CoCreata project on Creative CollaborationMay 17, 2011
GoalCoCreat is a project which aims to contribute towards the development of…Evidence-based models; andGuidelines…on how to promote creativitymay 17, 2011CoCreat@eVent.20112
ResultsExpected results are:Models of how creative collaboration can be structured using notions of collaborative learning;The promotion of creative collaboration with development of technology enhanced collaborative spaces; andPractical and methodological guidelines to support the design and evaluation of creative collaborationmay 17, 2011CoCreat@eVent.20113
ImpactThe foreseen impact is the development of abilities to:Act in dynamic learning situations;Exploit technological solutions to support creative collaboration; andSolve real-life problems in creative and collaborative waysmay 17, 2011CoCreat@eVent.20114
ApproachTo explore creative collaboration through:Digital story telling activities using GPS enabled mobile devices;Elementary school pupilsThe use of virtual 3D spaces to host design and development activities;University studentsMobile phone and social media supported collaborative writing; andSecondary school and university studentsThe use of an internet enabled bus as a collaborativeAgeing peoplemay 17, 2011CoCreat@eVent.20115
PartnersUniversity of Oulu (leading partner)Norwegian University of Science and TechnologyLinnæus UniversityUniversity of TargovisteUniversity of BristolTallinn UniversityOpen University of CataluñaKymenlaakso University of Applied Sciencesmay 17, 2011CoCreat@eVent.20116
TLU’s contributionOur main contribution is on the design, implementation and evaluation of two collaborative spaces for university studentsThe use of virtual 3D spaces to host design and development activities; andMobile phone and social media supported collaborative writingBoth will result in new courses being offered to our studentsmay 17, 2011CoCreat@eVent.20117
Ongoing activitiesCurrently, we are in the early stages of designing the virtual 3D based collaborative space for university students…As for the pedagogical model and solutions, we will probably go with problem-based learningAs for the technological solutions, the proposed applications include SecondLife, Moodle and Sloodlemay 17, 2011CoCreat@eVent.20118
CoCreatFor more information, check the project’s website at www.cocreat.eumay 17, 2011CoCreat@eVent.20119

CoCreat

  • 1.
    CoCreata project onCreative CollaborationMay 17, 2011
  • 2.
    GoalCoCreat is aproject which aims to contribute towards the development of…Evidence-based models; andGuidelines…on how to promote creativitymay 17, 2011CoCreat@eVent.20112
  • 3.
    ResultsExpected results are:Modelsof how creative collaboration can be structured using notions of collaborative learning;The promotion of creative collaboration with development of technology enhanced collaborative spaces; andPractical and methodological guidelines to support the design and evaluation of creative collaborationmay 17, 2011CoCreat@eVent.20113
  • 4.
    ImpactThe foreseen impactis the development of abilities to:Act in dynamic learning situations;Exploit technological solutions to support creative collaboration; andSolve real-life problems in creative and collaborative waysmay 17, 2011CoCreat@eVent.20114
  • 5.
    ApproachTo explore creativecollaboration through:Digital story telling activities using GPS enabled mobile devices;Elementary school pupilsThe use of virtual 3D spaces to host design and development activities;University studentsMobile phone and social media supported collaborative writing; andSecondary school and university studentsThe use of an internet enabled bus as a collaborativeAgeing peoplemay 17, 2011CoCreat@eVent.20115
  • 6.
    PartnersUniversity of Oulu(leading partner)Norwegian University of Science and TechnologyLinnæus UniversityUniversity of TargovisteUniversity of BristolTallinn UniversityOpen University of CataluñaKymenlaakso University of Applied Sciencesmay 17, 2011CoCreat@eVent.20116
  • 7.
    TLU’s contributionOur maincontribution is on the design, implementation and evaluation of two collaborative spaces for university studentsThe use of virtual 3D spaces to host design and development activities; andMobile phone and social media supported collaborative writingBoth will result in new courses being offered to our studentsmay 17, 2011CoCreat@eVent.20117
  • 8.
    Ongoing activitiesCurrently, weare in the early stages of designing the virtual 3D based collaborative space for university students…As for the pedagogical model and solutions, we will probably go with problem-based learningAs for the technological solutions, the proposed applications include SecondLife, Moodle and Sloodlemay 17, 2011CoCreat@eVent.20118
  • 9.
    CoCreatFor more information,check the project’s website at www.cocreat.eumay 17, 2011CoCreat@eVent.20119