The document proposes a medieval fantasy video game called "Warden's Sword". It would target an audience of 15-25 year old, primarily male, middle-class gamers interested in story-driven games. The game concept involves playing as a warden tasked with protecting a village from bandits. It would have an inventory system and side-scrolling gameplay with opportunities to find better weapons and armor. Evaluation of the game would focus on the narrative, colors, animations, and side-scrolling style to assess how well they fit the theme and identify strengths and weaknesses.