Photojournalism is a particular form of journalism (the collecting, editing, and presenting of news material for publication or broadcast) that employs images in order to tell a news story.This slide will explain all the aspects of Photojournalism
Distinguish text types according to purpose and language featuresJONANESAGUID
In this lesson, the pupils will distinguish the text type if problem-solution. Teaching-learning process was contextualized and integrated to Science, Araling Panlipunan, MAPEH, and other subjects. Critical thinking skills of the pupils will also be developed. Inculcation of Multiple Intelligence was also emphasized in this slide to assure holistic development of the learners.
Photojournalism is a particular form of journalism (the collecting, editing, and presenting of news material for publication or broadcast) that employs images in order to tell a news story.This slide will explain all the aspects of Photojournalism
Distinguish text types according to purpose and language featuresJONANESAGUID
In this lesson, the pupils will distinguish the text type if problem-solution. Teaching-learning process was contextualized and integrated to Science, Araling Panlipunan, MAPEH, and other subjects. Critical thinking skills of the pupils will also be developed. Inculcation of Multiple Intelligence was also emphasized in this slide to assure holistic development of the learners.
New learning paradigms and educational technologiesFrederik Questier
This is part II (focusing on the learning technologies) from
A. Libotton, F. Questier, New learning paradigms and educational technologies, Universidad 2010 conference, Cuba, Havana, february 2010
See also http://questier.com/
Visual Symbols for Educational TechnologyJenie Pepito
Visual Symbols are representations of direct reality, which comes in the form of signs and symbols. The following is a detailed discussion on the different kinds of visual symbols, which are drawings, sketches, cartoon, comics or strip drawing, diagrams, charts and graphs, maps and posters.
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptxEduSkills OECD
Andreas Schleicher presents at the OECD webinar ‘Digital devices in schools: detrimental distraction or secret to success?’ on 27 May 2024. The presentation was based on findings from PISA 2022 results and the webinar helped launch the PISA in Focus ‘Managing screen time: How to protect and equip students against distraction’ https://www.oecd-ilibrary.org/education/managing-screen-time_7c225af4-en and the OECD Education Policy Perspective ‘Students, digital devices and success’ can be found here - https://oe.cd/il/5yV
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
The Art Pastor's Guide to Sabbath | Steve ThomasonSteve Thomason
What is the purpose of the Sabbath Law in the Torah. It is interesting to compare how the context of the law shifts from Exodus to Deuteronomy. Who gets to rest, and why?
2. EDUC 58
Chapter 8
VISUALS AND VISUAL MEDIA
PREPARED BY:
DAQUIO, ANGIELET D.
PEDREGOSA , JHON DENVER
INSTRUCTOR:
DR. JAMES L. PAGLINAWAN
3. VISUAL AND MEDIA and VISUAL LITERACY
PURPOSE OF
VISUALSCATEGORIES
OFVISUAL
4. VISUALS
- pictures or images that are appealing to
understand.
VISUAL MEDIA
- refers to pictures ,images and graphic organizers that is
used in the classroom
VISUAL LITERACY
- ability to interpret images.
- insist that it is essential that visual literacy skills be
added to growing list of new capabilities (Roblyer and
Bennet 2001).
5. PURPOSE OF VISUAL( Smaldo 2012)
#1. Provide a concrete referent ideas.
#2. Make abstract ideas concrete.
#3. Motivate learners
#4. Direct attention to important ideas points.
#5. Repeat information.
#6. Recall prior learning.
#7. Reduce learning effort.
6. Categories of of visual
1. Realistic visual – actual object
2. Mnemonic visual – patterns
3. Analogical visual – convey a concept
4. Organizational visual – show qualitative
relationship
5. Relational visual – communicate quantitative
6. Transformation visual – illustrates movements
7. Interpretative visuals – illustrates theotrical
8. Decorative visuals – things added to spice up
messsage.
8. BASIC ELEMENTS IN DESIGNING
VISUALS
1. LINES
– connect two points and can help to define shapes, etc.
* ( Hatcher 1985)
a. Straight line
b. Horizontal line
c. Vertical line
d. Diagonal line
e. Curved lines
9. 2. SHAPES
– two dimensional and can form the outline of objects
* ( Illian ; Best- practices in instructional
graphic design.)
a. Square
b. Rectangle
c. Circle
d. Triangle
10. 3. COLORS
* Cool Colors - blue, green , and violet
*Warm colors – red and orange
4. TEXTURES - refers how the surface feels.
5. TYPOGRAPHY – refers to which font are chosen ,
the size to be use, alignment of elements color and
spacing.
6. FORM - this mainly applies to all objects in the three
dimensions.
11. Principles for Creating a Visual Design
Guidelines in Designing Visuals
Non-Projected Visuals
12. PRINCIPLES FOR CREATING VISUAL DESIGN
1. UNITY – relationship of elements wether verbal and visual
so that it functions tpgether.
2. GESTALT – Overall design
3. SPACE – define as when something place in it.
4. HEIRARCHY – shows the difference in terms of significance
between the items.
5. BALANCE – equal distribution of elements on each side.
13. 6. CONTRAST - makes some elements stand out on the
page .
7.SCALE – specifies the range of sizes.
8. DOMINANCE – single element is the main focus to catch the
viewers attention.
9. SIMILARITY - creating continuity throughout the design.
10. ARRANGEMENT – the arrangement of visual and verbal
elements layout captures the attention of the viewer.
14. GUIDELINES IN DESIGNING VISUALS
1. Information / Instructional purposes
2. Graphic / Picture elements
3. Text / Lettering Elements
4. COLOR
5. LAYOUT
15. NON – PROJECTED VISUALS
- are visuals that do not required the use of
equipment for projection .
• ADVANTAGES
- can easily out acquired or obtained.
- used without electricity.
-appropriate for those without budget
- without much artistic ability.
- used different levels of instruction and discipline .
• DISADVANTAGES
- can be damage easily with regular use.
- hard to store
- maybe too small for group viewing.
16. I . REAL OBJECT OR REALIA
- accessible materials for educational use.
II. MODEL
- three dimensional representation of a person or a thing.
III. MOBILE
- is a three dimensional materials that are hung
independently from the roof using the fine threads.
IV. STILL PICTURES AND GRAPHICS
- photographic like representation of people , places and
things.
17. 6 TYPES OF STILL GRAPHICS
( According to Heinich 1993)
DRAWING INCLUDING SKETCHES DIAGRAM
CHARTS
GRAPHS
POSTERS
CARTOON
MAPS
20. Characteristics of Posters:
•Words are minimal
•Color and text are efficient
•Poster are attractive
Uses:
•Motivate students
•Single idea
•Captures attention
•Publicize
22. Types of Maps
Road Map
– for navigation.
Physical Map
– shows landscapes of an area.
Topographic Map
–same as physical map but it uses lines.
Political Map
– shows names & location of important cities.
24. Selecting A Camera
a. Cellphones and Smart phones
b.Point and shoot
c. EVIL Cameras
d.DSLR’s
25. How to Compose Better Pictures
a. Rule of Thirds
b. Balancing Elements
c. Leading Lines
d. Symmetry and Patterns
e. Viewpoint
f. Background
g. Depth
h. Framing
i. Cropping
j. Experimentation