The document discusses a cut scene from the game Halo Wars. It analyzes the setting, mood, game genre, and narrative established by the cut scene. For each element, it describes what is seen and heard in the cut scene. It then states that an orchestra was likely used to create the soundtrack throughout the entire cut scene, based on the tense and dramatic nature of the music.
Unit 73 ig1 assignment computer game audio cut sequence production 2013_y1
Ig1 task 2 analysis work sheet 2
1. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title
Halo wars cut-scene
Provide detailed descriptions from chosen examples that establish…
Clearly state what production technique(s) you think have
been used to create specific soundtrack elements
Setting
The cut-scene is set in an open and futuristic environment. In the background we
can see buildings that are clearly from a time zone somewhere in the future.
I think that an orchestra was used throughout the
cutscene.
Mood
The mood of the characters is confident but tense as they are being attacked by an
opposing force. The mood becomes serious when one of the characters is injured by
a member of the opposing force.
I think that the technique used to create the
music is an orchestra.
Game genre
Action: I think that the scene gives the sense that the game is action based because
throughout it people are fighting; also there are a lot of weapons present.
The action scenes also sound like the music was
made using an orchestra.
Narrative
The background music during the spoken scenes is tense due to the fact that the
topic of conversation is violent.
Again I think that an orchestra was used during
this cut scene.
2. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games