SlideShare a Scribd company logo
DESIGNING FOR CHANGE
@CWODTKE | WWW.ELEGANTHACK.COM
I’ve introduced a lot of change
• Adopt new events app
• Change search behavior
• Keep photos online
• Leave Facebook to play
games
• Redesign profiles
Jack gets upgraded to ios 7
It’s safer in the
Cloud
It’s safer on my
machine
It’s better than
Google
It doesn’t work
like Google
It’s up to date
It’s wrong
It’s ours
It’s mine
CHANGE
When is it awesome? When does it suck?
HELL AND HEAVEN
3 min silent listing of what you hate about travel
3 min silent listing of what you love about travel
5 min affinity map
THE PROJECT
Tripit adds bookings
What is Trip it? (1:30 minute)
Tripit
Goal: 1. increase engagement, measured in DAU
2. increase revenue
Plan: Add hotel booking from inside app, via Booking.com
integration
Project pressures: BD closed deal with Lonely Planet,
wants to integrate “tips”
Head of Design wants to do a “refresh” of the look. Thinks
the design is outdated.
Redesign these
two pages to
include bookings
WHY WE LOVE CHANGE
By we I mean companies
DESIGNERS LOVE NEW!
We’re bored. We see it every day. Do our users?
THE TESTING SAID IT WAS BETTER
Do we test all aspects of the product? How much better?
I don’t care if it’s
better. I hate it.
IF I DON’T SHIP IMPROVEMENTS, HOW CAN
WE COMPETE?
WHY WE HATE CHANGE
By we I mean users
LOSS AVERSION
“If a man can write a better book, preach a better sermon, or make
a better mousetrap than his neighbor, though he build his
house in the woods, the world will make a beaten path to
his door.”
Ralph Waldo Emerson was mistaken
Eager Sellers and Stony Buyers: Understanding the Psychology of New-Product Adoption
John T. Gourville
FROM THE JUNE 2006 ISSUE OF HBR
EVALUATE PERCEIVED VALUE
EVALUATE RELATIVE TO WHAT THEY KNOW
User mindset
@cwodtke | www.eleganthack.com
The IKEA Effect
LOSS OF CONTROL
HTTP://INTERACTION14.IXDA.ORG/PROGRAM/S
ATURDAY/401-THE-SHOCK-OF-THE-NEW
MINE YOURS
When does a website stop being perceived as belonging solely to the company?
MUSCLE MEMORY &
COGNITIVE LOAD
Our hands are mad at your company
From Serious Pony’s Blog
“Your App Makes Me Fat”
http://seriouspony.com/blo
g/2013/7/24/your-app-
makes-me-fat
From Serious Pony’s Blog
“Your App Makes Me Fat”
http://seriouspony.com/blo
g/2013/7/24/your-app-
makes-me-fat
Eager Sellers and Stony Buyers: Understanding the Psychology of New-Product Adoption
John T. Gourville
Sure
Failure
Easy Sells
Long Hauls
Smash Hit
Degree of
Behavior
Change
Change in Perceived Value
Adapted from Eager Sellers, Stoney Buyers
Sure
Failure
QUESTION: SHOULD YOU EVEN MAKE A
CHANGE?
Is it 9x better?
EMPATHY MAP Understand the mindset
ELEVATOR PITCH
2 Minutes
For (target customer) who has
(customer need), (product name) is
a (market category) that (the 9x
benefit).
Unlike (current solution), the
product (unique value).
PLANNING FOR CHANGE
HEAD HEART HANDS
ABC; Affective, behavioral, cognitive
HEAD: DIRECT THE RIDER
Bright Spots
Script the moves
Point to the destination
EXPRESS VALUE IN USER TERMS
Point to the destination: The intellectual argument
FOLLOW THE BRIGHT SPOTS
Earlyvangelists
WRITE DOWN 20 BENEFITS
Freelisting, silent, 3 minutes
SCRIPT THE KEY MOVES
Plan to teach
DON’T DO THIS
Don’t make people memorize the changes
EPIC STORY
Help your users be heroes
Hero’s Journey
1. A character is in
a zone of comfort
3. They enter an
unfamiliar situation
3 Adapt to it
4. Get what they
wanted
5. Pay a heavy
price for it
6. Then return to
their familiar
situation
7. Having
changed. 2. But they want
something
User’s Journey
1. A USER is in a
zone of comfort
3. They enter an
unfamiliar situation
3 Struggle to get it
4. Initial success
5. Greater
challenges
6. Increased
competence and
skills in old jobs
7. Having changed…
for the better. 2. But they want
something
Journey of adoption
• Goal
• Motivation
• Inciting incident
• Conflict
STORY + ENGAGEMENT STYLE
Richard Bartle http://www.mud.co.uk/richard/hcds.htm Drawing: Frank Caron
http://frankcaron.com
4 Key Engagement Styles in Social Gaming
Compete
CollaborateExplore
Express
Amy Jo Kim amyjokim.com @amyjokim
Satisficers
Self-discoveryOptimizers
Socializers
Amazon?
Ambitious Reluctants
Early Adopters?
Goal: I’m going to make something spectacular
Motivation: “I’m an artist. Really”
Inciting Incident: Article
Conflict: I want to get making, not learning.
Goal: Learn just enough
Motivation: “I don’t want to look stupid”
Inciting Incident: Feature they were missing
Conflict: You moved everything! It’s hard!
Who else? Who else?
Goal:
Motivation:
Inciting Incident:
Conflict:
Goal:
Motivation:
Inciting Incident:
Conflict:
Now you- pick a user
• Goal: What do they want to accomplish?
• Motivation: Why? (stakes- emotional, social)
• Inciting Incident: What makes them choose change?
• Conflict: what gets in their way?
1. CLEAR GOALS
And regular check points.
Levels as chapters. Levels as rewards.
Goals in games
• Outwit
• Solution
• Exploration
• Construction
• Forbidden act
• Rescue or Escape
• Alignment
• Race
• Chase
• Capture
Capture
Strategery:
Capture enemy
Territory
Race
Tiny Wings:
Go farther
faster
Alignment: Dots & Bejeweled
Match three or more
Canva uses
puzzles and
construction,
native to the
app
No Tutorials!
Tutorials!
Scaffolded
play!
PICK 5 KEY PLACES WHERE YOU NEED TO
HOLD CUSTOMER’S HAND
3 minutes, silent
HEART: FIND THE FEELING
Motivate The Elephant
Shrink the Change
Growth Mindset
MOTIVATE
Emotional Appeal
FIND THE FEELING
GROWTH MINDSET: I AM BETTER
“How important is it to
you to be a voter in
tomorrow’s election?”
versus
“How important is it to
you to vote in
tomorrow’s election?”
Walton, Gregory and Banaji, Mahzarin, Being what you say: the effect of essentialist linguistic labels on
preferences, Social Cognition, Vol. 22, No. 2, 2004, pp. 193-213.
+11%
SHRINK THE CHANGE
WRITE DOWN THE EMOTIONAL PAYOFF
2 minutes, How am I making my user a superhero?
AFFINITY GROUPING
10 minutes
HANDS: SHAPE THE PATH
Build on old habits
Tweak the Environment
Rally the herd
Tiny Habits
1. Make change tiny
2. Place it in an existing routine
3. Train the cycle daily
BJ Fogg, PhD
Director, Persuasive Tech Lab
Stanford University
BUILD ON OLD HABITS
TWEAK THE ENVIRONMENT
STUDIO
Deliverables: Plan and Key screens (landing and trip page)
Time: 30 minutes
1. Plan for rollout (what you are doing, and when, & how)
2. Key Screens
Tripit
Goal: 1. increase engagement, measured in DAU
2. increase revenue
Plan: Add hotel booking from inside app, via Booking.com
integration
Project pressures: BD closed deal with Lonely Planet,
wants to integrate “tips”
Head of Design wants to do a “refresh” of the look
Redesign these two
pages
INTRODUCING
CHANGE!
Check list
• What is the promise of this change?
• Where do you introduce it?
• How? (hints, tutorials, opt in, invite only?)
• To how many people?
• What is your exit criteria to introduce it to more people?
• Where can people find help if they need it?
RALLY THE HERD
OLD HABITS, ENVIRONMENT, SOCIAL
Take two minutes to note what can be managed
PRESENT
WHAT CHANGED? HOW WILL YOU INTRODUCE IT?
5 minutes a team
1. WHAT IS GOING TO CHANGE?
2. WHO WILL LOSE WHAT?
3. HOW WILL YOUR INTRODUCE THE
CHANGE?
4. WHAT IS YOUR STRATEGY FOR
RESISTANCE?
ASK YOURSELF
MAKE 9X VALUABLE CHANGE
EXPLAIN IT FROM THE USER’S VIEW
GUIDE THE USER THROUGH THOSE CHANGES
CHRISTINA WODTKE
ELEGANTHACK.COM
@CWODTKE
Q&A
Turn and face the strange

More Related Content

What's hot

Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014
Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014
Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014
Anna Dahlström
 
MVP Design Hacks: Rocket Fuel for Lean Teams
MVP Design Hacks: Rocket Fuel for Lean TeamsMVP Design Hacks: Rocket Fuel for Lean Teams
MVP Design Hacks: Rocket Fuel for Lean TeamsAmy Jo Kim
 
UX? WTF? - Intro To User Experience Design Pt. 1
UX? WTF? - Intro To User Experience Design Pt. 1UX? WTF? - Intro To User Experience Design Pt. 1
UX? WTF? - Intro To User Experience Design Pt. 1
Sebastian Tory-Pratt
 
CRO PROS conversion forms and funnel best practice
CRO PROS conversion forms and funnel best practiceCRO PROS conversion forms and funnel best practice
CRO PROS conversion forms and funnel best practice
Catchi
 
Automotive User Interface Design: Innovative UI design in a slow moving indus...
Automotive User Interface Design: Innovative UI design in a slow moving indus...Automotive User Interface Design: Innovative UI design in a slow moving indus...
Automotive User Interface Design: Innovative UI design in a slow moving indus...
UXPA International
 
Merging UX and Inbound Marketing
Merging UX and Inbound MarketingMerging UX and Inbound Marketing
Merging UX and Inbound Marketing
Austin Knight
 
Going from Here to There: Transitioning into a UX Career
Going from Here to There: Transitioning into a UX CareerGoing from Here to There: Transitioning into a UX Career
Going from Here to There: Transitioning into a UX Career
dpanarelli
 
Grassroots Design Thinking - AIGA SC
Grassroots Design Thinking - AIGA SCGrassroots Design Thinking - AIGA SC
Grassroots Design Thinking - AIGA SC
John Murray
 
Acquire New Users with Better Activation
Acquire New Users with Better ActivationAcquire New Users with Better Activation
Acquire New Users with Better Activation
Conrad Wadowski
 
How to run a scrappy startup
How to run a scrappy startupHow to run a scrappy startup
How to run a scrappy startupRashmi Sinha
 
Collaborative Brainstorming for Better UX Workshop
Collaborative Brainstorming for Better UX WorkshopCollaborative Brainstorming for Better UX Workshop
Collaborative Brainstorming for Better UX WorkshopJessica Ivins
 
The Value of User Experience (from Web 2.0 Expo Berlin 2008)
The Value of User Experience (from Web 2.0 Expo Berlin 2008)The Value of User Experience (from Web 2.0 Expo Berlin 2008)
The Value of User Experience (from Web 2.0 Expo Berlin 2008)
Niko Nyman
 
UX Fundamentals for Startups
UX Fundamentals for StartupsUX Fundamentals for Startups
UX Fundamentals for Startups
Growth Hacking Asia
 
A Minimal Viable Product that works
A Minimal Viable Product that worksA Minimal Viable Product that works
A Minimal Viable Product that works
Olga Pavlovsky
 
ProductTank: What do UX people want from PMs and how can they best work toget...
ProductTank: What do UX people want from PMs and how can they best work toget...ProductTank: What do UX people want from PMs and how can they best work toget...
ProductTank: What do UX people want from PMs and how can they best work toget...
Mind the Product
 
Designing Better UX Deliverables - Cambridge Usability Group, 12 May 2014
Designing Better UX Deliverables - Cambridge Usability Group, 12 May 2014Designing Better UX Deliverables - Cambridge Usability Group, 12 May 2014
Designing Better UX Deliverables - Cambridge Usability Group, 12 May 2014
Anna Dahlström
 
Improving your site's usability - what users really want
Improving your site's usability - what users really wantImproving your site's usability - what users really want
Improving your site's usability - what users really want
leisa reichelt
 
Typography and User Experience - WCSF
Typography and User Experience -  WCSFTypography and User Experience -  WCSF
Typography and User Experience - WCSF
Sara Cannon
 
Designing for mobile. A UX perspective for developers
Designing for mobile. A UX perspective for developersDesigning for mobile. A UX perspective for developers
Designing for mobile. A UX perspective for developers
Oscar Gonzalez Garza
 
Writing kick-ass hypotheses: Lean UX Meetup, Las Vegas : July
Writing kick-ass hypotheses: Lean UX Meetup, Las Vegas : JulyWriting kick-ass hypotheses: Lean UX Meetup, Las Vegas : July
Writing kick-ass hypotheses: Lean UX Meetup, Las Vegas : July
Kate Rutter
 

What's hot (20)

Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014
Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014
Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014
 
MVP Design Hacks: Rocket Fuel for Lean Teams
MVP Design Hacks: Rocket Fuel for Lean TeamsMVP Design Hacks: Rocket Fuel for Lean Teams
MVP Design Hacks: Rocket Fuel for Lean Teams
 
UX? WTF? - Intro To User Experience Design Pt. 1
UX? WTF? - Intro To User Experience Design Pt. 1UX? WTF? - Intro To User Experience Design Pt. 1
UX? WTF? - Intro To User Experience Design Pt. 1
 
CRO PROS conversion forms and funnel best practice
CRO PROS conversion forms and funnel best practiceCRO PROS conversion forms and funnel best practice
CRO PROS conversion forms and funnel best practice
 
Automotive User Interface Design: Innovative UI design in a slow moving indus...
Automotive User Interface Design: Innovative UI design in a slow moving indus...Automotive User Interface Design: Innovative UI design in a slow moving indus...
Automotive User Interface Design: Innovative UI design in a slow moving indus...
 
Merging UX and Inbound Marketing
Merging UX and Inbound MarketingMerging UX and Inbound Marketing
Merging UX and Inbound Marketing
 
Going from Here to There: Transitioning into a UX Career
Going from Here to There: Transitioning into a UX CareerGoing from Here to There: Transitioning into a UX Career
Going from Here to There: Transitioning into a UX Career
 
Grassroots Design Thinking - AIGA SC
Grassroots Design Thinking - AIGA SCGrassroots Design Thinking - AIGA SC
Grassroots Design Thinking - AIGA SC
 
Acquire New Users with Better Activation
Acquire New Users with Better ActivationAcquire New Users with Better Activation
Acquire New Users with Better Activation
 
How to run a scrappy startup
How to run a scrappy startupHow to run a scrappy startup
How to run a scrappy startup
 
Collaborative Brainstorming for Better UX Workshop
Collaborative Brainstorming for Better UX WorkshopCollaborative Brainstorming for Better UX Workshop
Collaborative Brainstorming for Better UX Workshop
 
The Value of User Experience (from Web 2.0 Expo Berlin 2008)
The Value of User Experience (from Web 2.0 Expo Berlin 2008)The Value of User Experience (from Web 2.0 Expo Berlin 2008)
The Value of User Experience (from Web 2.0 Expo Berlin 2008)
 
UX Fundamentals for Startups
UX Fundamentals for StartupsUX Fundamentals for Startups
UX Fundamentals for Startups
 
A Minimal Viable Product that works
A Minimal Viable Product that worksA Minimal Viable Product that works
A Minimal Viable Product that works
 
ProductTank: What do UX people want from PMs and how can they best work toget...
ProductTank: What do UX people want from PMs and how can they best work toget...ProductTank: What do UX people want from PMs and how can they best work toget...
ProductTank: What do UX people want from PMs and how can they best work toget...
 
Designing Better UX Deliverables - Cambridge Usability Group, 12 May 2014
Designing Better UX Deliverables - Cambridge Usability Group, 12 May 2014Designing Better UX Deliverables - Cambridge Usability Group, 12 May 2014
Designing Better UX Deliverables - Cambridge Usability Group, 12 May 2014
 
Improving your site's usability - what users really want
Improving your site's usability - what users really wantImproving your site's usability - what users really want
Improving your site's usability - what users really want
 
Typography and User Experience - WCSF
Typography and User Experience -  WCSFTypography and User Experience -  WCSF
Typography and User Experience - WCSF
 
Designing for mobile. A UX perspective for developers
Designing for mobile. A UX perspective for developersDesigning for mobile. A UX perspective for developers
Designing for mobile. A UX perspective for developers
 
Writing kick-ass hypotheses: Lean UX Meetup, Las Vegas : July
Writing kick-ass hypotheses: Lean UX Meetup, Las Vegas : JulyWriting kick-ass hypotheses: Lean UX Meetup, Las Vegas : July
Writing kick-ass hypotheses: Lean UX Meetup, Las Vegas : July
 

Viewers also liked

Playful Tutorials
Playful Tutorials Playful Tutorials
Playful Tutorials
Christina Wodtke
 
In Defense of Childish Things
 In Defense of Childish Things In Defense of Childish Things
In Defense of Childish Things
Christina Wodtke
 
Design Thinking for Innovation
Design Thinking for Innovation Design Thinking for Innovation
Design Thinking for Innovation
Christina Wodtke
 
Design Your Way to Product/Market Fit
Design Your Way to Product/Market FitDesign Your Way to Product/Market Fit
Design Your Way to Product/Market Fit
Christina Wodtke
 
The Creative Entrepreneur: Stanford Class3 New Product Ideation
The Creative Entrepreneur: Stanford Class3 New Product IdeationThe Creative Entrepreneur: Stanford Class3 New Product Ideation
The Creative Entrepreneur: Stanford Class3 New Product Ideation
Christina Wodtke
 
The Creative Entrepreneur: Stanford Class4 From story to offering
The Creative Entrepreneur: Stanford Class4 From story to offeringThe Creative Entrepreneur: Stanford Class4 From story to offering
The Creative Entrepreneur: Stanford Class4 From story to offering
Christina Wodtke
 
Design Thinking for Creating Presentations
Design Thinking for Creating PresentationsDesign Thinking for Creating Presentations
Design Thinking for Creating Presentations
Christina Wodtke
 
The Design of Everyday Games
The Design of Everyday GamesThe Design of Everyday Games
The Design of Everyday Games
Christina Wodtke
 
Design All The Things
Design All The ThingsDesign All The Things
Design All The Things
Christina Wodtke
 
Radical Focus: Accomplish big goals with objectives and key results
Radical Focus: Accomplish big goals with objectives and key resultsRadical Focus: Accomplish big goals with objectives and key results
Radical Focus: Accomplish big goals with objectives and key results
Christina Wodtke
 
Making the Complex Clear
Making the Complex ClearMaking the Complex Clear
Making the Complex Clear
Christina Wodtke
 
The Creative Entrepreneur: Stanford Class2 Needfinding
The Creative Entrepreneur: Stanford Class2 NeedfindingThe Creative Entrepreneur: Stanford Class2 Needfinding
The Creative Entrepreneur: Stanford Class2 Needfinding
Christina Wodtke
 
Design Thinking Workshop for Innovative Products and Businesses
Design Thinking Workshop for Innovative Products and BusinessesDesign Thinking Workshop for Innovative Products and Businesses
Design Thinking Workshop for Innovative Products and Businesses
Christina Wodtke
 
Class 6 Identifying and Validating Assumptions
Class 6   Identifying and Validating AssumptionsClass 6   Identifying and Validating Assumptions
Class 6 Identifying and Validating Assumptions
Christina Wodtke
 
Why Teaching Entrepreneurship Changes Everything
Why Teaching Entrepreneurship Changes EverythingWhy Teaching Entrepreneurship Changes Everything
Why Teaching Entrepreneurship Changes Everything
Christina Wodtke
 
Teaching Game Design to Teach Interaction Design
Teaching Game Design to Teach Interaction DesignTeaching Game Design to Teach Interaction Design
Teaching Game Design to Teach Interaction Design
Christina Wodtke
 
Class5 Business Design
Class5 Business DesignClass5 Business Design
Class5 Business Design
Christina Wodtke
 
Visioning Workshop Agenda
Visioning Workshop AgendaVisioning Workshop Agenda
Visioning Workshop Agenda
INVITRO INNOVATION
 
Strategic Visioning Workshop Outline
Strategic Visioning Workshop OutlineStrategic Visioning Workshop Outline
Strategic Visioning Workshop Outline
INVITRO INNOVATION
 
The Executioner's Tale
The Executioner's TaleThe Executioner's Tale
The Executioner's Tale
Christina Wodtke
 

Viewers also liked (20)

Playful Tutorials
Playful Tutorials Playful Tutorials
Playful Tutorials
 
In Defense of Childish Things
 In Defense of Childish Things In Defense of Childish Things
In Defense of Childish Things
 
Design Thinking for Innovation
Design Thinking for Innovation Design Thinking for Innovation
Design Thinking for Innovation
 
Design Your Way to Product/Market Fit
Design Your Way to Product/Market FitDesign Your Way to Product/Market Fit
Design Your Way to Product/Market Fit
 
The Creative Entrepreneur: Stanford Class3 New Product Ideation
The Creative Entrepreneur: Stanford Class3 New Product IdeationThe Creative Entrepreneur: Stanford Class3 New Product Ideation
The Creative Entrepreneur: Stanford Class3 New Product Ideation
 
The Creative Entrepreneur: Stanford Class4 From story to offering
The Creative Entrepreneur: Stanford Class4 From story to offeringThe Creative Entrepreneur: Stanford Class4 From story to offering
The Creative Entrepreneur: Stanford Class4 From story to offering
 
Design Thinking for Creating Presentations
Design Thinking for Creating PresentationsDesign Thinking for Creating Presentations
Design Thinking for Creating Presentations
 
The Design of Everyday Games
The Design of Everyday GamesThe Design of Everyday Games
The Design of Everyday Games
 
Design All The Things
Design All The ThingsDesign All The Things
Design All The Things
 
Radical Focus: Accomplish big goals with objectives and key results
Radical Focus: Accomplish big goals with objectives and key resultsRadical Focus: Accomplish big goals with objectives and key results
Radical Focus: Accomplish big goals with objectives and key results
 
Making the Complex Clear
Making the Complex ClearMaking the Complex Clear
Making the Complex Clear
 
The Creative Entrepreneur: Stanford Class2 Needfinding
The Creative Entrepreneur: Stanford Class2 NeedfindingThe Creative Entrepreneur: Stanford Class2 Needfinding
The Creative Entrepreneur: Stanford Class2 Needfinding
 
Design Thinking Workshop for Innovative Products and Businesses
Design Thinking Workshop for Innovative Products and BusinessesDesign Thinking Workshop for Innovative Products and Businesses
Design Thinking Workshop for Innovative Products and Businesses
 
Class 6 Identifying and Validating Assumptions
Class 6   Identifying and Validating AssumptionsClass 6   Identifying and Validating Assumptions
Class 6 Identifying and Validating Assumptions
 
Why Teaching Entrepreneurship Changes Everything
Why Teaching Entrepreneurship Changes EverythingWhy Teaching Entrepreneurship Changes Everything
Why Teaching Entrepreneurship Changes Everything
 
Teaching Game Design to Teach Interaction Design
Teaching Game Design to Teach Interaction DesignTeaching Game Design to Teach Interaction Design
Teaching Game Design to Teach Interaction Design
 
Class5 Business Design
Class5 Business DesignClass5 Business Design
Class5 Business Design
 
Visioning Workshop Agenda
Visioning Workshop AgendaVisioning Workshop Agenda
Visioning Workshop Agenda
 
Strategic Visioning Workshop Outline
Strategic Visioning Workshop OutlineStrategic Visioning Workshop Outline
Strategic Visioning Workshop Outline
 
The Executioner's Tale
The Executioner's TaleThe Executioner's Tale
The Executioner's Tale
 

Similar to Designing for Change Half Day

Getting The Vibe from Facebook Application
Getting The Vibe from Facebook ApplicationGetting The Vibe from Facebook Application
Getting The Vibe from Facebook Application
Sartika Kurniali
 
What Is Product Excellence by Google Product Manager
What Is Product Excellence by Google Product ManagerWhat Is Product Excellence by Google Product Manager
What Is Product Excellence by Google Product Manager
Product School
 
Building Your Online Honeypot
Building Your Online HoneypotBuilding Your Online Honeypot
Building Your Online Honeypot
Jon Payne
 
Prophets trends in Interactive Design 2012
Prophets trends in Interactive Design 2012Prophets trends in Interactive Design 2012
Prophets trends in Interactive Design 2012
Prophets Agency
 
15 Practical Startup Growth Hacks - Workshop
15 Practical Startup Growth Hacks - Workshop15 Practical Startup Growth Hacks - Workshop
15 Practical Startup Growth Hacks - Workshop
Jon Yongfook
 
Welcome Talk - CMO Mobile Summit 2014
Welcome Talk - CMO Mobile Summit 2014Welcome Talk - CMO Mobile Summit 2014
Welcome Talk - CMO Mobile Summit 2014
Self-employed
 
Selling UX in Your Organization - Stir Trek 2012
Selling UX in Your Organization - Stir Trek 2012Selling UX in Your Organization - Stir Trek 2012
Selling UX in Your Organization - Stir Trek 2012
Carol Smith
 
Web 2010 Discover Ten Strategies Defining Your Business Future
Web 2010  Discover Ten Strategies Defining Your Business FutureWeb 2010  Discover Ten Strategies Defining Your Business Future
Web 2010 Discover Ten Strategies Defining Your Business Future
Jay Berkowitz www.TenGoldenRules.com
 
Video competition report
Video competition reportVideo competition report
Video competition report
Global Integration
 
UX STRAT 2013: Josh Seiden, Lean UX + UX STRAT
UX STRAT 2013: Josh Seiden, Lean UX + UX STRATUX STRAT 2013: Josh Seiden, Lean UX + UX STRAT
UX STRAT 2013: Josh Seiden, Lean UX + UX STRAT
UX STRAT
 
The Startup Code: Applying Startup Thinking to Mobile Marketing
The Startup Code: Applying Startup Thinking to Mobile MarketingThe Startup Code: Applying Startup Thinking to Mobile Marketing
The Startup Code: Applying Startup Thinking to Mobile Marketing
Self-employed
 
[Webinar] Mastering UGC: How to Build Successful Collaborations with Content ...
[Webinar] Mastering UGC: How to Build Successful Collaborations with Content ...[Webinar] Mastering UGC: How to Build Successful Collaborations with Content ...
[Webinar] Mastering UGC: How to Build Successful Collaborations with Content ...
AppAgent / Strategic & Creative Mobile Marketing Agency
 
Le Web 2010
Le Web 2010Le Web 2010
Le Web 2010
Rutger van Waveren
 
Innovations Accelerated - Design Sprint
Innovations Accelerated - Design SprintInnovations Accelerated - Design Sprint
Innovations Accelerated - Design Sprint
Eryk Korfel
 
4 Pillars of Digital Marketing
4 Pillars of Digital Marketing4 Pillars of Digital Marketing
4 Pillars of Digital Marketing
Jon Payne
 
Leanconf 2014: the agony of lean startup by tristan kromer
Leanconf 2014: the agony of lean startup by tristan kromerLeanconf 2014: the agony of lean startup by tristan kromer
Leanconf 2014: the agony of lean startup by tristan kromer
Leanconf
 
The Future of Sharing and Social Media: The Next Evolution
The Future of Sharing and Social Media:  The Next Evolution The Future of Sharing and Social Media:  The Next Evolution
The Future of Sharing and Social Media: The Next Evolution
Dawn Yankeelov
 
Yet another trend presentation - Second edition
Yet another trend presentation - Second editionYet another trend presentation - Second edition
Yet another trend presentation - Second edition
Humblebee
 
UX South Africa 2014 - Keynote
UX South Africa 2014 - KeynoteUX South Africa 2014 - Keynote
UX South Africa 2014 - Keynote
Phil Barrett
 

Similar to Designing for Change Half Day (20)

Getting The Vibe from Facebook Application
Getting The Vibe from Facebook ApplicationGetting The Vibe from Facebook Application
Getting The Vibe from Facebook Application
 
What Is Product Excellence by Google Product Manager
What Is Product Excellence by Google Product ManagerWhat Is Product Excellence by Google Product Manager
What Is Product Excellence by Google Product Manager
 
Building Your Online Honeypot
Building Your Online HoneypotBuilding Your Online Honeypot
Building Your Online Honeypot
 
Prophets trends in Interactive Design 2012
Prophets trends in Interactive Design 2012Prophets trends in Interactive Design 2012
Prophets trends in Interactive Design 2012
 
Prophets trends-in-interactive-design
Prophets trends-in-interactive-designProphets trends-in-interactive-design
Prophets trends-in-interactive-design
 
15 Practical Startup Growth Hacks - Workshop
15 Practical Startup Growth Hacks - Workshop15 Practical Startup Growth Hacks - Workshop
15 Practical Startup Growth Hacks - Workshop
 
Welcome Talk - CMO Mobile Summit 2014
Welcome Talk - CMO Mobile Summit 2014Welcome Talk - CMO Mobile Summit 2014
Welcome Talk - CMO Mobile Summit 2014
 
Selling UX in Your Organization - Stir Trek 2012
Selling UX in Your Organization - Stir Trek 2012Selling UX in Your Organization - Stir Trek 2012
Selling UX in Your Organization - Stir Trek 2012
 
Web 2010 Discover Ten Strategies Defining Your Business Future
Web 2010  Discover Ten Strategies Defining Your Business FutureWeb 2010  Discover Ten Strategies Defining Your Business Future
Web 2010 Discover Ten Strategies Defining Your Business Future
 
Video competition report
Video competition reportVideo competition report
Video competition report
 
UX STRAT 2013: Josh Seiden, Lean UX + UX STRAT
UX STRAT 2013: Josh Seiden, Lean UX + UX STRATUX STRAT 2013: Josh Seiden, Lean UX + UX STRAT
UX STRAT 2013: Josh Seiden, Lean UX + UX STRAT
 
The Startup Code: Applying Startup Thinking to Mobile Marketing
The Startup Code: Applying Startup Thinking to Mobile MarketingThe Startup Code: Applying Startup Thinking to Mobile Marketing
The Startup Code: Applying Startup Thinking to Mobile Marketing
 
[Webinar] Mastering UGC: How to Build Successful Collaborations with Content ...
[Webinar] Mastering UGC: How to Build Successful Collaborations with Content ...[Webinar] Mastering UGC: How to Build Successful Collaborations with Content ...
[Webinar] Mastering UGC: How to Build Successful Collaborations with Content ...
 
Le Web 2010
Le Web 2010Le Web 2010
Le Web 2010
 
Innovations Accelerated - Design Sprint
Innovations Accelerated - Design SprintInnovations Accelerated - Design Sprint
Innovations Accelerated - Design Sprint
 
4 Pillars of Digital Marketing
4 Pillars of Digital Marketing4 Pillars of Digital Marketing
4 Pillars of Digital Marketing
 
Leanconf 2014: the agony of lean startup by tristan kromer
Leanconf 2014: the agony of lean startup by tristan kromerLeanconf 2014: the agony of lean startup by tristan kromer
Leanconf 2014: the agony of lean startup by tristan kromer
 
The Future of Sharing and Social Media: The Next Evolution
The Future of Sharing and Social Media:  The Next Evolution The Future of Sharing and Social Media:  The Next Evolution
The Future of Sharing and Social Media: The Next Evolution
 
Yet another trend presentation - Second edition
Yet another trend presentation - Second editionYet another trend presentation - Second edition
Yet another trend presentation - Second edition
 
UX South Africa 2014 - Keynote
UX South Africa 2014 - KeynoteUX South Africa 2014 - Keynote
UX South Africa 2014 - Keynote
 

More from Christina Wodtke

Game Design Fundamentals: The Formal Elements
Game Design Fundamentals: The  Formal ElementsGame Design Fundamentals: The  Formal Elements
Game Design Fundamentals: The Formal Elements
Christina Wodtke
 
Comunication & Storytelling for Product Managers (and anyone else)
Comunication & Storytelling for Product Managers (and anyone else)Comunication & Storytelling for Product Managers (and anyone else)
Comunication & Storytelling for Product Managers (and anyone else)
Christina Wodtke
 
Influence Without Authority
Influence Without AuthorityInfluence Without Authority
Influence Without Authority
Christina Wodtke
 
Make the Complex Clear with Maps and Models
Make the Complex Clear with Maps and ModelsMake the Complex Clear with Maps and Models
Make the Complex Clear with Maps and Models
Christina Wodtke
 
It's complicated
It's complicatedIt's complicated
It's complicated
Christina Wodtke
 
Reboot Your Team
Reboot Your TeamReboot Your Team
Reboot Your Team
Christina Wodtke
 
Design Strategies for Understanding
Design Strategies for UnderstandingDesign Strategies for Understanding
Design Strategies for Understanding
Christina Wodtke
 
Visual Thinking Stanford Continuing Studies
Visual Thinking Stanford Continuing StudiesVisual Thinking Stanford Continuing Studies
Visual Thinking Stanford Continuing Studies
Christina Wodtke
 
Lecture 010 Polishing the UI
Lecture 010 Polishing the UILecture 010 Polishing the UI
Lecture 010 Polishing the UI
Christina Wodtke
 
WIAD Boston
WIAD BostonWIAD Boston
WIAD Boston
Christina Wodtke
 
Lean Teams are Learning Teams
Lean Teams are Learning TeamsLean Teams are Learning Teams
Lean Teams are Learning Teams
Christina Wodtke
 
Game Design Fundamentals Megadeck
Game Design Fundamentals MegadeckGame Design Fundamentals Megadeck
Game Design Fundamentals Megadeck
Christina Wodtke
 
Visual Thinking: Working with Pictures
Visual Thinking: Working with PicturesVisual Thinking: Working with Pictures
Visual Thinking: Working with Pictures
Christina Wodtke
 
Design the team you need to succeed
Design the team you need to succeedDesign the team you need to succeed
Design the team you need to succeed
Christina Wodtke
 

More from Christina Wodtke (14)

Game Design Fundamentals: The Formal Elements
Game Design Fundamentals: The  Formal ElementsGame Design Fundamentals: The  Formal Elements
Game Design Fundamentals: The Formal Elements
 
Comunication & Storytelling for Product Managers (and anyone else)
Comunication & Storytelling for Product Managers (and anyone else)Comunication & Storytelling for Product Managers (and anyone else)
Comunication & Storytelling for Product Managers (and anyone else)
 
Influence Without Authority
Influence Without AuthorityInfluence Without Authority
Influence Without Authority
 
Make the Complex Clear with Maps and Models
Make the Complex Clear with Maps and ModelsMake the Complex Clear with Maps and Models
Make the Complex Clear with Maps and Models
 
It's complicated
It's complicatedIt's complicated
It's complicated
 
Reboot Your Team
Reboot Your TeamReboot Your Team
Reboot Your Team
 
Design Strategies for Understanding
Design Strategies for UnderstandingDesign Strategies for Understanding
Design Strategies for Understanding
 
Visual Thinking Stanford Continuing Studies
Visual Thinking Stanford Continuing StudiesVisual Thinking Stanford Continuing Studies
Visual Thinking Stanford Continuing Studies
 
Lecture 010 Polishing the UI
Lecture 010 Polishing the UILecture 010 Polishing the UI
Lecture 010 Polishing the UI
 
WIAD Boston
WIAD BostonWIAD Boston
WIAD Boston
 
Lean Teams are Learning Teams
Lean Teams are Learning TeamsLean Teams are Learning Teams
Lean Teams are Learning Teams
 
Game Design Fundamentals Megadeck
Game Design Fundamentals MegadeckGame Design Fundamentals Megadeck
Game Design Fundamentals Megadeck
 
Visual Thinking: Working with Pictures
Visual Thinking: Working with PicturesVisual Thinking: Working with Pictures
Visual Thinking: Working with Pictures
 
Design the team you need to succeed
Design the team you need to succeedDesign the team you need to succeed
Design the team you need to succeed
 

Recently uploaded

一比一原版(毕业证)长崎大学毕业证成绩单如何办理
一比一原版(毕业证)长崎大学毕业证成绩单如何办理一比一原版(毕业证)长崎大学毕业证成绩单如何办理
一比一原版(毕业证)长崎大学毕业证成绩单如何办理
taqyed
 
7 Alternatives to Bullet Points in PowerPoint
7 Alternatives to Bullet Points in PowerPoint7 Alternatives to Bullet Points in PowerPoint
7 Alternatives to Bullet Points in PowerPoint
Alvis Oh
 
Design Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinkingDesign Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinking
cy0krjxt
 
一比一原版(Bolton毕业证书)博尔顿大学毕业证成绩单如何办理
一比一原版(Bolton毕业证书)博尔顿大学毕业证成绩单如何办理一比一原版(Bolton毕业证书)博尔顿大学毕业证成绩单如何办理
一比一原版(Bolton毕业证书)博尔顿大学毕业证成绩单如何办理
h7j5io0
 
20 slides of research movie and artists .pdf
20 slides of research movie and artists .pdf20 slides of research movie and artists .pdf
20 slides of research movie and artists .pdf
ameli25062005
 
PORTFOLIO FABIANA VILLANI ARCHITECTURE.pdf
PORTFOLIO FABIANA VILLANI ARCHITECTURE.pdfPORTFOLIO FABIANA VILLANI ARCHITECTURE.pdf
PORTFOLIO FABIANA VILLANI ARCHITECTURE.pdf
fabianavillanib
 
Can AI do good? at 'offtheCanvas' India HCI prelude
Can AI do good? at 'offtheCanvas' India HCI preludeCan AI do good? at 'offtheCanvas' India HCI prelude
Can AI do good? at 'offtheCanvas' India HCI prelude
Alan Dix
 
Book Formatting: Quality Control Checks for Designers
Book Formatting: Quality Control Checks for DesignersBook Formatting: Quality Control Checks for Designers
Book Formatting: Quality Control Checks for Designers
Confidence Ago
 
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
smpc3nvg
 
Transforming Brand Perception and Boosting Profitability
Transforming Brand Perception and Boosting ProfitabilityTransforming Brand Perception and Boosting Profitability
Transforming Brand Perception and Boosting Profitability
aaryangarg12
 
一比一原版(CITY毕业证书)谢菲尔德哈勒姆大学毕业证如何办理
一比一原版(CITY毕业证书)谢菲尔德哈勒姆大学毕业证如何办理一比一原版(CITY毕业证书)谢菲尔德哈勒姆大学毕业证如何办理
一比一原版(CITY毕业证书)谢菲尔德哈勒姆大学毕业证如何办理
9a93xvy
 
一比一原版(BU毕业证书)伯恩茅斯大学毕业证成绩单如何办理
一比一原版(BU毕业证书)伯恩茅斯大学毕业证成绩单如何办理一比一原版(BU毕业证书)伯恩茅斯大学毕业证成绩单如何办理
一比一原版(BU毕业证书)伯恩茅斯大学毕业证成绩单如何办理
h7j5io0
 
vernacular architecture in response to climate.pdf
vernacular architecture in response to climate.pdfvernacular architecture in response to climate.pdf
vernacular architecture in response to climate.pdf
PrabhjeetSingh219035
 
一比一原版(Glasgow毕业证书)格拉斯哥大学毕业证成绩单如何办理
一比一原版(Glasgow毕业证书)格拉斯哥大学毕业证成绩单如何办理一比一原版(Glasgow毕业证书)格拉斯哥大学毕业证成绩单如何办理
一比一原版(Glasgow毕业证书)格拉斯哥大学毕业证成绩单如何办理
n0tivyq
 
原版定做(penn毕业证书)美国宾夕法尼亚大学毕业证文凭学历证书原版一模一样
原版定做(penn毕业证书)美国宾夕法尼亚大学毕业证文凭学历证书原版一模一样原版定做(penn毕业证书)美国宾夕法尼亚大学毕业证文凭学历证书原版一模一样
原版定做(penn毕业证书)美国宾夕法尼亚大学毕业证文凭学历证书原版一模一样
gpffo76j
 
RTUYUIJKLDSADAGHBDJNKSMAL,D
RTUYUIJKLDSADAGHBDJNKSMAL,DRTUYUIJKLDSADAGHBDJNKSMAL,D
RTUYUIJKLDSADAGHBDJNKSMAL,D
cy0krjxt
 
Top Israeli Products and Brands - Plan it israel.pdf
Top Israeli Products and Brands - Plan it israel.pdfTop Israeli Products and Brands - Plan it israel.pdf
Top Israeli Products and Brands - Plan it israel.pdf
PlanitIsrael
 
Design Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinkingDesign Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinking
cy0krjxt
 
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
asuzyq
 
一比一原版(LSE毕业证书)伦敦政治经济学院毕业证成绩单如何办理
一比一原版(LSE毕业证书)伦敦政治经济学院毕业证成绩单如何办理一比一原版(LSE毕业证书)伦敦政治经济学院毕业证成绩单如何办理
一比一原版(LSE毕业证书)伦敦政治经济学院毕业证成绩单如何办理
jyz59f4j
 

Recently uploaded (20)

一比一原版(毕业证)长崎大学毕业证成绩单如何办理
一比一原版(毕业证)长崎大学毕业证成绩单如何办理一比一原版(毕业证)长崎大学毕业证成绩单如何办理
一比一原版(毕业证)长崎大学毕业证成绩单如何办理
 
7 Alternatives to Bullet Points in PowerPoint
7 Alternatives to Bullet Points in PowerPoint7 Alternatives to Bullet Points in PowerPoint
7 Alternatives to Bullet Points in PowerPoint
 
Design Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinkingDesign Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinking
 
一比一原版(Bolton毕业证书)博尔顿大学毕业证成绩单如何办理
一比一原版(Bolton毕业证书)博尔顿大学毕业证成绩单如何办理一比一原版(Bolton毕业证书)博尔顿大学毕业证成绩单如何办理
一比一原版(Bolton毕业证书)博尔顿大学毕业证成绩单如何办理
 
20 slides of research movie and artists .pdf
20 slides of research movie and artists .pdf20 slides of research movie and artists .pdf
20 slides of research movie and artists .pdf
 
PORTFOLIO FABIANA VILLANI ARCHITECTURE.pdf
PORTFOLIO FABIANA VILLANI ARCHITECTURE.pdfPORTFOLIO FABIANA VILLANI ARCHITECTURE.pdf
PORTFOLIO FABIANA VILLANI ARCHITECTURE.pdf
 
Can AI do good? at 'offtheCanvas' India HCI prelude
Can AI do good? at 'offtheCanvas' India HCI preludeCan AI do good? at 'offtheCanvas' India HCI prelude
Can AI do good? at 'offtheCanvas' India HCI prelude
 
Book Formatting: Quality Control Checks for Designers
Book Formatting: Quality Control Checks for DesignersBook Formatting: Quality Control Checks for Designers
Book Formatting: Quality Control Checks for Designers
 
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
 
Transforming Brand Perception and Boosting Profitability
Transforming Brand Perception and Boosting ProfitabilityTransforming Brand Perception and Boosting Profitability
Transforming Brand Perception and Boosting Profitability
 
一比一原版(CITY毕业证书)谢菲尔德哈勒姆大学毕业证如何办理
一比一原版(CITY毕业证书)谢菲尔德哈勒姆大学毕业证如何办理一比一原版(CITY毕业证书)谢菲尔德哈勒姆大学毕业证如何办理
一比一原版(CITY毕业证书)谢菲尔德哈勒姆大学毕业证如何办理
 
一比一原版(BU毕业证书)伯恩茅斯大学毕业证成绩单如何办理
一比一原版(BU毕业证书)伯恩茅斯大学毕业证成绩单如何办理一比一原版(BU毕业证书)伯恩茅斯大学毕业证成绩单如何办理
一比一原版(BU毕业证书)伯恩茅斯大学毕业证成绩单如何办理
 
vernacular architecture in response to climate.pdf
vernacular architecture in response to climate.pdfvernacular architecture in response to climate.pdf
vernacular architecture in response to climate.pdf
 
一比一原版(Glasgow毕业证书)格拉斯哥大学毕业证成绩单如何办理
一比一原版(Glasgow毕业证书)格拉斯哥大学毕业证成绩单如何办理一比一原版(Glasgow毕业证书)格拉斯哥大学毕业证成绩单如何办理
一比一原版(Glasgow毕业证书)格拉斯哥大学毕业证成绩单如何办理
 
原版定做(penn毕业证书)美国宾夕法尼亚大学毕业证文凭学历证书原版一模一样
原版定做(penn毕业证书)美国宾夕法尼亚大学毕业证文凭学历证书原版一模一样原版定做(penn毕业证书)美国宾夕法尼亚大学毕业证文凭学历证书原版一模一样
原版定做(penn毕业证书)美国宾夕法尼亚大学毕业证文凭学历证书原版一模一样
 
RTUYUIJKLDSADAGHBDJNKSMAL,D
RTUYUIJKLDSADAGHBDJNKSMAL,DRTUYUIJKLDSADAGHBDJNKSMAL,D
RTUYUIJKLDSADAGHBDJNKSMAL,D
 
Top Israeli Products and Brands - Plan it israel.pdf
Top Israeli Products and Brands - Plan it israel.pdfTop Israeli Products and Brands - Plan it israel.pdf
Top Israeli Products and Brands - Plan it israel.pdf
 
Design Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinkingDesign Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinking
 
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
 
一比一原版(LSE毕业证书)伦敦政治经济学院毕业证成绩单如何办理
一比一原版(LSE毕业证书)伦敦政治经济学院毕业证成绩单如何办理一比一原版(LSE毕业证书)伦敦政治经济学院毕业证成绩单如何办理
一比一原版(LSE毕业证书)伦敦政治经济学院毕业证成绩单如何办理
 

Designing for Change Half Day

Editor's Notes

  1. Understanding behavioral patterns in player types, and what features support the behavior desired is also useful. Maybe more useful.
  2. Amy Jo Kim has developed different player types that you find in Social Games. Each one has his or her own play style. Knowing these needs shapes the feature set and core loop.