The document outlines the pre-production planning for an animated pixel art game. It discusses the color palette, fonts, layouts, characters, locations, and schedule. Green, brown, and blue colors were selected to represent grass, poop, and sky/eyes. Pixel art examples were shown. The game involves a cat avoiding poop dropped by an old woman who moves sideways. The schedule allocates 8 days to create backgrounds, characters, items, and animate the game. Contingency plans address technical issues like memory stick or computer failure.