Revised and updated slides for the first day of the Creativity and Design module at the Institute on Asian Consumer Insight, Nanyang Technological University 2016
Third day of the Design & Creativity module at Nanyang Technological University. Institute on Asian Consumer Insights. This is the "How?" day, includes the sketching activity and the challenge to do something new. Cultivate ambiguity, rethink the role of failure, and think about "innovative diversity" in your organisation.
Third day of the Design & Creativity module at Nanyang Technological University. Institute on Asian Consumer Insights. This is the "How?" day, includes the sketching activity and the challenge to do something new. Cultivate ambiguity, rethink the role of failure, and think about "innovative diversity" in your organisation.
This is a 'workbook' or a journal used to teach design in Engineering and Architecture programs, first year undergraduate. It reinforces key concepts from lectures, defines activities for students, and 'scaffolds' the design journey aiming to be more flexible as the course progresses. this journal has been reviewed after using it at multiple courses, including 3.007 Introduction to Design at Singapore University of Technology and Design
UX 101: Making Great Human Experiences at Pittsburgh PodCamp 9Carol Smith
Carol Smith provides the tools you need to get started doing User Experience (UX) work right away. She introduces three quick and inexpensive UX research methods that will provide you with rich information about users and designs: interviews; card sorting; and usability testing. You'll learn how this work will influence your design and ways to effectively share and communicate what has been learned to increase stakeholders understandings of customers.
Experiential entrepreneurship education -state of the art (Coneeect Sofia)Norris Krueger
www.coneeect.eu - new EU-backed program to train new entrepreneurship educators in cutting-edge experiential learning.
Guest speakers this time included Allan Gibb, Gary Schoeniger [Ice House] and me.
Next event will be in Aberdeen, Scotland - check it out!
From the Metaverse to NFTs, from blockchain to GPT-3, from YOLO economy to crowdfunding, we witness a Cambrian explosion of intelligence and accelerated innovation. The world is changing too fast and our educational systems are stuck in the past. How can we design customized learning journeys that celebrate the unique talents and passions of our students? How can we inspire our students to unleash their creativity and create their own assets? I decided to wear four new hats of an entrepreneur, an artist, a futurist, and a content creator. I aim to enable learning moments driven by curiosity, excitement, and fun. I aim to share a glimpse of my own journey in this workshop.
One hour talk for Junior College students about design, creativity and innovation. Going beyond buzzwords and eye-candy, the aim of this talk is to motivate and inspire young people to understand and become aware of design. Delivered: 04/07/2013
Retrospective and prospective of the study of designR. Sosa
Abstract: Design creativity is a special type of imaginative capacity that plays an important, albeit still little understood, role in design activity. This paper returns to the primary sources to inform a critical review of the early studies of creative reasoning that have heavily influenced what we know and how we know it. It does this to inductively and reflectively formulate a prospective for the future study of design creativity that emphasizes a designerly outlook, facilitation skills, associative reasoning, the unearthing of assumptions, methodological awareness, types and stages of design ideas, design briefs, and purpose of ideation. A rethinking of the premises underlying the study of creative ideation has the potential to transform how we study, teach, and support the creative aspects of design practice in the twenty-first century and beyond.
A collection of quotes from a retired American business executive, author and chemical engineer. He was chairman and CEO of General Electric between 1981 and 2001. During his tenure at GE, the company's value rose 4,000%, Jack Welch.
Negotiating Your UX Career. Presented at UXPA2015Carol Smith
Presented at the User Experience Professionals Association 2015 (UXPA2015) Conference in Coronado, CA.
Negotiation is the key to getting what you want and deserve. This talk provides the most influential ideas in business regarding negotiation and empowers you to be an effective negotiator.
In UX we negotiate on behalf of users throughout the development life cycle. We do this as we work with team members, stakeholders and clients; and those skills are especially helpful when we make difficult-to-hear recommendations. Unfortunately, many of us are not taught skills that will help us negotiate well.
This session provides the audience with tools to become effective negotiators in their personal and professional lives.
Titled: If You Don't, He Will. Negotiating Your UX Career
This is a 'workbook' or a journal used to teach design in Engineering and Architecture programs, first year undergraduate. It reinforces key concepts from lectures, defines activities for students, and 'scaffolds' the design journey aiming to be more flexible as the course progresses. this journal has been reviewed after using it at multiple courses, including 3.007 Introduction to Design at Singapore University of Technology and Design
UX 101: Making Great Human Experiences at Pittsburgh PodCamp 9Carol Smith
Carol Smith provides the tools you need to get started doing User Experience (UX) work right away. She introduces three quick and inexpensive UX research methods that will provide you with rich information about users and designs: interviews; card sorting; and usability testing. You'll learn how this work will influence your design and ways to effectively share and communicate what has been learned to increase stakeholders understandings of customers.
Experiential entrepreneurship education -state of the art (Coneeect Sofia)Norris Krueger
www.coneeect.eu - new EU-backed program to train new entrepreneurship educators in cutting-edge experiential learning.
Guest speakers this time included Allan Gibb, Gary Schoeniger [Ice House] and me.
Next event will be in Aberdeen, Scotland - check it out!
From the Metaverse to NFTs, from blockchain to GPT-3, from YOLO economy to crowdfunding, we witness a Cambrian explosion of intelligence and accelerated innovation. The world is changing too fast and our educational systems are stuck in the past. How can we design customized learning journeys that celebrate the unique talents and passions of our students? How can we inspire our students to unleash their creativity and create their own assets? I decided to wear four new hats of an entrepreneur, an artist, a futurist, and a content creator. I aim to enable learning moments driven by curiosity, excitement, and fun. I aim to share a glimpse of my own journey in this workshop.
One hour talk for Junior College students about design, creativity and innovation. Going beyond buzzwords and eye-candy, the aim of this talk is to motivate and inspire young people to understand and become aware of design. Delivered: 04/07/2013
Retrospective and prospective of the study of designR. Sosa
Abstract: Design creativity is a special type of imaginative capacity that plays an important, albeit still little understood, role in design activity. This paper returns to the primary sources to inform a critical review of the early studies of creative reasoning that have heavily influenced what we know and how we know it. It does this to inductively and reflectively formulate a prospective for the future study of design creativity that emphasizes a designerly outlook, facilitation skills, associative reasoning, the unearthing of assumptions, methodological awareness, types and stages of design ideas, design briefs, and purpose of ideation. A rethinking of the premises underlying the study of creative ideation has the potential to transform how we study, teach, and support the creative aspects of design practice in the twenty-first century and beyond.
A collection of quotes from a retired American business executive, author and chemical engineer. He was chairman and CEO of General Electric between 1981 and 2001. During his tenure at GE, the company's value rose 4,000%, Jack Welch.
Negotiating Your UX Career. Presented at UXPA2015Carol Smith
Presented at the User Experience Professionals Association 2015 (UXPA2015) Conference in Coronado, CA.
Negotiation is the key to getting what you want and deserve. This talk provides the most influential ideas in business regarding negotiation and empowers you to be an effective negotiator.
In UX we negotiate on behalf of users throughout the development life cycle. We do this as we work with team members, stakeholders and clients; and those skills are especially helpful when we make difficult-to-hear recommendations. Unfortunately, many of us are not taught skills that will help us negotiate well.
This session provides the audience with tools to become effective negotiators in their personal and professional lives.
Titled: If You Don't, He Will. Negotiating Your UX Career
Designing user interfaces based on evidenceR. Sosa
1hr intro to basic concepts of interface and interaction design, aimed at year one students designing UI and control panels as part of their design projects.
I found this slide deck from 2011 and I am surprised how relevant these ideas are five years on. I'm also happy to see that more authors from business and academia are building refreshing approaches to creativity, way more useful and evidence-based than what the old books and courses on creativity used to do (the "nine dot problem" is one example of silly creativity exercises)
Art, Science, Design, Engineering: Four Creative HatsR. Sosa
This talk is an introduction to cross-disciplinary thinking based on my academic, professional, and personal experience in the last two decades. The matrix is from Rich Gold's book "The Plenitude", which provides a great way of looking at (and challenging) the similarities and differences between the ways of thinking across disciplines.
Design and Creativity for Marketing and Management Professionals. Workshop given at Asian Consumer Institute, NTU Singapore 2015 by Ricardo Sosa and Kris Wood
You've got the tools, now get the chops: tips on enhancing your graphic design skills in a *quick* 60 minutes.
Delivered at the LCOP Conference (Library Communication Conference, Oct 6-7, 2014. Hotel ML, Mount Laurel, NJ
Joanne Quinn, Falvey Memorial Library, Villanova University
Seminar 5 Design Thinking and Cafe Exercise - 15 and 18 March 2021Fahri Karakas
In this seminar, we have two exercises:
Design Thinking
Cafe Exercise
In both exercises, you will have ample opportunities to apply your creativity and design skills.
First, you will design a new hat or a new shoe using principles and practices of design thinking.
Second, you will design a cafe - your own cafe - that you would like to open (thinking of clients, target segment, menu, operations, decoration etc.)
Collection of essays edited focused on markting shift consequences coming from ‘2.0 cultural transition’ through design, philosphy, web and music.
This presentation summarizes the 4th essay, dedicated to design. If you’re interested to full text email
Seminar 8 job applications - 3 may and 6 may 2021Fahri Karakas
We review all the seminar activities.
I tried to keep things very simple and focused. Instead of using the whole hour, I just kept it within half an hour.
I have also introduced some relaxation exercises at the beginning to help my students relax.
You get a feel of what kind of activities we are doing in my master's module titled "Management Skills and Personal Development.
Enjoy.
A talk presented on 12 Dec in the Asia-Pacific International Schools Conference on Making and Design (http://www.ltexpo.com.hk/aisc/portfolio/clifford-choy/)
December 2017 presentation covering: What is design thinking? What does it look like in practice? What are some case stories of design thinking being used in the real world? How can we use design thinking in our organization? Where can I learn more?
The attached narrated power point presentation explains the principles process and frame work of design thinking. The material also mentions a few applications of design thinking. The material will be useful for KTU second year students who prepare for the subject EST 200, Design and Engineering.
A tutorial session on UXD hacks I gave at O'Reilly Etech in 2004.
Original context here: http://conferences.oreillynet.com/cs/et2004/view/e_sess/4767
"User-Centered Design and participatory product development are established, proven techniques for making interfaces and information understandable. But how is it possible to use them when your knowledge, the technology, and the possible markets are moving so quickly? Is it possible to create alpha-tech that defines a new market and is a joy to use? UI Design for Alien Cowboys is a three-hour tutorial and workshop that proposes that it is."
Presentation given at Bethel University's art program. Focuses first on my history and path to innovation planning and the second half gets into how are artists can create value for business. Definitely some repeat slide from other presentations.
What is design thinking and why educators should care about itYew Leong Wong
A deck of slides that explains the basic concepts of design thinking and makes a case for teaching design thinking, especially its ethical dimensions, in schools.
Over the last couple of years I've talked a lot on Design Thinking, Design in general and Service Design.
This presentation is my incomplete story on the topic, with storyline.
Hope you like it, love your comments...
Excerpts from the book: Heller, S., Talarico, L. (2009). Design School Confidential: Extraordinary Class Projects From the International Design Schools. United States: Rockport Publishers.
Brecht, B. (1978). Brecht on Theatre: The Development of an Aesthetic. United Kingdom: Hill and Wang.
Epic Theatre
Alienation Effect
The Instructive Theatre
Theatre and Knowledge
Experimental Theatre
Rational and Emotional
Elements of Illusion
Simulation (or Computation) and its DiscontentsR. Sosa
20+ key ideas from Sherry Turkle's 2009 book. Highly recommended.
Funny how Slideshare forces people to pick one category for a presentation. This is as much about design as it is about education, technology, etc.
Van aquí fragmentos de este libro escrito por el gran Adolfo Sánchez Vázquez y publicado en 1965 con algunas ideas que con los años se han hecho cada vez MÁS relevantes e importantes para entender el diseño. Queda mucho por hacer para conectar estas ideas y desarrollarlas, mucho ha pasado en estos 80 años.
Key excerpts from the book “Māori Philosophy, Indigenous Thinking from Aotearoa” by Georgina Tuari Stewart, 2021. Chapter 5 is succinct but highly recommended
At Techbox Square, in Singapore, we're not just creative web designers and developers, we're the driving force behind your brand identity. Contact us today.
Building Your Employer Brand with Social MediaLuanWise
Presented at The Global HR Summit, 6th June 2024
In this keynote, Luan Wise will provide invaluable insights to elevate your employer brand on social media platforms including LinkedIn, Facebook, Instagram, X (formerly Twitter) and TikTok. You'll learn how compelling content can authentically showcase your company culture, values, and employee experiences to support your talent acquisition and retention objectives. Additionally, you'll understand the power of employee advocacy to amplify reach and engagement – helping to position your organization as an employer of choice in today's competitive talent landscape.
An introduction to the cryptocurrency investment platform Binance Savings.Any kyc Account
Learn how to use Binance Savings to expand your bitcoin holdings. Discover how to maximize your earnings on one of the most reliable cryptocurrency exchange platforms, as well as how to earn interest on your cryptocurrency holdings and the various savings choices available.
At Techbox Square, in Singapore, we're not just creative web designers and developers, we're the driving force behind your brand identity. Contact us today.
LA HUG - Video Testimonials with Chynna Morgan - June 2024Lital Barkan
Have you ever heard that user-generated content or video testimonials can take your brand to the next level? We will explore how you can effectively use video testimonials to leverage and boost your sales, content strategy, and increase your CRM data.🤯
We will dig deeper into:
1. How to capture video testimonials that convert from your audience 🎥
2. How to leverage your testimonials to boost your sales 💲
3. How you can capture more CRM data to understand your audience better through video testimonials. 📊
The 10 Most Influential Leaders Guiding Corporate Evolution, 2024.pdfthesiliconleaders
In the recent edition, The 10 Most Influential Leaders Guiding Corporate Evolution, 2024, The Silicon Leaders magazine gladly features Dejan Štancer, President of the Global Chamber of Business Leaders (GCBL), along with other leaders.
Company Valuation webinar series - Tuesday, 4 June 2024FelixPerez547899
This session provided an update as to the latest valuation data in the UK and then delved into a discussion on the upcoming election and the impacts on valuation. We finished, as always with a Q&A
Event Report - SAP Sapphire 2024 Orlando - lots of innovation and old challengesHolger Mueller
Holger Mueller of Constellation Research shares his key takeaways from SAP's Sapphire confernece, held in Orlando, June 3rd till 5th 2024, in the Orange Convention Center.
Top mailing list providers in the USA.pptxJeremyPeirce1
Discover the top mailing list providers in the USA, offering targeted lists, segmentation, and analytics to optimize your marketing campaigns and drive engagement.
3. The objective is…
“to introduce the basics of product design, including issues
relating to product form and function, as well as aesthetics and
experience. Students will learn how to integrate creative ideas
into product designs that would appeal to consumers. Cutting
edge and relevant issues in product designs will be discussed.
Special emphasis will also be placed on examining product
designs in an Asian cultural context.”
4. Themes:
•Basics of creativity and (product) design
•Form, function, aesthetics, and experience
•Creative ideas and product design
•Understand and appeal consumers
•Asian context
•Cutting edge and relevant issues
18. Mutants: On Genetic Variety and the Human Body
by Armand Marie Leroi. Penguin Books
http://www.ibtimes.com/chilling-images-human-mutation-across-world-photos-840275
22. “Artist Wolfgang Beltracchi masterminded
one of the most audacious and lucrative
art frauds in postwar European history”
http://www.vanityfair.com/culture/2012/10/wolfgang-beltracchi-helene-art-scam
“On my business card, I am a corporate
president. In my mind, I am a game
developer. But in my heart, I am a gamer.”
http://fortune.com/2015/07/13/nintendo-iwata-dead/
26. Creative potential is universal in humans2
http://www.todayonline.com/
http://www.aiga.org/uploadedImages/AIGA/Content/Inspiration/shutterstock-aiga-diversity-herman-miller-ram-castillo-640.png
30. 1: “Others are creative” 2: “Others are not creative”
A: “I am creative” Emancipated view Oppressive view
B: “I am not creative” Oppressed view Sceptic view
Table 1. Four general types of views of creativity based on Freire (2000).
33. Map your creative potential
• How does your cultural background shape your creativity?
• Your family history and life experiences
• Your network: the people who surround you
• Your personality traits and preferences
• Your career goals and technical skills
• Your values, dreams, and motivations
• The abilities that distinguish you from other people
54. Creative, innovative designs…
a) Are extraordinary commercial successes
b) Push the boundary of what is possible
c) Generate new meanings and experiences
They are hard to identify, and even harder to create!
59. Bruce Archer (1960s)
“The practice of design is a very
complicated business, involving
contrasting skills and a wide field of
disciplines. It has always required
an odd kind of hybrid to carry it
successfully”
Engineer, Professor of Design Research at
the Royal College of Art
Bruce Nussbaum (2010s)
“Design Thinking was denuded of
the mess, the conflict, failure,
emotions, and looping circularity
that is part and parcel of the
creative process”
Economist, Professor of Innovation and Design at
Parsons The New School for Design
Design
60.
61. 3 Views of Design
ICSID: http://www.youtube.com/watch?v=d3hJcnWKezk
Dyson Foundation: http://www.youtube.com/watch?v=SD6d8Em8q5A
Roger Martin: https://www.youtube.com/watch?v=rLjj1MWX0bY
http://www.hopkinsmedicine.org/medart/ https://en.wikipedia.org/wiki/Triquetral_bone https://www.healthtap.com/topics/
62. Beyond artistic skills and simplified instructions, C&D are
strategic to an organisation (and a richer personal life)
5
70. If your presence doesn't make an impact,
your absence won't make a difference
Brian "Trey" Smith
71. “The minute that you understand that you can poke life
and actually something will, you know if you push in,
something will pop out the other side, that you can
change it, you can mold it. That’s maybe the most
important thing. It’s to shake off this erroneous notion
that life is there and you’re just gonna live in it, versus
embrace it, change it, improve it, make your mark upon it.
I think that’s very important and however you learn that,
once you learn it, you’ll want to change life and make it
better, cause it’s kind of messed up, in a lot of ways.
Once you learn that, you’ll never be the same again.”
–Steve Jobs in PBS 'One Last Thing' 2011
72. Design: changing a present situation into the specification
of a future imagined situation
Key ideas:
- But what is the situation?
- And how to imagine a future state?
- Finally, how to achieve a good specification?
7
http://www.todayonline.com/
73.
74.
75.
76.
77. A great building must begin with the unmeasurable, must go
through measurable means when it is being designed and in the
end must be unmeasurable
Louis Kahn, architect (1901-1974)
Design is a funny word. Some people think design means how it
looks. But of course, if you dig deeper, it's really how it works.
Steven P. Jobs, entrepreneur (1955-2011)
Recognizing the need is the primary condition for design.
Charles O. Eames, designer (1907-1978)
What is design? It's where you stand with a foot in two worlds - the
world of technology and the world of people and human purposes -
and you try to bring the two together.
Mitchell Kapor, entrepreneur (1950-)
To invent, you need a good imagination and a pile of junk.
Thomas A. Edison, inventor (1847-1931)
A designer is an emerging synthesis of artist, inventor,
mechanic, objective economist and evolutionary
strategist.
Richard Buckminster Fuller, architect,
designer and inventor (1895-1983)
Engineering, medicine, business, architecture and painting are concerned not with the necessary but
with the contingent - not with how things are but with how they might be - in short, with design.
Herbert A. Simon, economist, computer scientist (1916-2001)
Form follows function - that has been misunderstood.
Form and function should be one, joined in a spiritual union.
Frank Lloyd Wright, architect (1867-1959)
The practice of design is a very complicated business, involving
contrasting skills and a wide field of disciplines. It has always required
an odd kind of hybrid to carry it successfully
Bruce Archer, engineer and designer (1922-2005)
86. Q: what was the initial core vision of Apple Computers?
Steve Jobs, 1980
http://youtu.be/0lvMgMrNDlg?t=2m23s
02:23 – 13:05
87. “We had absolutely no idea that people would do that…”
“We had some feeling that we were on to something…”
“We are just starting to get the glimmerings of where it’s going to go…”
“Our whole company, our whole philosophical base is founded
on one principle… Right now if you buy a computer system and
you want to solve one of your problems, we immediately throw a
big problem right in the middle of you and your problem”
http://boscutti.com/2013/02/24/boscuttis-steve-jobs-scene-12/
93. A
B
C
F K N R
S
http://www.goldcoastmodela.com/Early_Ford.pdf
http://www.mtfca.com/discus/messages/331880/347933.html?1363551928
http://25.media.tumblr.com/935fa0bd19cd7f4edfcb7528cffd21ad/tumblr_mga6unWcNt1rgmlf9o1_1280.jpg
Ford Model T
The first car to achieve one million,
five million, ten million and fifteen
million units sold.
94. Henry Ford: “People seem to think that the big thing is the
factory or the store or the financial backing or the
management. The big thing is the product, and any hurry in
getting into fabrication before designs are completed is just so
much waste time. I spent twelve years before I had a Model T
that suited me.
I designed eight models in all before "Model T." They were:
"Model A," "Model B," "Model C," "Model F," "Model N,"
"Model R," "Model S," and "Model K."”
http://www.gutenberg.org/cache/epub/7213/pg7213.html
104. “Since Bill Gore founded the company in 1958, Gore has been a team-based, flat lattice
organization that fosters personal initiative. There are no traditional organizational charts,
no chains of command, nor predetermined channels of communication.”
105.
106.
107.
108.
109. Design National Policies
• Finland
• United Kingdom
• Denmark
• United States
• India
• Korea
• Singapore
• Japan
A Comparative Analysis of Strategies for Design Promotion in Different National Contexts within the Discipline of Design by Gisele Raulik-Murphy (PhD Dissertation 2010)
115. Strategic Impacts of Design in Businesses
e Helsinki School of Economics, the University of Art and Design Helsinki and the Helsinki University of Technology
http://www.muova.fi/documents/key20130416170946/Raportit%20ja%20julkaisut/MUSA_loppuraportti_2005.pdf
117. Design Strategy is using the design process to
understand an organization and the market to
discover business opportunities
http://gsadesignglossary.com/design-strategy.html
127. Design problems are “wicked problems”
(as opposed to “tame problems”)
- what is the problem?
- assessment criteria?
- consequences?
- dynamic situations
- causality is complex
- human behaviour
12
http://www.todayonline.com/
http://stamps.umich.edu/images/site_images/Wicked_Diagram.png