This document provides an overview of an introductory course on information technology. It outlines the course requirements, including exams, assignments, and a final project that contribute to the overall grade. It also describes lecture notes, written assignments, presentations, and other class activities. Tips are provided on how to earn more marks, such as avoiding plagiarism and demonstrating a strong work ethic. The course aims to teach basic computer knowledge, hardware, office applications, and internet skills.
The parts of a computer slideshow for grades 3-4. Includes a quiz and activity. The activity is supposed to have the students act out the parts of a computer.
*ROM is READ ONLY MEMORY - I had a typo...sorry!
A computer is a machine that can be programmed to manipulate symbols. Its principal characteristics are: It responds to a specific set of instructions in a well-defined manner. It can execute a prerecorded list of instructions (a program). It can quickly store and retrieve large amounts of data.
↓↓↓↓ Read More:
Watch my videos on snack here: --> --> http://sck.io/x-B1f0Iy
@ Kindly Follow my Instagram Page to discuss about your mental health problems-
-----> https://instagram.com/mentality_streak?utm_medium=copy_link
@ Appreciate my work:
-----> behance.net/burhanahmed1
Thank-you !
The parts of a computer slideshow for grades 3-4. Includes a quiz and activity. The activity is supposed to have the students act out the parts of a computer.
*ROM is READ ONLY MEMORY - I had a typo...sorry!
A computer is a machine that can be programmed to manipulate symbols. Its principal characteristics are: It responds to a specific set of instructions in a well-defined manner. It can execute a prerecorded list of instructions (a program). It can quickly store and retrieve large amounts of data.
↓↓↓↓ Read More:
Watch my videos on snack here: --> --> http://sck.io/x-B1f0Iy
@ Kindly Follow my Instagram Page to discuss about your mental health problems-
-----> https://instagram.com/mentality_streak?utm_medium=copy_link
@ Appreciate my work:
-----> behance.net/burhanahmed1
Thank-you !
MLIS, Hardware and Software- Workshop AIOU 2013, LIS Studies, Library and information science, Computer Science, Information science, Information technology, Hardware, Software, Computer basics, Information Management
This is a short presentation about the basic of computer so that students will understand the hardware and software and how computer is used in our daily life.
Learn to identify parts of a computer, hardware and software, operate the mouse and keyboard and become familiar with the MS Windows X/P Operating System.
Introduction to computing, Analog Computers, Hybrid computers, TYPES OF COMPUTER, Parts of the Computer ,
Software, Hardware, data, Users, Input and output devices,
MLIS, Hardware and Software- Workshop AIOU 2013, LIS Studies, Library and information science, Computer Science, Information science, Information technology, Hardware, Software, Computer basics, Information Management
This is a short presentation about the basic of computer so that students will understand the hardware and software and how computer is used in our daily life.
Learn to identify parts of a computer, hardware and software, operate the mouse and keyboard and become familiar with the MS Windows X/P Operating System.
Introduction to computing, Analog Computers, Hybrid computers, TYPES OF COMPUTER, Parts of the Computer ,
Software, Hardware, data, Users, Input and output devices,
This HIBB first covers the physical components of a computer and their usage, such as keyboards, monitors, and USB cables. It also includes how to use some of these physical components, such as moving a mouse and how to insert a CD. It then moves on to basic interactions with a computer, including logging in, opening programs, and saving files. At the end of this HIBB, students will be aware of the major physical components of a computer. In addition to this, students will be able to perform some basic functions on the computer, including logging in to the computer, opening programs, saving files.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
"Impact of front-end architecture on development cost", Viktor TurskyiFwdays
I have heard many times that architecture is not important for the front-end. Also, many times I have seen how developers implement features on the front-end just following the standard rules for a framework and think that this is enough to successfully launch the project, and then the project fails. How to prevent this and what approach to choose? I have launched dozens of complex projects and during the talk we will analyze which approaches have worked for me and which have not.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
2. Course Administration &
Requirements
• Exams and Assessment
– Basically 2 exams method Mid & Final
– 10 % Quiz
– 10 % Assignments
– 10 % Final Project
– 30 % Mid
– 40 % Final
– (so you must start getting worried about it !!!)
3. Lecture Notes
• Available from Photostat shop before lectures or preferably one day
before the start of new week
• Usually the lecture material will cover the topics of one week
• Lecture Notes also now available online on the given website
address.
• Lecture Notes will not be in detail format rather these will contain
topics of discussion and important announcements regarding
assessments.
• Most Importantly Lecture Notes are just a supporting material and
students must not forget to read books for detail and complete
understanding (In case of Management as a subject you need to do
extensive reading on topics under discussion & look for majority of
web sites for practical know how
4. Course Administration &
Requirements
– Written assignments (Small Tasks) (details in coming
lectures)
• Idea is to initiate research oriented writing not “cut-copy-
paste”
– Attendance, Presentations, Quiz & Class Discussion &
Participation (as a regular activity)
– Volunteer presentations (you must not be that familiar
with this kind of stuff but you need to respond to it
quickly!)
5. How to get more marks?
• Requirements
– Overall Class Attitude
– Things to Avoid (Referencing, Cut-Copy-
Paste Culture, Carelessness, leg-pulling)
– Things to do (Innovation, Confidence,
Work Attitude)
– Sense of Maturity and continuous
learning
6. Text and References
• Introduction to Computers
By Peter Norton 7th Edition
Slides and handouts
7. SCOPE OF YOUR COURSE
To Learn Computer’s Basic Knowledge
To Learn Computer’s hardware knowledge
To Learn How Computer can be use in Office
Environment.
To Learn Internet basic know how.
ACS-1
8. A World of Computers
• Computers are everywhere
Discovering Computers 2012: Chapter 1 8Pages 4 - 5
Figure 1-1
9. What Is a Computer?
• A computer is an electronic device, operating
under the control of instructions stored in its own
memory
Discovering Computers 2012: Chapter 1 9Page 6
Collects
data
(input)
Processing
Produces
information
(output)
Information Processing Cycle
10. What Is a Computer?
Discovering Computers 2012: Chapter 1 10Page 6
Figure 1-2
11. The Components of a Computer
• A computer contains many electric, electronic, and
mechanical components known as hardware
Discovering Computers 2012: Chapter 1 11Pages 6 - 8
• Allows you to enter data and instructions into a computerInput Device
• Hardware component that conveys information to one or more peopleOutput Device
• Case that contains the electronic components of the computer that
are used to process dataSystem Unit
• Records (writes) and/or retrieves (reads) items to and from storage
mediaStorage Device
• Enables a computer to send and receive data, instructions, and
information to and from one or more computers or mobile devices
Communications
Device
12. The Components of a Computer
Discovering Computers 2012: Chapter 1 12Page 7
Figure 1-3
13. Advantages and Disadvantages
of Using Computers
Advantages of
Using Computers
Disadvantages of
Using Computers
Discovering Computers 2012: Chapter 1 13
Speed
Reliability
Consistency
Storage
Communications
Health Risks
Violation of Privacy
Public Safety
Impact on Labor Force
Impact on Environment
Pages 9 - 10
14. Advantages and Disadvantages
of Using Computers
• Green computing involves reducing the electricity
consumed and environmental waste generated when
using a computer
• Strategies include:
– Recycling
– Regulating manufacturing processes
– Extending the life of computers
– Immediately donating or properly disposing of replaced computers
Discovering Computers 2012: Chapter 1 14Page 10
15. Networks and the Internet
• A network is a
collection of computers
and devices connected
together, often
wirelessly, via
communications
devices and
transmission media
Discovering Computers 2012: Chapter 1 15Pages 10 - 11
Figure 1-6
16. Networks and the Internet
• The Internet is a worldwide collection of networks that
connects millions of businesses, government agencies,
educational institutions, and individuals
Discovering Computers 2012: Chapter 1 16Page 11
Figure 1-7
17. Networks and the Internet
• People use the Internet for a variety of reasons:
Discovering Computers 2012: Chapter 1 17Pages 12 - 13
Figure 1-8
Communicate Research and
Access Information
Shop Bank and Invest Online Trading
Entertainment Download Videos Share Information Web Application
18. Networks and the Internet
• A social networking Web site encourages
members to share their interests, ideas, stories,
photos, music, and videos with other registered
users
Discovering Computers 2012: Chapter 1 18Page 14
Figure 1-9
19. Computer Software
• Software, also called a program, tells the
computer what tasks to perform and how to
perform them
Discovering Computers 2012: Chapter 1 19Pages 15 - 16
Figures 1-10 - 1-11
System Software
• Operating system
• Utility program
Application Software
20. Computer Software
• Installing is the process of setting up software to
work with the computer, printer, and other
hardware
Discovering Computers 2012: Chapter 1 20Pages 16 - 17
Figure 1-12
21. Computer Software
• A programmer develops
software or writes the
instructions that direct
the computer to
process data into
information
Discovering Computers 2012: Chapter 1 21Page 18
Figure 1-13
22. Categories of Computers
Embedded computers
Supercomputers
Mainframes
Servers
Game consoles
Mobile computers and mobile devices
Personal computers
Discovering Computers 2012: Chapter 1 22Page 19
23. Personal Computers
• A personal computer can perform all of its input,
processing, output, and storage activities by itself
• Two popular architectures are the PC and the
Apple
– Desktop computer
Discovering Computers 2012: Chapter 1 23Pages 19 - 20
Figures 1-15 - 1-16
24. Mobile Computers and Mobile Devices
Personal computer you
can carry from place to
place
Examples include
notebook computers,
laptop computers,
netbooks, ultra-thins,
and Tablet PCs
Mobile
Computer
Computing device small
enough to hold in your
hand
Examples include smart
phones and PDAs, e-
book readers, handheld
computers, portable
media players, and
digital cameras
Mobile
Device
Discovering Computers 2012: Chapter 1 24Pages 20 - 23
25. Mobile Computers and Mobile Devices
Notebook computer
Tablet PC
Smart phones and PDAs
E-book reader
Discovering Computers 2012: Chapter 1 25Pages 20 - 22
Figures 1-17 – 1-20
26. Mobile Computers and Mobile Devices
Handheld computer
Portable media player
Digital camera
Discovering Computers 2012: Chapter 1 26Pages 22 - 23
Figures 1-21 – 1-23
27. Game Consoles
• A game console is a
mobile computing
device designed for
single-player or
multiplayer video
games
Discovering Computers 2012: Chapter 1 27Page 24
Figure 1-24
28. Servers
• A server controls access
to the hardware,
software, and other
resources on a network
– Provides a centralized
storage area for
programs, data, and
information
Discovering Computers 2012: Chapter 1 28Page 25
Figure 1-25
29. Mainframes
• A mainframe is a large,
expensive, powerful
computer that can
handle hundreds or
thousands of connected
users simultaneously
Discovering Computers 2012: Chapter 1 29Page 25
Figure 1-26
30. Supercomputers
• A supercomputer is the fastest, most powerful
computer
– Fastest supercomputers are capable of processing
more than one quadrillion instructions in a single
second
Discovering Computers 2012: Chapter 1 30Page 25
Figure 1-27
31. Embedded Computers
• An embedded computer is a special-purpose
computer that functions as a component in a
larger product
Discovering Computers 2012: Chapter 1 31Page 26
Consumer
Electronics
• Mobile and digital
telephones
• Digital televisions
• Cameras
• Video recorders
• DVD players and
recorders
• Answering
machines
Home Automation
Devices
• Thermostats
• Sprinkling systems
• Security
monitoring systems
• Appliances
• Lights
Automobiles
• Antilock brakes
• Engine control
modules
• Airbag controller
• Cruise control
Process Controllers
and Robotics
• Remote monitoring
systems
• Power monitors
• Machine
controllers
• Medical devices
Computer Devices
and Office Machines
• Keyboards
• Printers
• Faxes
• Copiers
33. Elements of an Information System
Hardware Software Data
People Procedures
Discovering Computers 2012: Chapter 1 33Page 27
34. Elements of an Information System
Discovering Computers 2012: Chapter 1 34Page 27
Figure 1-29
35. Examples of Computer Usage
Home User
•Personal financial
management
•Web access
•Communications
•Entertainment
Small Office/Home
Office User
•Look up information
•Send and receive e-mail
messages
•Make telephone calls
Mobile User
•Connect to other computers
on a network or the Internet
•Transfer information
•Play video games
•Listen to music
•Watch movies
Discovering Computers 2012: Chapter 1 35Pages 28 – 31
Figures 1-30 – 1-32
36. Examples of Computer Usage
Power User
• Work with multimedia
• Use industry-specific
software
Enterprise User
• Communicate among
employees
• Process high volumes
of transactions
• Blog
Discovering Computers 2012: Chapter 1 36Pages 31 – 32
Figures 1-33 – 1-34
37. Computer Applications in Society
Education
Finance
Government
Health Care
Discovering Computers 2012: Chapter 1 37Pages 34 - 36
Figures 1-36 – 1-39
39. Summary
Basic computer
concepts
Components of a
computer
Networks, the Internet,
and computer software
Many different
categories of
computers, computer
users, and computer
applications in society
Discovering Computers 2012: Chapter 1 39Page 39