The developer finished initial plans and pre-production for their new video game. They began creating pixel art characters, environments, and gameplay elements in Photoshop. The game involves a main character hiding behind gravestones to avoid zombies. Inspired by Red Dead Redemption: Undead Nightmare, the player can shoot zombies that approach. While the developer struggled with tweening animations originally, the static backgrounds and moving characters provide a new, simpler concept. Font selection was also a challenge due to pixel compatibility issues.