Good
design
is
good

Gabriel
Agu

Senior
Experience
Designer
at
Green
Pixel

?
what
makes
good
design
good
many things.
aesthe5cs
          style

       honesty
          crea5vity

          innova5on

clarity
            effec5veness
 unobtrusiveness

              structure
              consistence

                          elegance

         func5onality

                         memorability

    insight
                     “design
for
humans”

              uniqueness

                              grandeur

friendliness
“less
is
more”
 readability

        permanence
 thorough

try to remember
5 things.
good     EFFECTIVE
design   CLEAR
is…      AESTHETIC
         INNOVATIVE
         PERMANENT
good     EFFECTIVE
design   Design
must
always
have
a

is…      purpose,
objec5ves,
otherwise

         it’s
art,
and
not
design.

good     CLEAR
design   Avoid
confusion,
avoid
a
too

is…      wide
range
of
interpreta5on
of

         the
message
and
you’ll
be
sure

         to
get
the
right
thing
across
to

         the
customer.

good     AESTHETIC
design   Design
is
visual,
and
must

is…      communicate
in
an
aesthe5c

         manner.
Style,
form,
power,
all

         of
these
come
from
an
aesthe5c

         approach.

good     INNOVATIVE
design   Design
needs
to
be
powered
by

is…      innova5on,
because
without
it,

         our
world
would
be
completely

         boring.

good     PERMANENT
design   What
was
good
design
30
or
50

is…      years
ago
is
s5ll
good
design

         today.
If
it’s
good,
it
will
last.

cool,
I want
to do
good
design
Good design is never
rarely the product of any
ONE individual, but the
result of MORE.
Good design is never
rarely the product of any
ONE individual, but the
result of MORE.
but beware of design by
committee 

the key
to good
design
is…
work.
together.
work.                   …as a copywriter
together.               “A
picture
may
be
worth
a

                        thousand
words,
but
only
words

                        can
provide
a
call
to
ac5on”*





* internet anonymous

work.       …as a copywriter
together.   Copy
and
design
are
intrinsically

            linked.


work.       …as a copywriter
together.   Nice
images
with
bad
copy
are

            not
good
design

            Ugly
images
with
great
copy
are

            not
good
design

work.       …as an account
            manager
together.   Don’t
just
forward
emails.
Care

            about
the
project
and
about

            your
responsibility
in
geQng
a

            good
design
done.


work.       …as an account
            manager
together.   Work
FOR
the
agency,
not

            against
it.
If
the
client
is
wrong,

            don’t
be
afraid
to
tell
him
that.

            You
will
gain
more
if
you
support

            your
agency,
rather
than
the

            client.

work.       …as an account
            manager
together.   Never
lose
a
baVle
before

            you’ve
fought
it.
And
be
sure

            there
will
be
baVles.

work.       …as a client
together.   Give
a
brief
and
let
the
designer

            do
great
design.
Give
as
much

            informa5on
as
you
can,
answer

            all
the
ques5ons
from
the

            designer.
Make
sure
you
are

            both
on
the
same
page.

work.       …as a client
together.   “Can
I
haz
cool
poster
(in
an

            hour)
(for
free)
?
Kthzbye”

            Is
not
a
brief.
It
will
make
a

            designer
tell
you
(politely
or
not)

            to
go
f#$%
yourself.

work.       …as a client
together.   Give
specifica5ons,
not
orders.

            Mutual
respect
will
make

            communica5on
and
work
a
lot

            easier
and
more
produc5ve.

work.     YOU ARE NOT
together. THE DESIGNER*
                            …so
trust
the
professionals
when

                            they
make
a
decision
for
you





* unless you actually are
the designer

work.     Work with the
together. designer, not
          against him
The 1 thing you should remember:

Average is not enough.
Aim for f@#$ing awesome.

gratuitous use of the F
word, I know…

Thank you

gabriel.agu@greenpixel.ro
www.twitter.com/gabiagu
www.designispoetry.com

Good design is good

  • 1.
  • 2.
  • 3.
  • 4.
    aesthe5cs
 style
 honesty
 crea5vity
 innova5on
 clarity
 effec5veness
 unobtrusiveness
 structure
 consistence
 elegance
 func5onality
 memorability
 insight
 “design
for
humans”
 uniqueness
 grandeur
 friendliness
“less
is
more”
 readability
 permanence
 thorough

  • 5.
  • 6.
    good EFFECTIVE design CLEAR is… AESTHETIC INNOVATIVE PERMANENT
  • 7.
    good EFFECTIVE design Design
must
always
have
a
 is… purpose,
objec5ves,
otherwise
 it’s
art,
and
not
design.

  • 8.
    good CLEAR design Avoid
confusion,
avoid
a
too
 is… wide
range
of
interpreta5on
of
 the
message
and
you’ll
be
sure
 to
get
the
right
thing
across
to
 the
customer.

  • 9.
    good AESTHETIC design Design
is
visual,
and
must
 is… communicate
in
an
aesthe5c
 manner.
Style,
form,
power,
all
 of
these
come
from
an
aesthe5c
 approach.

  • 10.
    good INNOVATIVE design Design
needs
to
be
powered
by
 is… innova5on,
because
without
it,
 our
world
would
be
completely
 boring.

  • 11.
    good PERMANENT design What
was
good
design
30
or
50
 is… years
ago
is
s5ll
good
design
 today.
If
it’s
good,
it
will
last.

  • 12.
  • 13.
    Good design isnever rarely the product of any ONE individual, but the result of MORE.
  • 14.
    Good design isnever rarely the product of any ONE individual, but the result of MORE. but beware of design by committee 

  • 15.
  • 16.
  • 17.
    work. …as a copywriter together. “A
picture
may
be
worth
a
 thousand
words,
but
only
words
 can
provide
a
call
to
ac5on”*
 * internet anonymous

  • 18.
    work. …as a copywriter together. Copy
and
design
are
intrinsically
 linked.


  • 19.
    work. …as a copywriter together. Nice
images
with
bad
copy
are
 not
good
design
 Ugly
images
with
great
copy
are
 not
good
design

  • 20.
    work. …as an account manager together. Don’t
just
forward
emails.
Care
 about
the
project
and
about
 your
responsibility
in
geQng
a
 good
design
done.


  • 21.
    work. …as an account manager together. Work
FOR
the
agency,
not
 against
it.
If
the
client
is
wrong,
 don’t
be
afraid
to
tell
him
that.
 You
will
gain
more
if
you
support
 your
agency,
rather
than
the
 client.

  • 22.
    work. …as an account manager together. Never
lose
a
baVle
before
 you’ve
fought
it.
And
be
sure
 there
will
be
baVles.

  • 23.
    work. …as a client together. Give
a
brief
and
let
the
designer
 do
great
design.
Give
as
much
 informa5on
as
you
can,
answer
 all
the
ques5ons
from
the
 designer.
Make
sure
you
are
 both
on
the
same
page.

  • 24.
    work. …as a client together. “Can
I
haz
cool
poster
(in
an
 hour)
(for
free)
?
Kthzbye”
 Is
not
a
brief.
It
will
make
a
 designer
tell
you
(politely
or
not)
 to
go
f#$%
yourself.

  • 25.
    work. …as a client together. Give
specifica5ons,
not
orders.
 Mutual
respect
will
make
 communica5on
and
work
a
lot
 easier
and
more
produc5ve.

  • 26.
    work. YOU ARE NOT together. THE DESIGNER* …so
trust
the
professionals
when
 they
make
a
decision
for
you
 * unless you actually are the designer

  • 27.
    work. Work with the together. designer, not against him
  • 28.
    The 1 thingyou should remember: Average is not enough. Aim for f@#$ing awesome. gratuitous use of the F word, I know…

  • 29.