This document analyzes the soundtrack of the video game Call of Duty: World at War. It discusses how the soundtrack creates tension, drama, and excitement to match the mood of a war-based first person shooter. Specific soundtrack elements like trumpets, orchestra, and changing music to represent different locations are described. The narrative of portraying the horrors of World War 2 is also outlined, with the soundtrack aiming to show that war is shocking while prioritizing audibility for any in-game dialogue.