The document discusses techniques for visual thinking and idea generation using tools like post-its, walls, and frameworks. It outlines three main techniques: 1) fragmenting and freelisting ideas, 2) chunking ideas into affinity groups, and 3) mapping ideas to frameworks to discover patterns and opportunities. These techniques can be used to generate product ideas by freelisting, sketching concepts, and getting feedback through dotmocracy voting. Visual thinking through drawing and diagramming can unlock insights.
Finding product/market fit is the key to success for new ventures. But it’s often elusive, and understanding the needs and desires of your potential customers is harder than many of us expect. Christina Wodtke, of Wodtke Consulting, shares design techniques to help you glean meaningful insights about your target market.
If you’re a creative or technical professional, odds are you need a great portfolio website. What makes a good portfolio? What if you’re a writer, or a developer, and don’t have a lot of visual work to show? We’ll go over how to navigate the intimidating world of personal portfolio websites, using WordPress as our guide.
Design Your Way to Product/Market Fit by Christina Wodtke - The Lean Startup ...Lean Startup Co.
Finding product/market fit is the key to success for new ventures. But it's often elusive, and understanding the needs and desires of your potential customers is harder than many of us expect. Christina Wodtke, of Wodtke Consulting, shares design techniques to help you glean meaningful insights about your target market.
Finding product/market fit is the key to success for new ventures. But it’s often elusive, and understanding the needs and desires of your potential customers is harder than many of us expect. Christina Wodtke, of Wodtke Consulting, shares design techniques to help you glean meaningful insights about your target market.
If you’re a creative or technical professional, odds are you need a great portfolio website. What makes a good portfolio? What if you’re a writer, or a developer, and don’t have a lot of visual work to show? We’ll go over how to navigate the intimidating world of personal portfolio websites, using WordPress as our guide.
Design Your Way to Product/Market Fit by Christina Wodtke - The Lean Startup ...Lean Startup Co.
Finding product/market fit is the key to success for new ventures. But it's often elusive, and understanding the needs and desires of your potential customers is harder than many of us expect. Christina Wodtke, of Wodtke Consulting, shares design techniques to help you glean meaningful insights about your target market.
Should I DIY or BUY a new WordPress website? Jennifer Novak
St Pete WordPress Meetup group 6/21/18
Should I hire a Designer/Developer to build my website versus doing it myself? It depends!
We will touch on basics you need to know, such as:
• Do you need to outsource building your website?
• Resources for learning WordPress.
• Overview of steps to building a website.
• Determining the goals for your website.
• What to look for in a web designer/developer.
You will learn tips and resources to successfully build a site you can be proud of and/or what you need to hire someone to build a website for you.
Featured Speakers Elaine Simmons & Jennifer Novak:
Elaine creates mobile friendly WordPress websites, landing pages, maintain websites and refresh existing websites. (http://elainesimmonsdesign.com).
Jennifer currently does digital marketing including social media, AdWords, e-mail marketing and, of course, building and managing WordPress websites. (http://nextrise.co)
Truly Responsive Design Means Aligning to Business and User GoalsJohn Eckman
Perhaps the greatest sea-change in the industry since the “Web 2.0″ meme, Responsive Design has been the unavoidable theme of the web industry in 2011 and 2012. But too much of the focus in responsive design has been on the mechanics: media queries, responsive images, javascript polyfills, and techniques for progressive enhancement.
Not enough attention has been paid to how responsive sites and applications should be designed to take into account the needs and contexts of users. In short, we’ve been designing sites that respond to the needs (and capabilities) of *browsers* and *devices* rather than the desires and contexts of users.
In this talk I cover strategies and processes you can follow which help ensure your web applications are truly responsive to business goals and user needs, not just device capabilities.
World-Class Onboarding & Validating Hypotheses w/ Intercom & ZalandoProduct School
“Validating Your Product Hypotheses”: The greatest danger in Product is that no one will care about the thing that you’re building. That’s why it’s important to validate your hypothesis with real users before you start building. Terhi Hänninen has used Machine Learning to build customer Intent Prediction at Zalando. She will share her approach for validating hypotheses and tackling completely new customer problems never solved by the company before.
Closing keynote of the Fronteers conference in Amsterdam. Blog notes are available at http://www.wait-till-i.com/2011/10/07/the-prestige-of-being-a-web-developer-fronteers-11
Art and the web don't have to be strange bedfellows. A content strategist and curator discuss what artists have to gain from embracing the web and learning the basics of usable web design.
Organizations are messy places: politics thwart progress, departmental squabbles are status quo, and decision-making often takes months. This chaos makes its way right to our websites, filling them with crap users don't want, need, or sometimes even understand. We’re practicing content strategy now, so what gives? Why are we still designing around all this clutter and corporate-speak? Because strategy documents and style rules alone won’t make people actually produce content that meets users’ needs and aligns with our designs. In this talk, you’ll hear what will: embracing (okay, tolerating) content chaos, instead of anguishing over imperfections. You'll learn strategic approaches for defining meaningful content problems in your organisation—and solving them one at a time.
My deck from the opening keynote of HighEdWeb Michigan 2014. More info and print-ready handout available at kubie.co/vmt
This talk introduced VMT, a framework for articulating and/or debugging the purpose behind your products and initiatives. The things we believe, the things we do, and the people we impact shape the way we see the world, the way we think, and the way we speak.
The tools and teachings of content strategy are well-suited to facilitating understanding within product teams. Clarity in each of these areas will empower designers, writers, and business leaders to do their best work.
Reimagine your content and realize its potential. Don’t simply repurpose content in new formats— build a content ecosystem by which large and small pieces of content become new and ongoing sources of useful, relevant, on-brand content.
Hardware for a Soft World
with Stacey Mulcahy and David Sheinkopf
OVERVIEW
Two salty dogs of the hardware and software world duke it out and ask the questions that you would never dare to ask…but always wanted to know.
You should also come to see things done to hardware that deny general good sense.
Presented at FITC Toronto 2014 on April 27-29, 2014
More info at www.FITC.ca
Concept diagrams are one of the best bang-for-buck deliverables available to today’s UX designer. In its most basic form, a concept diagram uses nouns connected by verbs to describe a system, idea, or application. It can be a sophisticated deliverable or a quick-and-dirty sketch. The technique is not unlike diagramming sentences in elementary school — though it tends to be quite a bit more fun.
This is a fast-paced primer on building better concept diagrams and using them to understand relationships between ideas in new ways. In particular, we’ll examine how to use concept diagrams to represent domain expertise and create a mechanism for transferring knowledge between stakeholders, subject matter experts, and designers.
Learn the simple rules for creating concept diagrams, when you will and won’t want to create one, and what to do with it once you have it. Understand how concept diagrams differ from similar techniques such as affinity diagramming and mindmapping, and when best to apply each in your process.
Variations on this talk have been presented at the 2014 Information Architecture Summit in San Diego, MinneWebCon 2014 at the University of Minnesota, Web 2013 at Penn State, and the 2014 University of Illinois Web Conference.
Breakout session from Illinois Webcon 2019
How do you create an effective and engaging marketing experience for prospective students, while still keeping current students, staff, parents, and alumni happy? And how do you do this while making your website clean, coherent, and simple to both manage and navigate?
In this presentation, we will dive into examples from past clients to see how refreshing (or entirely restructuring!) your sitemap and creating a sitemap-based navigation scheme can improve your user's experience and maintain your website's longevity.
You will learn:
- Best practices for structuring your website's architecture, whether you have a lot or a little time to spend
- Sound principles for directing users around your website, including traditional navigation schemes and navigating via page content
- How to help all kinds of audiences find what they need, when they need it, without sacrificing a coherent site structure
The design thinking approach works great for creating effective pitches, speeches and others kinds of talks!
Form my Stanford Continuing Education Class, Creative Founder.
“When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.” C. S Lewis
When we become professionals in a modern world of specialization, we set aside many of the things that made us happy as children: play, drawing, storytelling. But is this the right decision? Paintings by Bruegel show adults playing games in the street. Behavioral evolutionists have discovered storytelling is a survival trait. Most great thinkers draw, from Einstein and theoretical mathematicians to composers and choreographers like Merce Cunningham. When we set aside these fundamental human activities, are we really being grownups? Or are we crippling our ability to excel in exchange for the semblance of adulthood?
Have you heard this in your organization?
users hate change.
Usually it’s right before a major release, prepping for the coming storm, or right after a release when the customer service is screaming about all the screaming they are hearing. Or perhaps you are struggling to move customers off an old solution to a new one you've come up with, but adoption just won't happen. Users can’t hate change. If users hated change, Google would have failed, and we’d be happy with Altavista. Facebook would have failed, because Friendster was enough. Paypal would have failed, because, you know, credit cards.
There is a right way and a wrong way to introduce change to your userbase, and sadly the bully-tactics of facebook and Apple have become the norm. But if you are a small company, you can’t afford to impose change sloppily on your userbase. You need to get it right. In this workshop we will cover
The psychology of change, and why users resist it
Change strategies: band-aid removal systems.
Messaging change to emphasize value
Onboarding users to a changed experience
The power of progress to internalize value.
Design for change
This workshop will be highly interactive, with exercises and discussions so we can focus on your goals and needs as you introduce new products and revamp the old.
Intended Audience
Designers & Product Managers seeking to launch redesigns, new features, or new products into existing markets.
Should I DIY or BUY a new WordPress website? Jennifer Novak
St Pete WordPress Meetup group 6/21/18
Should I hire a Designer/Developer to build my website versus doing it myself? It depends!
We will touch on basics you need to know, such as:
• Do you need to outsource building your website?
• Resources for learning WordPress.
• Overview of steps to building a website.
• Determining the goals for your website.
• What to look for in a web designer/developer.
You will learn tips and resources to successfully build a site you can be proud of and/or what you need to hire someone to build a website for you.
Featured Speakers Elaine Simmons & Jennifer Novak:
Elaine creates mobile friendly WordPress websites, landing pages, maintain websites and refresh existing websites. (http://elainesimmonsdesign.com).
Jennifer currently does digital marketing including social media, AdWords, e-mail marketing and, of course, building and managing WordPress websites. (http://nextrise.co)
Truly Responsive Design Means Aligning to Business and User GoalsJohn Eckman
Perhaps the greatest sea-change in the industry since the “Web 2.0″ meme, Responsive Design has been the unavoidable theme of the web industry in 2011 and 2012. But too much of the focus in responsive design has been on the mechanics: media queries, responsive images, javascript polyfills, and techniques for progressive enhancement.
Not enough attention has been paid to how responsive sites and applications should be designed to take into account the needs and contexts of users. In short, we’ve been designing sites that respond to the needs (and capabilities) of *browsers* and *devices* rather than the desires and contexts of users.
In this talk I cover strategies and processes you can follow which help ensure your web applications are truly responsive to business goals and user needs, not just device capabilities.
World-Class Onboarding & Validating Hypotheses w/ Intercom & ZalandoProduct School
“Validating Your Product Hypotheses”: The greatest danger in Product is that no one will care about the thing that you’re building. That’s why it’s important to validate your hypothesis with real users before you start building. Terhi Hänninen has used Machine Learning to build customer Intent Prediction at Zalando. She will share her approach for validating hypotheses and tackling completely new customer problems never solved by the company before.
Closing keynote of the Fronteers conference in Amsterdam. Blog notes are available at http://www.wait-till-i.com/2011/10/07/the-prestige-of-being-a-web-developer-fronteers-11
Art and the web don't have to be strange bedfellows. A content strategist and curator discuss what artists have to gain from embracing the web and learning the basics of usable web design.
Organizations are messy places: politics thwart progress, departmental squabbles are status quo, and decision-making often takes months. This chaos makes its way right to our websites, filling them with crap users don't want, need, or sometimes even understand. We’re practicing content strategy now, so what gives? Why are we still designing around all this clutter and corporate-speak? Because strategy documents and style rules alone won’t make people actually produce content that meets users’ needs and aligns with our designs. In this talk, you’ll hear what will: embracing (okay, tolerating) content chaos, instead of anguishing over imperfections. You'll learn strategic approaches for defining meaningful content problems in your organisation—and solving them one at a time.
My deck from the opening keynote of HighEdWeb Michigan 2014. More info and print-ready handout available at kubie.co/vmt
This talk introduced VMT, a framework for articulating and/or debugging the purpose behind your products and initiatives. The things we believe, the things we do, and the people we impact shape the way we see the world, the way we think, and the way we speak.
The tools and teachings of content strategy are well-suited to facilitating understanding within product teams. Clarity in each of these areas will empower designers, writers, and business leaders to do their best work.
Reimagine your content and realize its potential. Don’t simply repurpose content in new formats— build a content ecosystem by which large and small pieces of content become new and ongoing sources of useful, relevant, on-brand content.
Hardware for a Soft World
with Stacey Mulcahy and David Sheinkopf
OVERVIEW
Two salty dogs of the hardware and software world duke it out and ask the questions that you would never dare to ask…but always wanted to know.
You should also come to see things done to hardware that deny general good sense.
Presented at FITC Toronto 2014 on April 27-29, 2014
More info at www.FITC.ca
Concept diagrams are one of the best bang-for-buck deliverables available to today’s UX designer. In its most basic form, a concept diagram uses nouns connected by verbs to describe a system, idea, or application. It can be a sophisticated deliverable or a quick-and-dirty sketch. The technique is not unlike diagramming sentences in elementary school — though it tends to be quite a bit more fun.
This is a fast-paced primer on building better concept diagrams and using them to understand relationships between ideas in new ways. In particular, we’ll examine how to use concept diagrams to represent domain expertise and create a mechanism for transferring knowledge between stakeholders, subject matter experts, and designers.
Learn the simple rules for creating concept diagrams, when you will and won’t want to create one, and what to do with it once you have it. Understand how concept diagrams differ from similar techniques such as affinity diagramming and mindmapping, and when best to apply each in your process.
Variations on this talk have been presented at the 2014 Information Architecture Summit in San Diego, MinneWebCon 2014 at the University of Minnesota, Web 2013 at Penn State, and the 2014 University of Illinois Web Conference.
Breakout session from Illinois Webcon 2019
How do you create an effective and engaging marketing experience for prospective students, while still keeping current students, staff, parents, and alumni happy? And how do you do this while making your website clean, coherent, and simple to both manage and navigate?
In this presentation, we will dive into examples from past clients to see how refreshing (or entirely restructuring!) your sitemap and creating a sitemap-based navigation scheme can improve your user's experience and maintain your website's longevity.
You will learn:
- Best practices for structuring your website's architecture, whether you have a lot or a little time to spend
- Sound principles for directing users around your website, including traditional navigation schemes and navigating via page content
- How to help all kinds of audiences find what they need, when they need it, without sacrificing a coherent site structure
The design thinking approach works great for creating effective pitches, speeches and others kinds of talks!
Form my Stanford Continuing Education Class, Creative Founder.
“When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.” C. S Lewis
When we become professionals in a modern world of specialization, we set aside many of the things that made us happy as children: play, drawing, storytelling. But is this the right decision? Paintings by Bruegel show adults playing games in the street. Behavioral evolutionists have discovered storytelling is a survival trait. Most great thinkers draw, from Einstein and theoretical mathematicians to composers and choreographers like Merce Cunningham. When we set aside these fundamental human activities, are we really being grownups? Or are we crippling our ability to excel in exchange for the semblance of adulthood?
Have you heard this in your organization?
users hate change.
Usually it’s right before a major release, prepping for the coming storm, or right after a release when the customer service is screaming about all the screaming they are hearing. Or perhaps you are struggling to move customers off an old solution to a new one you've come up with, but adoption just won't happen. Users can’t hate change. If users hated change, Google would have failed, and we’d be happy with Altavista. Facebook would have failed, because Friendster was enough. Paypal would have failed, because, you know, credit cards.
There is a right way and a wrong way to introduce change to your userbase, and sadly the bully-tactics of facebook and Apple have become the norm. But if you are a small company, you can’t afford to impose change sloppily on your userbase. You need to get it right. In this workshop we will cover
The psychology of change, and why users resist it
Change strategies: band-aid removal systems.
Messaging change to emphasize value
Onboarding users to a changed experience
The power of progress to internalize value.
Design for change
This workshop will be highly interactive, with exercises and discussions so we can focus on your goals and needs as you introduce new products and revamp the old.
Intended Audience
Designers & Product Managers seeking to launch redesigns, new features, or new products into existing markets.
NOTE: this is NOT the slide deck I presented, rather it's a "extended dance remix version" where many things I cut out for time are put back in.
In 2013, Don Norman updated The Design Of Everyday Things. In 2015, references to "affodances" and "feedback" were everywhere at GDC. As games reacher broader audiences, it's critical that game designers make games accessible to players who are more familiar with Amazon than Fallout 4. A positive user experience can create the next Monument Valley or Clash of Clans.
Norman pointed out that a positive user experience begins with usability, but it doesn't end there. Great user experiences anticipate the user's needs and then go beyond that to delight. User experience designers have evolved a variety of approaches and tools to assure that the a product is "a joy to own, a joy to use."
In this talk, Christina will explore the core principles of user experience design, and how it can create games that are elegant and complete experiences that both serve and delight their players.
Takeaway
She will begin with relevant UXD approaches: Hick's Law, Concept Models, as well as affordances and feedback. She will present an introduction to useful techniques in UXD, from charrettes to journeymaps to usability. Finally, why user experience design is more than just good business, it's a moral prerogative.
Intended Audience
This talk is for game Designer, artists and anyone who has to make decisions about player-facing interfaces. A familiarity with popular games and software is needed, but no advanced knowledge is required. It will be an accessible talk.
How design techniques can shape more effective organizations
Designers fall in love with the things they design: flows, wireframes, journey maps and personas. But design is not a title or a set of deliverables. It is a way of interacting with the world purposefully, in order to make it a little bit better.
In this talk, Christina will explain how design thinking is a kind of cognition that is particularly useful when working on wicked problems. She will show how design techniques can shape more effective organizations, from creating the right products in the right markets to setting and making better goals. Design can even shape better negotiations and form more effective teams.
The things you don’t design often happen anyway, but rarely they way you hope they will. Design the future you wish to live in.
What you will learn
This talk will cover a design thinking approach to product design, business design and organizational design.
Who is this talk for
It is for anyone who needs to make the future look different from the past, from front line designers and product managers to CEOs and startup founders.
Radical Focus: Accomplish big goals with objectives and key resultsChristina Wodtke
Christina Wodtke demonstrates how to use objectives and key results to tackle and realize big goals in a methodical way, leaving nothing to chance. You’ll learn the beauty of a good fail and how regular check-ins can keep you on track to success.
I've been teaching entrepreneurship to designers for just over a year now, but I've been amazed at swift and powerful the results are. Designers feel able to participate in hard product discussions, uncover and promote insights to improve the business model and even make better decisions about their personal life, from salary negotiation to budget making. That's bc entrepreneurship is a microcosm of business, simple yet complete. Along with technology and user research, business must be a common core in design education. Entrepreneurship is the best way to do it.
Teaching Game Design to Teach Interaction DesignChristina Wodtke
All educators seek the magic trinity of attention, comprehension, and retention. For interaction design educators, the struggle to achieve these goals is even greater. Hopeful designers enter the field with lofty aspirations, yet they still need to learn the fundamental principles of design and build the core skills of an interaction designer. While keeping design students engaged is undoubtedly a challenge, there is a medium that allows students to internalize the fundamentals of design by experiencing them.
Games.
Games have become ubiquitous in our culture. They are inherently engaging. Some are good and some are… not. By teaching design students how to design games, educators expose their students to the basics of interaction design in ways that the students can experience themselves. Concepts like affordance, skill building, storytelling, and emotion become real rather than just conceptual. Altering the parameters of their games helps students feel the effect these concepts have on their games.
This method has the potential to improve interaction design education across the board by ensuring that design graduates have internalized the fundamentals by the time they are ready to enter the field. What’s more, any design educator can learn to teach interaction design by teaching their students how to design games. After all, it’s fun!
A 2 day Workshop outline to discover the driving purpose of your company or brand. Facilitated by Invitro Innovation's Angela Koch in Singapore, Malaysia, Hong Kong, Indonesia, Thailand and Taiwan.
10 file downloads will be permitted
From Stanford BUS 40: User Experience Design for the NonDesigner
How do we get from task flows to interface screens? How do we make sure they are clear and effective?
Covering key design ideas when designing the user interface.
A Workshop on how ot teach UX design, based on a one day workshop model. We cover exercise design, how people learn, and how to design the day. Originally Given at General Assemb.ly 12/15/13
Please feel free to reuse with credit.
Cover Your Visual Public Relations Assets with Canva and moreLisa Buyer
In today’s mobile and social media climate, strong visuals paired with succinct and well-crafted copy are critical to effective storytelling. In this session, you’ll learn the basics of visual literacy with a brief introduction to color, typography and the importance of visual communications in the digital media landscape. You’ll get an introduction to Canva, a free online tool for creating visual content. You’ll also:
Receive a demonstration on how visual content can be used on various social media platforms to maximize message exposure and impact.
Learn to identify basic typographic styles and their respective associations.
Gain a working knowledge of Canva software in order to create visual content for press releases and a variety of digital platforms.
Makered/Makerspace Webinar Coming to a Computer Near You!Kim Caise
Are you doing enough to reach your students? What if there was a way to give your students the enthusiasm about learning by allowing them to produce something tangible while using the conceptual learning tools we teach everyday. This is where “MakerED”/ “MakerSpaces” comes in.
If you have been looking for a way to jazz up your curriculum or increase the rigor and relevance of your learning activities, join me Monday, March 30, 2015, at 7pm EST/6pm CST through the Learning Revolution as we talk about what this philosophy entails and easy ways to implement this philosophy and revolutionize your teaching. Introducing “MakerEd” projects will thrill your students and engage them in the learning process with learning activities that are meaningful and interesting to students.
You don’t have to be a technology expert to rejuvenate and excite your students – you just have to believe that they can succeed, so don’t miss out on this great opportunity to see how it’s done!
Comunication & Storytelling for Product Managers (and anyone else)Christina Wodtke
Half-Day Interactive Workshop
“Get ready to actively participate in your transformation from product manager to product leader”
A product manager rarely has any authority beyond what they can talk people into, thus we need to become really strong communicators. In this half-day interactive workshop, we’ll look at the three kinds of communication: managing up, team communications, and the very important roadshow for getting other groups onboard with your vision. We will use the power of story for formal communication and a combination of techniques from NVC (Harvard’s negotiation project) and the GSB’s “touchy feely” class to make sure your message gets through, and that we are listening effectively.
This special half-day training workshop, with product author and lecturer, Christina Wodtke, is specifically designed for product managers who are looking to really level up their communications skills and who want to use story-telling to effectively communicate with others.
The problem with unexpected consequences is that they are unexpected. The time of "move fast and break things" is over, as we have broken everything from hearts to democracy.
It's time for designers, along with their partners - engineers and business - to embrace a new long term approach to bringing change into the world, that focuses less on disruption and more on evolution. In this talk, Christina will explore various approaches to designing more robust and compassionate change.
Given at Lean Startup 2017.
Using Lean to Create High-Velocity Teams (Until 2:00pm)
Great products come from great teams, yet very few companies try their hand at at team design. Too often we rip job descriptions off the web, throw people together without preamble, then simmer in passive-aggressive discontent until someone eventually fires the person we’ve all been rolling our eyes at. Or worse, we avoid firing him until everyone good quits. Can Lean show us a better way to get things done?
Christina Wodtke teaches Lean Entrepreneurship at the university level and coaches executives how to create high-performing organizations. From this intersection she has helped a new kind of team emerge: the Lean Team.
What is the Lean Team?
-Hypothesizes about how we do our work, not just what work we’ll do.
-Holds no ao assumptions about the best way to get things done.
-Is constantly iterating.
-Commits to peer-to-peer accountability and coaching.
-Embraces diversity in experience and culture.
-Engages in formal reflection to increase learning velocity.
The best teams don’t just use Lean Startup methods to create breakthrough products. They use the learning cycle to reduce interpersonal conflict, communicate effectively, and get more done. In this breakout session, we’ll look at the best practices that high velocity, high-learning teams use, and how you can bring them back to your company.
#enterprise #startup #leanteams
This was given as a 1.5 hour lecture to the MDES students at CCA, removing the opening game play and the later exercise. It's better at 2-3 one hour lectures, plus game play.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
http://creativecommons.org/licenses/by-nc-sa/4.0/
In school we learn to write as a fundamental building block for communication, and drawing is shunted away to “art class.” But scientists like Darwin and Marie Curie, presidents from Jefferson to Obama, and mathematicians, choreographers, and composers all have used sketching to give form to their ideas. Words are abstract and ambiguous, and can lead to miscommunication. We say a picture is worth a thousand words, so why do we discard this critical tool?
Drawing is not just for so-called creatives. Drawing allows you to ideate, communicate, and collaborate with your team. Stop talking around your vision, and get it on the whiteboard where your team can see it! Whether you’re an entrepreneur, an engineer, or a product manager, drawing will make you better at your job. In this workshop, you will go from “can’t draw a straight line” to visually representing complex ideas. First, we’ll demystify the act of sketching. Through a series of activities and exercises, we’ll cover the fundamental building blocks of visual communication. You’ll learn easy ways to draw the most common images, from people to interfaces. Next, we’ll tackle making storyboards, product flows, and interfaces. We’ll finish by working with charts, mental models, and canvases. This is a hands-on workshop, so come with paper, pencils, and pens, and be ready to make your mark.
Given at UXDC
From Starchitects to Design Gurus, the lone designer-hero has been our model for creating impact. But it’s a complete lie. The complex software, smart devices and connected information environments we create require multidisciplinary teams. So we must spend a lot of time getting teamwork right, right?
Sadly, no.
Instead we rip job descriptions off the web, throw people together without preamble, simmer in passive-aggressive discontent until we eventually fire the person we’ve all been rolling our eyes at. Or worse, we avoid firing him until everyone good quits.
It’s time to give teams the same attention and craft we give our products. Christina will share the lessons from top companies in the Silicon Valley for you to take back to your teams. It doesn’t matter if you are a manager or a peer leader, these approaches will make your team thrive. Awesome products come from awesome teams, so it’s time to stop doing business as usual and design a team for impact.
Unleash Your Inner Demon with the "Let's Summon Demons" T-Shirt. Calling all fans of dark humor and edgy fashion! The "Let's Summon Demons" t-shirt is a unique way to express yourself and turn heads.
https://dribbble.com/shots/24253051-Let-s-Summon-Demons-Shirt
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
5. @cwodtke | cwodtke.com | eleganthack.com | boxesandarrows.com | Creative Commons Share Alike
Rachleff's Corollary of Startup Success via
pmarca.com
The only thing that
matters is getting to
product/market fit.
6. @cwodtke | cwodtke.com | eleganthack.com | boxesandarrows.com | Creative Commons Share Alike
Could you get
to
product/market
fit in one
20. @cwodtke | cwodtke.com | eleganthack.com | boxesandarrows.com | Creative Commons Share Alike
Why?
Make
information
modular in
order to
recombine
21. @cwodtke | cwodtke.com | eleganthack.com | boxesandarrows.com | Creative Commons Share Alike
EXERCISE
• Get out your post its
• List everything you like
about travel
• 1 item per post-it
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EXERCISE
• Get out your post its
• List everything you HATE
about travel
• 1 item per post-it
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2. CHUNKING
INTO AFFINITY GROUPS
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How?
•Put idea with like ideas
•No rules, just seek
patterns
•remix
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Play with possible models
Relationship
to other data
Credit: Steve Portigal
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Play with possible models
Frequency
Credit: Steve Portigal
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Play with possible models
Timeline
Credit: Steve Portigal
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What is
a frame
work?
A scaffold for
thinking about
a problem
33. @cwodtke | cwodtke.com | eleganthack.com | boxesandarrows.com | Creative Commons Share Alike
How?
• Select a framework
• Map post-its against it
• Do more
research/freelisting to fill in
blanks
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Why
Frameworks
?
Find missing
areas of inquiry
and fill them
in.
Photo credit Marc Phu
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How much/how often
PassionateIndifferent
Often
Rarely
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EMPATHY
MAP
Adrian Howard https://www.flickr.com/photos/adrianhoward/8710477211/in/photolist-9zsm7U-9zsoeo-9zsmo3-9zpnNe-aKVQVM-ob4zF5-5wrz1p-egHtpz-
9zpqGM-9zsooJ-9zspTN-9zpqa2-9zspL9-9zskPA-9zskZd-bJ5qVx-opHAHj-psEPoY-c3gTjN-ebVuVA-9H7uru-ebPQrT-egHuq4-77aN2N-brpNWc
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User needs
go here
Offerings
goes here Opportunities!
Credit: Indi Young
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Photo credit: Indi Young
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PARTICIPATOR
Y ROADMAP
Learn more at eleganthack
49. @cwodtke | cwodtke.com | eleganthack.com | boxesandarrows.com | Creative Commons Share Alike
Freelist
your points
Chunk them
into themes
Map them to
a story arc!
Photo taken at Duarte Workshop
When I joined Linkedin, many people said “huh, that’s interesting.” Many did not know why I’d join a resume site.
When I joined Myspace, they said good luck. It looked hard, but possible.
When I joined Zynga they all congratulated me on landing in one of the hottest spots in the valley.
I’ve learned to say “We’ll see.”
But one thing I did learn
When I was getting ready to pitch my first startup, I had a meeting with a “friendly” VC, the brother of a pal of mine. He told me a story I can never forget. He asked me if I really wanted to raise money. He said, a startup is like a new kind of plane. your big struggle is to get your plane off the ground. It may take awhile to get it to even run, and to get it to get lift. When you take money, suddenly you have a runway. (I bet you wondered where the term runway came form? Perhaps from my pal) And, he said, at the end fo that runway is some really tall trees. So you have to be going fast enough and everything working or you don’t clear those trees. If you are bootstrapping, and you can’t get velocity, you can always slow down, turn around, fix the problem and go again. But once you take money, well, the VC is going to want to you try for takeoff no matter how sure you feel….
https://www.flickr.com/photos/sdasmarchives/12640916783/in/photolist-mLqyDD-9Ejegr-oumoBq-9EmekU-9EnpnU-bWgQaE-aiFdeC-9EmWyG-7ZAuGp-d1rvxY-8phfrg-kg31a6-dHE9jL-d1rwL5-mLqwx6-dk4WwE-e5d7RK-7ZAq9r-d1rxvs-bcmj3i-aiFNaC-fZNQ78-7XoKtA-7WWdTC-dV8FfY-9Emegf-8nP1aV-ecurDB-9EmR37-7ZAqfZ-7WSJnE-eejxR6-mLvj1b-dYR4Dy-9Enmk7-7ZDEZb-7ZDAAb-d1rvzW-dV2o3V-7XiYYz-dk3A8M-7ZCAsm-cyk9es-cmjxBb-e1H8vb-dk3ptZ-7ZAqov-aBQzeX-evTMVL-7Zntat
And this doesn’t always end well.
The reality is, if you’ve got a startup, time is your enemy. You are running out of money and your competition is breathing down your neck.
https://www.flickr.com/photos/nationaalarchief/3018262533/in/photolist-5AHoic-5qcQAo-cA7iqb-77pxWi-5qcShf-4Trqvq-d1zLy7-aiCqgx-5TyDbW-77pxRX-dk33FP-aiCq8r-8agRrU-aiFdSG-7Xksmk-djL8wx-9Q2qSc-77pqzi-dk59fj-4idfpS-pmudLY-c9wKUN-c9wL27-8m5Hh9-8phfJv-fuozat-61CimS-cc8nHy-gc8gqW-hySEHr-7DL1mN-8m2xo4-e4A8HQ-do6HPD-do6HRX-8m2xii-nQGhJx-7ZanHM-e7XQDy-e4umwi-dhZSb4-8m2xoF-mwvcNK-77tmfS-dk2WuF-hw2ioJ-8m2xS4-89fPz6-fZNiy5-fZNq8D
This your only hope. If you’ve got product market fit, you can raise more money. You might not even need to raise more money.
I was asked to teach entrepreneurship in Copenhagen at CIID
Benefits include working with individual aspects of complex systems, obtaining information about inner structures, revealing hidden information and patterns
https://www.flickr.com/photos/bdesham/2432400623/in/photolist-4GWFXM-bN8fiD-bxTeiW-nSfShi-a1gXu6-7EoLZF-cD7Gsy-bnnin4-biKE3B-6N44Ay-bQvggp-nUiZpi-9ff7LL-7FK1bV-pdBRWJ-7ZYuSQ-bPvScR-5ahnX8-nA4Sba-67rTzo-bPvSbv-4JwoVJ-biKDq8-bod1S7-av4ne5-ptWbJU-bQc1fK-bwsn5n-9KCchQ-bvSHai-n6gDh-9r8Sn5-biKD84-8VGBoG-ddarfm-746b7-AoFtn-jk5dq-9r5U1V-bBhm5G-pMdyde-9r7zfL-9r9m93-91GcYS-bQc1hv-5UnNBn-cgCuuh-bBhkMJ-8Vsd5C-8iJLLV
Reducing burden on long term and working memory, grouping related information, discovering patterns and interrelationships, storing information as a chunk to retreive
https://www.flickr.com/photos/eiriknewth/238679888/in/photolist-n6idu-bQu5TH-91D5NX-oRSD1p-a1jJsA-dgLmhm-btsp9A-aT33uK-9VX5vp-iwtF3-bQu5W4-8VJod7-8iW9ZH-biKDJV-9r8z1N-bPvRXH-6x8vSa-yZsKx-9r4L6e-7U3wh7-jH4tBF-bNmr8X-n6qhz-8Vsd2h-bQu5NV-bBzp9s-8VXB6o-9u72bL-bKQmnk-f8qkVQ-bztp1U-4fuqn5-dgLkk8-5cenX-n6iEp-97dc69-8VGCu1-bzyUxf-nDy3yt-7vJSJD-b6LMj6-dgLkv7-n6nyo-7vLqos-2nniXv-9qZXg9-ch89vd-dW9nXA-anzmZN-6TPy5b
Lego City:The people of Oslo were asked to build their city of the future, using white Lego bricks. The result was stunning.
https://www.flickr.com/photos/eiriknewth/238679888/in/photolist-n6idu-bQu5TH-91D5NX-oRSD1p-a1jJsA-dgLmhm-btsp9A-aT33uK-9VX5vp-iwtF3-bQu5W4-8VJod7-8iW9ZH-biKDJV-9r8z1N-bPvRXH-6x8vSa-yZsKx-9r4L6e-7U3wh7-jH4tBF-bNmr8X-n6qhz-8Vsd2h-bQu5NV-bBzp9s-8VXB6o-9u72bL-bKQmnk-f8qkVQ-bztp1U-4fuqn5-dgLkk8-5cenX-n6iEp-97dc69-8VGCu1-bzyUxf-nDy3yt-7vJSJD-b6LMj6-dgLkv7-n6nyo-7vLqos-2nniXv-9qZXg9-ch89vd-dW9nXA-anzmZN-6TPy5b
Lego City:The people of Oslo were asked to build their city of the future, using white Lego bricks. The result was stunning.