SlideShare a Scribd company logo
Evaluation
Oliver Ingham
Research
• A strength of my research is that I have had complete creative control
which is good as it allows me to do what I want and be as creative as I can.
Meaning the end product will be better than if I was given guidelines to
work within.
• My researched helped my product by showing me what I can and can not
do with pixel art and animation.
• A weakness of my research was how I used my time when I had finished
my research as I stopped working and got distracted easily.
• I could stick to the action plan better when making my next project.
• This would mean I would get my work done faster and to a higher
standard.
Planning
• A strength of my planning is that I have had complete control which is
good as it allows me to do what I want when I want. Meaning the end
product will be better than if I was given times to work within.
• This helped in the fact that I didn’t feel pressure to get the product
finished in a rush.
• A weakness in my planning was how I allowed myself to get distracted and
not stay on task.
• To improve on this, I could stick to the action plan and not allow myself to
get distracted by things that aren’t to do with the project.
• This would make my end product a lot better in quality.
Time Management
• I did not manage my time well at all.
• I did complete my project in time but used most of my time not doing the
project, making it not as good as it’s potential. I did not use any additional
time to complete my work.
• If I used my time more wisely, I would have done a lot more in the project
to increase the quality of the product.
Technical Qualities
Both of these games have a bright colour scheme but also at the same time have a dark
scheme. This is a good contrast and helps make the game pop more and look more
intriguing.
Whilst The Secret Of Monkey Island has more detail in their game, in my game I see the
more basic as being good and working well, especially with the time and equipment I was
given.
Aesthetic Qualities
My art style in this was to keep things basic and not overcomplicate things for me, I
believe that I’ve shown this well and that it does look good and with a cartoony sort of
look, I believe that it looks good and matches with what I was looking for when designing
this.
For this screenshot I am not too much of a fan with the dark spots on the ground to represent
a more textured ground and I don’t believe that if anyone looked at this, they would have got
that from the picture. So in the future I would again, keep it simple and I believe that keeping
it one solid colour would have made it look a lot better and helped with the aesthetic that I
was going for.
Audience Appeal
I believe that I have appealed to my target audience because of the nature of this
game that I’ve made, it would appeal to people of the ages of 12- 21 which is within
the age range that I was aiming for.

More Related Content

What's hot

Good design is good
Good design is goodGood design is good
Good design is goodGabriel Agu
 
7. evaluation(2)
7. evaluation(2)7. evaluation(2)
7. evaluation(2)NathanMead3
 
Presentation Skills - From The Back of the Raft to the Front of the Board Room
Presentation Skills - From The Back of the Raft to the Front of the Board RoomPresentation Skills - From The Back of the Raft to the Front of the Board Room
Presentation Skills - From The Back of the Raft to the Front of the Board RoomAM Conservation Group, Inc.
 
Creative media y1 unit 3 review
Creative media y1 unit 3 reviewCreative media y1 unit 3 review
Creative media y1 unit 3 reviewELLIPRINCE
 
Personas: Our Imaginary Friends
Personas: Our Imaginary FriendsPersonas: Our Imaginary Friends
Personas: Our Imaginary FriendsArchie Miller
 
6. production reflection(magazine project)
6. production reflection(magazine project)6. production reflection(magazine project)
6. production reflection(magazine project)JoshuaMeredith2
 
1. initial plans (1)
1. initial plans (1)1. initial plans (1)
1. initial plans (1)joe manship
 
7. evaluation(3)
7. evaluation(3)7. evaluation(3)
7. evaluation(3)JackGarner9
 
How to Give Vague-Free Feedback to Designer
How to Give Vague-Free Feedback to DesignerHow to Give Vague-Free Feedback to Designer
How to Give Vague-Free Feedback to DesignerIosi Pratama
 
7. interactive evaluation
7. interactive evaluation7. interactive evaluation
7. interactive evaluationalfieepimblett
 
Maya flexibility
Maya flexibilityMaya flexibility
Maya flexibilityNancySpahr
 
Grill 1 Lm 1 Posters And Cartoons
Grill 1   Lm 1 Posters And CartoonsGrill 1   Lm 1 Posters And Cartoons
Grill 1 Lm 1 Posters And CartoonsShravan Shetty
 
The Principles of Great Design
The Principles of Great DesignThe Principles of Great Design
The Principles of Great DesignLee Carnihan
 
Draw a Smarter Day
Draw a Smarter DayDraw a Smarter Day
Draw a Smarter DayNokia
 

What's hot (19)

Good design is good
Good design is goodGood design is good
Good design is good
 
7. evaluation(2)
7. evaluation(2)7. evaluation(2)
7. evaluation(2)
 
Presentation Skills - From The Back of the Raft to the Front of the Board Room
Presentation Skills - From The Back of the Raft to the Front of the Board RoomPresentation Skills - From The Back of the Raft to the Front of the Board Room
Presentation Skills - From The Back of the Raft to the Front of the Board Room
 
Creative media y1 unit 3 review
Creative media y1 unit 3 reviewCreative media y1 unit 3 review
Creative media y1 unit 3 review
 
Personas: Our Imaginary Friends
Personas: Our Imaginary FriendsPersonas: Our Imaginary Friends
Personas: Our Imaginary Friends
 
6. production reflection(magazine project)
6. production reflection(magazine project)6. production reflection(magazine project)
6. production reflection(magazine project)
 
Design Feedback for Everyone
Design Feedback for EveryoneDesign Feedback for Everyone
Design Feedback for Everyone
 
MH Portfolio
MH PortfolioMH Portfolio
MH Portfolio
 
1. initial plans (1)
1. initial plans (1)1. initial plans (1)
1. initial plans (1)
 
7. evaluation(3)
7. evaluation(3)7. evaluation(3)
7. evaluation(3)
 
How to Give Vague-Free Feedback to Designer
How to Give Vague-Free Feedback to DesignerHow to Give Vague-Free Feedback to Designer
How to Give Vague-Free Feedback to Designer
 
7. interactive evaluation
7. interactive evaluation7. interactive evaluation
7. interactive evaluation
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
Maya flexibility
Maya flexibilityMaya flexibility
Maya flexibility
 
Grill 1 Lm 1 Posters And Cartoons
Grill 1   Lm 1 Posters And CartoonsGrill 1   Lm 1 Posters And Cartoons
Grill 1 Lm 1 Posters And Cartoons
 
The Principles of Great Design
The Principles of Great DesignThe Principles of Great Design
The Principles of Great Design
 
Smart Goal Setting
Smart Goal SettingSmart Goal Setting
Smart Goal Setting
 
7. evaluation 3
7. evaluation 37. evaluation 3
7. evaluation 3
 
Draw a Smarter Day
Draw a Smarter DayDraw a Smarter Day
Draw a Smarter Day
 

Similar to 7. evaluation(1)

L3 cmpt y2 evaluation template (1)
L3 cmpt y2 evaluation template (1)L3 cmpt y2 evaluation template (1)
L3 cmpt y2 evaluation template (1)NathanMillett
 
Unit 4: Evaluation
Unit 4: EvaluationUnit 4: Evaluation
Unit 4: EvaluationLouis Dowson
 
7. Evaluation(3) (3) (1).pptx
7. Evaluation(3) (3) (1).pptx7. Evaluation(3) (3) (1).pptx
7. Evaluation(3) (3) (1).pptxRosaBettison
 
7. evaluation(2) (1)
7. evaluation(2) (1)7. evaluation(2) (1)
7. evaluation(2) (1)CallumBurton1
 
7. evaluation (interactive)
7. evaluation (interactive)7. evaluation (interactive)
7. evaluation (interactive)kyranDurkin
 
7. evaluation (12)
7. evaluation (12)7. evaluation (12)
7. evaluation (12)Hayden20
 
5. Evaluation.pptx
5. Evaluation.pptx5. Evaluation.pptx
5. Evaluation.pptxScottMandis
 
Unit 3: Evaluation
Unit 3: EvaluationUnit 3: Evaluation
Unit 3: EvaluationLouis Dowson
 
L3 cmpt y2 evaluation template
L3 cmpt y2 evaluation templateL3 cmpt y2 evaluation template
L3 cmpt y2 evaluation templatehopesmith37
 
7. evaluation
7. evaluation7. evaluation
7. evaluationkipppp
 
7. evaluation
7. evaluation7. evaluation
7. evaluationkipppp
 

Similar to 7. evaluation(1) (20)

L3 cmpt y2 evaluation template (1)
L3 cmpt y2 evaluation template (1)L3 cmpt y2 evaluation template (1)
L3 cmpt y2 evaluation template (1)
 
7. evaluation(2)
7. evaluation(2)7. evaluation(2)
7. evaluation(2)
 
Unit 4: Evaluation
Unit 4: EvaluationUnit 4: Evaluation
Unit 4: Evaluation
 
7. Evaluation(3) (3) (1).pptx
7. Evaluation(3) (3) (1).pptx7. Evaluation(3) (3) (1).pptx
7. Evaluation(3) (3) (1).pptx
 
7. evaluation(2) (1)
7. evaluation(2) (1)7. evaluation(2) (1)
7. evaluation(2) (1)
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
7. evaluation (interactive)
7. evaluation (interactive)7. evaluation (interactive)
7. evaluation (interactive)
 
evaluation
evaluationevaluation
evaluation
 
4) evaluation.pptx
4) evaluation.pptx4) evaluation.pptx
4) evaluation.pptx
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
7. evaluation (12)
7. evaluation (12)7. evaluation (12)
7. evaluation (12)
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
unit 3 evaluation
unit 3  evaluationunit 3  evaluation
unit 3 evaluation
 
FMP Evaluation
FMP EvaluationFMP Evaluation
FMP Evaluation
 
5. Evaluation.pptx
5. Evaluation.pptx5. Evaluation.pptx
5. Evaluation.pptx
 
Unit 3: Evaluation
Unit 3: EvaluationUnit 3: Evaluation
Unit 3: Evaluation
 
L3 cmpt y2 evaluation template
L3 cmpt y2 evaluation templateL3 cmpt y2 evaluation template
L3 cmpt y2 evaluation template
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 

More from Oliver-Ingham

More from Oliver-Ingham (20)

Problem solving
Problem solvingProblem solving
Problem solving
 
Logo design finished
Logo design finishedLogo design finished
Logo design finished
 
Contingency form
Contingency formContingency form
Contingency form
 
Fmp proposal 2020
Fmp proposal 2020Fmp proposal 2020
Fmp proposal 2020
 
Music
MusicMusic
Music
 
Fmp proposal 2020 (1)
Fmp proposal 2020 (1)Fmp proposal 2020 (1)
Fmp proposal 2020 (1)
 
Fmp proposal 2020
Fmp proposal 2020Fmp proposal 2020
Fmp proposal 2020
 
Script
ScriptScript
Script
 
Podcast participants.
Podcast participants.Podcast participants.
Podcast participants.
 
Audio experiments.
Audio experiments.Audio experiments.
Audio experiments.
 
Research.
Research.Research.
Research.
 
Context
ContextContext
Context
 
Initial plans.
Initial plans.Initial plans.
Initial plans.
 
Pre proposal.
Pre proposal.Pre proposal.
Pre proposal.
 
Arlene
ArleneArlene
Arlene
 
Assignment evaluation factual oliver ingham
Assignment evaluation  factual   oliver inghamAssignment evaluation  factual   oliver ingham
Assignment evaluation factual oliver ingham
 
Audio and visual experiments
Audio and visual experimentsAudio and visual experiments
Audio and visual experiments
 
Slide transition powerpoint
Slide transition powerpointSlide transition powerpoint
Slide transition powerpoint
 
Audio and visual experiments
Audio and visual experimentsAudio and visual experiments
Audio and visual experiments
 
Essay research
Essay researchEssay research
Essay research
 

Recently uploaded

CLASS XII- HISTORY-THEME 4-Thinkers, Bes
CLASS XII- HISTORY-THEME 4-Thinkers, BesCLASS XII- HISTORY-THEME 4-Thinkers, Bes
CLASS XII- HISTORY-THEME 4-Thinkers, Besaditiyad2020
 
PHOTO PRESENTATION Z.pdf ...............
PHOTO PRESENTATION Z.pdf ...............PHOTO PRESENTATION Z.pdf ...............
PHOTO PRESENTATION Z.pdf ...............kahnanews24
 
THE SYNERGY BETWEEN TRADITIONAL “ULI” BODY PAINTING SYMBOLS AND DIGITAL ART.
THE SYNERGY BETWEEN TRADITIONAL “ULI” BODY PAINTING SYMBOLS AND DIGITAL ART.THE SYNERGY BETWEEN TRADITIONAL “ULI” BODY PAINTING SYMBOLS AND DIGITAL ART.
THE SYNERGY BETWEEN TRADITIONAL “ULI” BODY PAINTING SYMBOLS AND DIGITAL ART.ikennaaghanya
 
Hat in European paintings .ppsx
Hat    in    European    paintings .ppsxHat    in    European    paintings .ppsx
Hat in European paintings .ppsxguimera
 
2137ad Merindol Colony Interiors where refugee try to build a seemengly norm...
2137ad  Merindol Colony Interiors where refugee try to build a seemengly norm...2137ad  Merindol Colony Interiors where refugee try to build a seemengly norm...
2137ad Merindol Colony Interiors where refugee try to build a seemengly norm...luforfor
 
一比一原版NYU毕业证纽约大学毕业证成绩单如何办理
一比一原版NYU毕业证纽约大学毕业证成绩单如何办理一比一原版NYU毕业证纽约大学毕业证成绩单如何办理
一比一原版NYU毕业证纽约大学毕业证成绩单如何办理beduwt
 
Family Group Pottery Sessions in Abu Dhabi
Family Group Pottery Sessions in Abu DhabiFamily Group Pottery Sessions in Abu Dhabi
Family Group Pottery Sessions in Abu DhabiAbu Dhabi Pottery
 
Winning Shots from Siena International Photography Awards 2015
Winning Shots from Siena International Photography Awards 2015Winning Shots from Siena International Photography Awards 2015
Winning Shots from Siena International Photography Awards 2015rajeshkumar821445
 
2137ad - Characters that live in Merindol and are at the center of main stories
2137ad - Characters that live in Merindol and are at the center of main stories2137ad - Characters that live in Merindol and are at the center of main stories
2137ad - Characters that live in Merindol and are at the center of main storiesluforfor
 
acting board rough title here lolaaaaaaa
acting board rough title here lolaaaaaaaacting board rough title here lolaaaaaaa
acting board rough title here lolaaaaaaaangelicafronda7
 
Cultural Landscapes: Preserving Heritage Through Museums and Exhibitions
Cultural Landscapes: Preserving Heritage Through Museums and ExhibitionsCultural Landscapes: Preserving Heritage Through Museums and Exhibitions
Cultural Landscapes: Preserving Heritage Through Museums and Exhibitionsjaafarshaikh
 
Portfolio slide deck example number one.pdf
Portfolio slide deck example number one.pdfPortfolio slide deck example number one.pdf
Portfolio slide deck example number one.pdfkayleeachang
 
Nagpur_❤️Call Girl Starting Price Rs 12K ( 7737669865 ) Free Home and Hotel D...
Nagpur_❤️Call Girl Starting Price Rs 12K ( 7737669865 ) Free Home and Hotel D...Nagpur_❤️Call Girl Starting Price Rs 12K ( 7737669865 ) Free Home and Hotel D...
Nagpur_❤️Call Girl Starting Price Rs 12K ( 7737669865 ) Free Home and Hotel D...rajpal6695
 
Digital/Computer Paintings as a Modern- day Igbo Artists’ vehicle for creatin...
Digital/Computer Paintings as a Modern- day Igbo Artists’ vehicle for creatin...Digital/Computer Paintings as a Modern- day Igbo Artists’ vehicle for creatin...
Digital/Computer Paintings as a Modern- day Igbo Artists’ vehicle for creatin...ikennaaghanya
 
LPU infrastructure.pdf uniinfrastructure
LPU infrastructure.pdf uniinfrastructureLPU infrastructure.pdf uniinfrastructure
LPU infrastructure.pdf uniinfrastructureankitaagnihotri0801
 
一比一原版IIT毕业证伊利诺伊理工大学毕业证成绩单如何办理
一比一原版IIT毕业证伊利诺伊理工大学毕业证成绩单如何办理一比一原版IIT毕业证伊利诺伊理工大学毕业证成绩单如何办理
一比一原版IIT毕业证伊利诺伊理工大学毕业证成绩单如何办理dsenv
 
Presentation slide deck example for portfolio
Presentation slide deck example for portfolioPresentation slide deck example for portfolio
Presentation slide deck example for portfoliokayleeachang
 
一比一原版(DU毕业证)迪肯大学毕业证成绩单
一比一原版(DU毕业证)迪肯大学毕业证成绩单一比一原版(DU毕业证)迪肯大学毕业证成绩单
一比一原版(DU毕业证)迪肯大学毕业证成绩单zvaywau
 
Sisters_Bond_storyboard.pdf_____________
Sisters_Bond_storyboard.pdf_____________Sisters_Bond_storyboard.pdf_____________
Sisters_Bond_storyboard.pdf_____________LauraBegliomini1
 

Recently uploaded (20)

CLASS XII- HISTORY-THEME 4-Thinkers, Bes
CLASS XII- HISTORY-THEME 4-Thinkers, BesCLASS XII- HISTORY-THEME 4-Thinkers, Bes
CLASS XII- HISTORY-THEME 4-Thinkers, Bes
 
PHOTO PRESENTATION Z.pdf ...............
PHOTO PRESENTATION Z.pdf ...............PHOTO PRESENTATION Z.pdf ...............
PHOTO PRESENTATION Z.pdf ...............
 
THE SYNERGY BETWEEN TRADITIONAL “ULI” BODY PAINTING SYMBOLS AND DIGITAL ART.
THE SYNERGY BETWEEN TRADITIONAL “ULI” BODY PAINTING SYMBOLS AND DIGITAL ART.THE SYNERGY BETWEEN TRADITIONAL “ULI” BODY PAINTING SYMBOLS AND DIGITAL ART.
THE SYNERGY BETWEEN TRADITIONAL “ULI” BODY PAINTING SYMBOLS AND DIGITAL ART.
 
Hat in European paintings .ppsx
Hat    in    European    paintings .ppsxHat    in    European    paintings .ppsx
Hat in European paintings .ppsx
 
2137ad Merindol Colony Interiors where refugee try to build a seemengly norm...
2137ad  Merindol Colony Interiors where refugee try to build a seemengly norm...2137ad  Merindol Colony Interiors where refugee try to build a seemengly norm...
2137ad Merindol Colony Interiors where refugee try to build a seemengly norm...
 
一比一原版NYU毕业证纽约大学毕业证成绩单如何办理
一比一原版NYU毕业证纽约大学毕业证成绩单如何办理一比一原版NYU毕业证纽约大学毕业证成绩单如何办理
一比一原版NYU毕业证纽约大学毕业证成绩单如何办理
 
Family Group Pottery Sessions in Abu Dhabi
Family Group Pottery Sessions in Abu DhabiFamily Group Pottery Sessions in Abu Dhabi
Family Group Pottery Sessions in Abu Dhabi
 
Winning Shots from Siena International Photography Awards 2015
Winning Shots from Siena International Photography Awards 2015Winning Shots from Siena International Photography Awards 2015
Winning Shots from Siena International Photography Awards 2015
 
2137ad - Characters that live in Merindol and are at the center of main stories
2137ad - Characters that live in Merindol and are at the center of main stories2137ad - Characters that live in Merindol and are at the center of main stories
2137ad - Characters that live in Merindol and are at the center of main stories
 
acting board rough title here lolaaaaaaa
acting board rough title here lolaaaaaaaacting board rough title here lolaaaaaaa
acting board rough title here lolaaaaaaa
 
Cultural Landscapes: Preserving Heritage Through Museums and Exhibitions
Cultural Landscapes: Preserving Heritage Through Museums and ExhibitionsCultural Landscapes: Preserving Heritage Through Museums and Exhibitions
Cultural Landscapes: Preserving Heritage Through Museums and Exhibitions
 
Portfolio slide deck example number one.pdf
Portfolio slide deck example number one.pdfPortfolio slide deck example number one.pdf
Portfolio slide deck example number one.pdf
 
Nagpur_❤️Call Girl Starting Price Rs 12K ( 7737669865 ) Free Home and Hotel D...
Nagpur_❤️Call Girl Starting Price Rs 12K ( 7737669865 ) Free Home and Hotel D...Nagpur_❤️Call Girl Starting Price Rs 12K ( 7737669865 ) Free Home and Hotel D...
Nagpur_❤️Call Girl Starting Price Rs 12K ( 7737669865 ) Free Home and Hotel D...
 
Digital/Computer Paintings as a Modern- day Igbo Artists’ vehicle for creatin...
Digital/Computer Paintings as a Modern- day Igbo Artists’ vehicle for creatin...Digital/Computer Paintings as a Modern- day Igbo Artists’ vehicle for creatin...
Digital/Computer Paintings as a Modern- day Igbo Artists’ vehicle for creatin...
 
LPU infrastructure.pdf uniinfrastructure
LPU infrastructure.pdf uniinfrastructureLPU infrastructure.pdf uniinfrastructure
LPU infrastructure.pdf uniinfrastructure
 
一比一原版IIT毕业证伊利诺伊理工大学毕业证成绩单如何办理
一比一原版IIT毕业证伊利诺伊理工大学毕业证成绩单如何办理一比一原版IIT毕业证伊利诺伊理工大学毕业证成绩单如何办理
一比一原版IIT毕业证伊利诺伊理工大学毕业证成绩单如何办理
 
Presentation slide deck example for portfolio
Presentation slide deck example for portfolioPresentation slide deck example for portfolio
Presentation slide deck example for portfolio
 
Sundabet | Slot gacor dan terpercaya mudah menang
Sundabet | Slot gacor dan terpercaya mudah menangSundabet | Slot gacor dan terpercaya mudah menang
Sundabet | Slot gacor dan terpercaya mudah menang
 
一比一原版(DU毕业证)迪肯大学毕业证成绩单
一比一原版(DU毕业证)迪肯大学毕业证成绩单一比一原版(DU毕业证)迪肯大学毕业证成绩单
一比一原版(DU毕业证)迪肯大学毕业证成绩单
 
Sisters_Bond_storyboard.pdf_____________
Sisters_Bond_storyboard.pdf_____________Sisters_Bond_storyboard.pdf_____________
Sisters_Bond_storyboard.pdf_____________
 

7. evaluation(1)

  • 2. Research • A strength of my research is that I have had complete creative control which is good as it allows me to do what I want and be as creative as I can. Meaning the end product will be better than if I was given guidelines to work within. • My researched helped my product by showing me what I can and can not do with pixel art and animation. • A weakness of my research was how I used my time when I had finished my research as I stopped working and got distracted easily. • I could stick to the action plan better when making my next project. • This would mean I would get my work done faster and to a higher standard.
  • 3. Planning • A strength of my planning is that I have had complete control which is good as it allows me to do what I want when I want. Meaning the end product will be better than if I was given times to work within. • This helped in the fact that I didn’t feel pressure to get the product finished in a rush. • A weakness in my planning was how I allowed myself to get distracted and not stay on task. • To improve on this, I could stick to the action plan and not allow myself to get distracted by things that aren’t to do with the project. • This would make my end product a lot better in quality.
  • 4. Time Management • I did not manage my time well at all. • I did complete my project in time but used most of my time not doing the project, making it not as good as it’s potential. I did not use any additional time to complete my work. • If I used my time more wisely, I would have done a lot more in the project to increase the quality of the product.
  • 5. Technical Qualities Both of these games have a bright colour scheme but also at the same time have a dark scheme. This is a good contrast and helps make the game pop more and look more intriguing. Whilst The Secret Of Monkey Island has more detail in their game, in my game I see the more basic as being good and working well, especially with the time and equipment I was given.
  • 6. Aesthetic Qualities My art style in this was to keep things basic and not overcomplicate things for me, I believe that I’ve shown this well and that it does look good and with a cartoony sort of look, I believe that it looks good and matches with what I was looking for when designing this. For this screenshot I am not too much of a fan with the dark spots on the ground to represent a more textured ground and I don’t believe that if anyone looked at this, they would have got that from the picture. So in the future I would again, keep it simple and I believe that keeping it one solid colour would have made it look a lot better and helped with the aesthetic that I was going for.
  • 7. Audience Appeal I believe that I have appealed to my target audience because of the nature of this game that I’ve made, it would appeal to people of the ages of 12- 21 which is within the age range that I was aiming for.

Editor's Notes

  1. What were the strengths of your research? How did your research help your product? What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
  2. What were the strengths of your planning? How did your planning help your product? What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
  3. Did you manage your time well? Did you complete your project on time or would your products have improved with additional time? What would you have done if you had more time to produce your work?
  4. Compare your work to similar existing products and discuss the similarities and differences Put your final piece(s) in the centre of a page alongside an existing product Use text boxes and arrows
  5. Does your work look good? Was it creative? What aspects of your game’s visuals do you like? What would you improve? How would you improve it? Discuss the strengths and weaknesses Put your final piece(s) in the centre of a page and analyse them Use text boxes and arrows
  6. How have you appealed to your target audience? What specific bits of content would appeal to your target audience. Refer to your findings from your questionnaire. Put your final piece(s) in the centre of a page and analyse them Use text boxes and arrows