The document defines basic computer concepts like data, information, and the information processing cycle. It describes the five main components of a computer: input devices, output devices, the system unit, storage devices, and communication devices. It discusses different categories of computers including personal computers, mobile devices, servers, mainframes, and embedded computers. It also summarizes how computers are used in many aspects of modern society like education, healthcare, science, and manufacturing.
The document defines basic computer concepts like data, information, and the relationship between computers and networks. It describes the components of a computer including the system unit, storage, input/output, and communications devices. The document discusses different categories of computers like personal computers, mobile devices, servers, and embedded systems. It also outlines how computers are used by individuals, businesses, and across different industries in society.
Basic introduction to computer literacy, terma, computer components, advantages and disadvantages of computers, networks, the Internet and World Wide Web, and different types of software and computers. And describe the role of each element of an information system.
The document discusses different types of computers including personal computers, mobile devices, servers, mainframes, supercomputers, and embedded computers. It outlines the basic components of a computer including input, processing, output, and storage. Some advantages of computer usage are also highlighted such as speed, reliability, consistency, large storage capacity, and ability to communicate. The document is intended to provide an overview and introduction to basic computer literacy.
The document provides an overview of objectives for Chapter 3 of Discovering Computers 2012, which includes summarizing different types of application software such as business, graphics, multimedia, personal, and communications software. It also discusses how application software works with operating systems and utility programs, as well as learning tools available for application software including online help, web-based help, and web-based training.
The document discusses computers and their role in modern society. It defines what a computer is and describes the basic components that make up a computer system, including hardware such as the central processing unit, storage devices, input/output components, and software programs. The document also discusses networks and how computers connect to each other, including the internet and how it has changed communication, education, commerce and more. It provides an overview of different types of computers and their functions, from personal computers to servers, mainframes and supercomputers.
The document discusses the fundamentals of computers including their components, categories, uses, and role in society. It describes the basic parts of a computer as an input, output, processor, and storage. Computers come in many sizes from personal to supercomputers and are used by individuals, businesses, schools, and more. The internet connects computers globally and is used for communication, information, commerce, and entertainment.
The document provides an overview of key concepts from Chapter 1 of Discovering Computers 2011: Living in a Digital World including defining computers and their components, networks and the internet, different categories of computers, and applications of computers in society. It discusses the basic components of a computer including hardware such as input/output devices and the system unit, as well as software. The document also summarizes different types of computer users and how computers are used in areas like education, finance, and manufacturing.
The document defines basic computer concepts like data, information, and the relationship between computers and networks. It describes the components of a computer including the system unit, storage, input/output, and communications devices. The document discusses different categories of computers like personal computers, mobile devices, servers, and embedded systems. It also outlines how computers are used by individuals, businesses, and across different industries in society.
Basic introduction to computer literacy, terma, computer components, advantages and disadvantages of computers, networks, the Internet and World Wide Web, and different types of software and computers. And describe the role of each element of an information system.
The document discusses different types of computers including personal computers, mobile devices, servers, mainframes, supercomputers, and embedded computers. It outlines the basic components of a computer including input, processing, output, and storage. Some advantages of computer usage are also highlighted such as speed, reliability, consistency, large storage capacity, and ability to communicate. The document is intended to provide an overview and introduction to basic computer literacy.
The document provides an overview of objectives for Chapter 3 of Discovering Computers 2012, which includes summarizing different types of application software such as business, graphics, multimedia, personal, and communications software. It also discusses how application software works with operating systems and utility programs, as well as learning tools available for application software including online help, web-based help, and web-based training.
The document discusses computers and their role in modern society. It defines what a computer is and describes the basic components that make up a computer system, including hardware such as the central processing unit, storage devices, input/output components, and software programs. The document also discusses networks and how computers connect to each other, including the internet and how it has changed communication, education, commerce and more. It provides an overview of different types of computers and their functions, from personal computers to servers, mainframes and supercomputers.
The document discusses the fundamentals of computers including their components, categories, uses, and role in society. It describes the basic parts of a computer as an input, output, processor, and storage. Computers come in many sizes from personal to supercomputers and are used by individuals, businesses, schools, and more. The internet connects computers globally and is used for communication, information, commerce, and entertainment.
The document provides an overview of key concepts from Chapter 1 of Discovering Computers 2011: Living in a Digital World including defining computers and their components, networks and the internet, different categories of computers, and applications of computers in society. It discusses the basic components of a computer including hardware such as input/output devices and the system unit, as well as software. The document also summarizes different types of computer users and how computers are used in areas like education, finance, and manufacturing.
The document discusses various input devices for computers including keyboards, mice, touchscreens, cameras, scanners, and devices for disabled users. It defines input and differentiates between programs, commands, and user responses. It describes common input devices like keyboards, mice, touchpads, microphones for voice input, and controllers for games. It also covers assistive technologies to enable people with disabilities to use computers.
The document summarizes Chapter 2 of Discovering Computers. It discusses the history and structure of the Internet and World Wide Web. It describes how to browse, navigate, search and publish on the web as well as e-commerce. Other internet services covered include email, instant messaging, chat rooms, VoIP, FTP, newsgroups and message boards. The chapter concludes with a discussion of netiquette rules for appropriate online behavior.
This chapter introduces basic computer concepts such as the definition of a computer, the components of a computer including input, output, storage and processing devices, and different categories of computers. It discusses networks and the internet, types of computer software, advantages and disadvantages of computer usage, and how computers are used by different types of users and in various aspects of society such as education, healthcare, science and more. The chapter provides an overview of key computer literacy topics to help readers understand the role and impact of computers in today's digital world.
The document describes various computer output devices and their characteristics. It discusses display devices like LCD monitors, plasma displays, and projectors. It covers different printer types such as inkjet printers, photo printers, and multifunction devices. Other output devices mentioned include speakers, headphones, data projectors, interactive whiteboards, and accessories for disabled users. The document provides details on each type of output device's purpose, features, and uses.
DTCC Chapter 1 - Introduction to ComputersJan Fisher
The document provides an overview of key concepts from Chapter 1 of Discovering Computers, including the five components of a computer, different categories of computers and users, advantages and disadvantages of computer use, and applications of computers in society such as education, finance, and manufacturing.
The system unit contains the main components of a computer including the motherboard, processor, memory, and other electronic parts. The processor contains a control unit and arithmetic logic unit (ALU) and completes a four step machine cycle for each instruction. Common processors include multi-core and quad-core designs from Intel and AMD. Memory comes in volatile RAM and non-volatile ROM varieties and is measured in bytes for storage of operating systems, applications, and user data. Expansion slots on the motherboard allow additional components like video and sound cards to enhance the computer's capabilities.
This document provides an introduction to computers, including defining what a computer is, its components, types of software, categories of computers, and applications of computers in society. A computer is an electronic device that processes data into information. The main components are the central processing unit, memory, storage, input/output devices, and communications devices. There are various categories of computers including personal computers, mobile devices, servers, and embedded computers. Computers provide advantages like speed and storage but also disadvantages such as health risks and impacts on privacy and the environment.
The document provides an overview of chapter 2 from the textbook Discovering Computers 2012. It summarizes the evolution of the Internet from ARPANET in 1969 to today's worldwide network. It also describes the world wide web and how users access web pages through browsers. Finally, it outlines other Internet technologies like email, instant messaging, e-commerce, and netiquette guidelines.
The document provides an overview of different types of application software, including business software, graphics and multimedia software, software for home/personal/educational use, web applications, and software for communications. It also discusses learning tools that are available for application software, such as online help, web-based help, and web-based training. The objectives are to explain how different types of application software work and to identify the key features and uses of various widely-used application programs.
This document provides an overview and summary of Chapter 3 from the book "Discovering Computers & Microsoft Office 2010". The chapter discusses application software, including business software, graphics and multimedia software, home/personal/educational software, web applications, and communication software. It also covers learning tools available for application software, such as online help, web-based training, and distance learning.
The document discusses various types of application software, including business software like word processing, spreadsheet, database, and presentation software. It also covers graphics and multimedia software, software for home and personal use, web applications, communications software, and learning tools for application software. Specific examples are provided and figures illustrate features and uses of different application programs.
The document discusses various aspects of computer programming and program development, including:
- Different types of programming languages such as machine language, assembly language, procedural languages like C and COBOL, and object-oriented languages like Java.
- The program development life cycle, which involves analyzing requirements, designing a solution, validating the design, implementing the design, testing the solution, and documenting the solution.
- Web development tools and languages like HTML, XML, JavaScript, and Web authoring software.
- Multimedia authoring programs that allow combining various media types.
This chapter provides an introduction to basic computer concepts. It defines what a computer is and describes the five main components: input devices, output devices, the system unit, storage devices, and communication devices. It discusses advantages and disadvantages of computer use, networks and the Internet, different types of computer software, various categories of computers and computer users, and applications of computers in many areas of society including education, finance, government, and healthcare.
This document provides an overview of key topics from Chapter 1 of Discovering Computers 2011: Living in a Digital World, including definitions of computers and their components, different types of computers, software, networks and the internet, and applications of computer technology in society. The chapter explores how computers are integrated into daily life and discusses advantages and disadvantages of computer usage.
The document discusses multimedia concepts and defines multimedia as the presentation of information using a combination of text, audio, graphics, video, and animation. It describes the five main elements of multimedia as text, graphics, audio, video, and animation. It also discusses hardware and software used for multimedia production, including scanners, video cameras, digital cameras, audio devices, video capture devices, and editing software for different media types.
Here are some ideas for emerging technologies and their potential applications:
- Augmented reality (AR) - overlaying digital information on the real world. Could be used for navigation, education, entertainment, remote collaboration.
- Artificial intelligence (AI) assistants - more advanced digital assistants that can understand natural language, learn from interactions. Could be helpful for many tasks like scheduling, information lookup.
- Brain-computer interfaces - technologies that allow direct communication between the brain and external devices. Potential applications in healthcare for disabilities, augmented cognition.
- Quantum computing - computers that leverage quantum mechanics able to solve certain problems much faster than classical computers. Applications in materials science, drug discovery, artificial intelligence.
- Space exploration technologies
The document introduces concepts about computers including the five components of a computer, types of software, categories of computers from personal to supercomputers, and examples of computer usage by different types of users. It discusses how computers are used in various aspects of society such as education, finance, government, and manufacturing. The overall purpose is to explain why computer literacy is important and provide an overview of basic computer concepts.
This document provides an overview of the key concepts and objectives covered in Chapter 1 of Discovering Computers & Microsoft Office 2010. It discusses the basic components of a computer, including input/output devices, the system unit, storage devices, and communications devices. It also describes different categories of computers like personal computers, mobile devices, servers, and supercomputers. Additionally, it outlines various types of computer users such as home, small office, mobile, and enterprise users. Finally, it explores how computers are used across different aspects of society like education, healthcare, manufacturing, and more.
This document outlines the objectives and activities for a lesson on ICT systems. The objectives are to identify components of an ICT system, understand different types of software and how future technologies may impact systems. Students will read news articles on globalization and shifts in work, examine case studies to identify components of specific systems, discuss implications of not having early warning systems, and define types of software giving examples for each. An exam question on ICT system components is also assigned.
This document discusses multimedia concepts and authoring tools. It defines multimedia as the presentation of information using a combination of text, audio, graphics, video and animation. Multimedia authoring tools allow users to develop multimedia elements and integrate them into interactive applications. There are three main concepts for multimedia applications - time frame, icon, and card. The time frame concept organizes multimedia elements along a timeline to coordinate when each element plays.
The document summarizes computer arithmetic and floating point representation. It discusses:
1) The arithmetic logic unit handles integer and floating point calculations. Integer values are represented in binary using two's complement. Floating point values use a sign-magnitude format with a fixed or moving binary point.
2) Addition and subtraction of integers is done through normal binary addition and subtraction. Multiplication requires generating partial products and addition. Division uses a long division approach.
3) Floating point numbers follow the IEEE 754 standard which represents values as ±mantissax2exponent in 32 or 64 bit formats. Arithmetic requires aligning operands and performing operations on significands and exponents.
This document presents an approach called translated learning that allows for transfer learning across different feature spaces. It describes how translated learning works by using a feature translator to link labels from a source feature space to the target feature space using only a small amount of labeled data in the target space. The approach is formulated as a risk minimization framework and models are estimated via an approximation method. The effectiveness is demonstrated on two applications: text-aided image classification and cross-language classification, showing improved performance over not using the translated learning approach, especially when labeled data is limited in the target space.
The document discusses various input devices for computers including keyboards, mice, touchscreens, cameras, scanners, and devices for disabled users. It defines input and differentiates between programs, commands, and user responses. It describes common input devices like keyboards, mice, touchpads, microphones for voice input, and controllers for games. It also covers assistive technologies to enable people with disabilities to use computers.
The document summarizes Chapter 2 of Discovering Computers. It discusses the history and structure of the Internet and World Wide Web. It describes how to browse, navigate, search and publish on the web as well as e-commerce. Other internet services covered include email, instant messaging, chat rooms, VoIP, FTP, newsgroups and message boards. The chapter concludes with a discussion of netiquette rules for appropriate online behavior.
This chapter introduces basic computer concepts such as the definition of a computer, the components of a computer including input, output, storage and processing devices, and different categories of computers. It discusses networks and the internet, types of computer software, advantages and disadvantages of computer usage, and how computers are used by different types of users and in various aspects of society such as education, healthcare, science and more. The chapter provides an overview of key computer literacy topics to help readers understand the role and impact of computers in today's digital world.
The document describes various computer output devices and their characteristics. It discusses display devices like LCD monitors, plasma displays, and projectors. It covers different printer types such as inkjet printers, photo printers, and multifunction devices. Other output devices mentioned include speakers, headphones, data projectors, interactive whiteboards, and accessories for disabled users. The document provides details on each type of output device's purpose, features, and uses.
DTCC Chapter 1 - Introduction to ComputersJan Fisher
The document provides an overview of key concepts from Chapter 1 of Discovering Computers, including the five components of a computer, different categories of computers and users, advantages and disadvantages of computer use, and applications of computers in society such as education, finance, and manufacturing.
The system unit contains the main components of a computer including the motherboard, processor, memory, and other electronic parts. The processor contains a control unit and arithmetic logic unit (ALU) and completes a four step machine cycle for each instruction. Common processors include multi-core and quad-core designs from Intel and AMD. Memory comes in volatile RAM and non-volatile ROM varieties and is measured in bytes for storage of operating systems, applications, and user data. Expansion slots on the motherboard allow additional components like video and sound cards to enhance the computer's capabilities.
This document provides an introduction to computers, including defining what a computer is, its components, types of software, categories of computers, and applications of computers in society. A computer is an electronic device that processes data into information. The main components are the central processing unit, memory, storage, input/output devices, and communications devices. There are various categories of computers including personal computers, mobile devices, servers, and embedded computers. Computers provide advantages like speed and storage but also disadvantages such as health risks and impacts on privacy and the environment.
The document provides an overview of chapter 2 from the textbook Discovering Computers 2012. It summarizes the evolution of the Internet from ARPANET in 1969 to today's worldwide network. It also describes the world wide web and how users access web pages through browsers. Finally, it outlines other Internet technologies like email, instant messaging, e-commerce, and netiquette guidelines.
The document provides an overview of different types of application software, including business software, graphics and multimedia software, software for home/personal/educational use, web applications, and software for communications. It also discusses learning tools that are available for application software, such as online help, web-based help, and web-based training. The objectives are to explain how different types of application software work and to identify the key features and uses of various widely-used application programs.
This document provides an overview and summary of Chapter 3 from the book "Discovering Computers & Microsoft Office 2010". The chapter discusses application software, including business software, graphics and multimedia software, home/personal/educational software, web applications, and communication software. It also covers learning tools available for application software, such as online help, web-based training, and distance learning.
The document discusses various types of application software, including business software like word processing, spreadsheet, database, and presentation software. It also covers graphics and multimedia software, software for home and personal use, web applications, communications software, and learning tools for application software. Specific examples are provided and figures illustrate features and uses of different application programs.
The document discusses various aspects of computer programming and program development, including:
- Different types of programming languages such as machine language, assembly language, procedural languages like C and COBOL, and object-oriented languages like Java.
- The program development life cycle, which involves analyzing requirements, designing a solution, validating the design, implementing the design, testing the solution, and documenting the solution.
- Web development tools and languages like HTML, XML, JavaScript, and Web authoring software.
- Multimedia authoring programs that allow combining various media types.
This chapter provides an introduction to basic computer concepts. It defines what a computer is and describes the five main components: input devices, output devices, the system unit, storage devices, and communication devices. It discusses advantages and disadvantages of computer use, networks and the Internet, different types of computer software, various categories of computers and computer users, and applications of computers in many areas of society including education, finance, government, and healthcare.
This document provides an overview of key topics from Chapter 1 of Discovering Computers 2011: Living in a Digital World, including definitions of computers and their components, different types of computers, software, networks and the internet, and applications of computer technology in society. The chapter explores how computers are integrated into daily life and discusses advantages and disadvantages of computer usage.
The document discusses multimedia concepts and defines multimedia as the presentation of information using a combination of text, audio, graphics, video, and animation. It describes the five main elements of multimedia as text, graphics, audio, video, and animation. It also discusses hardware and software used for multimedia production, including scanners, video cameras, digital cameras, audio devices, video capture devices, and editing software for different media types.
Here are some ideas for emerging technologies and their potential applications:
- Augmented reality (AR) - overlaying digital information on the real world. Could be used for navigation, education, entertainment, remote collaboration.
- Artificial intelligence (AI) assistants - more advanced digital assistants that can understand natural language, learn from interactions. Could be helpful for many tasks like scheduling, information lookup.
- Brain-computer interfaces - technologies that allow direct communication between the brain and external devices. Potential applications in healthcare for disabilities, augmented cognition.
- Quantum computing - computers that leverage quantum mechanics able to solve certain problems much faster than classical computers. Applications in materials science, drug discovery, artificial intelligence.
- Space exploration technologies
The document introduces concepts about computers including the five components of a computer, types of software, categories of computers from personal to supercomputers, and examples of computer usage by different types of users. It discusses how computers are used in various aspects of society such as education, finance, government, and manufacturing. The overall purpose is to explain why computer literacy is important and provide an overview of basic computer concepts.
This document provides an overview of the key concepts and objectives covered in Chapter 1 of Discovering Computers & Microsoft Office 2010. It discusses the basic components of a computer, including input/output devices, the system unit, storage devices, and communications devices. It also describes different categories of computers like personal computers, mobile devices, servers, and supercomputers. Additionally, it outlines various types of computer users such as home, small office, mobile, and enterprise users. Finally, it explores how computers are used across different aspects of society like education, healthcare, manufacturing, and more.
This document outlines the objectives and activities for a lesson on ICT systems. The objectives are to identify components of an ICT system, understand different types of software and how future technologies may impact systems. Students will read news articles on globalization and shifts in work, examine case studies to identify components of specific systems, discuss implications of not having early warning systems, and define types of software giving examples for each. An exam question on ICT system components is also assigned.
This document discusses multimedia concepts and authoring tools. It defines multimedia as the presentation of information using a combination of text, audio, graphics, video and animation. Multimedia authoring tools allow users to develop multimedia elements and integrate them into interactive applications. There are three main concepts for multimedia applications - time frame, icon, and card. The time frame concept organizes multimedia elements along a timeline to coordinate when each element plays.
The document summarizes computer arithmetic and floating point representation. It discusses:
1) The arithmetic logic unit handles integer and floating point calculations. Integer values are represented in binary using two's complement. Floating point values use a sign-magnitude format with a fixed or moving binary point.
2) Addition and subtraction of integers is done through normal binary addition and subtraction. Multiplication requires generating partial products and addition. Division uses a long division approach.
3) Floating point numbers follow the IEEE 754 standard which represents values as ±mantissax2exponent in 32 or 64 bit formats. Arithmetic requires aligning operands and performing operations on significands and exponents.
This document presents an approach called translated learning that allows for transfer learning across different feature spaces. It describes how translated learning works by using a feature translator to link labels from a source feature space to the target feature space using only a small amount of labeled data in the target space. The approach is formulated as a risk minimization framework and models are estimated via an approximation method. The effectiveness is demonstrated on two applications: text-aided image classification and cross-language classification, showing improved performance over not using the translated learning approach, especially when labeled data is limited in the target space.
A method to improve survival prediction using mutual information based networkSOYEON KIM
Jeong, Hyun-hwan, et al. "Investigating the utility of clinical outcome-guided mutual information network in network-based Cox regression." BMC Systems Biology 9.Suppl 1 (2015): S8.
Investigating the Effectiveness of E-mail Spam Image Data for Phone Spam Imag...SOYEON KIM
K. So Yeon, B. Yenewondim, and S. Kyung-Ah, "Investigating the Effectiveness of E-mail Spam Image Data for Phone Spam Image Detection Using Scale Invariant Feature Transform Image Descriptor.", Information Science and Applications, LNEE 339, 2015, in press.
A study on the spacio temporal trend of brand index using twitter messages se...SOYEON KIM
Cho, Seung Woo, et al. "Investigating Temporal and Spatial Trends of Brand Images Using Twitter Opinion Mining." Information Science and Applications (ICISA), 2014 International Conference on. IEEE, 2014.
Semi-automatic ground truth generation using unsupervised clustering and limi...SOYEON KIM
Semi-automatic ground truth generation using unsupervised clustering and limited manual labeling: Application to handwritten character recognition
Szilárd Vajda, Yves Rangoni, Hubert Cecotti
Pattern Recognition Letters, 2015
A survey of heterogeneous information network analysisSOYEON KIM
A Survey of Heterogeneous Information Network Analysis
Chuan Shi, Member, IEEE,
Yitong Li, Jiawei Zhang, Yizhou Sun, Member, IEEE,
and Philip S. Yu, Fellow, IEEE
IEEE TRANSACTIONS ON KNOWLEDGE AND DATA ENGINEERING, 2015
The document provides an overview of chapter 1 from a textbook on computer fundamentals. It defines what a computer is and its basic components. It describes different categories of computers like personal computers, mobile devices, servers and supercomputers. It outlines how computers are used by different types of users at home, work and on the go. It also discusses computer networks, the internet, software and applications of computers in various fields of society.
This document provides an overview of basic computer concepts and components. It discusses the five main components of a computer as the input, output, system unit, storage, and processing. It also outlines different categories of computers like PCs, servers, mainframes and embedded devices. The document summarizes computer software, various types of computer users from home to enterprise, and applications of computers across society in areas like education, healthcare, science and more.
This document provides an overview of the key topics and objectives covered in Chapter 1 of Discovering Computers 2012. It defines what a computer is, describes the five main components, and discusses advantages and disadvantages of computer use. It also defines networks and the Internet, distinguishes between system and application software, and identifies different categories of computers and users. Finally, it discusses how computers are used in various sectors of society like education, healthcare, science and more.
This document provides an overview of the key concepts and topics covered in Chapter 1 of Discovering Computers 2012. It defines what a computer is, describes the five components of a computer, and discusses advantages and disadvantages of computer use. It also covers networks and the Internet, different categories of computer software, various types of computers including personal computers and mobile devices, elements of an information system, examples of computer usage, and applications of computers in society domains like education, finance, government and more. The objectives are to explain the importance of computer literacy and discuss these fundamental computer and technology concepts.
This document provides an overview of the key concepts and topics covered in Chapter 1 of Discovering Computers 2012. It defines what a computer is, describes the five components of a computer, and discusses advantages and disadvantages of computer use. It also covers networks and the Internet, different categories of computer software, various types of computers including personal computers and mobile devices, elements of an information system, examples of computer usage, and applications of computers in society domains like education, finance, government and more. The objectives are to explain the importance of computer literacy and discuss these fundamental computer and technology concepts.
This document provides an overview of the key topics and objectives covered in Chapter 1 of Discovering Computers 2012. It defines what a computer is, describes the five main components, and discusses advantages and disadvantages of computer use. It also covers networks and the Internet, different categories of computer software and hardware, various types of computer users, and applications of computers in education, finance, government, healthcare, science, publishing, travel, and manufacturing. The objectives are to explain the importance of computer literacy, define computer terminology, and discuss the role of computers in society.
This document provides an overview of the key topics and objectives covered in Chapter 1 of Discovering Computers 2012. It discusses the importance of computer literacy, defines what a computer is, and describes the five components of a computer. It also covers networks and the internet, different categories of computers and software, and how computers are used in various contexts like education, healthcare, and manufacturing. The objectives are to explain computer fundamentals and discuss the role of computers in society.
This document provides an overview of the key concepts and objectives covered in Chapter 1 of Discovering Computers 2012. It defines what a computer is, describes the five main components, and discusses advantages and disadvantages of computer use. It also explains what a network is and benefits of sharing resources. The chapter distinguishes between different types of computers, users, and applications of computers in areas like education, finance, and manufacturing. It provides visual diagrams and examples throughout to illustrate the concepts.
This document provides an overview of the key topics and concepts covered in Chapter 1 of Discovering Computers 2012. These include defining what a computer is, the components that make up a computer, advantages and disadvantages of computer use, networks and the internet, different categories of computers and software, types of computer users, and applications of computers in society such as education, finance, healthcare and more. The chapter aims to explain why computer literacy is important and provide foundational knowledge about computers and technology.
This document provides an overview of the key topics and objectives covered in Chapter 1 of Discovering Computers 2012, which introduces basic computer concepts. The chapter defines what a computer is, describes the five main components of a computer, discusses advantages and disadvantages of computer use, and explains what networks and the Internet are. It also covers different categories of computers, types of computer users, and applications of computers in various aspects of society such as education, finance, government, and healthcare.
The document outlines the objectives and key concepts covered in a chapter about computers and technology. It will explain why computer literacy is important, define common terms like computer and network, describe the components of a computer, discuss different types of computers and software, and how computers are used in various contexts like at home, work, school, and more. The chapter explores the basics of what computers are, how they work, and their role in modern society.
The document provides an overview of the key concepts and topics covered in Chapter 1 of Discovering Computers 2012. These include defining what a computer is, the five components of a computer, advantages and disadvantages of computer use, what a network and the Internet are, different categories of computer software and hardware, various types of computers and computer users, and examples of how computers are used in education, business, healthcare and other areas of society. The chapter objectives are outlined and there are interactive videos and activities for readers to reinforce the concepts covered.
This chapter provides an introduction to basic computer concepts. It defines what a computer is and describes the five main components: the input device, output device, system unit, storage device, and communications device. It discusses the advantages and disadvantages of using computers. It also outlines different categories of computers including personal computers, mobile computers and devices, game consoles, servers, mainframes, supercomputers, and embedded computers. The chapter concludes with examples of how computers are used in various sectors of society such as education, finance, government, healthcare, science, publishing, travel, and manufacturing.
This document provides an overview of computers and their uses. It defines what a computer is, describes its main components, and discusses different types of computers like personal computers, mobile devices, servers, and supercomputers. It also outlines how computers are used in various sectors of society like education, healthcare, manufacturing, and more. Networks and the internet are explained, and advantages and disadvantages of computer usage are presented.
This document summarizes Chapter 1 of the textbook "Discovering Computers Fundamentals, 2011 Edition". It discusses the basics of computers including their components, software, categories of computers and users. It covers the advantages and disadvantages of computer use as well as their applications in society such as education, finance, government and more. The chapter aims to explain why computer literacy is important and provide an overview of living in a digital world.
This document provides an overview of the objectives and content covered in the CSC134 course on computer and information processing. The key topics covered include:
1) An introduction to computers and their components, including the system unit, storage, input/output devices, and how data is processed.
2) Different categories of computers like personal computers, mobile devices, servers, and their uses.
3) Computer software, including system software, application software, and programming.
4) How computers are used in various fields like education, healthcare, manufacturing, and by different types of users.
5) Networks and the internet, and how people and organizations utilize these technologies.
6) The impact
This document provides an overview of an introductory course on information technology. It outlines the course requirements, including exams, assignments, and a final project that contribute to the overall grade. It also describes lecture notes, written assignments, presentations, and other class activities. Tips are provided on how to earn more marks, such as avoiding plagiarism and demonstrating a strong work ethic. The course aims to teach basic computer knowledge, hardware, office applications, and internet skills.
This document provides an overview and objectives of a chapter that introduces basic computer concepts. It defines what a computer is, describes the components of a computer including input/output devices, the system unit, storage, and communications. It also discusses networks and the internet, different types of computer software, various categories of computers from embedded systems to supercomputers, different types of computer users, and applications of computers in society such as education, finance, government, and healthcare.
1) The document introduces computers and their components, including input/output devices, the system unit, storage, and communications devices.
2) It discusses the advantages and disadvantages of using computers and defines key terms like digital literacy and the information processing cycle.
3) Networks and the internet are introduced, including how they connect computers and allow sharing of resources. The functions of servers and how the world wide web works are also summarized.
This document provides an overview of key topics about computers and digital technology that will be covered in the chapter, including:
- Defining what a computer is and describing its basic components like the system unit, storage, input/output, and communications devices.
- Explaining advantages and disadvantages of computer usage as well as strategies for green computing.
- Describing what a network and the Internet are and common uses like communication, research, shopping, and entertainment.
- Distinguishing between system software, application software, and the role of programmers.
- Identifying different categories of computers from embedded devices to supercomputers and their typical uses.
1. Discovering
Computers 2012
Your Interactive Guide
to the Digital World
2. Objectives Overview
Define the term,
Explain why computer computer, and describe Describe the five
literacy is vital to the relationship components of a
success in today’s world between data and computer
information
Discuss the advantages
Define the term,
and disadvantages that Discuss the uses of the
network, and identify
users experience when Internet and World
benefits of sharing
working with Wide Web
resources on a network
computers
See Page 3 2
Discovering Computers 2012: Chapter 1
for Detailed Objectives
3. Objectives Overview
Distinguish between system Differentiate among types, Describe the role of each
software and application sizes, and functions of element in an information
software computers in each category system
Explain how home users,
Discuss how society uses
small office/home office
computers in education,
users, mobile users, power
finance, government, health
users, and enterprise users
care, science, publishing,
each interact with
travel, and manufacturing
computers
See Page 3 3
Discovering Computers 2012: Chapter 1
for Detailed Objectives
4. A World of Computers
• Computers are everywhere
Pages 4 - 5 4
Discovering Computers 2012: Chapter 1
Figure 1-1
5. What Is a Computer?
• A computer is an electronic device, operating
under the control of instructions stored in its own
memory
Collects Produces
data Processing information
(input) (output)
Information Processing Cycle
Page 6 Discovering Computers 2012: Chapter 1 5
6. What Is a Computer?
Page 6 6
Discovering Computers 2012: Chapter 1
Figure 1-2
7. The Components of a Computer
• A computer contains many electric, electronic, and
mechanical components known as hardware
Input Device • Allows you to enter data and instructions into a computer
Output Device • Hardware component that conveys information to one or more people
• Case that contains the electronic components of the computer that
System Unit are used to process data
• Records (writes) and/or retrieves (reads) items to and from storage
Storage Device media
Communications • Enables a computer to send and receive data, instructions, and
Device information to and from one or more computers or mobile devices
Pages 6 - 8 Discovering Computers 2012: Chapter 1 7
8. The Components of a Computer
Page 7 8
Discovering Computers 2012: Chapter 1
Figure 1-3
9. Advantages and Disadvantages
of Using Computers
Advantages of Disadvantages of
Using Computers Using Computers
Speed Health Risks
Reliability Violation of Privacy
Consistency Public Safety
Storage Impact on Labor Force
Communications Impact on Environment
Pages 9 - 10 Discovering Computers 2012: Chapter 1 9
10. Advantages and Disadvantages
of Using Computers
• Green computing involves reducing the electricity
consumed and environmental waste generated when
using a computer
• Strategies include:
– Recycling
– Regulating manufacturing processes
– Extending the life of computers
– Immediately donating or properly disposing of replaced computers
Page 10 Discovering Computers 2012: Chapter 1 10
11. Networks and the Internet
• A network is a
collection of computers
and devices connected
together, often
wirelessly, via
communications
devices and
transmission media
Pages 10 - 11 Discovering Computers 2012: Chapter 1 11
Figure 1-6
12. Networks and the Internet
• The Internet is a worldwide collection of networks that
connects millions of businesses, government agencies,
educational institutions, and individuals
Page 11 12
Discovering Computers 2012: Chapter 1
Figure 1-7
13. Networks and the Internet
• People use the Internet for a variety of reasons:
Communicate Research and Shop Bank and Invest Online Trading
Access Information
Entertainment Download Videos Share Information Web Application
Pages 12 - 13 13
Discovering Computers 2012: Chapter 1
Figure 1-8
14. Networks and the Internet
• A social networking Web site encourages
members to share their interests, ideas, stories,
photos, music, and videos with other registered
users
Page 14 14
Discovering Computers 2012: Chapter 1
Figure 1-9
15. Computer Software
• Software, also called a program, tells the
computer what tasks to perform and how to
perform them
System Software
• Operating system
• Utility program
Application Software
Pages 15 - 16 15
Discovering Computers 2012: Chapter 1
Figures 1-10 - 1-11
16. Computer Software
• Installing is the process of setting up software to
work with the computer, printer, and other
hardware
Pages 16 - 17 16
Discovering Computers 2012: Chapter 1
Figure 1-12
17. Computer Software
• A programmer develops
software or writes the
instructions that direct
the computer to
process data into
information
Page 18 Discovering Computers 2012: Chapter 1 17
Figure 1-13
18. Categories of Computers
Personal computers
Mobile computers and mobile devices
Game consoles
Servers
Mainframes
Supercomputers
Embedded computers
Page 19 Discovering Computers 2012: Chapter 1 18
19. Personal Computers
• A personal computer can perform all of its input,
processing, output, and storage activities by itself
• Two popular architectures are the PC and the
Apple
– Desktop computer
Pages 19 - 20 19
Discovering Computers 2012: Chapter 1
Figures 1-15 - 1-16
20. Mobile Computers and Mobile Devices
Mobile Mobile
Computer Device
Personal computer you Computing device small
can carry from place to enough to hold in your
place hand
Examples include smart
Examples include
phones and PDAs, e-
notebook computers,
book readers, handheld
laptop computers,
computers, portable
netbooks, ultra-thins,
media players, and
and Tablet PCs
digital cameras
Pages 20 - 23 Discovering Computers 2012: Chapter 1 20
21. Mobile Computers and Mobile Devices
Notebook computer
Tablet PC
Smart phones and PDAs
E-book reader
Pages 20 - 22 21
Discovering Computers 2012: Chapter 1
Figures 1-17 – 1-20
22. Mobile Computers and Mobile Devices
Handheld computer
Portable media player
Digital camera
Pages 22 - 23 22
Discovering Computers 2012: Chapter 1
Figures 1-21 – 1-23
23. Game Consoles
• A game console is a
mobile computing
device designed for
single-player or
multiplayer video
games
Page 24 Discovering Computers 2012: Chapter 1 23
Figure 1-24
24. Servers
• A server controls access
to the hardware,
software, and other
resources on a network
– Provides a centralized
storage area for
programs, data, and
information
Page 25 Discovering Computers 2012: Chapter 1 24
Figure 1-25
25. Mainframes
• A mainframe is a large,
expensive, powerful
computer that can
handle hundreds or
thousands of connected
users simultaneously
Page 25 Discovering Computers 2012: Chapter 1 25
Figure 1-26
26. Supercomputers
• A supercomputer is the fastest, most powerful
computer
– Fastest supercomputers are capable of processing
more than one quadrillion instructions in a single
second
Page 25 26
Discovering Computers 2012: Chapter 1
Figure 1-27
27. Embedded Computers
• An embedded computer is a special-purpose
computer that functions as a component in a
larger product
Consumer Home Automation Process Controllers Computer Devices
Automobiles
Electronics Devices and Robotics and Office Machines
• Mobile and digital • Thermostats • Antilock brakes • Remote monitoring • Keyboards
telephones • Sprinkling systems • Engine control systems • Printers
• Digital televisions • Security modules • Power monitors • Faxes
• Cameras monitoring systems • Airbag controller • Machine • Copiers
• Video recorders • Appliances • Cruise control controllers
• DVD players and • Lights • Medical devices
recorders
• Answering
machines
Page 26 Discovering Computers 2012: Chapter 1 27
29. Elements of an Information System
Hardware Software Data
People Procedures
Page 27 Discovering Computers 2012: Chapter 1 29
30. Elements of an Information System
Page 27 30
Discovering Computers 2012: Chapter 1
Figure 1-29
31. Examples of Computer Usage
Home User Small Office/Home Mobile User
• Personal financial Office User • Connect to other computers
management • Look up information on a network or the Internet
• Web access • Send and receive e-mail • Transfer information
• Communications messages • Play video games
• Entertainment • Make telephone calls • Listen to music
• Watch movies
Pages 28 – 31 31
Discovering Computers 2012: Chapter 1
Figures 1-30 – 1-32
32. Examples of Computer Usage
Power User Enterprise User
• Work with multimedia • Communicate among
• Use industry-specific employees
software • Process high volumes
of transactions
• Blog
Pages 31 – 32 32
Discovering Computers 2012: Chapter 1
Figures 1-33 – 1-34
33. Computer Applications in Society
Education
Finance
Government
Health Care
Pages 34 - 36 33
Discovering Computers 2012: Chapter 1
Figures 1-36 – 1-39
35. Summary
Basic computer Components of a
concepts computer
Many different
categories of
Networks, the Internet,
computers, computer
and computer software
users, and computer
applications in society
Page 39 Discovering Computers 2012: Chapter 1 35
36. Discovering
Computers 2012
Your Interactive Guide
to the Digital World
Chapter 1 Complete