




Digital Culture: ASU                          © Ramesh Jain 32
Evolution of Web:
                 Documents, Data, Events
          Document created by Humans.
               Text, Music, Movies
          Data collected by Humans
               Photos, Audio, …


          Events happen.
               Most documents describe events and objects in
                those.
               Most data is collected for events.

Digital Culture: ASU                                     © Ramesh Jain 33
Events take place in the real world.




                       Events result in Data and Documents

Digital Culture: ASU                                         © Ramesh Jain 34
Tsunami 2004

                                 Experiential Data




 Visualization using data         Reports on the event

Digital Culture: ASU                         © Ramesh Jain 35
 Events	
  are	
  ‘Connectors’	
  
                           Events	
  create	
  ‘Context’

                                                                           People
                                      Structural	
      Temporal	
  	
  
                                                                           Things
                                                                           Places
                             Causal	
  	
                                  Time
                                                                     Spatial	
  


                                                                           Experiences
                                  Experiential	
       Informational	
     Events

Digital Culture: ASU                                                               © Ramesh Jain 36
Facebook and Twitter

                Reporting events as micro-blogs


                   Massive collection of events.
                Facebook reports 20 Billion updates
                       – 3 Billion Photos –
                           each month.

Digital Culture: ASU                                  © Ramesh Jain 37
Events are currently just a time-
              indexed database.




                       Time


Digital Culture: ASU                 © Ramesh Jain 38
Events usually cause domino effect.
Does the flap of a butterfly’s wings in Brazil set off a
 tornado in Texas?




Digital Culture: ASU                           © Ramesh Jain 39
From Micro Events to Situations




                       FROM TWEETS TO REVOLUTIONS
Digital Culture: ASU                                © Ramesh Jain 40
EventWeb: Compositing and Linking
                       Atomic and Composite Events




                            Time

Digital Culture: ASU                                 © Ramesh Jain 41
Lets Consider Three different
                     scenarios


           Personal Media Management
                Memories for Life; LifeLog, …
           Situation Detection and Control
                Real Time Web
           Middle of the Pyramid
                Bringing the digital dividend to all people



Digital Culture: ASU                                           © Ramesh Jain 42
We are in the midst of the greatest
                           Media Explosion.




Digital Culture: ASU                                    © Ramesh Jain 43
Dealing with Photo Explosion
        3 Billion Photos uploaded on Facebook –
         every month.
        We know that most people in the world are
         not yet addicted to the Web, but do take
         photos.




Digital Culture: ASU                           © Ramesh Jain 44
Sudden Burst of Attention

        Hundreds of new companies
        Instagram, PicPlz, Path, …
        iPhoto, Picasa, Flickr, …
        Hottest area in VC community




Digital Culture: ASU                    © Ramesh Jain 45
My own ‘venture’:




Digital Culture: ASU                       © Ramesh Jain 46
Meta Data for photos = Event Data




Digital Culture: ASU            © Ramesh Jain 47
Urgent Challenge: Real Time Web



        Result of exponential growth in
          connectivity and sensors.




Digital Culture: ASU                       © Ramesh Jain 48
Micro-blogs: Twitter

          Each Tweet:
               Used to be: What are you doing
               Now it is: What’s happening
        Really an event reported by Humans
        Can associate experiential data along with
         information.
        Time and location associated with each
         Tweet



Digital Culture: ASU                             © Ramesh Jain 49
Micro-events:
        Sensors detecting and chirping
            (broadcasting) events
        Billions of disparate kinds of sensors being
         placed everywhere.
        Each sensor detects ‘basic events’ and
         broadcasts it in a simple form.
        Develop a system to process these micro-
         events and make them useful.



Digital Culture: ASU                             © Ramesh Jain 50
Situation Detection and Control




                                                 Inform
                                                  ation
                       Aggregation   Situation    Alerts
                          and        Detection
                       Composition
                                                 Queries




Digital Culture: ASU                                       © Ramesh Jain 51
Emage: Event Image
     Divide space (world) into small Pixels of
      appropriate size.
     Assume that each event is a particle of a
      specific type. Create a Social Image for
      specific type of events.
     A time-ordered sequence of these emages will
      be similar to a video representing spatio-
      temporal changes in events of that type.




Digital Culture: ASU                         © Ramesh Jain 52
Example Social Image- (iphone)




Digital Culture: ASU               © Ramesh Jain 53
iPhone
          Spatio temporal variation: Event detection




Digital Culture: ASU                              © Ramesh Jain 54
Important Decisions From Tweets:
                       Where to open the next store?




Digital Culture: ASU                                   © Ramesh Jain 55
Swine flu social image and its
                  segmentation
                 into ‘high’ and ‘low ’activity zones.




Digital Culture: ASU                                     © Ramesh Jain 56
Situational Recommendation System
                          Macro situation

                                               Alert Level=High


                          Date=12/09/10

    Micro event             Situational
                                                   Control Action
   e.g. “Arrgggh, I         controller
                                                     “Please visit
     have a sore
                                                     nearest CDC
        throat”         • Goal
                                                   center at 4th St
  (Loc=New York,        • Macro Situation
                                                    immediately”
  Date=12/09/10)        • Rules
Level 1 personal threat + Level 3 Macro threat -> Immediate action
Digital Culture: ASU                                     © Ramesh Jain 57
Dream: Web for the
                   Middle of the Pyramid




Digital Culture: ASU                       © Ramesh Jain 58
For the first time in human history, more than
       75% living people are using a device: Mobile
DigitalPhone.
       Culture: ASU                             © Ramesh Jain 59
Mobiles everywhere

Digital Culture: ASU   © Ramesh Jain 60
Highest




                                                 Life Needs


  Basic



             Health    Education   Agriculture   Social




Digital Culture: ASU                                      © Ramesh Jain 61
Most attention by
                            Top 1.5        Technologists – so far.
                            Billion



                       Middle 3 Billion          Middle of the Pyramid
                                                        (MOP):
                                                    Ready, BUT …


                        Bottom 2 Billion
                                                            Not Ready


Digital Culture: ASU                                           © Ramesh Jain 62
Digital Culture: ASU   © Ramesh Jain 63
Digital Culture: ASU   © Ramesh Jain 64
Personalized Help for Everybody


                           Meeting Basic Needs
                           Using Natural Technology
                           Centered around every
                            INDIVIDUAL.



                           No Country Left Behind


Digital Culture: ASU                             © Ramesh Jain 65
Thanks for your time and attention.




            For questions: jain@ics.uci.edu
Digital Culture: ASU                     © Ramesh Jain 66

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Experiential digital culture 110225

  • 1. RAMESH JAIN JAIN@ICS.UCI.EDU (FACEBOOK, TWITTER: JAIN49) WITH SEVERAL COLLABORATORS Digital Culture: ASU © Ramesh Jain 1
  • 2. Evolving Culture   Excellence of taste in the fine arts and humanities, also known as high culture   An integrated pattern of human knowledge, belief, and behavior that depends upon the capacity for symbolic thought and social learning   The set of shared attitudes, values, goals, and practices that characterizes an institution, organization or group Digital Culture: ASU © Ramesh Jain 2
  • 3. Technology and Culture Digital Culture: ASU © Ramesh Jain 3
  • 5. Life = Experiences (Events) Digital Culture: ASU © Ramesh Jain 5
  • 6. The Story of Human Civilization is the Story of Experiential Communication among Humans. Sharing Experiences Re-living Experiences Recording Experiences Learning from Experiences Digital Culture: ASU © Ramesh Jain 6
  • 7. Share experiences: Languages Digital Culture: ASU © Ramesh Jain 7
  • 8. Across Time: Writing Digital Culture: ASU © Ramesh Jain 8
  • 9. Making it portable: Paper Digital Culture: ASU © Ramesh Jain 9
  • 10. Democratization : Gutenberg Press Digital Culture: ASU © Ramesh Jain 10
  • 11. Gutenberg: Major Event in Cultural History It changed the world in many ways. Gutenberg’s legacy still lives. I see the new era beginning now. Digital Culture: ASU © Ramesh Jain 11
  • 12. Telegraph: Instantaneous Remote Digital Culture: ASU © Ramesh Jain 12
  • 13. Telephone: Remote Speech Digital Culture: ASU © Ramesh Jain 13
  • 14. Photography: Recording Visual Experience Digital Culture: ASU © Ramesh Jain 14
  • 15. Audio Recording: Electrical Signals enter recording space Digital Culture: ASU © Ramesh Jain 15
  • 16. Radio: Live Broadcast Digital Culture: ASU © Ramesh Jain 16
  • 17. Television: Live Broadcast combines two Media Digital Culture: ASU © Ramesh Jain 17
  • 18. Computing 1: Data   Main applications:   Scientific and engineering   Business   Users:   Sophisticated   Expected to be trained Digital Culture: ASU © Ramesh Jain 18
  • 19. Digital Processing Digital Culture: ASU © Ramesh Jain 19
  • 20. Computing 2: Information and Communication   Main applications:   Information   Communication   Users:   Common people in ‘developed world’   Easy access using keyboards Digital Culture: ASU © Ramesh Jain 20
  • 21. Internet: The Game Changer Digital Culture: ASU © Ramesh Jain 21
  • 22. Communicating Experiences: Spatial and Temporal Inventions Application Impact Languages Communicate symbolic experiences Written Languages Record Symbolic experiences (time) Paper Portability (space) Most influential Print Mass distribution (time and space) Invention in history so far. Telegraph Remote narrow communication (space) Telephone Remote analog communication (space) Radio Analog broadcasting of sound (space) Television Combining two senses – media (space) Recording media Photos, audio, video (time) Digital processing Machine enhancement and processing Future of Internet Interactive Multimedia communication Communication Digital Culture: ASU © Ramesh Jain 22
  • 23. Computing 3: Experience   Main applications:   Experiential communication   Experience management   Users:   Humans   No language issues Digital Culture: ASU © Ramesh Jain 23
  • 24. Mary Had a Little … Digital Culture: ASU © Ramesh Jain 24
  • 25. Evolution of Web: Documents to Data   Document created by Humans.   Text, Music, Movies   Data collected by Humans   Photos, Audio, … Digital Culture: ASU © Ramesh Jain 25
  • 26. Yesterday – Today - Tomorrow Digital Culture: ASU © Ramesh Jain 26
  • 27. Then and Now: Same People Digital Culture: ASU © Ramesh Jain 27
  • 28. New Generation What the heck is this, Nana? Digital Culture: ASU © Ramesh Jain 28
  • 29. Recent Evolution of Digital Culture Digital Culture: ASU © Ramesh Jain 29
  • 30. Maureen Dowd in NYT We watch in awe as revolutions somersault through the Middle East. We see instantaneous digital communication as a weapon against oppression and, in the hands of tyrants who tap into its power, as a weapon for oppression. Digital Culture: ASU © Ramesh Jain 30
  • 31. Digital Culture: ASU © Ramesh Jain 31
  • 32. FINALLY -- Beyond Gutenberg We’re at the beginning of a new era for social Internet innovators who are re-imagining and re-inventing a Web of people and places, looking beyond documents and websites. John Doerr, Partner, KPCB Digital Culture: ASU © Ramesh Jain 32
  • 33. Evolution of Web: Documents, Data, Events   Document created by Humans.   Text, Music, Movies   Data collected by Humans   Photos, Audio, …   Events happen.   Most documents describe events and objects in those.   Most data is collected for events. Digital Culture: ASU © Ramesh Jain 33
  • 34. Events take place in the real world. Events result in Data and Documents Digital Culture: ASU © Ramesh Jain 34
  • 35. Tsunami 2004 Experiential Data Visualization using data Reports on the event Digital Culture: ASU © Ramesh Jain 35
  • 36.  Events  are  ‘Connectors’   Events  create  ‘Context’ People Structural   Temporal     Things Places Causal     Time Spatial   Experiences Experiential   Informational   Events Digital Culture: ASU © Ramesh Jain 36
  • 37. Facebook and Twitter Reporting events as micro-blogs Massive collection of events. Facebook reports 20 Billion updates – 3 Billion Photos – each month. Digital Culture: ASU © Ramesh Jain 37
  • 38. Events are currently just a time- indexed database. Time Digital Culture: ASU © Ramesh Jain 38
  • 39. Events usually cause domino effect. Does the flap of a butterfly’s wings in Brazil set off a tornado in Texas? Digital Culture: ASU © Ramesh Jain 39
  • 40. From Micro Events to Situations FROM TWEETS TO REVOLUTIONS Digital Culture: ASU © Ramesh Jain 40
  • 41. EventWeb: Compositing and Linking Atomic and Composite Events Time Digital Culture: ASU © Ramesh Jain 41
  • 42. Lets Consider Three different scenarios   Personal Media Management   Memories for Life; LifeLog, …   Situation Detection and Control   Real Time Web   Middle of the Pyramid   Bringing the digital dividend to all people Digital Culture: ASU © Ramesh Jain 42
  • 43. We are in the midst of the greatest Media Explosion. Digital Culture: ASU © Ramesh Jain 43
  • 44. Dealing with Photo Explosion   3 Billion Photos uploaded on Facebook – every month.   We know that most people in the world are not yet addicted to the Web, but do take photos. Digital Culture: ASU © Ramesh Jain 44
  • 45. Sudden Burst of Attention   Hundreds of new companies   Instagram, PicPlz, Path, …   iPhoto, Picasa, Flickr, …   Hottest area in VC community Digital Culture: ASU © Ramesh Jain 45
  • 46. My own ‘venture’: Digital Culture: ASU © Ramesh Jain 46
  • 47. Meta Data for photos = Event Data Digital Culture: ASU © Ramesh Jain 47
  • 48. Urgent Challenge: Real Time Web   Result of exponential growth in connectivity and sensors. Digital Culture: ASU © Ramesh Jain 48
  • 49. Micro-blogs: Twitter   Each Tweet:   Used to be: What are you doing   Now it is: What’s happening   Really an event reported by Humans   Can associate experiential data along with information.   Time and location associated with each Tweet Digital Culture: ASU © Ramesh Jain 49
  • 50. Micro-events: Sensors detecting and chirping (broadcasting) events   Billions of disparate kinds of sensors being placed everywhere.   Each sensor detects ‘basic events’ and broadcasts it in a simple form.   Develop a system to process these micro- events and make them useful. Digital Culture: ASU © Ramesh Jain 50
  • 51. Situation Detection and Control Inform ation Aggregation Situation Alerts and Detection Composition Queries Digital Culture: ASU © Ramesh Jain 51
  • 52. Emage: Event Image   Divide space (world) into small Pixels of appropriate size.   Assume that each event is a particle of a specific type. Create a Social Image for specific type of events.   A time-ordered sequence of these emages will be similar to a video representing spatio- temporal changes in events of that type. Digital Culture: ASU © Ramesh Jain 52
  • 53. Example Social Image- (iphone) Digital Culture: ASU © Ramesh Jain 53
  • 54. iPhone   Spatio temporal variation: Event detection Digital Culture: ASU © Ramesh Jain 54
  • 55. Important Decisions From Tweets: Where to open the next store? Digital Culture: ASU © Ramesh Jain 55
  • 56. Swine flu social image and its segmentation into ‘high’ and ‘low ’activity zones. Digital Culture: ASU © Ramesh Jain 56
  • 57. Situational Recommendation System Macro situation Alert Level=High Date=12/09/10 Micro event Situational Control Action e.g. “Arrgggh, I controller “Please visit have a sore nearest CDC throat” • Goal center at 4th St (Loc=New York, • Macro Situation immediately” Date=12/09/10) • Rules Level 1 personal threat + Level 3 Macro threat -> Immediate action Digital Culture: ASU © Ramesh Jain 57
  • 58. Dream: Web for the Middle of the Pyramid Digital Culture: ASU © Ramesh Jain 58
  • 59. For the first time in human history, more than 75% living people are using a device: Mobile DigitalPhone. Culture: ASU © Ramesh Jain 59
  • 60. Mobiles everywhere Digital Culture: ASU © Ramesh Jain 60
  • 61. Highest Life Needs Basic Health Education Agriculture Social Digital Culture: ASU © Ramesh Jain 61
  • 62. Most attention by Top 1.5 Technologists – so far. Billion Middle 3 Billion Middle of the Pyramid (MOP): Ready, BUT … Bottom 2 Billion Not Ready Digital Culture: ASU © Ramesh Jain 62
  • 63. Digital Culture: ASU © Ramesh Jain 63
  • 64. Digital Culture: ASU © Ramesh Jain 64
  • 65. Personalized Help for Everybody   Meeting Basic Needs   Using Natural Technology   Centered around every INDIVIDUAL.   No Country Left Behind Digital Culture: ASU © Ramesh Jain 65
  • 66. Thanks for your time and attention. For questions: jain@ics.uci.edu Digital Culture: ASU © Ramesh Jain 66