The document describes various methods used in developing a creative project such as a game or advertisement. It provides evaluations of each method's strengths and weaknesses from the perspective of a student. Methods discussed include mind maps, mood boards, style sheets, layout plans, brainstorming, informal pitches, group work, formal pitches, initial reactions, sketches, and formal proposals. The student found benefits in techniques that allowed flexibility and feedback, but also disliked those that restricted creativity or required formal presentation styles.