This is a presentation I gave at the CRSTE Day of Discovery. It gives a brief overview of digital storytelling and has links to some Web 2.0 tools that can be used in the classroom.
Digital storytelling is an art that combines images, music, narrative, and voice to tell a story. It provides an engaging learning experience that improves students' communication skills by blending writing, technology, and emotion. The process of creating a digital story involves students writing a story, creating a script and storyboard, finding multimedia elements, assembling the story using software, and sharing their finished product with others. Benefits of digital storytelling include developing visual and technology literacy in students, improving motivation and the quality of student work.
This document discusses how digital storytelling can promote 21st century skills. It defines digital storytelling as combining narrative with digital media like images, sound, and video to create short movies. Creating digital stories requires thinking carefully about the topic and audience. Stories typically begin with a script and include rich media like music, images, and video. Creating and viewing digital stories can increase students' information literacy and provide artifacts for e-portfolios to demonstrate learning over time. The document provides examples of digital storytelling tools and resources.
Digital storytelling involves using computer tools like graphics, audio, and video to tell stories. It has benefits for both teachers and students in the classroom. Teachers can use digital storytelling to teach new concepts across subjects and share personal or historical stories. Students can improve skills like fluency by recording themselves and share their work worldwide. They also learn new concepts and digital media skills through creating digital stories.
Digital storytelling involves combining narrative with digital media like images, sound, and video to create short films typically with an emotional component. Digital stories can be instructional, persuasive, historical, or reflective and generally last 2-5 minutes. They follow 7 elements of storytelling including point of view, dramatic question, emotional content, voice, soundtrack, economy, and pacing. The process involves writing a script, adding multimedia elements, and using software to create a movie. Digital storytelling allows people to teach beliefs and values, builds on oral tradition, and gives students experience with self-representation and digital media skills. It has educational uses like introducing new material and helping students develop communication, computer, and other skills.
Microsoft Power Point Digital Story Telling And Increasing Literacy Skillseambrose1
The document discusses using digital storytelling to increase literacy skills. Digital storytelling involves combining writing, photographs, audio, and video into short multimedia presentations. It was developed in the 1990s and engages students as active learners by capturing their interest. The document provides guidelines for creating digital stories, including considering point of view, including an emotional element, and using effective pacing. It also lists ways that digital storytelling can help with students' research, writing, and presentation skills.
Presentation is about storytelling, digital storytelling, educational use of digital stories, elements of effective storytelling
Presentation from ALICT summer school n Kranjska Gora, Slovenia, July 28th 2014, sponsored by Slovene Scholarship Fund EEA/NFM
Summer Institute in Digital Literacy, Welcome 2014Renee Hobbs
This document outlines a graduate certificate program in digital literacy. The program has two tiers, with the first tier consisting of a summer institute and two online courses focusing on innovative teaching with digital media, tools, and technologies. The second tier summer institute focuses on leading with digital literacy and expanding tools, technologies, concepts of text and literacy. The document also defines digital literacy in terms of skills, literacies, and approaches to teaching with and about technology.
Digital storytelling is an art that combines images, music, narrative, and voice to tell a story. It provides an engaging learning experience that improves students' communication skills by blending writing, technology, and emotion. The process of creating a digital story involves students writing a story, creating a script and storyboard, finding multimedia elements, assembling the story using software, and sharing their finished product with others. Benefits of digital storytelling include developing visual and technology literacy in students, improving motivation and the quality of student work.
This document discusses how digital storytelling can promote 21st century skills. It defines digital storytelling as combining narrative with digital media like images, sound, and video to create short movies. Creating digital stories requires thinking carefully about the topic and audience. Stories typically begin with a script and include rich media like music, images, and video. Creating and viewing digital stories can increase students' information literacy and provide artifacts for e-portfolios to demonstrate learning over time. The document provides examples of digital storytelling tools and resources.
Digital storytelling involves using computer tools like graphics, audio, and video to tell stories. It has benefits for both teachers and students in the classroom. Teachers can use digital storytelling to teach new concepts across subjects and share personal or historical stories. Students can improve skills like fluency by recording themselves and share their work worldwide. They also learn new concepts and digital media skills through creating digital stories.
Digital storytelling involves combining narrative with digital media like images, sound, and video to create short films typically with an emotional component. Digital stories can be instructional, persuasive, historical, or reflective and generally last 2-5 minutes. They follow 7 elements of storytelling including point of view, dramatic question, emotional content, voice, soundtrack, economy, and pacing. The process involves writing a script, adding multimedia elements, and using software to create a movie. Digital storytelling allows people to teach beliefs and values, builds on oral tradition, and gives students experience with self-representation and digital media skills. It has educational uses like introducing new material and helping students develop communication, computer, and other skills.
Microsoft Power Point Digital Story Telling And Increasing Literacy Skillseambrose1
The document discusses using digital storytelling to increase literacy skills. Digital storytelling involves combining writing, photographs, audio, and video into short multimedia presentations. It was developed in the 1990s and engages students as active learners by capturing their interest. The document provides guidelines for creating digital stories, including considering point of view, including an emotional element, and using effective pacing. It also lists ways that digital storytelling can help with students' research, writing, and presentation skills.
Presentation is about storytelling, digital storytelling, educational use of digital stories, elements of effective storytelling
Presentation from ALICT summer school n Kranjska Gora, Slovenia, July 28th 2014, sponsored by Slovene Scholarship Fund EEA/NFM
Summer Institute in Digital Literacy, Welcome 2014Renee Hobbs
This document outlines a graduate certificate program in digital literacy. The program has two tiers, with the first tier consisting of a summer institute and two online courses focusing on innovative teaching with digital media, tools, and technologies. The second tier summer institute focuses on leading with digital literacy and expanding tools, technologies, concepts of text and literacy. The document also defines digital literacy in terms of skills, literacies, and approaches to teaching with and about technology.
A Classroom Experience: Digital Story Board for YoungstersHertiki Marsaid
As stated by Jenkins & Lonsdale (2007), digital storytelling has been used in a language-teaching classroom involving encouragement and engagement of students, and establishing students’ social presence for on-line learning, participation and interaction. It is supported also by Carolyn Miller (2014), she said that in the educational area “digital storytelling” is used to mean the employment of still images and a recorded script, and possibly some video or animation, to tell personal stories or stories relating to an element in the education curriculum. Digital storytelling has been used at University of PGRI Adi Buana Surabaya for its fourth semester students and the research reported in the paper will further explore students’ perception on increasing their awareness and improvement in the language skills. Digital stories allow students to take a linear series of events and turn them into a multidimensional experience. It encourages them to communicate, collaborate, and research as well as to infuse media into the process. The research uses voice recording of the students as well as questionnaires to determine students’ perspective. This study presents the benefits of digital storytelling for learning and improving the language skills and is expected to make a contribution to the teaching and learning of English to the learners and also to enlighten English teachers.
Keywords: digital story board, youngsters, speaking, writing
Digital storytelling involves creating short, first-person videos that combine recorded voice, images, and music. The document outlines the process of creating digital stories including pre-production, production, and post-production stages. It discusses types of digital stories like instructional, narrative, or issue-based stories. Key criteria for effective digital stories are an emotional connection, clear message, and appropriate pacing and flow between elements. The document provides examples of digital stories and curriculum expectations around digital storytelling in language arts and media literacy.
Digital storytelling uses computer tools like images, sound, and video to tell a narrative story that is typically 2-10 minutes long and has an emotional component, with individual students creating stories on any subject to develop multimedia and storytelling skills while learning about intellectual property issues. The document outlines the requirements, steps, benefits, and educational uses of digital storytelling projects.
Digital storytelling involves weaving together various digital media such as images, music, narrative, and voice to tell a story. It is a modern expression of the ancient art of storytelling. The process of creating digital stories engages students and makes learning active rather than passive. Digital storytelling can be used across subject areas to give writing new purpose and engage visual and auditory learners. It follows typical stages of pre-production, production, and presentation and can be assessed based on content learned, technology skills, and creativity.
This webinar is part of the TechSoup Online Digital Storytelling Event September 30-October 21. For further details about the event activities and the many ways you can participate, please visit the event homepage. Consider participating in the two other webinars in this series:
Tools for Digital Storytelling: September 30, 9am
Digital Storytelling Expert Round Table: September 30, 11am
Digital story telling in the 21st centuryJaneenDuncan1
Digital storytelling is an engaging way for students of all ages to write and share stories using multimedia like images, audio, and video. It motivates students and allows them to express their creativity. Popular digital storytelling websites like Storybird and Kerpoof make it easy for students to create and publish their stories online for others to see and comment on. The presenter provides examples of digital stories they have created and discusses the benefits of digital storytelling for student engagement, motivation, and technological skill building.
Digital storytelling combines traditional storytelling with new digital technologies like images, text, audio, video and animation. Stories have long been used to teach important lessons, but who will tell stories to today's children? Digital storytelling allows students to effectively communicate by including multiple media in their stories. It has benefits like developing students' communication, collaboration and technology skills through an engaging project-based approach. The process of creating digital stories involves students working in groups to write, illustrate and produce a story around a topic using software like Movie Maker or PowerPoint.
This document provides information about various web tools and technologies that can be used in education. It lists tools such as document cameras, projectors, interactive whiteboards, and netbooks that are useful classroom hardware. It also lists several web applications like Animoto, Glogster, Storybird, and Twitter that can be used for student projects. Further, it discusses benefits of using these technologies like meeting standards, collaboration opportunities, and motivating students. Specific examples provided include class blogs, wikis, videos created with tools like iMovie, and student writing published on Kidblogs.
Learn how digital stories can enhance your curriculum. Teachers can use this to have students narrate original stories, conduct interviews, create biographies, describe historical events, and in many other ways.
The document provides an overview of a digital storytelling workshop presented by Stephanie Dixon. The workshop agenda includes an overview of digital storytelling with samples, the digital storytelling process, tools used, a group project on Louisiana products, presenting and assessing digital stories, and a course evaluation. Digital storytelling is defined as a story told using digital media such as audio, video and images that is under 5 minutes and can be instructional, persuasive, or reflective.
Digital storytelling uses computer tools to create short multimedia stories that build language arts skills. It is a three stage process: 1) planning by defining ideas and writing a script, 2) preparing by selecting media like images and audio, and storyboarding the visual layout, 3) applying the media in a digital storytelling app, recording narration, and publishing the finished story online or elsewhere for others to view.
Digital storytelling uses computer tools to tell stories in many forms like podcasts, animations, videos and slideshows. It encourages collaborative learning as students problem solve together and learn in their individual styles. Some basic tools needed are a computer, digital camera, editing software and microphone. Digital storytelling provides benefits for students by engaging them as active learners who develop skills in evaluation, application, synthesis and communication of knowledge to others.
The document provides information about digital storytelling including:
- Digital storytelling uses audio and video tools to communicate ideas. It allows students to become creators rather than just consumers of content.
- Creating digital stories helps students develop important skills like writing, speaking, visual literacy, technical skills, and personal skills.
- The document outlines an 8-step process for creating digital stories including writing a proposal, researching, scriptwriting, storyboarding, gathering audio/video, assembling the story, sharing it, and providing feedback.
Digital literacy involves more than just the ability to read and write, and now means the ability to understand information across different media formats. It requires skills in deciphering complex images, sounds, and language. Digitally literate people can move between different media types and present information in a way their audience can easily understand. Central competencies of digital literacy include reading and understanding different formats, creating and sharing digital information, evaluating information, and practicing information and media literacy. These skills are widely needed but unevenly possessed globally. As technology advances rapidly, digital literacy as a field continues to evolve and teachers and students must constantly update their skills to stay engaged.
This document provides an overview of digital storytelling. It discusses how digital stories can reinforce critical thinking and communication skills. Digital stories combine various forms of digital media like photos, video, and audio to tell a narrative. They are viewable on digital devices and shareable online. The document explores how digital storytelling is being used in educational settings and the benefits it provides to student engagement, writing skills, and preparation for future communication.
This document discusses digital storytelling as a classroom tool for literacy development. Digital storytelling allows students to create stories using various media like audio, graphics, and video. It promotes creativity and different learning styles. In the classroom, digital storytelling lets students learn technology skills while developing literacy. It also helps students organize information into narratives. When teachers use digital stories to instruct, it supports reading comprehension and language skills. Creating their own digital stories helps students improve writing, self-expression, and communication.
The document introduces digital storytelling and provides resources for creating digital stories. It defines digital storytelling as telling a story using multimedia elements like video, images, and audio, similar to how one would tell a story orally or in writing. The document lists several Web 2.0 tools and apps that can be used for digital storytelling and includes links to a digital storytelling rubric, guide, YouTube playlist, and Pinterest board for additional resources.
Digital Storytelling in the Classroom-Kayleigh Willard Kayleigh Grace
Digital storytelling is a modern approach to storytelling that allows students to tell stories digitally using images, music, voice, and text. It does not require any experience with movie making. Creating digital stories enhances technology-rich project learning and encourages students to think critically and present ideas creatively. To tell a digital story, students find a topic, map out the story, grab the audience's attention right away, tell the story from their unique perspective, use vivid language, provoke emotion, use their own voice, carefully choose images and sounds, keep the story brief and ensure it has rhythm. Examples of digital story projects include stories about authors, autobiographies, instructions, and book reports.
This document outlines the 5 phases of the media production process for creating digital stories:
1. Story Planning - Developing story content, scripts, storyboards and familiarizing with equipment.
2. Preproduction - Creating a media list, collecting/editing assets, and producing original content.
3. Production - Editing assets, adding narration, visuals, audio, and receiving peer reviews.
4. Post Production - Creating rough and final cuts, adding titles/effects, and ensuring quality.
5. Performance - Sharing the finished story through distribution and telling it to audiences.
The document discusses digital storytelling as a teaching tool in classrooms. It notes that classrooms and teaching styles have changed significantly over the past 100 years, from students facing the teacher with no technology or differentiated learning, to today's students being surrounded by technology. Digital storytelling is described as using computer-based audio, video, images and text to tell a story, appealing to multiple senses. The document provides an example of telling the story of "The Itsy Bitsy Spider" digitally versus verbally. It also discusses how digital storytelling can be used as both a teaching tool led by the instructor or as a student assignment to create their own digital storybooks.
A Classroom Experience: Digital Story Board for YoungstersHertiki Marsaid
As stated by Jenkins & Lonsdale (2007), digital storytelling has been used in a language-teaching classroom involving encouragement and engagement of students, and establishing students’ social presence for on-line learning, participation and interaction. It is supported also by Carolyn Miller (2014), she said that in the educational area “digital storytelling” is used to mean the employment of still images and a recorded script, and possibly some video or animation, to tell personal stories or stories relating to an element in the education curriculum. Digital storytelling has been used at University of PGRI Adi Buana Surabaya for its fourth semester students and the research reported in the paper will further explore students’ perception on increasing their awareness and improvement in the language skills. Digital stories allow students to take a linear series of events and turn them into a multidimensional experience. It encourages them to communicate, collaborate, and research as well as to infuse media into the process. The research uses voice recording of the students as well as questionnaires to determine students’ perspective. This study presents the benefits of digital storytelling for learning and improving the language skills and is expected to make a contribution to the teaching and learning of English to the learners and also to enlighten English teachers.
Keywords: digital story board, youngsters, speaking, writing
Digital storytelling involves creating short, first-person videos that combine recorded voice, images, and music. The document outlines the process of creating digital stories including pre-production, production, and post-production stages. It discusses types of digital stories like instructional, narrative, or issue-based stories. Key criteria for effective digital stories are an emotional connection, clear message, and appropriate pacing and flow between elements. The document provides examples of digital stories and curriculum expectations around digital storytelling in language arts and media literacy.
Digital storytelling uses computer tools like images, sound, and video to tell a narrative story that is typically 2-10 minutes long and has an emotional component, with individual students creating stories on any subject to develop multimedia and storytelling skills while learning about intellectual property issues. The document outlines the requirements, steps, benefits, and educational uses of digital storytelling projects.
Digital storytelling involves weaving together various digital media such as images, music, narrative, and voice to tell a story. It is a modern expression of the ancient art of storytelling. The process of creating digital stories engages students and makes learning active rather than passive. Digital storytelling can be used across subject areas to give writing new purpose and engage visual and auditory learners. It follows typical stages of pre-production, production, and presentation and can be assessed based on content learned, technology skills, and creativity.
This webinar is part of the TechSoup Online Digital Storytelling Event September 30-October 21. For further details about the event activities and the many ways you can participate, please visit the event homepage. Consider participating in the two other webinars in this series:
Tools for Digital Storytelling: September 30, 9am
Digital Storytelling Expert Round Table: September 30, 11am
Digital story telling in the 21st centuryJaneenDuncan1
Digital storytelling is an engaging way for students of all ages to write and share stories using multimedia like images, audio, and video. It motivates students and allows them to express their creativity. Popular digital storytelling websites like Storybird and Kerpoof make it easy for students to create and publish their stories online for others to see and comment on. The presenter provides examples of digital stories they have created and discusses the benefits of digital storytelling for student engagement, motivation, and technological skill building.
Digital storytelling combines traditional storytelling with new digital technologies like images, text, audio, video and animation. Stories have long been used to teach important lessons, but who will tell stories to today's children? Digital storytelling allows students to effectively communicate by including multiple media in their stories. It has benefits like developing students' communication, collaboration and technology skills through an engaging project-based approach. The process of creating digital stories involves students working in groups to write, illustrate and produce a story around a topic using software like Movie Maker or PowerPoint.
This document provides information about various web tools and technologies that can be used in education. It lists tools such as document cameras, projectors, interactive whiteboards, and netbooks that are useful classroom hardware. It also lists several web applications like Animoto, Glogster, Storybird, and Twitter that can be used for student projects. Further, it discusses benefits of using these technologies like meeting standards, collaboration opportunities, and motivating students. Specific examples provided include class blogs, wikis, videos created with tools like iMovie, and student writing published on Kidblogs.
Learn how digital stories can enhance your curriculum. Teachers can use this to have students narrate original stories, conduct interviews, create biographies, describe historical events, and in many other ways.
The document provides an overview of a digital storytelling workshop presented by Stephanie Dixon. The workshop agenda includes an overview of digital storytelling with samples, the digital storytelling process, tools used, a group project on Louisiana products, presenting and assessing digital stories, and a course evaluation. Digital storytelling is defined as a story told using digital media such as audio, video and images that is under 5 minutes and can be instructional, persuasive, or reflective.
Digital storytelling uses computer tools to create short multimedia stories that build language arts skills. It is a three stage process: 1) planning by defining ideas and writing a script, 2) preparing by selecting media like images and audio, and storyboarding the visual layout, 3) applying the media in a digital storytelling app, recording narration, and publishing the finished story online or elsewhere for others to view.
Digital storytelling uses computer tools to tell stories in many forms like podcasts, animations, videos and slideshows. It encourages collaborative learning as students problem solve together and learn in their individual styles. Some basic tools needed are a computer, digital camera, editing software and microphone. Digital storytelling provides benefits for students by engaging them as active learners who develop skills in evaluation, application, synthesis and communication of knowledge to others.
The document provides information about digital storytelling including:
- Digital storytelling uses audio and video tools to communicate ideas. It allows students to become creators rather than just consumers of content.
- Creating digital stories helps students develop important skills like writing, speaking, visual literacy, technical skills, and personal skills.
- The document outlines an 8-step process for creating digital stories including writing a proposal, researching, scriptwriting, storyboarding, gathering audio/video, assembling the story, sharing it, and providing feedback.
Digital literacy involves more than just the ability to read and write, and now means the ability to understand information across different media formats. It requires skills in deciphering complex images, sounds, and language. Digitally literate people can move between different media types and present information in a way their audience can easily understand. Central competencies of digital literacy include reading and understanding different formats, creating and sharing digital information, evaluating information, and practicing information and media literacy. These skills are widely needed but unevenly possessed globally. As technology advances rapidly, digital literacy as a field continues to evolve and teachers and students must constantly update their skills to stay engaged.
This document provides an overview of digital storytelling. It discusses how digital stories can reinforce critical thinking and communication skills. Digital stories combine various forms of digital media like photos, video, and audio to tell a narrative. They are viewable on digital devices and shareable online. The document explores how digital storytelling is being used in educational settings and the benefits it provides to student engagement, writing skills, and preparation for future communication.
This document discusses digital storytelling as a classroom tool for literacy development. Digital storytelling allows students to create stories using various media like audio, graphics, and video. It promotes creativity and different learning styles. In the classroom, digital storytelling lets students learn technology skills while developing literacy. It also helps students organize information into narratives. When teachers use digital stories to instruct, it supports reading comprehension and language skills. Creating their own digital stories helps students improve writing, self-expression, and communication.
The document introduces digital storytelling and provides resources for creating digital stories. It defines digital storytelling as telling a story using multimedia elements like video, images, and audio, similar to how one would tell a story orally or in writing. The document lists several Web 2.0 tools and apps that can be used for digital storytelling and includes links to a digital storytelling rubric, guide, YouTube playlist, and Pinterest board for additional resources.
Digital Storytelling in the Classroom-Kayleigh Willard Kayleigh Grace
Digital storytelling is a modern approach to storytelling that allows students to tell stories digitally using images, music, voice, and text. It does not require any experience with movie making. Creating digital stories enhances technology-rich project learning and encourages students to think critically and present ideas creatively. To tell a digital story, students find a topic, map out the story, grab the audience's attention right away, tell the story from their unique perspective, use vivid language, provoke emotion, use their own voice, carefully choose images and sounds, keep the story brief and ensure it has rhythm. Examples of digital story projects include stories about authors, autobiographies, instructions, and book reports.
This document outlines the 5 phases of the media production process for creating digital stories:
1. Story Planning - Developing story content, scripts, storyboards and familiarizing with equipment.
2. Preproduction - Creating a media list, collecting/editing assets, and producing original content.
3. Production - Editing assets, adding narration, visuals, audio, and receiving peer reviews.
4. Post Production - Creating rough and final cuts, adding titles/effects, and ensuring quality.
5. Performance - Sharing the finished story through distribution and telling it to audiences.
The document discusses digital storytelling as a teaching tool in classrooms. It notes that classrooms and teaching styles have changed significantly over the past 100 years, from students facing the teacher with no technology or differentiated learning, to today's students being surrounded by technology. Digital storytelling is described as using computer-based audio, video, images and text to tell a story, appealing to multiple senses. The document provides an example of telling the story of "The Itsy Bitsy Spider" digitally versus verbally. It also discusses how digital storytelling can be used as both a teaching tool led by the instructor or as a student assignment to create their own digital storybooks.
Digital storytelling uses digital media like images, video, music, and narration to create visual stories that can be shared and preserved as history. The process involves writing a script, planning with a storyboard, organizing files, recording a voiceover, gathering and editing media, assembling the story, and sharing the final product. Copyright issues must be considered when using images, video, or music not created by the storyteller.
Digital storytelling uses interactive digital media to convey information to students in an engaging way. It allows teachers to develop creative stories using tools like PowerPoint, iMovie, and digital cameras while incorporating visual and audio elements. Studies show students retain more information, up to 50%, when they are able to both see and hear lesson materials. Digital storytelling benefits both students by providing an interactive learning experience and teachers by offering an efficient way to engage students using modern technology.
The document discusses digital storytelling, including its definition, history, and benefits for use in education. It describes how digital storytelling originated in the 1990s and was developed by researchers including Joe Lambert. It gained popularity and was used internationally. The document argues digital storytelling should be adopted in education because it engages students, improves writing skills, and teaches technology literacy in a meaningful way.
IOC Questionnaire for Olympic Games Host cityVicky Saumell
The document provides information on the 2020 Candidature Acceptance Procedure for the Games of the XXXII Olympiad. It outlines the following:
1. The deadline for submission of applications is September 1, 2017.
2. The applicant city must comply with all conditions and requirements specified in the Candidature Procedure and Questionnaire.
3. The IOC Executive Board will review all applications and select the applicant cities that will be invited to make formal presentations to the IOC Session.
Lightning Talk #9: How UX and Data Storytelling Can Shape Policy by Mika Aldabaux singapore
How can we take UX and Data Storytelling out of the tech context and use them to change the way government behaves?
Showcasing the truth is the highest goal of data storytelling. Because the design of a chart can affect the interpretation of data in a major way, one must wield visual tools with care and deliberation. Using quantitative facts to evoke an emotional response is best achieved with the combination of UX and data storytelling.
1) The document discusses differentiating instruction for gifted students in the 21st century using digital storytelling tools. It argues digital storytelling engages learners and helps close achievement gaps.
2) Digital storytelling involves combining images, music, narrative and voice into short 2-4 minute videos told in first person. It allows gifted students to demonstrate their creativity and problem solving.
3) Reasons to use digital storytelling include addressing technology standards, appealing to students, and providing flexible learning that meets gifted learners' needs.
Digital storytelling is an art that combines images, music, narrative, and voice to tell a story. It provides an engaging learning experience that improves students' communication skills by blending writing, technology, and emotion. The process of creating a digital story involves students writing a story, creating a script and storyboard, finding multimedia elements, assembling the story using software, and sharing their finished product with others. Benefits of digital storytelling include developing visual and technology literacy in students, improving motivation and the quality of student work.
Agenda digital storytelling day 1 revisedDavid Boin
- The document outlines an agenda for a workshop on digital storytelling for teachers. It introduces the concept of digital storytelling and how it can empower students to tell their own stories.
- The workshop covers defining digital storytelling, its elements, educational theory, examples, and media sources. It includes small group discussions to help teachers develop digital storytelling lessons for their classes.
- Resources are provided to help teachers implement digital storytelling projects, including websites, manuals, and materials for different grade levels and subjects.
This document discusses using digital storytelling to integrate technology into writing lessons. It provides research showing that experiences combined with reflection, abstraction, and active testing promote deep learning. The document encourages using strategies like wikis, blogs, and digital storytelling that promote student ownership and lifelong learning. It then provides instructions and examples for using Windows Movie Maker to create digital stories that combine images, graphics, music, and sound with personal narratives.
This document provides an overview of a two-part workshop on using digital media like film, photography, blogs and podcasts in the classroom. The first class covers digital storytelling, media literacy, and using media production tools. The second class focuses on the production process, more classroom activity ideas, and sharing resources. Examples and resources for digital storytelling, media literacy, and production tools are also provided.
The document discusses digital storytelling, which involves combining various digital media like images, audio, and video to tell a story on a specific topic from a particular viewpoint. Digital storytelling can take many forms, from personal narratives to historical documentaries to informational stories. When used in education, it can help engage students and incorporate curriculum through storytelling. Effective digital stories rely on elements like point of view, dramatic questions, emotional content, voice, soundtrack, economy of information, and pacing. Challenges include ensuring the storytelling is of high quality and respecting copyright issues.
Digital storytelling can be used to promote understanding in the classroom by having students create digital stories using media like video, sound, and images. The document provides examples of how digital storytelling aligns with state technology standards and 21st century skills. It also lists many websites that provide resources and examples of digital stories.
Digital storytelling can be used to promote understanding in the classroom by having students create digital stories using media like video, sound, and images. The document provides examples of how digital storytelling aligns with state technology standards and 21st century skills. It also lists many websites that provide resources and examples of digital stories.
This document summarizes a presentation on digital storytelling. It discusses the history of storytelling, defines digital storytelling, and explains why and how it can be used in the classroom. Digital storytelling combines narrative with digital media like images, sound, and video. It engages students and helps them learn, reflect, and develop 21st century skills. Teachers can use digital storytelling for instruction, assessment, and student projects. Creating digital stories takes planning, collecting materials, and editing with tools like Windows Movie Maker.
The document discusses new media and convergence culture in education. It defines convergence culture as classroom activities that engage students as participants through discovery and application of information using new media. Some examples of how teachers can use new media include digital storytelling, wikis, webquests, blogs, podcasts, and voicethreads. A specific example is provided of a second grade digital story that fits convergence culture because it uses vibrant pictures, age-appropriate music and narration, and supports student ownership and higher-level thinking in analyzing and synthesizing information. Helpful resources for digital storytelling and other web 2.0 tools are also provided.
This document provides an agenda and overview for a 2012 summer teacher training in Atlanta on useful digital teaching tools. The agenda covers cloud storage and bookmarks, basic tools for images, audio and video, digital games, creating simple eBooks, and online resources. The goals are to help teachers and students use technology and add more tools. Teachers are encouraged to sharpen their skills in areas like creating and editing digital content, using social media, and understanding copyright. A variety of free digital tools are introduced, such as Google Drive for file storage, Diigo for bookmarking, and Animoto for creating videos.
The Art of Digital Storytelling Presentationleslie09
Digital storytelling uses computer tools to tell stories and engage students. It comes in many forms like podcasts, videos, and slideshows. Effective digital stories have elements like point of view, emotional content, soundtrack, and pacing. Digital storytelling allows students to be creative, develop skills, and share ideas while capturing their attention. Teachers can incorporate digital storytelling throughout the curriculum to engage students in fun and exciting ways of learning.
This document provides an outline for a two-day workshop on digital storytelling for teachers. Day one includes introductions to digital storytelling, discussions on using it in the classroom, developing guiding questions for student projects, and creating initial lesson plans. Participants work in small groups by grade level to discuss potential student projects. By the end of day one, teachers have drafted basic outlines for digital storytelling lessons to develop further for feedback the next day.
This document discusses using digital storytelling to integrate technology into a lesson on poetry. It provides background on digital storytelling and how it engages students through combining images, graphics, music and sound with a personal story. The document then outlines a lesson that asks students to create a digital story by finding an image for their poem "Where I am From" and constructing the story in Windows Movie Maker. Several links are provided as examples and tutorials for digital storytelling tools and techniques.
Digital Media for the Classroom: how to tell your story using film, photography, blogs and podcasts.
Presentation at the Association for Media Literacy (AML) - Spotlight on Media Literacy conference. October 23, 2010 at OISE in Toronto
Digital storytelling involves using computer-based tools to tell stories through a variety of multimedia elements like graphics, audio, video and text. Digital stories typically focus on a specific topic from a particular point of view, are 2-5 minutes long, and personal, historical or explore life experiences. They allow people everywhere to create and share multimedia stories electronically. Educators have also found digital storytelling to be an effective instructional tool for presenting new material, enhancing lessons, and facilitating discussion as students research topics and create their own stories.
Digital storytelling is the practice of using computer tools to tell stories. It combines images, music, narrative, and voice. Teachers use digital storytelling to incorporate multimedia into the curriculum and teach 21st century skills like communication and technology literacy. Digital storytelling allows students to weave together various media to give depth and color to experiences. A digital story is typically a 3-5 minute personal video created by a non-professional using tools like PhotoStory, Movie Maker, and Audacity. Various free online tools like Animoto, StoryBird, and ToonDoo can also be used to create digital stories and engage students in visual storytelling.
The document discusses digital storytelling and provides guidance on creating digital stories. It defines digital stories as combining multimedia tools like graphics, audio and video to tell stories that are typically a few minutes long. It outlines different types of digital stories and provides examples. It also discusses the elements and process of creating a personal narrative digital story, and lists the software, hardware and steps needed. Sample rubrics for evaluating digital stories are also included.
David's sociology professor assigns a culture study project to be completed over winter break. David, a computer science major, decides to create a digital story about his passion for blues guitar. He interviews his parents about the Buddy Guy record that ignited his interest in guitar and incorporates audio clips, photos, and a video of himself playing into his story. When classmates see David's digital story, they are initially surprised by this creative side of him but come to understand his love of blues music.
This document summarizes a presentation about incorporating digital tools and activities to promote digital literacy skills in students. It discusses how today's students are constantly connected multi-taskers and how educators can engage them using social media and mobile apps. It provides examples of apps like QR code scanners and ZeeMaps that can be used for activities. It also discusses the importance of digital literacy skills like creating and sharing content, and how students can demonstrate these skills through projects like TalkTech where they collaborate internationally on multimedia projects about technology topics.
Similar to 21st Century Storytelling and DiscoveryStreaming (20)
The document discusses using social media, such as Facebook and Twitter, to increase interaction and engagement with Grace Church. It analyzes Grace Church's current social media presence and provides examples of how different platforms vary in their frequency, deliberateness, and levels of interaction. The document suggests Grace Church could use social media more effectively to communicate information and connect with interested individuals in a variety of passive and active ways.
This presentation was given at the 2012 DEN Social Learning Summit on April 21, 2012. Participants learned what a paper slide video was and what was need to create one. Participants also learned how they can be used to differentiate instruction.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
There are so many great interactive websites that work well with the SMART Board. Come and learn about 10 of the presenters favorites. This presentation is from the SUCCESS Conference that took place on August 20th and 21st, 2009 in Arlington, VA.
The document discusses using technology to help students with five common challenges in test preparation: vocabulary, questioning, extraneous information, choosing answers, and interpreting graphics. It recommends tools like PowerPoint, Hot Potatoes, Quia, Inspiration, Kid Pix, and SMART Boards to aid with vocabulary, questioning skills, and eliminating extraneous information. For interpreting timelines and graphics, it suggests resources like US Timelines, Fact Monster, Discovery Streaming, and the Library of Congress.
Top 50 Web 2.0 Tools - According to Me and FredHeather Hurley
The document discusses 10 Web 2.0 tools that can support teaching and learning. It defines Web 2.0 as web-based communities and hosted services that facilitate collaboration and sharing between users, such as social networking sites, wikis and blogs. Some of the tools mentioned are Wikipedia, networking sites, collaboration tools, Flickr for images, and tools for presentations, music/audio, video, storytelling, and office productivity. Both benefits and drawbacks of Web 2.0 tools are listed, such as saving server space but requiring upfront teacher time.
The document discusses the implementation of design briefs in primary and other grades. It provides an overview of how a group of teachers got started with design briefs after attending a conference. It then explains what a design brief is and how they are used in kindergarten, second grade, counseling, and special education. The document also discusses how technology can support design briefs and shares an example brief activity for students. It concludes with next steps and contact information for teachers.
Take A Bite Out of Professional DevelopmentHeather Hurley
This document outlines an effective approach to developing a strong professional development plan for technology integration in schools. It recommends assessing teacher needs, using a variety of "bite, snack, and meal" style training strategies tailored to different experience levels, and creating a long-term plan with accountability and rewards to support ongoing skills development over 3-5 years. Key elements include vision, impact on student learning, appropriate training, maximizing resources, collaboration, and reasonable expectations.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
The document introduces members of the Virginia Leadership Council, including their roles and brief biographies. Katie Knapp is listed as the Council Chair. Heather Hurley is the Blog Coordinator. Kathryn Staton is the Events Coordinator. Kevin Johnson and Aron Sterling are involved with blogs and events. Kristi Hingerty is also mentioned. Each member has a 1-2 sentence description of their role, location, and interests.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
How to Add Chatter in the odoo 17 ERP ModuleCeline George
In Odoo, the chatter is like a chat tool that helps you work together on records. You can leave notes and track things, making it easier to talk with your team and partners. Inside chatter, all communication history, activity, and changes will be displayed.
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.