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Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

Game Title

Gears of War

Provide detailed descriptions from chosen examples that establish…
Setting

Mood

Clearly state what production technique(s) you think have
been used to create specific soundtrack elements

The setting is of the main characters being dropped into a warzone which is shown
through sounds of a helicopter, weapons being fired and explosions.

I think the helicopter was recorded as an ambient
sound which is put in the background during
conversations and has the volume changed for
different camera angles. The weapons would have
been recorded at a firing range and then edited
and the explosions sound like they could have
been stock sounds from a war.
The mood is set mostly on the danger and the tenseness of the fight with sounds of
The roar of the enemies is quite monstrous so it
the enemies roar at one point, the voice acting of people shouting and the sounds of sounds like they recorded a normal Pearson and
a battle.
then lowered the pitch and the voice acting would
have been done in a recording studio.

Game genre

The game is a third Pearson shooter which is shown through the sounds of guns and
explosions

Narrative

The narrative is shown through the voice acting and the beginning and ending of
sound sequences such as the helicopter and the battle

The voice acting was done by paid professionals
who were recorded in a sound studio

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Gears of war

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title Gears of War Provide detailed descriptions from chosen examples that establish… Setting Mood Clearly state what production technique(s) you think have been used to create specific soundtrack elements The setting is of the main characters being dropped into a warzone which is shown through sounds of a helicopter, weapons being fired and explosions. I think the helicopter was recorded as an ambient sound which is put in the background during conversations and has the volume changed for different camera angles. The weapons would have been recorded at a firing range and then edited and the explosions sound like they could have been stock sounds from a war. The mood is set mostly on the danger and the tenseness of the fight with sounds of The roar of the enemies is quite monstrous so it the enemies roar at one point, the voice acting of people shouting and the sounds of sounds like they recorded a normal Pearson and a battle. then lowered the pitch and the voice acting would have been done in a recording studio. Game genre The game is a third Pearson shooter which is shown through the sounds of guns and explosions Narrative The narrative is shown through the voice acting and the beginning and ending of sound sequences such as the helicopter and the battle The voice acting was done by paid professionals who were recorded in a sound studio