Today we find ourselves confronted by an overwhelming frequency of radical transformation and information overload. Extracting meaning from this paradigm and accordingly, addressing opportunities and challenges arising through ubiquitous connection and socialisation, has become the conversation of our time. The Third Place Manifesto addresses this change with a view to 'rediscovering' context within persistently disruptive and emergent social ecosystems.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Presentazione di Paolo Massa nell'ambito del Seminario residenziale “L’approccio territoriale tra aiuto e crescita” - 22-23 giugno 2012 - Villa Flangini - Asolo - Organizzato dal SerAT (Servizio Alcologia e Tabagismo Ulss 8)
Con il contributo di ACAT-ULSS 8 onlus e Cooperativa Sonda. Con il patrocinio di Alcologia Ecologica
[Please view full-screen so you can read the notes. Thank you!] Explains how User Experience is made up of intertwingled practices, and how Participation and Reification result in Identity for Designers. I'm hoping to give us a self-aware language for conversations about design, authority and identity.
Today we find ourselves confronted by an overwhelming frequency of radical transformation and information overload. Extracting meaning from this paradigm and accordingly, addressing opportunities and challenges arising through ubiquitous connection and socialisation, has become the conversation of our time. The Third Place Manifesto addresses this change with a view to 'rediscovering' context within persistently disruptive and emergent social ecosystems.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Presentazione di Paolo Massa nell'ambito del Seminario residenziale “L’approccio territoriale tra aiuto e crescita” - 22-23 giugno 2012 - Villa Flangini - Asolo - Organizzato dal SerAT (Servizio Alcologia e Tabagismo Ulss 8)
Con il contributo di ACAT-ULSS 8 onlus e Cooperativa Sonda. Con il patrocinio di Alcologia Ecologica
[Please view full-screen so you can read the notes. Thank you!] Explains how User Experience is made up of intertwingled practices, and how Participation and Reification result in Identity for Designers. I'm hoping to give us a self-aware language for conversations about design, authority and identity.
The problem of matchmaking in electronic social networks is formulated as an optimization problem.
In particular, a function measuring the matching degree of fields of interest of a search profile with
those of an advertising profile is proposed.
From Social Media To Human Media - critical reflection on social media & some...Niels Hendriks
This is a presentation by Liesbeth Huybrechts & Niels Hendriks given at the Glocal Conference in Macedonia in 2009. It makes a critical reflection on so-called social media and presents some design methods and projects dealing with social environments.
Presence, a critical feature of interactive media is here described as a neuropsychological phenomenon, evolved from the interplay of our biological and cultural inheritance, whose goal is the enaction of the volition of the self: presence is the non mediated (prereflexive) perception of successful intentions in action.
How metaphors matter an ethnography of blockchain based re descriptions of th...eraser Juan José Calderón
How metaphors matter an ethnography of blockchain based re descriptions of the world.
Sandra Faustino
Universidade de Lisboa - Instituto Superior de Economia e Gestão, SOCIUS/CSG, Lisboa, Portugal
ABSTRACT
This paper explores the role of metaphors in the production of redescriptions of the world within the framework of technological design
processes. Drawing on a collaborative ethnography with the Economic
Space Agency (ECSA), a start-up developing post-blockchain technology,
this paper illustrates how metaphors mimic the toponymy of
decentralized material infrastructures, while simultaneously pushing
forward ‘posthuman’ values that are expected to become fixated
through software. Through an analysis of a ‘collection’ of metaphors
produced by ECSA, this paper sheds light on the work performed by
specific vocabularies, within technological communities, in shaping a symbiotic relationship between futuristic politics and material culture.
2015.10.25 NATC International Symposium at the Tokyo Univ. of Art Campus (Yokohama, Basha Michi).
With Jasia Reichardt, curator of the 1968 ICA exhibition "Cybernetic Serendipity".
The problem of matchmaking in electronic social networks is formulated as an optimization problem.
In particular, a function measuring the matching degree of fields of interest of a search profile with
those of an advertising profile is proposed.
From Social Media To Human Media - critical reflection on social media & some...Niels Hendriks
This is a presentation by Liesbeth Huybrechts & Niels Hendriks given at the Glocal Conference in Macedonia in 2009. It makes a critical reflection on so-called social media and presents some design methods and projects dealing with social environments.
Presence, a critical feature of interactive media is here described as a neuropsychological phenomenon, evolved from the interplay of our biological and cultural inheritance, whose goal is the enaction of the volition of the self: presence is the non mediated (prereflexive) perception of successful intentions in action.
How metaphors matter an ethnography of blockchain based re descriptions of th...eraser Juan José Calderón
How metaphors matter an ethnography of blockchain based re descriptions of the world.
Sandra Faustino
Universidade de Lisboa - Instituto Superior de Economia e Gestão, SOCIUS/CSG, Lisboa, Portugal
ABSTRACT
This paper explores the role of metaphors in the production of redescriptions of the world within the framework of technological design
processes. Drawing on a collaborative ethnography with the Economic
Space Agency (ECSA), a start-up developing post-blockchain technology,
this paper illustrates how metaphors mimic the toponymy of
decentralized material infrastructures, while simultaneously pushing
forward ‘posthuman’ values that are expected to become fixated
through software. Through an analysis of a ‘collection’ of metaphors
produced by ECSA, this paper sheds light on the work performed by
specific vocabularies, within technological communities, in shaping a symbiotic relationship between futuristic politics and material culture.
2015.10.25 NATC International Symposium at the Tokyo Univ. of Art Campus (Yokohama, Basha Michi).
With Jasia Reichardt, curator of the 1968 ICA exhibition "Cybernetic Serendipity".
Slides from a series of talks for the IET's IoT India Congress and some associated events - SRM Chennai, PES Bengaluru, Srishti Bengaluru. I used different subsets of the slides in each talk - this is the whole deck.
The fallowing presentation represents how the humans will interact with each other through the use of technologies. Starts with a brief introduction, fallow by positive and negative aspects from the NTIC, Internet and Social Media.
Seminar on "Cybercultures" using the Communication Theory - in 2001, by Pierre Levy - in a journal article written by Teixeira A.C., Beutler, D., Antônio, M., Trentin, M. & Folle, D. (2017). DO - 10.4236/ce.2017.81010 This my found prose version, 2020.
A Survey of (Potential) Open Data Ecosystem in India // ICEGOV // October 2014Sumandro C
Slides from presentation of paper titled 'Access and Use of Government Data by Research and Advocacy Organisations in India: A Survey of (Potential) Open Data Ecosystem,' at ICEGOV 2014.
Opening Government Data in India // Slides from ODDC Network Meeting // Berli...Sumandro C
Slides from the presentation of the 'Opening Government Data through Mediation: Exploring Roles, Practices and Strategies of (Potential) Data Intermediary Organisations in India' study at the ODDC Network Meeting in Berlin, July 2014. URL: http://ajantriks.github.io/oddc/
Politics of Data // 'Data City, Open City, Our City' // 03.07.2014Sumandro C
Slides from the presentation at 'Data City, Open City, Our City' conference organised by TU Berlin, MOD Institute and other organisations, in Berlin on July 03-04, 2014. Conference page: http://www.mod.org.in/mod/data-city-open-city-our-city/
exploring internet governance implications of an expanded open data agenda: c...Sumandro C
Slides from brief talk prepared for the session on 'Internet Governance and Open Government Data' session at the Internet Governance Forum 2013 event in Bali. More:
towards an expanded and integrated ogd agenda for india // icegov 2013 // seoulSumandro C
Slides from the paper titled 'Towards an Expanded and Integrated Open Government Data Agenda for India' presented at ICEGOV, in Seoul on October 22, 2013. Paper can be accessed here: https://github.com/ajantriks/writings/blob/master/sumandro_expanded_and_integrated_ogd_agenda_for_India.md
open data, open access, and (open) intermediaries // open sciences workshop /...Sumandro C
Slides from the presentation at the Workshop on Open Science for Higher Education and Research, organised by Creative Commons, Acharya Narendra Dev College and Institute of Informatics and Communication, University of Delhi, on 3rd October 2013. More about the workshop: http://wiki.creativecommons.org/Workshop_on_Open_Science_for_Higher_Education_and_Research.
Ashoka Future Forum - Workshop - Using Data for Impact #02Sumandro C
Second set of slides from the workshop on *Using Data for Impact*, co-facilitated by Sunil Abraham and Sumandro Chattapadhyay, at the Ashoka Future Forum, Pune, India, 29th June 2013.
These slides explore various types, methods and tools of data collection, management and visualisations.
Ashoka Future Forum - Workshop - Using Data for Impact #01Sumandro C
First set of slides from the workshop on *Using Data for Impact*, co-facilitated by Sunil Abraham and Sumandro Chattapadhyay, at the Ashoka Future Forum, Pune, India, 29th June 2013.
These slides explore the use cases, concepts, definitions and examples of open (government and non-government) data projects.
brief presentation of the web-based platform developed for the #12thPlan hackathon [data.gov.in/hackathon]. the platform allows exploration of Gross Budgetary Support proposed in 12th Plan document, creation of alternative allocations, and sharing of user-created allocations.
Urban Glitch // PechaKucha Night, Delhi // 31.01.2013Sumandro C
Slides from presentation at PKN Delhi, 31st Jan 2013, on 'urban glitch' -- recognising the glitches in the urban experiences to foreground the social/digital/spatial processes shaping them.
A Brief History of Mapping // Cartonama 2012Sumandro C
Presentation made at Cartonama conference organised by HasGeek in September 2012, on a brief history of mapping and using spatial data through classic, radical and weird maps.
sumandro_the_art_of_nsso_data_5thelephant_20120728Sumandro C
Presentation made at The Fifth Elephant conference organised by HasGeek in July 2012, on structure of data published by the National Sample Survey Office, Govt of India, and its extraction using R.
Presentation made at School of Architecture, RV College of Engineering, Bangalore. The talk focused on military, maritime and administrative embeddings of analog as well as digital mapping techniques; on neogeography, subjectivity and power in maps, and possibilities of counter mapping.
sumandro_anatomy_of_nsso_data_opendatacamp_20120324Sumandro C
Presentation made at OpenDataCamp in Bangalore (24th March 2012) on the organisation of unit-level data published by National Sample Survey Organisation, Govt. of India.
This 7-second Brain Wave Ritual Attracts Money To You.!nirahealhty
Discover the power of a simple 7-second brain wave ritual that can attract wealth and abundance into your life. By tapping into specific brain frequencies, this technique helps you manifest financial success effortlessly. Ready to transform your financial future? Try this powerful ritual and start attracting money today!
Multi-cluster Kubernetes Networking- Patterns, Projects and GuidelinesSanjeev Rampal
Talk presented at Kubernetes Community Day, New York, May 2024.
Technical summary of Multi-Cluster Kubernetes Networking architectures with focus on 4 key topics.
1) Key patterns for Multi-cluster architectures
2) Architectural comparison of several OSS/ CNCF projects to address these patterns
3) Evolution trends for the APIs of these projects
4) Some design recommendations & guidelines for adopting/ deploying these solutions.
1.Wireless Communication System_Wireless communication is a broad term that i...JeyaPerumal1
Wireless communication involves the transmission of information over a distance without the help of wires, cables or any other forms of electrical conductors.
Wireless communication is a broad term that incorporates all procedures and forms of connecting and communicating between two or more devices using a wireless signal through wireless communication technologies and devices.
Features of Wireless Communication
The evolution of wireless technology has brought many advancements with its effective features.
The transmitted distance can be anywhere between a few meters (for example, a television's remote control) and thousands of kilometers (for example, radio communication).
Wireless communication can be used for cellular telephony, wireless access to the internet, wireless home networking, and so on.
ER(Entity Relationship) Diagram for online shopping - TAEHimani415946
https://bit.ly/3KACoyV
The ER diagram for the project is the foundation for the building of the database of the project. The properties, datatypes, and attributes are defined by the ER diagram.
7. The social web is a set of social relations that link people
through the World Wide Web. The Social web
encompasses how websites and software are designed
and developed in order to support and foster social
interaction... The social aspect of Web 2.0
communication has been to facilitate interaction
between people with similar tastes.
Wikipedia, 2016
8.
9. “The central principle behind the success of the giants
born in the Web 1.0 era who have survived to lead the
Web 2.0 era appears to be this, that they have embraced
the power of the web to harness collective intelligence”
Tim O'Reilly, 2005
10. “Many people now understand this idea in the sense of
“crowdsourcing,” meaning that a large group of people
can create a collective work whose value far exceeds that
provided by any of the individual participants. The Web
as a whole is a marvel of crowdsourcing, as are
marketplaces such as those on eBay and craigslist, mixed
media collections such as YouTube and Flickr, and the
vast personal lifestream collections on Twitter, MySpace,
and Facebook.”
Tim O'Reilly and John Battelle, 2009
11. “But is this really what we mean by collective
intelligence? Isn’t one definition of intelligence, after all,
that characteristic that allows an organism to learn from
and respond to its environment?”
Tim O'Reilly and John Battelle, 2009
12. “In 1998, Larry Page and Sergey Brin had a break-
through, realizing that links were not merely a way of
finding new content, but of ranking it and connecting it
to a more sophisticated natural language grammar. In
essence, every link became a vote, and votes from
knowledgeable people (as measured by the number and
quality of people who in turn vote for them) count more
than others.”
Tim O'Reilly and John Battelle, 2009
16. “In its broadest sense, ubiquitous computing is currently
seen to comprise any number of mobile, wearable,
distributed and context-aware computing applications.
In this way, Ubicomp may consist of research into ‘how
information technology can be diffused into everyday
objects and settings, and to see how this can lead to new
ways of supporting and enhancing people’s lives’”
Anne Galloway, 2004
17. “Central to ubiquitous or pervasive technologies is the
ability of computers to be perceptive, interpretive and
reactive. In other words, information infrastructures
must be able to shift from periphery to centre, and to
recognize and respond to actual contexts of use. Context-
aware computing therefore relies primarily on two types
of information: physical location and user identity”
Anne Galloway, 2004
19. “The Internet of Things is a vision to build a world where
every object can be approached both through analog and
digital methods... Over the next few years, we will see a
logistic ecology of barcodes: 2- and 3-D barcodes that are
readable with mobile phones, IPv6, 6Lowpan, and radio
frequency identification (RFID)... [W]henever a number
appears, a certain value can be attached to that number,
a specific action or note can be associated with that
number.”
Rob van Kranenburg, 2011
20. “[M]ost of the fantasies for these technologies revolve
around making the whole of the human and natural
environment legible for computer systems... Most of my
work aims to provide alternative visions and tools to
counter this desire for total legibility. Machines and
humans have distinctly different competencies that
complement but do not substitute each other. ”
Christian Nold, 2011
21.
22. “[M]ost of the fantasies for these technologies revolve
around making the whole of the human and natural
environment legible for computer systems... Most of my
work aims to provide alternative visions and tools to
counter this desire for total legibility. Machines and
humans have distinctly different competencies that
complement but do not substitute each other. ”
Christian Nold, 2011
24. The Internet of People enables a vision of globally
interconnected workshops that change the type of
things we produce, as well as our social and cultural
relations in which we do so... Small open source
workshops already exist in most towns. The social and
technical networking of these workshops will form the
global backbone for open collaboration in the future”
Christian Nold, 2011
31. “The waning of affect is, however, perhaps best initially
approached by way of the human figure, and it is
obvious that what we have said about the
commodification of objects holds as strongly for Warhol's
human subjects: stars -- like Marilyn Monroe -- who are
themselves commodified and transformed into their
own images...”
Fredric Jameson, 1991
32. “The waning of affect, however, might also have been
characterized, in the narrower context of literary
criticism, as the waning of the great high modernist
thematics of time and temporality...”
Fredric Jameson, 1991
35. “[T]he primacy of the affective is marked by a gap
between content and effect: it would appear that the
strength or duration of an image's effect is not logically
connected to the content in any straightforward way...
What is meant here by the content of the image is its
indexing to conventional meanings in an intersubjective
context, its socio-linguistic qualification. This indexing
fixes the quality of the image; the strength or duration of
the image's effect could be called its intensity.”
Brian Massumi, 1995
36.
37. “[T]he primacy of the affective is marked by a gap
between content and effect: it would appear that the
strength or duration of an image's effect is not logically
connected to the content in any straightforward way...
What is meant here by the content of the image is its
indexing to conventional meanings in an intersubjective
context, its socio-linguistic qualification. This indexing
fixes the quality of the image; the strength or duration of
the image's effect could be called its intensity.”
Brian Massumi, 1995
40. “The digital artwork you have just encountered is
Kirsten Geisler's Dream of Beauty 2.0 (1999), an
interactive, voice-activated installation with a digitally
generated female persona. And the experience it has
catalyzed for you is an affective interfacing with what I
shall call the ‘digital-facial-image’ (DFI).”
Mark Hansen, 2003
41. “In this experience, the infelicitous encounter with the
digitally generated close-up image of a face – and
specifically the affective correlate it generates in you, the
viewer-participant – comes to function as the very
medium for the interface between the embodied human
and the domain of digital information.”
Mark Hansen, 2003
42. “I propose the encounter with the DFI as a new paradigm
for the human interface with digital data. Via the
affective response it triggers, the DFI offers a promising
alternative to the profoundly impoverished, yet
currently predominant model of the human-computer-
interface (HCI).”
Mark Hansen, 2003
43. “Whereas the HCI functions precisely by reducing the
wide-bandwidth of embodied human expressivity to a
fixed repertoire of functions and icons, the DFI transfers
the site of this interface from computer-embodied
functions to the open-ended, positive feedback loop
connecting the digital-facial-image and the entire
affective register operative in the embodied viewer-
participant.”
Mark Hansen, 2003
45. “Unfortunately affect has often been manipulated and
managed towards fascism... We require an educational
model for the future Internet of People that positions the
personal emotion as the connection point to a wider
systemic network of relationships with the environment
and others.”
Christian Nold, 2011
46. “Affect cannot work in the isolation... Right now this
recognition happens through anthropomorphism,
which requires a human-like face... This is where
technologically enhanced perception is crucial to
hearing the sap rise. I think we will see a critical
blending of sense (perception) and sensor (data)
networks, which are currently very separate.”
Christian Nold, 2011
47. Sources
The Social Web image - Mirna Bard
Social Network image – Shutterstock
Web 2.0 Meme Map – O'Reilly Media
How Google Search Works – Google
Facebook buttons – Facebook
Live-streaming iPad image - Diung Libiu / Chang Liyou
Your Memories on Facebook image – Jillian D'Onfro
Kirsten Geisler's Dream of Beauty 2.0 – Kirsten Geisler
48. References
Wikipedia, Social Web
Tim O'Reilly, What is Web 2.0
Tim O’Reilly and John Battelle, Web Squared: Web 2.0 Five Years On
Anne Galloway, Intimations of Everyday Life: Ubiquitous Computing and the City
Christian Nold and Rob van Kranenburg, The Internet of People for a Post-Oil
World
Fredric Jameson, Postmodernism, Or the Cultural Logic of Late Capitalism
Brian Massumi, The Autonomy of Affect
Mark B.N. Hansen, Affect as Medium, or the 'Digital-Facial-Image'