SlideShare a Scribd company logo
1 of 13
Interactive
Evaluation
■Your name
Research
When doing research of existing products I found it useful as it gave me an insight
on the other games and competition. It also helped me with designing my game
as I didn’t know where to set it. A weakness of this was that I haven’t actually
played many games so I couldn’t think of a good concept for it. However most
pixel ghost games were very simply designed so I decided to keep to this theme
and make it just in a mansion. A way which I could've done this better could be to
actually play a game so that I get more ideas and potentially add things to it that
make people want to play it more than once.
Planning
• When I was planning my product I was able to experiment with different ideas and
concepts which my game could be based around however a weakness of this was
that I could not actually see if it would work if the game was made. I think that to
make the planning more worth while I could've put more effort into it so that my
end product was something more complex.
Time Management
• On this project I believe that my time management was very poor as we
had started a new project when I was still on this one however I think that
this project was the hardest as I didn’t really understand the software we
used. I also think that if I had more time I would’ve created a better
design for the background of the game.
Technical Qualities
In Luigi’s mansion you are also in a mansion however it is a
side on view of the game compared to my above viewed
game. It also has a more complex storyline as it is a higher
production than mine which means I only had a simply task
of finding a key on mine compared to the other which you
have lots of missions.
Aesthetic Qualities
I think my game has some good aspects to it such as the old fashioned mansion style
which is unique as most games nowadays are more of the futuristic genre. I also think
that the game I have made uses a wide range of colour which I think is important in the
product as it keeps it light and lively. However a weakness of mine was that I did not
have time to create lots of different furniture to make it have more variety in the
product.
Audience Appeal
My product will appeal to my audience of young people because of its old
design which include elements influenced by game boy games etc. The
simple premise of searching through the house for the key gives you a sense
of reward and entertainment. My target audience for the product was
mainly for 8-15 year olds who are generally the ones who would like to play
this sort of game as it is interactive and simple task to complete.
Peer
Feedback
Feedback 1
• What did you like about the product?
– I liked the simple game as it is good to just hop on and play whenever your bored
• What improvements could have been made to the product? I think that if
there was more time you could either add a new level or progression system so that the
game doesn’t get repetitive
Feedback 2
• What did you like about the product?
I like the visuals and there is a lot going on this
draws my attention to it as I like the excitement it
gives when your looking for the key.
• What improvements could have been made to the product?
• I think there could’ve been more levels and or more players to make
there be some competition or a progression system.
Feedback 3
• What did you like about the product?
The visual aesthetics work well to interest the audience
as there is detail in the design. The objective of the
game is clear and the ariel view of the game makes it
easy to understand and anticipate your route.
• What improvements could have been made to the product?
There could have been more hidden objects, coins to
collect points or other motives to achieve in the
game as it is fairly easy to complete. The music could
have had additional sound effects when you collect
the key and achieve the game.
Peer Feedback Summary
I agree that the product uses an appealing
background which I think draws in players as it is
more visually pleasing to the eye.
I don’t disagree with any of my feed back as it is
fair and I already thought about it.
Peer Feedback Summary
I also think that with more time I could’ve
created more levels and or different task to
complete or a scoring system for doing it
quickly.
What changes would you make to your product based
upon your peer feedback and why?

More Related Content

What's hot

What's hot (17)

7. evaluation 2
7. evaluation 27. evaluation 2
7. evaluation 2
 
7. evaluation done
7. evaluation   done7. evaluation   done
7. evaluation done
 
7. evaluation (interactive)
7. evaluation (interactive)7. evaluation (interactive)
7. evaluation (interactive)
 
7. evaluation done
7. evaluation   done7. evaluation   done
7. evaluation done
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
7. evaluation(2) by jack morton
7. evaluation(2) by jack morton 7. evaluation(2) by jack morton
7. evaluation(2) by jack morton
 
Evaluation
EvaluationEvaluation
Evaluation
 
7. evaluation complete
7. evaluation complete7. evaluation complete
7. evaluation complete
 
7. evaluation done
7. evaluation done7. evaluation done
7. evaluation done
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
3. production experiments(3)
3. production experiments(3)3. production experiments(3)
3. production experiments(3)
 
Unit 4 evaluation
Unit 4 evaluationUnit 4 evaluation
Unit 4 evaluation
 
Unit 4 Game Evaluation
Unit 4 Game EvaluationUnit 4 Game Evaluation
Unit 4 Game Evaluation
 
7. evaluation (interactive)
7. evaluation (interactive)7. evaluation (interactive)
7. evaluation (interactive)
 
7. evaluation(2) (1)
7. evaluation(2) (1)7. evaluation(2) (1)
7. evaluation(2) (1)
 
7. evaluation(2)
7. evaluation(2)7. evaluation(2)
7. evaluation(2)
 

Similar to 7. evaluation

Similar to 7. evaluation (20)

8. evaluation
8. evaluation8. evaluation
8. evaluation
 
7.evaluation
7.evaluation7.evaluation
7.evaluation
 
3. research(1)
3. research(1)3. research(1)
3. research(1)
 
7. evaluation(2)
7. evaluation(2)7. evaluation(2)
7. evaluation(2)
 
7. evaluation (3)
7. evaluation (3)7. evaluation (3)
7. evaluation (3)
 
7. evaluation(2)
7. evaluation(2)7. evaluation(2)
7. evaluation(2)
 
7. evaluation(2)
7. evaluation(2)7. evaluation(2)
7. evaluation(2)
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
Evaluation MFP Y1
Evaluation MFP Y1Evaluation MFP Y1
Evaluation MFP Y1
 
4) evaluation.pptx
4) evaluation.pptx4) evaluation.pptx
4) evaluation.pptx
 
evaluation
evaluationevaluation
evaluation
 
evaluation mfp Y1
evaluation mfp Y1evaluation mfp Y1
evaluation mfp Y1
 
7.evaluation
7.evaluation7.evaluation
7.evaluation
 
Project 4 - Evaluation
Project 4 - EvaluationProject 4 - Evaluation
Project 4 - Evaluation
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
7. evaluation(2) (1) nasahsahs
7. evaluation(2) (1) nasahsahs7. evaluation(2) (1) nasahsahs
7. evaluation(2) (1) nasahsahs
 
7. evaluation done
7. evaluation   done7. evaluation   done
7. evaluation done
 
7. evaluation completed
7. evaluation completed7. evaluation completed
7. evaluation completed
 
7. evaluation (interactive) (1) for top pizza
7. evaluation (interactive) (1) for top pizza7. evaluation (interactive) (1) for top pizza
7. evaluation (interactive) (1) for top pizza
 
7. Evaluation
7. Evaluation7. Evaluation
7. Evaluation
 

More from kipppp

7. fmp evaluation
7. fmp evaluation7. fmp evaluation
7. fmp evaluationkipppp
 
6. fmp production reflection
6. fmp production reflection6. fmp production reflection
6. fmp production reflectionkipppp
 
5. fmp pre production
5. fmp pre production5. fmp pre production
5. fmp pre productionkipppp
 
4. fmp proposal
4. fmp proposal4. fmp proposal
4. fmp proposalkipppp
 
3. fmp production experiments
3. fmp production experiments3. fmp production experiments
3. fmp production experimentskipppp
 
2. fmp research
2. fmp research2. fmp research
2. fmp researchkipppp
 
1. fmp initial plans
1. fmp initial plans1. fmp initial plans
1. fmp initial planskipppp
 
7. evaluation(4)
7. evaluation(4)7. evaluation(4)
7. evaluation(4)kipppp
 
6. production reflection(4)
6. production reflection(4)6. production reflection(4)
6. production reflection(4)kipppp
 
5. pre production(4)2
5. pre production(4)25. pre production(4)2
5. pre production(4)2kipppp
 
3. production experiments(4)
3. production experiments(4)3. production experiments(4)
3. production experiments(4)kipppp
 
1. initial plans(4) audio
1. initial plans(4) audio1. initial plans(4) audio
1. initial plans(4) audiokipppp
 
2. research(4) audio
2. research(4) audio2. research(4) audio
2. research(4) audiokipppp
 
7. evaluation
7. evaluation7. evaluation
7. evaluationkipppp
 
6. production reflection(3)
6. production reflection(3)6. production reflection(3)
6. production reflection(3)kipppp
 
5. pre production
5. pre production5. pre production
5. pre productionkipppp
 
4. proposal for magazine
4. proposal for magazine4. proposal for magazine
4. proposal for magazinekipppp
 
3. production experiments(3)
3. production experiments(3)3. production experiments(3)
3. production experiments(3)kipppp
 
2. research(3)
2. research(3)2. research(3)
2. research(3)kipppp
 
1. initial plans
1. initial plans1. initial plans
1. initial planskipppp
 

More from kipppp (20)

7. fmp evaluation
7. fmp evaluation7. fmp evaluation
7. fmp evaluation
 
6. fmp production reflection
6. fmp production reflection6. fmp production reflection
6. fmp production reflection
 
5. fmp pre production
5. fmp pre production5. fmp pre production
5. fmp pre production
 
4. fmp proposal
4. fmp proposal4. fmp proposal
4. fmp proposal
 
3. fmp production experiments
3. fmp production experiments3. fmp production experiments
3. fmp production experiments
 
2. fmp research
2. fmp research2. fmp research
2. fmp research
 
1. fmp initial plans
1. fmp initial plans1. fmp initial plans
1. fmp initial plans
 
7. evaluation(4)
7. evaluation(4)7. evaluation(4)
7. evaluation(4)
 
6. production reflection(4)
6. production reflection(4)6. production reflection(4)
6. production reflection(4)
 
5. pre production(4)2
5. pre production(4)25. pre production(4)2
5. pre production(4)2
 
3. production experiments(4)
3. production experiments(4)3. production experiments(4)
3. production experiments(4)
 
1. initial plans(4) audio
1. initial plans(4) audio1. initial plans(4) audio
1. initial plans(4) audio
 
2. research(4) audio
2. research(4) audio2. research(4) audio
2. research(4) audio
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
6. production reflection(3)
6. production reflection(3)6. production reflection(3)
6. production reflection(3)
 
5. pre production
5. pre production5. pre production
5. pre production
 
4. proposal for magazine
4. proposal for magazine4. proposal for magazine
4. proposal for magazine
 
3. production experiments(3)
3. production experiments(3)3. production experiments(3)
3. production experiments(3)
 
2. research(3)
2. research(3)2. research(3)
2. research(3)
 
1. initial plans
1. initial plans1. initial plans
1. initial plans
 

Recently uploaded

Difference Between Search & Browse Methods in Odoo 17
Difference Between Search & Browse Methods in Odoo 17Difference Between Search & Browse Methods in Odoo 17
Difference Between Search & Browse Methods in Odoo 17Celine George
 
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdfFraming an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdfUjwalaBharambe
 
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdfssuser54595a
 
Final demo Grade 9 for demo Plan dessert.pptx
Final demo Grade 9 for demo Plan dessert.pptxFinal demo Grade 9 for demo Plan dessert.pptx
Final demo Grade 9 for demo Plan dessert.pptxAvyJaneVismanos
 
Meghan Sutherland In Media Res Media Component
Meghan Sutherland In Media Res Media ComponentMeghan Sutherland In Media Res Media Component
Meghan Sutherland In Media Res Media ComponentInMediaRes1
 
Crayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon ACrayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon AUnboundStockton
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxpboyjonauth
 
Earth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatEarth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatYousafMalik24
 
Historical philosophical, theoretical, and legal foundations of special and i...
Historical philosophical, theoretical, and legal foundations of special and i...Historical philosophical, theoretical, and legal foundations of special and i...
Historical philosophical, theoretical, and legal foundations of special and i...jaredbarbolino94
 
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPT
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPTECONOMIC CONTEXT - LONG FORM TV DRAMA - PPT
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPTiammrhaywood
 
Full Stack Web Development Course for Beginners
Full Stack Web Development Course  for BeginnersFull Stack Web Development Course  for Beginners
Full Stack Web Development Course for BeginnersSabitha Banu
 
Hierarchy of management that covers different levels of management
Hierarchy of management that covers different levels of managementHierarchy of management that covers different levels of management
Hierarchy of management that covers different levels of managementmkooblal
 
Procuring digital preservation CAN be quick and painless with our new dynamic...
Procuring digital preservation CAN be quick and painless with our new dynamic...Procuring digital preservation CAN be quick and painless with our new dynamic...
Procuring digital preservation CAN be quick and painless with our new dynamic...Jisc
 
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdf
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdfLike-prefer-love -hate+verb+ing & silent letters & citizenship text.pdf
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdfMr Bounab Samir
 
Gas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxGas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxDr.Ibrahim Hassaan
 
Painted Grey Ware.pptx, PGW Culture of India
Painted Grey Ware.pptx, PGW Culture of IndiaPainted Grey Ware.pptx, PGW Culture of India
Painted Grey Ware.pptx, PGW Culture of IndiaVirag Sontakke
 
Pharmacognosy Flower 3. Compositae 2023.pdf
Pharmacognosy Flower 3. Compositae 2023.pdfPharmacognosy Flower 3. Compositae 2023.pdf
Pharmacognosy Flower 3. Compositae 2023.pdfMahmoud M. Sallam
 
Roles & Responsibilities in Pharmacovigilance
Roles & Responsibilities in PharmacovigilanceRoles & Responsibilities in Pharmacovigilance
Roles & Responsibilities in PharmacovigilanceSamikshaHamane
 
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...Marc Dusseiller Dusjagr
 
AmericanHighSchoolsprezentacijaoskolama.
AmericanHighSchoolsprezentacijaoskolama.AmericanHighSchoolsprezentacijaoskolama.
AmericanHighSchoolsprezentacijaoskolama.arsicmarija21
 

Recently uploaded (20)

Difference Between Search & Browse Methods in Odoo 17
Difference Between Search & Browse Methods in Odoo 17Difference Between Search & Browse Methods in Odoo 17
Difference Between Search & Browse Methods in Odoo 17
 
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdfFraming an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
 
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
 
Final demo Grade 9 for demo Plan dessert.pptx
Final demo Grade 9 for demo Plan dessert.pptxFinal demo Grade 9 for demo Plan dessert.pptx
Final demo Grade 9 for demo Plan dessert.pptx
 
Meghan Sutherland In Media Res Media Component
Meghan Sutherland In Media Res Media ComponentMeghan Sutherland In Media Res Media Component
Meghan Sutherland In Media Res Media Component
 
Crayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon ACrayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon A
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptx
 
Earth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatEarth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice great
 
Historical philosophical, theoretical, and legal foundations of special and i...
Historical philosophical, theoretical, and legal foundations of special and i...Historical philosophical, theoretical, and legal foundations of special and i...
Historical philosophical, theoretical, and legal foundations of special and i...
 
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPT
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPTECONOMIC CONTEXT - LONG FORM TV DRAMA - PPT
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPT
 
Full Stack Web Development Course for Beginners
Full Stack Web Development Course  for BeginnersFull Stack Web Development Course  for Beginners
Full Stack Web Development Course for Beginners
 
Hierarchy of management that covers different levels of management
Hierarchy of management that covers different levels of managementHierarchy of management that covers different levels of management
Hierarchy of management that covers different levels of management
 
Procuring digital preservation CAN be quick and painless with our new dynamic...
Procuring digital preservation CAN be quick and painless with our new dynamic...Procuring digital preservation CAN be quick and painless with our new dynamic...
Procuring digital preservation CAN be quick and painless with our new dynamic...
 
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdf
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdfLike-prefer-love -hate+verb+ing & silent letters & citizenship text.pdf
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdf
 
Gas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxGas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptx
 
Painted Grey Ware.pptx, PGW Culture of India
Painted Grey Ware.pptx, PGW Culture of IndiaPainted Grey Ware.pptx, PGW Culture of India
Painted Grey Ware.pptx, PGW Culture of India
 
Pharmacognosy Flower 3. Compositae 2023.pdf
Pharmacognosy Flower 3. Compositae 2023.pdfPharmacognosy Flower 3. Compositae 2023.pdf
Pharmacognosy Flower 3. Compositae 2023.pdf
 
Roles & Responsibilities in Pharmacovigilance
Roles & Responsibilities in PharmacovigilanceRoles & Responsibilities in Pharmacovigilance
Roles & Responsibilities in Pharmacovigilance
 
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
 
AmericanHighSchoolsprezentacijaoskolama.
AmericanHighSchoolsprezentacijaoskolama.AmericanHighSchoolsprezentacijaoskolama.
AmericanHighSchoolsprezentacijaoskolama.
 

7. evaluation

  • 2. Research When doing research of existing products I found it useful as it gave me an insight on the other games and competition. It also helped me with designing my game as I didn’t know where to set it. A weakness of this was that I haven’t actually played many games so I couldn’t think of a good concept for it. However most pixel ghost games were very simply designed so I decided to keep to this theme and make it just in a mansion. A way which I could've done this better could be to actually play a game so that I get more ideas and potentially add things to it that make people want to play it more than once.
  • 3. Planning • When I was planning my product I was able to experiment with different ideas and concepts which my game could be based around however a weakness of this was that I could not actually see if it would work if the game was made. I think that to make the planning more worth while I could've put more effort into it so that my end product was something more complex.
  • 4. Time Management • On this project I believe that my time management was very poor as we had started a new project when I was still on this one however I think that this project was the hardest as I didn’t really understand the software we used. I also think that if I had more time I would’ve created a better design for the background of the game.
  • 5. Technical Qualities In Luigi’s mansion you are also in a mansion however it is a side on view of the game compared to my above viewed game. It also has a more complex storyline as it is a higher production than mine which means I only had a simply task of finding a key on mine compared to the other which you have lots of missions.
  • 6. Aesthetic Qualities I think my game has some good aspects to it such as the old fashioned mansion style which is unique as most games nowadays are more of the futuristic genre. I also think that the game I have made uses a wide range of colour which I think is important in the product as it keeps it light and lively. However a weakness of mine was that I did not have time to create lots of different furniture to make it have more variety in the product.
  • 7. Audience Appeal My product will appeal to my audience of young people because of its old design which include elements influenced by game boy games etc. The simple premise of searching through the house for the key gives you a sense of reward and entertainment. My target audience for the product was mainly for 8-15 year olds who are generally the ones who would like to play this sort of game as it is interactive and simple task to complete.
  • 9. Feedback 1 • What did you like about the product? – I liked the simple game as it is good to just hop on and play whenever your bored • What improvements could have been made to the product? I think that if there was more time you could either add a new level or progression system so that the game doesn’t get repetitive
  • 10. Feedback 2 • What did you like about the product? I like the visuals and there is a lot going on this draws my attention to it as I like the excitement it gives when your looking for the key. • What improvements could have been made to the product? • I think there could’ve been more levels and or more players to make there be some competition or a progression system.
  • 11. Feedback 3 • What did you like about the product? The visual aesthetics work well to interest the audience as there is detail in the design. The objective of the game is clear and the ariel view of the game makes it easy to understand and anticipate your route. • What improvements could have been made to the product? There could have been more hidden objects, coins to collect points or other motives to achieve in the game as it is fairly easy to complete. The music could have had additional sound effects when you collect the key and achieve the game.
  • 12. Peer Feedback Summary I agree that the product uses an appealing background which I think draws in players as it is more visually pleasing to the eye. I don’t disagree with any of my feed back as it is fair and I already thought about it.
  • 13. Peer Feedback Summary I also think that with more time I could’ve created more levels and or different task to complete or a scoring system for doing it quickly. What changes would you make to your product based upon your peer feedback and why?

Editor's Notes

  1. What were the strengths of your research? How did your research help your product? What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
  2. What were the strengths of your planning? How did your planning help your product? What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
  3. Did you manage your time well? Did you complete your project on time or would your products have improved with additional time? What would you have done if you had more time to produce your work?
  4. Compare your work to similar existing products and discuss the similarities and differences Put your final piece(s) in the centre of a page alongside an existing product Use text boxes and arrows
  5. Does your work look good? Was it creative? What aspects of your game’s visuals do you like? What would you improve? How would you improve it? Discuss the strengths and weaknesses Put your final piece(s) in the centre of a page and analyse them Use text boxes and arrows
  6. How have you appealed to your target audience? What specific bits of content would appeal to your target audience. Refer to your findings from your questionnaire. Put your final piece(s) in the centre of a page and analyse them Use text boxes and arrows
  7. What changes would you make to your product based upon your peer feedback and why?